/aosp_15_r20/external/deqp/framework/opengl/ |
H A D | gluShaderProgram.cpp | 443 ShaderBinary shaderBinary = binaries.binaries[binaryNdx]; in init() local 444 if (!shaderBinary.binary.empty()) in init() 446 const char *binary = (const char *)shaderBinary.binary.data(); in init() 447 const int length = (int)(shaderBinary.binary.size() * sizeof(uint32_t)); in init() 449 DE_ASSERT(shaderBinary.shaderEntryPoints.size() == shaderBinary.shaderTypes.size()); in init() 452 … for (uint32_t shaderTypeNdx = 0; shaderTypeNdx < shaderBinary.shaderTypes.size(); ++shaderTypeNdx) in init() 454 ShaderType shaderType = shaderBinary.shaderTypes[shaderTypeNdx]; in init() 467 … shaders[shaderNdx]->specialize(shaderBinary.shaderEntryPoints[shaderNdx].c_str(), in init() 468 … (uint32_t)shaderBinary.specializationIndices.size(), in init() 469 shaderBinary.specializationIndices.data(), in init() [all …]
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H A D | gluShaderProgram.hpp | 617 ProgramBinaries &operator<<(const ShaderBinary &shaderBinary) in operator <<() 619 binaries.push_back(shaderBinary); in operator <<()
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H A D | gluES3PlusWrapperFuncs.inl | 240 dst->shaderBinary = src.shaderBinary;
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/ |
H A D | HLSLCompiler.cpp | 359 ID3DBlob *shaderBinary, in disassembleBinary() argument 368 LPCVOID buffer = shaderBinary->GetBufferPointer(); in disassembleBinary() 369 SIZE_T bufSize = shaderBinary->GetBufferSize(); in disassembleBinary()
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H A D | HLSLCompiler.h | 61 ID3DBlob *shaderBinary,
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/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cGlSpirvTests.cpp | 896 …gl.shaderBinary(1, &m_spirvShaderId, GL_SHADER_BINARY_FORMAT_SPIR_V_ARB, (GLvoid *)vertexBinary.bi… in iterate() 1684 ShaderBinary shaderBinary; in iterate() local 1687 shaderBinary = spirvUtils::makeSpirV(m_context.getTestContext().getLog(), shaderSource); in iterate() 1690 spirvUtils::spirvDisassemble(spirvSource, shaderBinary.binary); in iterate() 1704 binaries << shaderBinary; in iterate() 2395 ShaderBinary shaderBinary = in iterate() local 2397 binariesVec.push_back(shaderBinary); in iterate() 2398 binaries << shaderBinary; in iterate()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineLibraryTests.cpp | 402 const ProgramBinary &shaderBinary = context.getBinaryCollection().get("vert"); in updatePreRasterization() local 413 (uintptr_t)shaderBinary.getSize(), // uintptr_t codeSize; in updatePreRasterization() 414 (uint32_t *)shaderBinary.getBinary(), // const uint32_t* pCode; in updatePreRasterization() 437 shaderBinary.setUsed(); in updatePreRasterization() 478 const ProgramBinary &shaderBinary = context.getBinaryCollection().get("frag"); in updatePostRasterization() local 489 (uintptr_t)shaderBinary.getSize(), // uintptr_t codeSize; in updatePostRasterization() 490 (uint32_t *)shaderBinary.getBinary(), // const uint32_t* pCode; in updatePostRasterization() 513 shaderBinary.setUsed(); in updatePostRasterization()
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/aosp_15_r20/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES20Direct.inl | 103 gl->shaderBinary = &glShaderBinary;
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H A D | glwInitES30Direct.inl | 179 gl->shaderBinary = &glShaderBinary;
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H A D | glwInitES20.inl | 103 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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H A D | glwInitES31Direct.inl | 240 gl->shaderBinary = &glShaderBinary;
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H A D | glwInitES32Direct.inl | 279 gl->shaderBinary = &glShaderBinary;
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H A D | glwInitES30.inl | 179 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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H A D | glwFunctions.inl | 666 glShaderBinaryFunc shaderBinary; variable
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H A D | glwInitES31.inl | 240 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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H A D | glwInitES32.inl | 279 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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H A D | glwInitGL42.inl | 331 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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H A D | glwInitGL41.inl | 322 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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H A D | glwInitGL44.inl | 374 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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H A D | glwInitGL43.inl | 365 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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H A D | glwInitGL45.inl | 456 gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary");
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/aosp_15_r20/external/angle/src/libANGLE/ |
H A D | Context_gles_2_0_autogen.h | 109 void shaderBinary(GLsizei count, const ShaderProgramID *shadersPacked, GLenum binaryFormat, \
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/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/ |
H A D | DispatchTableGL_autogen.cpp | 40 ASSIGN("glShaderBinary", shaderBinary); in initProcsDesktopGL() 1776 ASSIGN("glShaderBinary", shaderBinary); in initProcsDesktopGL() 2487 ASSIGN("glShaderBinary", shaderBinary); in initProcsGLES() 2918 shaderBinary = &glShaderBinaryNULL; in initProcsDesktopGLNULL() 4652 shaderBinary = &glShaderBinaryNULL; in initProcsDesktopGLNULL() 5362 shaderBinary = &glShaderBinaryNULL; in initProcsGLESNULL()
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H A D | DispatchTableGL_autogen.h | 529 PFNGLSHADERBINARYPROC shaderBinary = nullptr; variable
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/aosp_15_r20/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextInitFuncs.inl | 666 gl->shaderBinary = glShaderBinary;
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