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Searched refs:ShaderCodeDictionary (Results 1 – 25 of 96) sorted by relevance

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/aosp_15_r20/external/skia/src/gpu/graphite/
H A DPaintParamsKey.h28 class ShaderCodeDictionary; variable
93 SkSpan<const ShaderNode*> getRootNodes(const ShaderCodeDictionary*, SkArenaAlloc*) const;
97 SkString toString(const ShaderCodeDictionary* dict, bool includeData) const;
100 void dump(const ShaderCodeDictionary*, UniquePaintParamsID) const;
123 const ShaderNode* createNode(const ShaderCodeDictionary*,
144 PaintParamsKeyBuilder(const ShaderCodeDictionary* dict) { in PaintParamsKeyBuilder()
221 const ShaderCodeDictionary* fDict;
H A DPaintParamsKey.cpp76 const ShaderNode* PaintParamsKey::createNode(const ShaderCodeDictionary* dict, in createNode()
120 SkSpan<const ShaderNode*> PaintParamsKey::getRootNodes(const ShaderCodeDictionary* dict, in getRootNodes()
146 const ShaderCodeDictionary* dict, in key_to_string()
226 SkString PaintParamsKey::toString(const ShaderCodeDictionary* dict, bool includeData) const { in toString()
237 void PaintParamsKey::dump(const ShaderCodeDictionary* dict, UniquePaintParamsID id) const { in dump()
H A DKeyContext.h24 class ShaderCodeDictionary; variable
34 ShaderCodeDictionary* dict, in KeyContext()
58 ShaderCodeDictionary* dict() const { return fDictionary; } in dict()
77 ShaderCodeDictionary* fDictionary;
H A DKeyHelpers.cpp95 const ShaderCodeDictionary* dict, in ScopedUniformWriter()
126 void add_solid_uniform_data(const ShaderCodeDictionary* dict, in add_solid_uniform_data()
148 void add_rgb_paint_color_uniform_data(const ShaderCodeDictionary* dict, in add_rgb_paint_color_uniform_data()
155 void add_alpha_only_paint_color_uniform_data(const ShaderCodeDictionary* dict, in add_alpha_only_paint_color_uniform_data()
239 void add_linear_gradient_uniform_data(const ShaderCodeDictionary* dict, in add_linear_gradient_uniform_data()
250 void add_radial_gradient_uniform_data(const ShaderCodeDictionary* dict, in add_radial_gradient_uniform_data()
261 void add_sweep_gradient_uniform_data(const ShaderCodeDictionary* dict, in add_sweep_gradient_uniform_data()
274 void add_conical_gradient_uniform_data(const ShaderCodeDictionary* dict, in add_conical_gradient_uniform_data()
484 void add_localmatrixshader_uniform_data(const ShaderCodeDictionary* dict, in add_localmatrixshader_uniform_data()
595 void add_image_uniform_data(const ShaderCodeDictionary* dict, in add_image_uniform_data()
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H A DShaderCodeDictionary.cpp270 UniquePaintParamsID ShaderCodeDictionary::findOrCreate(PaintParamsKeyBuilder* builder) { in findOrCreate()
293 PaintParamsKey ShaderCodeDictionary::lookup(UniquePaintParamsID codeID) const { in lookup()
303 const ShaderSnippet* ShaderCodeDictionary::getEntry(int codeSnippetID) const { in getEntry()
554 bool ShaderCodeDictionary::isValidID(int snippetID) const { in isValidID()
576 void ShaderCodeDictionary::dump(UniquePaintParamsID id) const { in dump()
617 const char* ShaderCodeDictionary::addTextToArena(std::string_view text) { in addTextToArena()
624 SkSpan<const Uniform> ShaderCodeDictionary::convertUniforms(const SkRuntimeEffect* effect) { in convertUniforms()
649 ShaderSnippet ShaderCodeDictionary::convertRuntimeEffect(const SkRuntimeEffect* effect, in convertRuntimeEffect()
