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Searched refs:MultisamplingMode (Results 1 – 20 of 20) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/
H A DRenderbuffer.cpp41 mMultisamplingMode(MultisamplingMode::Regular), in RenderbufferState()
68 MultisamplingMode RenderbufferState::getMultisamplingMode() const in getMultisamplingMode()
82 MultisamplingMode multisamplingMode, in update()
150 mState.update(width, height, Format(internalformat), 0, MultisamplingMode::Regular, in setStorage()
162 MultisamplingMode mode) in setStorageMultisample()
191 Format(image->getFormat()), 0, MultisamplingMode::Regular, in setStorageEGLImageTarget()
265 return mState.mMultisamplingMode == MultisamplingMode::Regular ? mState.mSamples : 0; in getSamples()
268 MultisamplingMode Renderbuffer::getMultisamplingMode() const in getMultisamplingMode()
H A DRenderbuffer.h45 MultisamplingMode getMultisamplingMode() const;
56 MultisamplingMode multisamplingMode,
63 MultisamplingMode mMultisamplingMode;
92 MultisamplingMode mode);
129 MultisamplingMode getMultisamplingMode() const;
H A DFramebufferAttachment.cpp232 MultisamplingMode::MultisampledRenderToTexture; in isRenderToTexture()
H A DContext.h888 MultisamplingMode mode);
H A Dangletypes.h1206 enum class MultisamplingMode enum
H A DContext.cpp6442 MultisamplingMode::Regular); in renderbufferStorageMultisample()
6452 MultisamplingMode::MultisampledRenderToTexture); in renderbufferStorageMultisampleEXT()
6460 MultisamplingMode mode) in renderbufferStorageMultisampleImpl()
/aosp_15_r20/external/angle/src/libANGLE/renderer/metal/
H A DRenderBufferMtl.mm40 gl::MultisamplingMode mode)
78 if (actualSamples == 1 || mode == gl::MultisamplingMode::MultisampledRenderToTexture)
85 if (mode == gl::MultisamplingMode::MultisampledRenderToTexture)
152 gl::MultisamplingMode::Regular);
160 gl::MultisamplingMode mode)
H A DRenderBufferMtl.h37 gl::MultisamplingMode mode) override;
56 gl::MultisamplingMode mode);
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DRenderbufferGL.cpp69 gl::MultisamplingMode mode) in setStorageMultisample()
79 if (mode == gl::MultisamplingMode::Regular) in setStorageMultisample()
87 ASSERT(mode == gl::MultisamplingMode::MultisampledRenderToTexture); in setStorageMultisample()
H A DRenderbufferGL.h48 gl::MultisamplingMode mode) override;
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DRenderbufferVk.cpp46 gl::MultisamplingMode mode) in setStorageImpl()
87 const bool isRenderToTexture = mode == gl::MultisamplingMode::MultisampledRenderToTexture; in setStorageImpl()
171 gl::MultisamplingMode::Regular); in setStorage()
179 gl::MultisamplingMode mode) in setStorageMultisample()
H A DRenderbufferVk.h37 gl::MultisamplingMode mode) override;
102 gl::MultisamplingMode mode);
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/
H A DRenderbufferD3D.cpp41 gl::MultisamplingMode::Regular); in setStorage()
49 gl::MultisamplingMode mode) in setStorageMultisample()
H A DRenderbufferD3D.h41 gl::MultisamplingMode mode) override;
/aosp_15_r20/external/angle/src/libANGLE/renderer/
H A DRenderbufferImpl_mock.h33 gl::MultisamplingMode));
H A DRenderbufferImpl.h48 gl::MultisamplingMode mode) = 0;
/aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/
H A DRenderbufferWgpu.h33 gl::MultisamplingMode mode) override;
H A DRenderbufferWgpu.cpp34 gl::MultisamplingMode mode) in setStorageMultisample()
/aosp_15_r20/external/angle/src/libANGLE/renderer/null/
H A DRenderbufferNULL.h33 gl::MultisamplingMode mode) override;
H A DRenderbufferNULL.cpp34 gl::MultisamplingMode mode) in setStorageMultisample()