1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright © 2014-2015 Broadcom
3*61046927SAndroid Build Coastguard Worker * Copyright © 2021 Google
4*61046927SAndroid Build Coastguard Worker *
5*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
6*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
7*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
8*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
10*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
11*61046927SAndroid Build Coastguard Worker *
12*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
13*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
14*61046927SAndroid Build Coastguard Worker * Software.
15*61046927SAndroid Build Coastguard Worker *
16*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22*61046927SAndroid Build Coastguard Worker * IN THE SOFTWARE.
23*61046927SAndroid Build Coastguard Worker */
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard Worker #include "nir_builder.h"
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard Worker nir_builder MUST_CHECK PRINTFLIKE(3, 4)
nir_builder_init_simple_shader(gl_shader_stage stage,const nir_shader_compiler_options * options,const char * name,...)28*61046927SAndroid Build Coastguard Worker nir_builder_init_simple_shader(gl_shader_stage stage,
29*61046927SAndroid Build Coastguard Worker const nir_shader_compiler_options *options,
30*61046927SAndroid Build Coastguard Worker const char *name, ...)
31*61046927SAndroid Build Coastguard Worker {
32*61046927SAndroid Build Coastguard Worker nir_builder b;
33*61046927SAndroid Build Coastguard Worker
34*61046927SAndroid Build Coastguard Worker memset(&b, 0, sizeof(b));
35*61046927SAndroid Build Coastguard Worker b.shader = nir_shader_create(NULL, stage, options, NULL);
36*61046927SAndroid Build Coastguard Worker
37*61046927SAndroid Build Coastguard Worker if (name) {
38*61046927SAndroid Build Coastguard Worker va_list args;
39*61046927SAndroid Build Coastguard Worker va_start(args, name);
40*61046927SAndroid Build Coastguard Worker b.shader->info.name = ralloc_vasprintf(b.shader, name, args);
41*61046927SAndroid Build Coastguard Worker va_end(args);
42*61046927SAndroid Build Coastguard Worker }
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Worker nir_function *func = nir_function_create(b.shader, "main");
45*61046927SAndroid Build Coastguard Worker func->is_entrypoint = true;
46*61046927SAndroid Build Coastguard Worker b.exact = false;
47*61046927SAndroid Build Coastguard Worker b.impl = nir_function_impl_create(func);
48*61046927SAndroid Build Coastguard Worker b.cursor = nir_after_cf_list(&b.impl->body);
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker /* Simple shaders are typically internal, e.g. blit shaders */
51*61046927SAndroid Build Coastguard Worker b.shader->info.internal = true;
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard Worker /* Compute shaders on Vulkan require some workgroup size initialized, pick
54*61046927SAndroid Build Coastguard Worker * a safe default value. This relies on merging workgroups for efficiency.
55*61046927SAndroid Build Coastguard Worker */
56*61046927SAndroid Build Coastguard Worker b.shader->info.workgroup_size[0] = 1;
57*61046927SAndroid Build Coastguard Worker b.shader->info.workgroup_size[1] = 1;
58*61046927SAndroid Build Coastguard Worker b.shader->info.workgroup_size[2] = 1;
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard Worker return b;
61*61046927SAndroid Build Coastguard Worker }
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard Worker nir_def *
nir_builder_alu_instr_finish_and_insert(nir_builder * build,nir_alu_instr * instr)64*61046927SAndroid Build Coastguard Worker nir_builder_alu_instr_finish_and_insert(nir_builder *build, nir_alu_instr *instr)
65*61046927SAndroid Build Coastguard Worker {
66*61046927SAndroid Build Coastguard Worker const nir_op_info *op_info = &nir_op_infos[instr->op];
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker instr->exact = build->exact;
69*61046927SAndroid Build Coastguard Worker instr->fp_fast_math = build->fp_fast_math;
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker /* Guess the number of components the destination temporary should have
72*61046927SAndroid Build Coastguard Worker * based on our input sizes, if it's not fixed for the op.
