1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2020 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(pathops, 1000, 600, false, 0) {
makePaint(SkPaint * paint,SkColor color)5*c8dee2aaSAndroid Build Coastguard Worker void makePaint(SkPaint * paint, SkColor color) {
6*c8dee2aaSAndroid Build Coastguard Worker paint->setAntiAlias(true);
7*c8dee2aaSAndroid Build Coastguard Worker paint->setStyle(SkPaint::kFill_Style);
8*c8dee2aaSAndroid Build Coastguard Worker paint->setColor(color);
9*c8dee2aaSAndroid Build Coastguard Worker }
10*c8dee2aaSAndroid Build Coastguard Worker
blend(SkColor one,SkColor two)11*c8dee2aaSAndroid Build Coastguard Worker SkColor blend(SkColor one, SkColor two) {
12*c8dee2aaSAndroid Build Coastguard Worker SkBitmap temp;
13*c8dee2aaSAndroid Build Coastguard Worker temp.allocN32Pixels(1, 1);
14*c8dee2aaSAndroid Build Coastguard Worker SkCanvas canvas(temp);
15*c8dee2aaSAndroid Build Coastguard Worker canvas.drawColor(one);
16*c8dee2aaSAndroid Build Coastguard Worker canvas.drawColor(two);
17*c8dee2aaSAndroid Build Coastguard Worker void* pixels = temp.getPixels();
18*c8dee2aaSAndroid Build Coastguard Worker return *(SkColor*)pixels;
19*c8dee2aaSAndroid Build Coastguard Worker }
20*c8dee2aaSAndroid Build Coastguard Worker
draw(SkCanvas * canvas)21*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
22*c8dee2aaSAndroid Build Coastguard Worker SkPaint fOnePaint;
23*c8dee2aaSAndroid Build Coastguard Worker SkPaint fTwoPaint;
24*c8dee2aaSAndroid Build Coastguard Worker SkPaint fOutlinePaint;
25*c8dee2aaSAndroid Build Coastguard Worker SkPaint fOpPaint[kReverseDifference_SkPathOp - kDifference_SkPathOp + 1];
26*c8dee2aaSAndroid Build Coastguard Worker
27*c8dee2aaSAndroid Build Coastguard Worker const unsigned oneColor = 0xFF8080FF;
28*c8dee2aaSAndroid Build Coastguard Worker const unsigned twoColor = 0x807F1f1f;
29*c8dee2aaSAndroid Build Coastguard Worker SkColor blendColor = blend(oneColor, twoColor);
30*c8dee2aaSAndroid Build Coastguard Worker makePaint(&fOnePaint, oneColor);
31*c8dee2aaSAndroid Build Coastguard Worker makePaint(&fTwoPaint, twoColor);
32*c8dee2aaSAndroid Build Coastguard Worker makePaint(&fOpPaint[kDifference_SkPathOp], oneColor);
33*c8dee2aaSAndroid Build Coastguard Worker makePaint(&fOpPaint[kIntersect_SkPathOp], blendColor);
34*c8dee2aaSAndroid Build Coastguard Worker makePaint(&fOpPaint[kUnion_SkPathOp], 0xFFc0FFc0);
35*c8dee2aaSAndroid Build Coastguard Worker makePaint(&fOpPaint[kReverseDifference_SkPathOp], twoColor);
36*c8dee2aaSAndroid Build Coastguard Worker makePaint(&fOpPaint[kXOR_SkPathOp], 0xFFa0FFe0);
37*c8dee2aaSAndroid Build Coastguard Worker makePaint(&fOutlinePaint, 0xFF000000);
38*c8dee2aaSAndroid Build Coastguard Worker fOutlinePaint.setStyle(SkPaint::kStroke_Style);
39*c8dee2aaSAndroid Build Coastguard Worker
40*c8dee2aaSAndroid Build Coastguard Worker SkPath one, two;
41*c8dee2aaSAndroid Build Coastguard Worker int yPos = 0;
42*c8dee2aaSAndroid Build Coastguard Worker for (int oneFill = 0; oneFill <= 1; ++oneFill) {
43*c8dee2aaSAndroid Build Coastguard Worker SkPathFillType oneF =
44*c8dee2aaSAndroid Build Coastguard Worker oneFill ? SkPathFillType::kInverseEvenOdd : SkPathFillType::kEvenOdd;
45*c8dee2aaSAndroid Build Coastguard Worker for (int twoFill = 0; twoFill <= 1; ++twoFill) {
46*c8dee2aaSAndroid Build Coastguard Worker SkPathFillType twoF =
47*c8dee2aaSAndroid Build Coastguard Worker twoFill ? SkPathFillType::kInverseEvenOdd : SkPathFillType::kEvenOdd;
48*c8dee2aaSAndroid Build Coastguard Worker one.reset();
49*c8dee2aaSAndroid Build Coastguard Worker one.setFillType(oneF);
50*c8dee2aaSAndroid Build Coastguard Worker
51*c8dee2aaSAndroid Build Coastguard Worker one.moveTo(10, 10);
52*c8dee2aaSAndroid Build Coastguard Worker one.conicTo(0, 90, 50, 50, 3);
53*c8dee2aaSAndroid Build Coastguard Worker one.conicTo(90, 0, 90, 90, 2);
54*c8dee2aaSAndroid Build Coastguard Worker one.close();
55*c8dee2aaSAndroid Build Coastguard Worker
56*c8dee2aaSAndroid Build Coastguard Worker two.reset();
57*c8dee2aaSAndroid Build Coastguard Worker two.setFillType(twoF);
58*c8dee2aaSAndroid Build Coastguard Worker two.addRect(40, 40, 100, 100);
59*c8dee2aaSAndroid Build Coastguard Worker canvas->save();
60*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, SkIntToScalar(yPos));
61*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(SkRect::MakeWH(110, 110), SkClipOp::kIntersect, true);
62*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(one, fOnePaint);
63*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(one, fOutlinePaint);
64*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(two, fTwoPaint);
65*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(two, fOutlinePaint);
66*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
67*c8dee2aaSAndroid Build Coastguard Worker int xPos = 150;
68*c8dee2aaSAndroid Build Coastguard Worker for (int op = kDifference_SkPathOp; op <= kReverseDifference_SkPathOp; ++op) {
69*c8dee2aaSAndroid Build Coastguard Worker SkPath result;
70*c8dee2aaSAndroid Build Coastguard Worker Op(one, two, (SkPathOp)op, &result);
71*c8dee2aaSAndroid Build Coastguard Worker canvas->save();
72*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(SkIntToScalar(xPos), SkIntToScalar(yPos));
73*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(SkRect::MakeWH(110, 110), SkClipOp::kIntersect, true);
74*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(result, fOpPaint[op]);
75*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(result, fOutlinePaint);
76*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
77*c8dee2aaSAndroid Build Coastguard Worker xPos += 150;
78*c8dee2aaSAndroid Build Coastguard Worker }
79*c8dee2aaSAndroid Build Coastguard Worker yPos += 150;
80*c8dee2aaSAndroid Build Coastguard Worker }
81*c8dee2aaSAndroid Build Coastguard Worker }
82*c8dee2aaSAndroid Build Coastguard Worker }
83*c8dee2aaSAndroid Build Coastguard Worker
84*c8dee2aaSAndroid Build Coastguard Worker } // END FIDDLE
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