xref: /aosp_15_r20/external/skia/src/gpu/graphite/BUILD.bazel (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "skia_cc_library", "split_srcs_and_hdrs")
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Workerpackage(
4*c8dee2aaSAndroid Build Coastguard Worker    default_applicable_licenses = ["//:license"],
5*c8dee2aaSAndroid Build Coastguard Worker)
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"])
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard WorkerGRAPHITE_FILES = [
10*c8dee2aaSAndroid Build Coastguard Worker    "AtlasProvider.cpp",
11*c8dee2aaSAndroid Build Coastguard Worker    "AtlasProvider.h",
12*c8dee2aaSAndroid Build Coastguard Worker    "Attribute.h",
13*c8dee2aaSAndroid Build Coastguard Worker    "BackendSemaphore.cpp",
14*c8dee2aaSAndroid Build Coastguard Worker    "BackendSemaphorePriv.h",
15*c8dee2aaSAndroid Build Coastguard Worker    "BackendTexture.cpp",
16*c8dee2aaSAndroid Build Coastguard Worker    "BackendTexturePriv.h",
17*c8dee2aaSAndroid Build Coastguard Worker    "Buffer.cpp",
18*c8dee2aaSAndroid Build Coastguard Worker    "Buffer.h",
19*c8dee2aaSAndroid Build Coastguard Worker    "BufferManager.cpp",
20*c8dee2aaSAndroid Build Coastguard Worker    "BufferManager.h",
21*c8dee2aaSAndroid Build Coastguard Worker    "BuiltInCodeSnippetID.h",
22*c8dee2aaSAndroid Build Coastguard Worker    "Caps.cpp",
23*c8dee2aaSAndroid Build Coastguard Worker    "Caps.h",
24*c8dee2aaSAndroid Build Coastguard Worker    "ClientMappedBufferManager.cpp",
25*c8dee2aaSAndroid Build Coastguard Worker    "ClientMappedBufferManager.h",
26*c8dee2aaSAndroid Build Coastguard Worker    "ClipStack_graphite.cpp",
27*c8dee2aaSAndroid Build Coastguard Worker    "ClipStack_graphite.h",
28*c8dee2aaSAndroid Build Coastguard Worker    "CommandBuffer.cpp",
29*c8dee2aaSAndroid Build Coastguard Worker    "CommandBuffer.h",
30*c8dee2aaSAndroid Build Coastguard Worker    "CommandTypes.h",
31*c8dee2aaSAndroid Build Coastguard Worker    "ComputePathAtlas.cpp",
32*c8dee2aaSAndroid Build Coastguard Worker    "ComputePathAtlas.h",
33*c8dee2aaSAndroid Build Coastguard Worker    "ComputePipeline.cpp",
34*c8dee2aaSAndroid Build Coastguard Worker    "ComputePipeline.h",
35*c8dee2aaSAndroid Build Coastguard Worker    "ComputePipelineDesc.h",
36*c8dee2aaSAndroid Build Coastguard Worker    "ComputeTypes.h",
37*c8dee2aaSAndroid Build Coastguard Worker    "Context.cpp",
38*c8dee2aaSAndroid Build Coastguard Worker    "ContextOptionsPriv.h",
39*c8dee2aaSAndroid Build Coastguard Worker    "ContextPriv.h",
40*c8dee2aaSAndroid Build Coastguard Worker    "ContextUtils.cpp",
41*c8dee2aaSAndroid Build Coastguard Worker    "ContextUtils.h",
42*c8dee2aaSAndroid Build Coastguard Worker    "DescriptorData.h",
43*c8dee2aaSAndroid Build Coastguard Worker    "Device.cpp",
44*c8dee2aaSAndroid Build Coastguard Worker    "Device.h",
45*c8dee2aaSAndroid Build Coastguard Worker    "DrawAtlas.cpp",
46*c8dee2aaSAndroid Build Coastguard Worker    "DrawAtlas.h",
47*c8dee2aaSAndroid Build Coastguard Worker    "DrawCommands.h",
48*c8dee2aaSAndroid Build Coastguard Worker    "DrawContext.cpp",
49*c8dee2aaSAndroid Build Coastguard Worker    "DrawContext.h",
50*c8dee2aaSAndroid Build Coastguard Worker    "DrawList.cpp",
51*c8dee2aaSAndroid Build Coastguard Worker    "DrawList.h",
52*c8dee2aaSAndroid Build Coastguard Worker    "DrawOrder.h",