73*61046927SAndroid Build Coastguard Worker */
74*61046927SAndroid Build Coastguard Worker unsigned num_components = op_info->output_size;
75*61046927SAndroid Build Coastguard Worker if (num_components == 0) {
76*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < op_info->num_inputs; i++) {
77*61046927SAndroid Build Coastguard Worker if (op_info->input_sizes[i] == 0)
78*61046927SAndroid Build Coastguard Worker num_components = MAX2(num_components,
79*61046927SAndroid Build Coastguard Worker instr->src[i].src.ssa->num_components);
80*61046927SAndroid Build Coastguard Worker }
81*61046927SAndroid Build Coastguard Worker }
82*61046927SAndroid Build Coastguard Worker assert(num_components != 0);
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard Worker /* Figure out the bitwidth based on the source bitwidth if the instruction
85*61046927SAndroid Build Coastguard Worker * is variable-width.
86*61046927SAndroid Build Coastguard Worker */
87*61046927SAndroid Build Coastguard Worker unsigned bit_size = nir_alu_type_get_type_size(op_info->output_type);
88*61046927SAndroid Build Coastguard Worker if (bit_size == 0) {
89*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < op_info->num_inputs; i++) {
90*61046927SAndroid Build Coastguard Worker unsigned src_bit_size = instr->src[i].src.ssa->bit_size;
91*61046927SAndroid Build Coastguard Worker if (nir_alu_type_get_type_size(op_info->input_types[i]) == 0) {
92*61046927SAndroid Build Coastguard Worker if (bit_size)
93*61046927SAndroid Build Coastguard Worker assert(src_bit_size == bit_size);
94*61046927SAndroid Build Coastguard Worker else
95*61046927SAndroid Build Coastguard Worker bit_size = src_bit_size;
96*61046927SAndroid Build Coastguard Worker } else {
97*61046927SAndroid Build Coastguard Worker assert(src_bit_size ==
98*61046927SAndroid Build Coastguard Worker nir_alu_type_get_type_size(op_info->input_types[i]));
99*61046927SAndroid Build Coastguard Worker }
100*61046927SAndroid Build Coastguard Worker }
101*61046927SAndroid Build Coastguard Worker }
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard Worker /* When in doubt, assume 32. */
104*61046927SAndroid Build Coastguard Worker if (bit_size == 0)
105*61046927SAndroid Build Coastguard Worker bit_size = 32;
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard Worker /* Make sure we don't swizzle from outside of our source vector (like if a
108*61046927SAndroid Build Coastguard Worker * scalar value was passed into a multiply with a vector).
109*61046927SAndroid Build Coastguard Worker */
110*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < op_info->num_inputs; i++) {
111*61046927SAndroid Build Coastguard Worker for (unsigned j = instr->src[i].src.ssa->num_components;
112*61046927SAndroid Build Coastguard Worker j < NIR_MAX_VEC_COMPONENTS; j++) {
113*61046927SAndroid Build Coastguard Worker instr->src[i].swizzle[j] = instr->src[i].src.ssa->num_components - 1;
114*61046927SAndroid Build Coastguard Worker }
115*61046927SAndroid Build Coastguard Worker }
116*61046927SAndroid Build Coastguard Worker
117*61046927SAndroid Build Coastguard Worker nir_def_init(&instr->instr, &instr->def, num_components,
118*61046927SAndroid Build Coastguard Worker bit_size);
119*61046927SAndroid Build Coastguard Worker
120*61046927SAndroid Build Coastguard Worker nir_builder_instr_insert(build, &instr->instr);
121*61046927SAndroid Build Coastguard Worker
122*61046927SAndroid Build Coastguard Worker return &instr->def;
123*61046927SAndroid Build Coastguard Worker }
124*61046927SAndroid Build Coastguard Worker
125*61046927SAndroid Build Coastguard Worker nir_def *