680 int ShaderCodeDictionary::findOrCreateRuntimeEffectSnippet(const SkRuntimeEffect* effect) { in findOrCreateRuntimeEffectSnippet()
719 ShaderCodeDictionary::ShaderCodeDictionary(Layout layout) in ShaderCodeDictionary() function in skgpu::graphite::ShaderCodeDictionary
H A DSharedContext.h50 ShaderCodeDictionary* shaderCodeDictionary() { return &fShaderDictionary; } in shaderCodeDictionary()
51 const ShaderCodeDictionary* shaderCodeDictionary() const { return &fShaderDictionary; } in shaderCodeDictionary()
78 ShaderCodeDictionary fShaderDictionary;
H A DContextPriv.h25 class ShaderCodeDictionary; variable
34 const ShaderCodeDictionary* shaderCodeDictionary() const { in shaderCodeDictionary()
37 ShaderCodeDictionary* shaderCodeDictionary() { in shaderCodeDictionary()
H A DShaderInfo.h23 class ShaderCodeDictionary; variable
47 const ShaderCodeDictionary*,
88 const ShaderCodeDictionary*,
H A DRecorderPriv.h23 class ShaderCodeDictionary; variable
42 const ShaderCodeDictionary* shaderCodeDictionary() const { in shaderCodeDictionary()
45 ShaderCodeDictionary* shaderCodeDictionary() { in shaderCodeDictionary()
H A DPrecompileContextPriv.h25 const ShaderCodeDictionary* shaderCodeDictionary() const { in shaderCodeDictionary()
28 ShaderCodeDictionary* shaderCodeDictionary() { in shaderCodeDictionary()
H A DContextUtils.h30 class ShaderCodeDictionary; variable
68 std::string GetPipelineLabel(const ShaderCodeDictionary*,
H A DShaderCodeDictionary.h204 class ShaderCodeDictionary {
206 ShaderCodeDictionary(Layout layout);
H A DBUILD.bazel120 "ShaderCodeDictionary.cpp",
121 "ShaderCodeDictionary.h",
H A DGlobalCache.h24 class ShaderCodeDictionary; variable
H A DResourceProvider.h44 class ShaderCodeDictionary; variable
H A DPublicPrecompile.cpp108 ShaderCodeDictionary* dict = precompileContext->priv().shaderCodeDictionary(); in Precompile()
H A DContextUtils.cpp142 std::string GetPipelineLabel(const ShaderCodeDictionary* dict, in GetPipelineLabel()
H A DShaderInfo.cpp476 const ShaderCodeDictionary* dict, in Make()
525 const ShaderCodeDictionary* dict, in generateFragmentSkSL()
/aosp_15_r20/external/skia/tests/graphite/
H A DRTEffectTest.cpp21 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
48 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
74 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
117 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
H A DKeyTest.cpp29 PaintParamsKey create_key(const ShaderCodeDictionary* dict, int snippetID, SkArenaAlloc* arena) { in create_key()
59 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
88 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
103 ShaderCodeDictionary* dict = context->priv().shaderCodeDictionary(); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
/aosp_15_r20/external/skia/tools/graphite/
H A DUniqueKeyUtils.h26 class ShaderCodeDictionary; variable
H A DUniqueKeyUtils.cpp40 const ShaderCodeDictionary* dict = precompileContext->priv().shaderCodeDictionary(); in DumpDescs()
/aosp_15_r20/external/skia/src/gpu/graphite/precompile/
H A DPaintOptionsPriv.h15 class ShaderCodeDictionary; variable
/aosp_15_r20/external/skia/gn/
H A Dgraphite.gni140 "$_src/ShaderCodeDictionary.cpp",
141 "$_src/ShaderCodeDictionary.h",
/aosp_15_r20/external/skia/tests/graphite/precompile/
H A DChromePrecompileTest.cpp123 const ShaderCodeDictionary* dict = precompileContext->priv().shaderCodeDictionary(); in run_test()

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