53*c8dee2aaSAndroid Build Coastguard Worker    "DrawParams.h",
54*c8dee2aaSAndroid Build Coastguard Worker    "DrawPass.cpp",
55*c8dee2aaSAndroid Build Coastguard Worker    "DrawPass.h",
56*c8dee2aaSAndroid Build Coastguard Worker    "DrawTypes.h",
57*c8dee2aaSAndroid Build Coastguard Worker    "DrawWriter.cpp",
58*c8dee2aaSAndroid Build Coastguard Worker    "DrawWriter.h",
59*c8dee2aaSAndroid Build Coastguard Worker    "GlobalCache.cpp",
60*c8dee2aaSAndroid Build Coastguard Worker    "GlobalCache.h",
61*c8dee2aaSAndroid Build Coastguard Worker    "GpuWorkSubmission.cpp",
62*c8dee2aaSAndroid Build Coastguard Worker    "GpuWorkSubmission.h",
63*c8dee2aaSAndroid Build Coastguard Worker    "GraphicsPipeline.cpp",
64*c8dee2aaSAndroid Build Coastguard Worker    "GraphicsPipeline.h",
65*c8dee2aaSAndroid Build Coastguard Worker    "GraphicsPipelineDesc.h",
66*c8dee2aaSAndroid Build Coastguard Worker    "GraphiteResourceKey.cpp",
67*c8dee2aaSAndroid Build Coastguard Worker    "GraphiteResourceKey.h",
68*c8dee2aaSAndroid Build Coastguard Worker    "ImageFactories.cpp",
69*c8dee2aaSAndroid Build Coastguard Worker    "Image_Base_Graphite.cpp",
70*c8dee2aaSAndroid Build Coastguard Worker    "Image_Base_Graphite.h",
71*c8dee2aaSAndroid Build Coastguard Worker    "Image_Graphite.cpp",
72*c8dee2aaSAndroid Build Coastguard Worker    "Image_Graphite.h",
73*c8dee2aaSAndroid Build Coastguard Worker    "Image_YUVA_Graphite.cpp",
74*c8dee2aaSAndroid Build Coastguard Worker    "Image_YUVA_Graphite.h",
75*c8dee2aaSAndroid Build Coastguard Worker    "InternalDrawTypeFlags.h",
76*c8dee2aaSAndroid Build Coastguard Worker    "KeyContext.cpp",
77*c8dee2aaSAndroid Build Coastguard Worker    "KeyContext.h",
78*c8dee2aaSAndroid Build Coastguard Worker    "KeyHelpers.cpp",
79*c8dee2aaSAndroid Build Coastguard Worker    "KeyHelpers.h",
80*c8dee2aaSAndroid Build Coastguard Worker    "Log.h",
81*c8dee2aaSAndroid Build Coastguard Worker    "PaintParams.cpp",
82*c8dee2aaSAndroid Build Coastguard Worker    "PaintParams.h",
83*c8dee2aaSAndroid Build Coastguard Worker    "PaintParamsKey.cpp",
84*c8dee2aaSAndroid Build Coastguard Worker    "PaintParamsKey.h",
85*c8dee2aaSAndroid Build Coastguard Worker    "PathAtlas.cpp",
86*c8dee2aaSAndroid Build Coastguard Worker    "PathAtlas.h",
87*c8dee2aaSAndroid Build Coastguard Worker    "PipelineData.h",
88*c8dee2aaSAndroid Build Coastguard Worker    "ProxyCache.cpp",
89*c8dee2aaSAndroid Build Coastguard Worker    "ProxyCache.h",
90*c8dee2aaSAndroid Build Coastguard Worker    "QueueManager.cpp",
91*c8dee2aaSAndroid Build Coastguard Worker    "QueueManager.h",
92*c8dee2aaSAndroid Build Coastguard Worker    "RasterPathAtlas.cpp",
93*c8dee2aaSAndroid Build Coastguard Worker    "RasterPathAtlas.h",
94*c8dee2aaSAndroid Build Coastguard Worker    "RasterPathUtils.cpp",
95*c8dee2aaSAndroid Build Coastguard Worker    "RasterPathUtils.h",
96*c8dee2aaSAndroid Build Coastguard Worker    "ReadSwizzle.h",
97*c8dee2aaSAndroid Build Coastguard Worker    "Recorder.cpp",
98*c8dee2aaSAndroid Build Coastguard Worker    "RecorderPriv.h",
99*c8dee2aaSAndroid Build Coastguard Worker    "Recording.cpp",
100*c8dee2aaSAndroid Build Coastguard Worker    "RecordingPriv.h",
101*c8dee2aaSAndroid Build Coastguard Worker    "RenderPassDesc.cpp",
102*c8dee2aaSAndroid Build Coastguard Worker    "RenderPassDesc.h",