nir_build_alu(nir_builder * build,nir_op op,nir_def * src0,nir_def * src1,nir_def * src2,nir_def * src3)126*61046927SAndroid Build Coastguard Worker nir_build_alu(nir_builder *build, nir_op op, nir_def *src0,
127*61046927SAndroid Build Coastguard Worker nir_def *src1, nir_def *src2, nir_def *src3)
128*61046927SAndroid Build Coastguard Worker {
129*61046927SAndroid Build Coastguard Worker nir_alu_instr *instr = nir_alu_instr_create(build->shader, op);
130*61046927SAndroid Build Coastguard Worker if (!instr)
131*61046927SAndroid Build Coastguard Worker return NULL;
132*61046927SAndroid Build Coastguard Worker
133*61046927SAndroid Build Coastguard Worker instr->src[0].src = nir_src_for_ssa(src0);
134*61046927SAndroid Build Coastguard Worker if (src1)
135*61046927SAndroid Build Coastguard Worker instr->src[1].src = nir_src_for_ssa(src1);
136*61046927SAndroid Build Coastguard Worker if (src2)
137*61046927SAndroid Build Coastguard Worker instr->src[2].src = nir_src_for_ssa(src2);
138*61046927SAndroid Build Coastguard Worker if (src3)
139*61046927SAndroid Build Coastguard Worker instr->src[3].src = nir_src_for_ssa(src3);
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard Worker return nir_builder_alu_instr_finish_and_insert(build, instr);
142*61046927SAndroid Build Coastguard Worker }
143*61046927SAndroid Build Coastguard Worker
144*61046927SAndroid Build Coastguard Worker nir_def *
nir_build_alu1(nir_builder * build,nir_op op,nir_def * src0)145*61046927SAndroid Build Coastguard Worker nir_build_alu1(nir_builder *build, nir_op op, nir_def *src0)
146*61046927SAndroid Build Coastguard Worker {
147*61046927SAndroid Build Coastguard Worker nir_alu_instr *instr = nir_alu_instr_create(build->shader, op);
148*61046927SAndroid Build Coastguard Worker if (!instr)
149*61046927SAndroid Build Coastguard Worker return NULL;
150*61046927SAndroid Build Coastguard Worker
151*61046927SAndroid Build Coastguard Worker instr->src[0].src = nir_src_for_ssa(src0);
152*61046927SAndroid Build Coastguard Worker
153*61046927SAndroid Build Coastguard Worker return nir_builder_alu_instr_finish_and_insert(build, instr);
154*61046927SAndroid Build Coastguard Worker }
155*61046927SAndroid Build Coastguard Worker
156*61046927SAndroid Build Coastguard Worker nir_def *
nir_build_alu2(nir_builder * build,nir_op op,nir_def * src0,nir_def * src1)157*61046927SAndroid Build Coastguard Worker nir_build_alu2(nir_builder *build, nir_op op, nir_def *src0,
158*61046927SAndroid Build Coastguard Worker nir_def *src1)
159*61046927SAndroid Build Coastguard Worker {
160*61046927SAndroid Build Coastguard Worker nir_alu_instr *instr = nir_alu_instr_create(build->shader, op);
161*61046927SAndroid Build Coastguard Worker if (!instr)
162*61046927SAndroid Build Coastguard Worker return NULL;
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard Worker instr->src[0].src = nir_src_for_ssa(src0);
165*61046927SAndroid Build Coastguard Worker instr->src[1].src = nir_src_for_ssa(src1);
166*61046927SAndroid Build Coastguard Worker
167*61046927SAndroid Build Coastguard Worker return nir_builder_alu_instr_finish_and_insert(build, instr);
168*61046927SAndroid Build Coastguard Worker }
169*61046927SAndroid Build Coastguard Worker
170*61046927SAndroid Build Coastguard Worker nir_def *
nir_build_alu3(nir_builder * build,nir_op op,nir_def * src0,nir_def * src1,nir_def * src2)171*61046927SAndroid Build Coastguard Worker nir_build_alu3(nir_builder *build, nir_op op, nir_def *src0,
172*61046927SAndroid Build Coastguard Worker nir_def *src1, nir_def *src2)
173*61046927SAndroid Build Coastguard Worker {
174*61046927SAndroid Build Coastguard Worker nir_alu_instr *instr = nir_alu_instr_create(build->shader, op);
175*61046927SAndroid Build Coastguard Worker if (!instr)
176*61046927SAndroid Build Coastguard Worker return NULL;
