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Searched refs:nir_shader_create (Results 1 – 23 of 23) sorted by relevance

/aosp_15_r20/external/mesa3d/src/intel/compiler/elk/
H A Delk_test_fs_combine_constants.cpp30 nir_shader_create(mem_ctx, MESA_SHADER_COMPUTE, NULL, NULL); in FSCombineConstantsTest()
H A Delk_test_vec4_dead_code_eliminate.cpp101 nir_shader_create(ctx, MESA_SHADER_VERTEX, NULL, NULL); in SetUp()
H A Delk_test_vec4_copy_propagation.cpp101 nir_shader_create(ctx, MESA_SHADER_VERTEX, NULL, NULL); in SetUp()
H A Delk_test_fs_copy_propagation.cpp71 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in copy_propagation_test()
H A Delk_test_vec4_register_coalesce.cpp105 nir_shader_create(ctx, MESA_SHADER_VERTEX, NULL, NULL); in SetUp()
H A Delk_test_predicated_break.cpp52 nir_shader_create(mem_ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in SetUp()
H A Delk_test_fs_saturate_propagation.cpp71 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in saturate_propagation_test()
H A Delk_test_vec4_cmod_propagation.cpp111 nir_shader_create(ctx, MESA_SHADER_VERTEX, NULL, NULL); in SetUp()
H A Delk_test_fs_cmod_propagation.cpp82 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in cmod_propagation_test()
/aosp_15_r20/external/mesa3d/src/intel/compiler/
H A Dtest_fs_combine_constants.cpp30 nir_shader_create(mem_ctx, MESA_SHADER_COMPUTE, NULL, NULL); in FSCombineConstantsTest()
H A Dtest_fs_cse.cpp53 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in cse_test()
H A Dtest_fs_copy_propagation.cpp71 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in copy_propagation_test()
H A Dtest_fs_saturate_propagation.cpp71 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in saturate_propagation_test()
H A Dtest_fs_scoreboard.cpp63 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in scoreboard_test()
H A Dtest_fs_cmod_propagation.cpp82 nir_shader_create(ctx, MESA_SHADER_FRAGMENT, NULL, NULL); in cmod_propagation_test()
/aosp_15_r20/external/mesa3d/src/compiler/nir/
H A Dnir_builder.c35 b.shader = nir_shader_create(NULL, stage, options, NULL); in nir_builder_init_simple_shader()
H A Dnir_clone.c755 nir_shader *ns = nir_shader_create(mem_ctx, s->info.stage, s->options, NULL); in nir_shader_clone()
H A Dnir_serialize.c2136 ctx.nir = nir_shader_create(mem_ctx, info.stage, options, NULL); in nir_deserialize()
H A Dnir.c192 nir_shader_create(void *mem_ctx, in nir_shader_create() function
H A Dnir.h4528 nir_shader *nir_shader_create(void *mem_ctx,
/aosp_15_r20/external/mesa3d/src/compiler/glsl/
H A Dglsl_to_nir.cpp160 nir_shader *shader = nir_shader_create(NULL, stage, options, si); in glsl_to_nir()
2784 nir_shader *nir = nir_shader_create(NULL, MESA_SHADER_VERTEX, options, NULL); in glsl_float64_funcs_to_nir()
/aosp_15_r20/external/mesa3d/src/compiler/spirv/
H A Dspirv_to_nir.c6874 b->shader = nir_shader_create(b, stage, nir_options, NULL); in spirv_to_nir()
7248 b->shader = nir_shader_create(b, MESA_SHADER_KERNEL, in spirv_library_to_nir_builder()
/aosp_15_r20/external/mesa3d/src/gallium/drivers/zink/
H A Dzink_compiler.c6713 nir_shader *nir = nir_shader_create(NULL, MESA_SHADER_TESS_CTRL, &screen->nir_options, NULL); in zink_shader_tcs_create()