103*c8dee2aaSAndroid Build Coastguard Worker    "Renderer.cpp",
104*c8dee2aaSAndroid Build Coastguard Worker    "Renderer.h",
105*c8dee2aaSAndroid Build Coastguard Worker    "RendererProvider.cpp",
106*c8dee2aaSAndroid Build Coastguard Worker    "RendererProvider.h",
107*c8dee2aaSAndroid Build Coastguard Worker    "Resource.cpp",
108*c8dee2aaSAndroid Build Coastguard Worker    "Resource.h",
109*c8dee2aaSAndroid Build Coastguard Worker    "ResourceCache.cpp",
110*c8dee2aaSAndroid Build Coastguard Worker    "ResourceCache.h",
111*c8dee2aaSAndroid Build Coastguard Worker    "ResourceProvider.cpp",
112*c8dee2aaSAndroid Build Coastguard Worker    "ResourceProvider.h",
113*c8dee2aaSAndroid Build Coastguard Worker    "ResourceTypes.h",
114*c8dee2aaSAndroid Build Coastguard Worker    "RuntimeEffectDictionary.cpp",
115*c8dee2aaSAndroid Build Coastguard Worker    "RuntimeEffectDictionary.h",
116*c8dee2aaSAndroid Build Coastguard Worker    "Sampler.cpp",
117*c8dee2aaSAndroid Build Coastguard Worker    "Sampler.h",
118*c8dee2aaSAndroid Build Coastguard Worker    "ScratchResourceManager.cpp",
119*c8dee2aaSAndroid Build Coastguard Worker    "ScratchResourceManager.h",
120*c8dee2aaSAndroid Build Coastguard Worker    "ShaderCodeDictionary.cpp",
121*c8dee2aaSAndroid Build Coastguard Worker    "ShaderCodeDictionary.h",
122*c8dee2aaSAndroid Build Coastguard Worker    "ShaderInfo.cpp",
123*c8dee2aaSAndroid Build Coastguard Worker    "ShaderInfo.h",
124*c8dee2aaSAndroid Build Coastguard Worker    "SharedContext.cpp",
125*c8dee2aaSAndroid Build Coastguard Worker    "SharedContext.h",
126*c8dee2aaSAndroid Build Coastguard Worker    "SpecialImage_Graphite.cpp",
127*c8dee2aaSAndroid Build Coastguard Worker    "SpecialImage_Graphite.h",
128*c8dee2aaSAndroid Build Coastguard Worker    "Surface_Graphite.cpp",
129*c8dee2aaSAndroid Build Coastguard Worker    "Surface_Graphite.h",
130*c8dee2aaSAndroid Build Coastguard Worker    "Texture.cpp",
131*c8dee2aaSAndroid Build Coastguard Worker    "Texture.h",
132*c8dee2aaSAndroid Build Coastguard Worker    "TextureInfo.cpp",
133*c8dee2aaSAndroid Build Coastguard Worker    "TextureInfoPriv.h",
134*c8dee2aaSAndroid Build Coastguard Worker    "TextureProxy.cpp",
135*c8dee2aaSAndroid Build Coastguard Worker    "TextureProxy.h",
136*c8dee2aaSAndroid Build Coastguard Worker    "TextureProxyView.h",
137*c8dee2aaSAndroid Build Coastguard Worker    "TextureUtils.cpp",
138*c8dee2aaSAndroid Build Coastguard Worker    "TextureUtils.h",
139*c8dee2aaSAndroid Build Coastguard Worker    "PrecompileContext.cpp",
140*c8dee2aaSAndroid Build Coastguard Worker    "PrecompileContextPriv.h",
141*c8dee2aaSAndroid Build Coastguard Worker    "Uniform.h",
142*c8dee2aaSAndroid Build Coastguard Worker    "UniformManager.cpp",
143*c8dee2aaSAndroid Build Coastguard Worker    "UniformManager.h",
144*c8dee2aaSAndroid Build Coastguard Worker    "UniquePaintParamsID.h",
145*c8dee2aaSAndroid Build Coastguard Worker    "UploadBufferManager.cpp",
146*c8dee2aaSAndroid Build Coastguard Worker    "UploadBufferManager.h",
147*c8dee2aaSAndroid Build Coastguard Worker    "YUVABackendTextures.cpp",
148*c8dee2aaSAndroid Build Coastguard Worker]
149*c8dee2aaSAndroid Build Coastguard Worker
150*c8dee2aaSAndroid Build Coastguard Workersplit_srcs_and_hdrs(
151*c8dee2aaSAndroid Build Coastguard Worker    name = "_graphite",