177*61046927SAndroid Build Coastguard Worker
178*61046927SAndroid Build Coastguard Worker instr->src[0].src = nir_src_for_ssa(src0);
179*61046927SAndroid Build Coastguard Worker instr->src[1].src = nir_src_for_ssa(src1);
180*61046927SAndroid Build Coastguard Worker instr->src[2].src = nir_src_for_ssa(src2);
181*61046927SAndroid Build Coastguard Worker
182*61046927SAndroid Build Coastguard Worker return nir_builder_alu_instr_finish_and_insert(build, instr);
183*61046927SAndroid Build Coastguard Worker }
184*61046927SAndroid Build Coastguard Worker
185*61046927SAndroid Build Coastguard Worker nir_def *
nir_build_alu4(nir_builder * build,nir_op op,nir_def * src0,nir_def * src1,nir_def * src2,nir_def * src3)186*61046927SAndroid Build Coastguard Worker nir_build_alu4(nir_builder *build, nir_op op, nir_def *src0,
187*61046927SAndroid Build Coastguard Worker nir_def *src1, nir_def *src2, nir_def *src3)
188*61046927SAndroid Build Coastguard Worker {
189*61046927SAndroid Build Coastguard Worker nir_alu_instr *instr = nir_alu_instr_create(build->shader, op);
190*61046927SAndroid Build Coastguard Worker if (!instr)
191*61046927SAndroid Build Coastguard Worker return NULL;
192*61046927SAndroid Build Coastguard Worker
193*61046927SAndroid Build Coastguard Worker instr->src[0].src = nir_src_for_ssa(src0);
194*61046927SAndroid Build Coastguard Worker instr->src[1].src = nir_src_for_ssa(src1);
195*61046927SAndroid Build Coastguard Worker instr->src[2].src = nir_src_for_ssa(src2);
196*61046927SAndroid Build Coastguard Worker instr->src[3].src = nir_src_for_ssa(src3);
197*61046927SAndroid Build Coastguard Worker
198*61046927SAndroid Build Coastguard Worker return nir_builder_alu_instr_finish_and_insert(build, instr);
199*61046927SAndroid Build Coastguard Worker }
200*61046927SAndroid Build Coastguard Worker
201*61046927SAndroid Build Coastguard Worker /* for the couple special cases with more than 4 src args: */
202*61046927SAndroid Build Coastguard Worker nir_def *
nir_build_alu_src_arr(nir_builder * build,nir_op op,nir_def ** srcs)203*61046927SAndroid Build Coastguard Worker nir_build_alu_src_arr(nir_builder *build, nir_op op, nir_def **srcs)
204*61046927SAndroid Build Coastguard Worker {
205*61046927SAndroid Build Coastguard Worker const nir_op_info *op_info = &nir_op_infos[op];
206*61046927SAndroid Build Coastguard Worker nir_alu_instr *instr = nir_alu_instr_create(build->shader, op);
207*61046927SAndroid Build Coastguard Worker if (!instr)
208*61046927SAndroid Build Coastguard Worker return NULL;
209*61046927SAndroid Build Coastguard Worker
210*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < op_info->num_inputs; i++)
211*61046927SAndroid Build Coastguard Worker instr->src[i].src = nir_src_for_ssa(srcs[i]);
212*61046927SAndroid Build Coastguard Worker
213*61046927SAndroid Build Coastguard Worker return nir_builder_alu_instr_finish_and_insert(build, instr);
214*61046927SAndroid Build Coastguard Worker }
215*61046927SAndroid Build Coastguard Worker
216*61046927SAndroid Build Coastguard Worker nir_def *
nir_build_tex_deref_instr(nir_builder * build,nir_texop op,nir_deref_instr * texture,nir_deref_instr * sampler,unsigned num_extra_srcs,const nir_tex_src * extra_srcs)217*61046927SAndroid Build Coastguard Worker nir_build_tex_deref_instr(nir_builder *build, nir_texop op,
218*61046927SAndroid Build Coastguard Worker nir_deref_instr *texture,
219*61046927SAndroid Build Coastguard Worker nir_deref_instr *sampler,
220*61046927SAndroid Build Coastguard Worker unsigned num_extra_srcs,
221*61046927SAndroid Build Coastguard Worker const nir_tex_src *extra_srcs)
222*61046927SAndroid Build Coastguard Worker {
223*61046927SAndroid Build Coastguard Worker assert(texture != NULL);
