/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fBlendTests.cpp | 76 Vec4 blendColor; member 86 , blendColor(blendColor_) in BlendParams() 214 … << TestLog::Message << "Blend color = (" << paramSet.blendColor.x() << ", " << paramSet.blendColo… in iterate() 215 << paramSet.blendColor.z() << ", " << paramSet.blendColor.w() << ")" << TestLog::EndMessage; in iterate() 222 …GLU_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.… in iterate() 223 paramSet.blendColor.w())); in iterate() 233 referenceState.blendColor = paramSet.blendColor; in iterate()
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H A D | es2fRandomFragmentOpTests.cpp | 125 dst.blendColor = tcu::clamp(src.blendColor, Vec4(0.0f), Vec4(1.0f)); in translateState() 197 …wrapper.glBlendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blend… in setGLState()
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fBlendTests.cpp | 88 Vec4 blendColor; member 98 , blendColor(blendColor_) in BlendParams() 266 … << TestLog::Message << "Blend color = (" << paramSet.blendColor.x() << ", " << paramSet.blendColo… in iterate() 267 << paramSet.blendColor.z() << ", " << paramSet.blendColor.w() << ")" << TestLog::EndMessage; in iterate() 274 …GLU_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.… in iterate() 275 paramSet.blendColor.w())); in iterate() 285 referenceState.blendColor = paramSet.blendColor; in iterate()
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H A D | es3fRandomFragmentOpTests.cpp | 125 dst.blendColor = tcu::clamp(src.blendColor, Vec4(0.0f), Vec4(1.0f)); in translateState() 197 …wrapper.glBlendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blend… in setGLState()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 331 const gl::ColorF &blendColor = glState.getBlendColor(); in setBlendDepthRasterStates() local 353 setBlendColor(blendState, blendColor); in setBlendDepthRasterStates() 702 void StateManager9::setBlendColor(const gl::BlendState &blendState, const gl::ColorF &blendColor) in setBlendColor() argument 713 gl_d3d9::ConvertColor(blendColor)); in setBlendColor() 719 D3DCOLOR_RGBA(gl::unorm<8>(blendColor.alpha), gl::unorm<8>(blendColor.alpha), in setBlendColor() 720 gl::unorm<8>(blendColor.alpha), gl::unorm<8>(blendColor.alpha))); in setBlendColor() 722 mCurBlendColor = blendColor; in setBlendColor()
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H A D | StateManager9.h | 79 void setBlendColor(const gl::BlendState &blendState, const gl::ColorF &blendColor);
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/aosp_15_r20/external/deqp/framework/referencerenderer/ |
H A D | rrFragmentOperations.cpp | 437 void FragmentProcessor::executeBlendFactorComputeRGB(const Vec4 &blendColor, const BlendState &blen… in executeBlendFactorComputeRGB() argument 479 SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.swizzle(0, 1, 2)) break; \ in executeBlendFactorComputeRGB() 481 SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f) - blendColor.swizzle(0, 1, 2)) break; \ in executeBlendFactorComputeRGB() 483 SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(blendColor.w())) break; \ in executeBlendFactorComputeRGB() 485 SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f - blendColor.w())) break; \ in executeBlendFactorComputeRGB() 507 void FragmentProcessor::executeBlendFactorComputeA(const Vec4 &blendColor, const BlendState &blendA… in executeBlendFactorComputeA() argument 549 SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) break; \ in executeBlendFactorComputeA() 551 SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor.w()) break; \ in executeBlendFactorComputeA() 553 SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) break; \ in executeBlendFactorComputeA() 555 SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor.w()) break; \ in executeBlendFactorComputeA() [all …]
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H A D | rrFragmentOperations.hpp | 149 void executeBlendFactorComputeRGB(const tcu::Vec4 &blendColor, const BlendState &blendRGBState); 150 void executeBlendFactorComputeA(const tcu::Vec4 &blendColor, const BlendState &blendAState);
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H A D | rrRenderState.hpp | 257 tcu::Vec4 blendColor; //!< Components should be in range [0, 1]. member 293 , blendColor(0.0f) in FragmentOperationState()
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/aosp_15_r20/cts/tests/tests/uirendering/src/android/uirendering/cts/testclasses/view/ |