152*c8dee2aaSAndroid Build Coastguard Worker    files = GRAPHITE_FILES,
153*c8dee2aaSAndroid Build Coastguard Worker)
154*c8dee2aaSAndroid Build Coastguard Worker
155*c8dee2aaSAndroid Build Coastguard WorkerPRECOMPILE_FILES = [
156*c8dee2aaSAndroid Build Coastguard Worker    "FactoryFunctions.cpp",
157*c8dee2aaSAndroid Build Coastguard Worker    "FactoryFunctions.h",
158*c8dee2aaSAndroid Build Coastguard Worker    "PrecompileInternal.h",
159*c8dee2aaSAndroid Build Coastguard Worker    "PublicPrecompile.cpp",
160*c8dee2aaSAndroid Build Coastguard Worker    "AndroidSpecificPrecompile.h",
161*c8dee2aaSAndroid Build Coastguard Worker]
162*c8dee2aaSAndroid Build Coastguard Worker
163*c8dee2aaSAndroid Build Coastguard Workersplit_srcs_and_hdrs(
164*c8dee2aaSAndroid Build Coastguard Worker    name = "precompile",
165*c8dee2aaSAndroid Build Coastguard Worker    files = PRECOMPILE_FILES,
166*c8dee2aaSAndroid Build Coastguard Worker)
167*c8dee2aaSAndroid Build Coastguard Worker
168*c8dee2aaSAndroid Build Coastguard Workerskia_cc_library(
169*c8dee2aaSAndroid Build Coastguard Worker    name = "graphite",
170*c8dee2aaSAndroid Build Coastguard Worker    srcs = [
171*c8dee2aaSAndroid Build Coastguard Worker        ":_graphite_srcs",
172*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/compute:compute_srcs",
173*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/geom:geom_srcs",
174*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/render:render_srcs",
175*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/task:task_srcs",
176*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/text:text_srcs",
177*c8dee2aaSAndroid Build Coastguard Worker        "//src/sksl:sksl_graphite_modules_hdrs",
178*c8dee2aaSAndroid Build Coastguard Worker        "//src/sksl:sksl_graphite_modules_srcs",
179*c8dee2aaSAndroid Build Coastguard Worker        "//src/text/gpu:gpu_hdrs",
180*c8dee2aaSAndroid Build Coastguard Worker        "//src/text/gpu:gpu_srcs",
181*c8dee2aaSAndroid Build Coastguard Worker    ],
182*c8dee2aaSAndroid Build Coastguard Worker    hdrs = [
183*c8dee2aaSAndroid Build Coastguard Worker        ":_graphite_hdrs",
184*c8dee2aaSAndroid Build Coastguard Worker        "//include/gpu:shared_gpu_hdrs",
185*c8dee2aaSAndroid Build Coastguard Worker        "//include/gpu/graphite:public_hdrs",
186*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/compute:compute_hdrs",
187*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/geom:geom_hdrs",
188*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/render:render_hdrs",
189*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/task:task_hdrs",
190*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/text:text_hdrs",
191*c8dee2aaSAndroid Build Coastguard Worker    ],
192*c8dee2aaSAndroid Build Coastguard Worker    defines = [
193*c8dee2aaSAndroid Build Coastguard Worker        "SK_GRAPHITE",
194*c8dee2aaSAndroid Build Coastguard Worker    ],
195*c8dee2aaSAndroid Build Coastguard Worker    visibility = [
196*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/mtl:__pkg__",
197*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/vk:__pkg__",
198*c8dee2aaSAndroid Build Coastguard Worker    ],
199*c8dee2aaSAndroid Build Coastguard Worker    deps = [
200*c8dee2aaSAndroid Build Coastguard Worker        "//:core",