224*61046927SAndroid Build Coastguard Worker assert(glsl_type_is_image(texture->type) ||
225*61046927SAndroid Build Coastguard Worker glsl_type_is_texture(texture->type) ||
226*61046927SAndroid Build Coastguard Worker glsl_type_is_sampler(texture->type));
227*61046927SAndroid Build Coastguard Worker
228*61046927SAndroid Build Coastguard Worker const unsigned num_srcs = 1 + (sampler != NULL) + num_extra_srcs;
229*61046927SAndroid Build Coastguard Worker
230*61046927SAndroid Build Coastguard Worker nir_tex_instr *tex = nir_tex_instr_create(build->shader, num_srcs);
231*61046927SAndroid Build Coastguard Worker tex->op = op;
232*61046927SAndroid Build Coastguard Worker tex->sampler_dim = glsl_get_sampler_dim(texture->type);
233*61046927SAndroid Build Coastguard Worker tex->is_array = glsl_sampler_type_is_array(texture->type);
234*61046927SAndroid Build Coastguard Worker tex->is_shadow = false;
235*61046927SAndroid Build Coastguard Worker
236*61046927SAndroid Build Coastguard Worker switch (op) {
237*61046927SAndroid Build Coastguard Worker case nir_texop_txs:
238*61046927SAndroid Build Coastguard Worker case nir_texop_texture_samples:
239*61046927SAndroid Build Coastguard Worker case nir_texop_query_levels:
240*61046927SAndroid Build Coastguard Worker case nir_texop_txf_ms_mcs_intel:
241*61046927SAndroid Build Coastguard Worker case nir_texop_fragment_mask_fetch_amd:
242*61046927SAndroid Build Coastguard Worker case nir_texop_descriptor_amd:
243*61046927SAndroid Build Coastguard Worker tex->dest_type = nir_type_int32;
244*61046927SAndroid Build Coastguard Worker break;
245*61046927SAndroid Build Coastguard Worker case nir_texop_lod:
246*61046927SAndroid Build Coastguard Worker tex->dest_type = nir_type_float32;
247*61046927SAndroid Build Coastguard Worker break;
248*61046927SAndroid Build Coastguard Worker case nir_texop_samples_identical:
249*61046927SAndroid Build Coastguard Worker tex->dest_type = nir_type_bool1;
250*61046927SAndroid Build Coastguard Worker break;
251*61046927SAndroid Build Coastguard Worker default:
252*61046927SAndroid Build Coastguard Worker assert(!nir_tex_instr_is_query(tex));
253*61046927SAndroid Build Coastguard Worker tex->dest_type = nir_get_nir_type_for_glsl_base_type(
254*61046927SAndroid Build Coastguard Worker glsl_get_sampler_result_type(texture->type));
255*61046927SAndroid Build Coastguard Worker break;
256*61046927SAndroid Build Coastguard Worker }
257*61046927SAndroid Build Coastguard Worker
258*61046927SAndroid Build Coastguard Worker unsigned src_idx = 0;
259*61046927SAndroid Build Coastguard Worker tex->src[src_idx++] = nir_tex_src_for_ssa(nir_tex_src_texture_deref,
260*61046927SAndroid Build Coastguard Worker &texture->def);
261*61046927SAndroid Build Coastguard Worker if (sampler != NULL) {
262*61046927SAndroid Build Coastguard Worker assert(glsl_type_is_sampler(sampler->type));
263*61046927SAndroid Build Coastguard Worker tex->src[src_idx++] = nir_tex_src_for_ssa(nir_tex_src_sampler_deref,
264*61046927SAndroid Build Coastguard Worker &sampler->def);
265*61046927SAndroid Build Coastguard Worker }
266*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < num_extra_srcs; i++) {
267*61046927SAndroid Build Coastguard Worker switch (extra_srcs[i].src_type) {
268*61046927SAndroid Build Coastguard Worker case nir_tex_src_coord:
269*61046927SAndroid Build Coastguard Worker tex->coord_components = nir_src_num_components(extra_srcs[i].src);
270*61046927SAndroid Build Coastguard Worker assert(tex->coord_components == tex->is_array +
271*61046927SAndroid Build Coastguard Worker glsl_get_sampler_dim_coordinate_components(tex->sampler_dim));
272*61046927SAndroid Build Coastguard Worker break;