H A D | AlphaTestView.java | 63 mPaint.setColor(blendColor(mStartColor, mEndColor, 1.0f - alpha / 255.0f)); in onSetAlpha() 76 private int blendColor(int color1, int color2, float ratio) { in blendColor() method in AlphaTestView
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/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsFragOpInteractionCase.cpp | 292 …ctx.blendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blendColor.… in setRenderState()
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H A D | glsInteractionTestUtil.hpp | 93 tcu::Vec4 blendColor; member
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H A D | glsInteractionTestUtil.cpp | 179 state.blendColor = getRandomColor(rnd); in computeRandomRenderState()
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/aosp_15_r20/external/skia/docs/examples/ |
H A D | pathops.cpp | 29 SkColor blendColor = blend(oneColor, twoColor); in draw() local 33 makePaint(&fOpPaint[kIntersect_SkPathOp], blendColor); in draw()
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/aosp_15_r20/external/skia/gm/ |
H A D | pathopsinverse.cpp | 32 SkColor blendColor = blend(oneColor, twoColor); in onOnceBeforeDraw() local 36 makePaint(&fOpPaint[kIntersect_SkPathOp], blendColor); in onOnceBeforeDraw()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/metal/ |
H A D | mtl_command_buffer.mm | 1298 blendColor = {0, 0, 0, 0}; 1856 if (mStateCache.blendColor[0] == r && mStateCache.blendColor[1] == g && 1857 mStateCache.blendColor[2] == b && mStateCache.blendColor[3] == a) 1861 mStateCache.blendColor[0] = r; 1862 mStateCache.blendColor[1] = g; 1863 mStateCache.blendColor[2] = b; 1864 mStateCache.blendColor[3] = a;
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/aosp_15_r20/external/swiftshader/src/Pipeline/ |
H A D | PixelProgram.hpp | 38 …virtual void blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]…
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H A D | PixelRoutine.hpp | 52 …virtual void blendColor(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]…
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/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/ |
H A D | StateManagerGL.h | 63 gl::ColorF blendColor; member 227 void setBlendColor(const gl::ColorF &blendColor);
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H A D | StateManagerGL.cpp | 1342 void StateManagerGL::setBlendColor(const gl::ColorF &blendColor) in setBlendColor() argument 1344 if (mBlendColor != blendColor) in setBlendColor() 1346 mBlendColor = blendColor; in setBlendColor() 1347 mFunctions->blendColor(mBlendColor.red, mBlendColor.green, mBlendColor.blue, in setBlendColor() 3377 get(GL_BLEND_COLOR, &state->blendColor); in syncBlendFromNativeContext() 3378 if (mBlendColor != state->blendColor) in syncBlendFromNativeContext() 3380 mBlendColor = state->blendColor; in syncBlendFromNativeContext() 3418 setBlendColor(state->blendColor); in restoreBlendNativeContext()
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H A D | DispatchTableGL_autogen.cpp | 333 ASSIGN("glBlendColor", blendColor); in initProcsDesktopGL() 881 ASSIGN("glBlendColorEXT", blendColor); in initProcsDesktopGL() 1351 ASSIGN("glBlendColor", blendColor); in initProcsDesktopGL() 2397 ASSIGN("glBlendColor", blendColor); in initProcsGLES() 3210 blendColor = &glBlendColorNULL; in initProcsDesktopGLNULL() 3758 blendColor = &glBlendColorNULL; in initProcsDesktopGLNULL() 4227 blendColor = &glBlendColorNULL; in initProcsDesktopGLNULL() 5272 blendColor = &glBlendColorNULL; in initProcsGLESNULL()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 1273 const gl::ColorF &blendColor, in syncBlendState() argument 1291 blendColors[0] = emulateConstantAlpha ? blendColor.alpha : blendColor.red; in syncBlendState() 1292 blendColors[1] = emulateConstantAlpha ? blendColor.alpha : blendColor.green; in syncBlendState() 1293 blendColors[2] = emulateConstantAlpha ? blendColor.alpha : blendColor.blue; in syncBlendState() 1294 blendColors[3] = blendColor.alpha; in syncBlendState() 1299 mCurBlendColor = blendColor; in syncBlendState()
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/aosp_15_r20/external/deqp/framework/opengl/ |
H A D | gluES3PlusWrapperFuncs.inl | 24 dst->blendColor = src.blendColor;
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/aosp_15_r20/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES20Direct.inl | 13 gl->blendColor = &glBlendColor;
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H A D | glwInitES30Direct.inl | 20 gl->blendColor = &glBlendColor;
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