201*c8dee2aaSAndroid Build Coastguard Worker        "//src/base",
202*c8dee2aaSAndroid Build Coastguard Worker        "//src/core:core_priv",
203*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu",
204*c8dee2aaSAndroid Build Coastguard Worker        "//src/sksl/codegen:gpu",
205*c8dee2aaSAndroid Build Coastguard Worker    ],
206*c8dee2aaSAndroid Build Coastguard Worker)
207*c8dee2aaSAndroid Build Coastguard Worker
208*c8dee2aaSAndroid Build Coastguard Workerskia_cc_library(
209*c8dee2aaSAndroid Build Coastguard Worker    name = "graphite_TEST_UTIL",
210*c8dee2aaSAndroid Build Coastguard Worker    testonly = True,
211*c8dee2aaSAndroid Build Coastguard Worker    srcs = [
212*c8dee2aaSAndroid Build Coastguard Worker        ":_graphite_srcs",
213*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/compute:compute_srcs",
214*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/geom:geom_srcs",
215*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/render:render_srcs",
216*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/task:task_srcs",
217*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/text:text_srcs",
218*c8dee2aaSAndroid Build Coastguard Worker        "//src/sksl:sksl_graphite_modules_hdrs",
219*c8dee2aaSAndroid Build Coastguard Worker        "//src/sksl:sksl_graphite_modules_srcs",
220*c8dee2aaSAndroid Build Coastguard Worker        "//src/text/gpu:gpu_hdrs",
221*c8dee2aaSAndroid Build Coastguard Worker        "//src/text/gpu:gpu_srcs",
222*c8dee2aaSAndroid Build Coastguard Worker    ],
223*c8dee2aaSAndroid Build Coastguard Worker    hdrs = [
224*c8dee2aaSAndroid Build Coastguard Worker        ":_graphite_hdrs",
225*c8dee2aaSAndroid Build Coastguard Worker        "//include/gpu:shared_gpu_hdrs",
226*c8dee2aaSAndroid Build Coastguard Worker        "//include/gpu/graphite:public_hdrs",
227*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/compute:compute_hdrs",
228*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/geom:geom_hdrs",
229*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/render:render_hdrs",
230*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/task:task_hdrs",
231*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/text:text_hdrs",
232*c8dee2aaSAndroid Build Coastguard Worker    ],
233*c8dee2aaSAndroid Build Coastguard Worker    defines = [
234*c8dee2aaSAndroid Build Coastguard Worker        "SK_GRAPHITE",
235*c8dee2aaSAndroid Build Coastguard Worker        "GPU_TEST_UTILS",
236*c8dee2aaSAndroid Build Coastguard Worker    ],
237*c8dee2aaSAndroid Build Coastguard Worker    visibility = [
238*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/mtl:__pkg__",
239*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/graphite/vk:__pkg__",
240*c8dee2aaSAndroid Build Coastguard Worker        "//tools:__subpackages__",
241*c8dee2aaSAndroid Build Coastguard Worker    ],
242*c8dee2aaSAndroid Build Coastguard Worker    deps = [
243*c8dee2aaSAndroid Build Coastguard Worker        "//:core",
244*c8dee2aaSAndroid Build Coastguard Worker        "//src/base",
245*c8dee2aaSAndroid Build Coastguard Worker        "//src/core:core_priv",
246*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu",
247*c8dee2aaSAndroid Build Coastguard Worker        "//src/sksl/codegen:gpu",
248*c8dee2aaSAndroid Build Coastguard Worker    ],
249*c8dee2aaSAndroid Build Coastguard Worker)
250