273*61046927SAndroid Build Coastguard Worker
274*61046927SAndroid Build Coastguard Worker case nir_tex_src_lod:
275*61046927SAndroid Build Coastguard Worker assert(tex->sampler_dim == GLSL_SAMPLER_DIM_1D ||
276*61046927SAndroid Build Coastguard Worker tex->sampler_dim == GLSL_SAMPLER_DIM_2D ||
277*61046927SAndroid Build Coastguard Worker tex->sampler_dim == GLSL_SAMPLER_DIM_3D ||
278*61046927SAndroid Build Coastguard Worker tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE);
279*61046927SAndroid Build Coastguard Worker break;
280*61046927SAndroid Build Coastguard Worker
281*61046927SAndroid Build Coastguard Worker case nir_tex_src_ms_index:
282*61046927SAndroid Build Coastguard Worker assert(tex->sampler_dim == GLSL_SAMPLER_DIM_MS);
283*61046927SAndroid Build Coastguard Worker break;
284*61046927SAndroid Build Coastguard Worker
285*61046927SAndroid Build Coastguard Worker case nir_tex_src_comparator:
286*61046927SAndroid Build Coastguard Worker /* Assume 1-component shadow for the builder helper */
287*61046927SAndroid Build Coastguard Worker tex->is_shadow = true;
288*61046927SAndroid Build Coastguard Worker tex->is_new_style_shadow = true;
289*61046927SAndroid Build Coastguard Worker break;
290*61046927SAndroid Build Coastguard Worker
291*61046927SAndroid Build Coastguard Worker case nir_tex_src_texture_deref:
292*61046927SAndroid Build Coastguard Worker case nir_tex_src_sampler_deref:
293*61046927SAndroid Build Coastguard Worker case nir_tex_src_texture_offset:
294*61046927SAndroid Build Coastguard Worker case nir_tex_src_sampler_offset:
295*61046927SAndroid Build Coastguard Worker case nir_tex_src_texture_handle:
296*61046927SAndroid Build Coastguard Worker case nir_tex_src_sampler_handle:
297*61046927SAndroid Build Coastguard Worker unreachable("Texture and sampler must be provided directly as derefs");
298*61046927SAndroid Build Coastguard Worker break;
299*61046927SAndroid Build Coastguard Worker
300*61046927SAndroid Build Coastguard Worker default:
301*61046927SAndroid Build Coastguard Worker break;
302*61046927SAndroid Build Coastguard Worker }
303*61046927SAndroid Build Coastguard Worker
304*61046927SAndroid Build Coastguard Worker tex->src[src_idx++] = extra_srcs[i];
305*61046927SAndroid Build Coastguard Worker }
306*61046927SAndroid Build Coastguard Worker assert(src_idx == num_srcs);
307*61046927SAndroid Build Coastguard Worker
308*61046927SAndroid Build Coastguard Worker nir_def_init(&tex->instr, &tex->def, nir_tex_instr_dest_size(tex),
309*61046927SAndroid Build Coastguard Worker nir_alu_type_get_type_size(tex->dest_type));
310*61046927SAndroid Build Coastguard Worker nir_builder_instr_insert(build, &tex->instr);
311*61046927SAndroid Build Coastguard Worker
312*61046927SAndroid Build Coastguard Worker return &tex->def;
313*61046927SAndroid Build Coastguard Worker }
314*61046927SAndroid Build Coastguard Worker
315*61046927SAndroid Build Coastguard Worker nir_def *
nir_build_string(nir_builder * build,const char * value)316*61046927SAndroid Build Coastguard Worker nir_build_string(nir_builder *build, const char *value)
317*61046927SAndroid Build Coastguard Worker {
318*61046927SAndroid Build Coastguard Worker nir_debug_info_instr *instr =
319*61046927SAndroid Build Coastguard Worker nir_debug_info_instr_create(build->shader, nir_debug_info_string, strlen(value));
320*61046927SAndroid Build Coastguard Worker memcpy(instr->string, value, instr->string_length);
321*61046927SAndroid Build Coastguard Worker nir_def_init(&instr->instr, &instr->def, 1, nir_get_ptr_bitsize(build->shader));
322*61046927SAndroid Build Coastguard Worker nir_builder_instr_insert(build, &instr->instr);
323*61046927SAndroid Build Coastguard Worker return &instr->def;
