/aosp_15_r20/external/mesa3d/src/intel/compiler/elk/ |
H A D | elk_test_fs_combine_constants.cpp | 30 nir_shader_create(mem_ctx, MESA_SHADER_COMPUTE, NULL, NULL); in FSCombineConstantsTest()
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H A D | elk_test_vec4_dead_code_eliminate.cpp | 101 nir_shader_create(ctx, MESA_SHADER_VERTEX, NULL, NULL); in SetUp()
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H A D | elk_test_vec4_copy_propagation.cpp | 101 nir_shader_create(ctx, MESA_SHADER_VERTEX, NULL, NULL); in SetUp()
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H A D | elk_test_fs_copy_propagation.cpp | 71 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in copy_propagation_test()
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H A D | elk_test_vec4_register_coalesce.cpp | 105 nir_shader_create(ctx, MESA_SHADER_VERTEX, NULL, NULL); in SetUp()
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H A D | elk_test_predicated_break.cpp | 52 nir_shader_create(mem_ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in SetUp()
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H A D | elk_test_fs_saturate_propagation.cpp | 71 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in saturate_propagation_test()
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H A D | elk_test_vec4_cmod_propagation.cpp | 111 nir_shader_create(ctx, MESA_SHADER_VERTEX, NULL, NULL); in SetUp()
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H A D | elk_test_fs_cmod_propagation.cpp | 82 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in cmod_propagation_test()
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/aosp_15_r20/external/mesa3d/src/intel/compiler/ |
H A D | test_fs_combine_constants.cpp | 30 nir_shader_create(mem_ctx, MESA_SHADER_COMPUTE, NULL, NULL); in FSCombineConstantsTest()
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H A D | test_fs_cse.cpp | 53 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in cse_test()
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H A D | test_fs_copy_propagation.cpp | 71 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in copy_propagation_test()
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H A D | test_fs_saturate_propagation.cpp | 71 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in saturate_propagation_test()
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H A D | test_fs_scoreboard.cpp | 63 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in scoreboard_test()
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H A D | test_fs_cmod_propagation.cpp | 82 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in cmod_propagation_test()
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/aosp_15_r20/external/mesa3d/src/compiler/nir/ |
H A D | nir_builder.c | 35 b.shader = nir_shader_create(NULL, stage, options, NULL); in nir_builder_init_simple_shader()
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H A D | nir_clone.c | 755 nir_shader *ns = nir_shader_create(mem_ctx, s->info.stage, s->options, NULL); in nir_shader_clone()
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H A D | nir_serialize.c | 2136 ctx.nir = nir_shader_create(mem_ctx, info.stage, options, NULL); in nir_deserialize()
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H A D | nir.c | 192 nir_shader_create(void *mem_ctx, in nir_shader_create() function
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H A D | nir.h | 4528 nir_shader *nir_shader_create(void *mem_ctx,
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/aosp_15_r20/external/mesa3d/src/compiler/glsl/ |
H A D | glsl_to_nir.cpp | 160 nir_shader *shader = nir_shader_create(NULL, stage, options, si); in glsl_to_nir() 2784 nir_shader *nir = nir_shader_create(NULL, MESA_SHADER_VERTEX, options, NULL); in glsl_float64_funcs_to_nir()
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/aosp_15_r20/external/mesa3d/src/compiler/spirv/ |
H A D | spirv_to_nir.c | 6874 b->shader = nir_shader_create(b, stage, nir_options, NULL); in spirv_to_nir() 7248 b->shader = nir_shader_create(b, MESA_SHADER_KERNEL, in spirv_library_to_nir_builder()
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/zink/ |
H A D | zink_compiler.c | 6713 nir_shader *nir = nir_shader_create(NULL, MESA_SHADER_TESS_CTRL, &screen->nir_options, NULL); in zink_shader_tcs_create()
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