324*61046927SAndroid Build Coastguard Worker }
325*61046927SAndroid Build Coastguard Worker
326*61046927SAndroid Build Coastguard Worker nir_def *
nir_vec_scalars(nir_builder * build,nir_scalar * comp,unsigned num_components)327*61046927SAndroid Build Coastguard Worker nir_vec_scalars(nir_builder *build, nir_scalar *comp, unsigned num_components)
328*61046927SAndroid Build Coastguard Worker {
329*61046927SAndroid Build Coastguard Worker nir_op op = nir_op_vec(num_components);
330*61046927SAndroid Build Coastguard Worker nir_alu_instr *instr = nir_alu_instr_create(build->shader, op);
331*61046927SAndroid Build Coastguard Worker if (!instr)
332*61046927SAndroid Build Coastguard Worker return NULL;
333*61046927SAndroid Build Coastguard Worker
334*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < num_components; i++) {
335*61046927SAndroid Build Coastguard Worker instr->src[i].src = nir_src_for_ssa(comp[i].def);
336*61046927SAndroid Build Coastguard Worker instr->src[i].swizzle[0] = comp[i].comp;
337*61046927SAndroid Build Coastguard Worker }
338*61046927SAndroid Build Coastguard Worker instr->exact = build->exact;
339*61046927SAndroid Build Coastguard Worker instr->fp_fast_math = build->fp_fast_math;
340*61046927SAndroid Build Coastguard Worker
341*61046927SAndroid Build Coastguard Worker /* Note: not reusing nir_builder_alu_instr_finish_and_insert() because it
342*61046927SAndroid Build Coastguard Worker * can't re-guess the num_components when num_components == 1 (nir_op_mov).
343*61046927SAndroid Build Coastguard Worker */
344*61046927SAndroid Build Coastguard Worker nir_def_init(&instr->instr, &instr->def, num_components,
345*61046927SAndroid Build Coastguard Worker comp[0].def->bit_size);
346*61046927SAndroid Build Coastguard Worker
347*61046927SAndroid Build Coastguard Worker nir_builder_instr_insert(build, &instr->instr);
348*61046927SAndroid Build Coastguard Worker
349*61046927SAndroid Build Coastguard Worker return &instr->def;
350*61046927SAndroid Build Coastguard Worker }
351*61046927SAndroid Build Coastguard Worker
352*61046927SAndroid Build Coastguard Worker /**
353*61046927SAndroid Build Coastguard Worker * Get nir_def for an alu src, respecting the nir_alu_src's swizzle.
354*61046927SAndroid Build Coastguard Worker */
355*61046927SAndroid Build Coastguard Worker nir_def *
nir_ssa_for_alu_src(nir_builder * build,nir_alu_instr * instr,unsigned srcn)356*61046927SAndroid Build Coastguard Worker nir_ssa_for_alu_src(nir_builder *build, nir_alu_instr *instr, unsigned srcn)
357*61046927SAndroid Build Coastguard Worker {
358*61046927SAndroid Build Coastguard Worker if (nir_alu_src_is_trivial_ssa(instr, srcn))
359*61046927SAndroid Build Coastguard Worker return instr->src[srcn].src.ssa;
360*61046927SAndroid Build Coastguard Worker
361*61046927SAndroid Build Coastguard Worker nir_alu_src *src = &instr->src[srcn];
362*61046927SAndroid Build Coastguard Worker unsigned num_components = nir_ssa_alu_instr_src_components(instr, srcn);
363*61046927SAndroid Build Coastguard Worker return nir_mov_alu(build, *src, num_components);
364*61046927SAndroid Build Coastguard Worker }
365*61046927SAndroid Build Coastguard Worker
366*61046927SAndroid Build Coastguard Worker /* Generic builder for system values. */
367*61046927SAndroid Build Coastguard Worker nir_def *
nir_load_system_value(nir_builder * build,nir_intrinsic_op op,int index,unsigned num_components,unsigned bit_size)368*61046927SAndroid Build Coastguard Worker nir_load_system_value(nir_builder *build, nir_intrinsic_op op, int index,
369*61046927SAndroid Build Coastguard Worker unsigned num_components, unsigned bit_size)
370*61046927SAndroid Build Coastguard Worker {
371*61046927SAndroid Build Coastguard Worker nir_intrinsic_instr *load = nir_intrinsic_instr_create(build->shader, op);
372*61046927SAndroid Build Coastguard Worker if (nir_intrinsic_infos[op].dest_components > 0)
373*61046927SAndroid Build Coastguard Worker assert(num_components == nir_intrinsic_infos[op].dest_components);
374*61046927SAndroid Build Coastguard Worker else
375*61046927SAndroid Build Coastguard Worker load->num_components = num_components;
376*61046927SAndroid Build Coastguard Worker load->const_index[0] = index;
377*61046927SAndroid Build Coastguard Worker
378*61046927SAndroid Build Coastguard Worker nir_def_init(&load->instr, &load->def, num_components, bit_size);
379*61046927SAndroid Build Coastguard Worker nir_builder_instr_insert(build, &load->instr);
380*61046927SAndroid Build Coastguard Worker return &load->def;
381*61046927SAndroid Build Coastguard Worker }
382*61046927SAndroid Build Coastguard Worker
383*61046927SAndroid Build Coastguard Worker void
nir_builder_instr_insert(nir_builder * build,nir_instr * instr)384*61046927SAndroid Build Coastguard Worker nir_builder_instr_insert(nir_builder *build, nir_instr *instr)
385*61046927SAndroid Build Coastguard Worker {
386*61046927SAndroid Build Coastguard Worker nir_instr_insert(build->cursor, instr);
387*61046927SAndroid Build Coastguard Worker
388*61046927SAndroid Build Coastguard Worker if (build->update_divergence)
389*61046927SAndroid Build Coastguard Worker nir_update_instr_divergence(build->shader, instr);
390*61046927SAndroid Build Coastguard Worker
391*61046927SAndroid Build Coastguard Worker /* Move the cursor forward. */
392*61046927SAndroid Build Coastguard Worker build->cursor = nir_after_instr(instr);
393*61046927SAndroid Build Coastguard Worker }
394*61046927SAndroid Build Coastguard Worker
395*61046927SAndroid Build Coastguard Worker void
nir_builder_instr_insert_at_top(nir_builder * build,nir_instr * instr)396*61046927SAndroid Build Coastguard Worker nir_builder_instr_insert_at_top(nir_builder *build, nir_instr *instr)
397*61046927SAndroid Build Coastguard Worker {
398*61046927SAndroid Build Coastguard Worker nir_cursor top = nir_before_impl(build->impl);
399*61046927SAndroid Build Coastguard Worker const bool at_top = build->cursor.block != NULL &&
400*61046927SAndroid Build Coastguard Worker nir_cursors_equal(build->cursor, top);
401*61046927SAndroid Build Coastguard Worker
402*61046927SAndroid Build Coastguard Worker nir_instr_insert(top, instr);
403*61046927SAndroid Build Coastguard Worker
404*61046927SAndroid Build Coastguard Worker if (build->update_divergence)
405*61046927SAndroid Build Coastguard Worker nir_update_instr_divergence(build->shader, instr);
406*61046927SAndroid Build Coastguard Worker
407*61046927SAndroid Build Coastguard Worker if (at_top)
408*61046927SAndroid Build Coastguard Worker build->cursor = nir_after_instr(instr);
409*61046927SAndroid Build Coastguard Worker }
410*61046927SAndroid Build Coastguard Worker
411*61046927SAndroid Build Coastguard Worker void
nir_builder_cf_insert(nir_builder * build,nir_cf_node * cf)412*61046927SAndroid Build Coastguard Worker nir_builder_cf_insert(nir_builder *build, nir_cf_node *cf)
413*61046927SAndroid Build Coastguard Worker {
414*61046927SAndroid Build Coastguard Worker nir_cf_node_insert(build->cursor, cf);
415*61046927SAndroid Build Coastguard Worker }
416*61046927SAndroid Build Coastguard Worker
417*61046927SAndroid Build Coastguard Worker bool
nir_builder_is_inside_cf(nir_builder * build,nir_cf_node * cf_node)418*61046927SAndroid Build Coastguard Worker nir_builder_is_inside_cf(nir_builder *build, nir_cf_node *cf_node)
419*61046927SAndroid Build Coastguard Worker {
420*61046927SAndroid Build Coastguard Worker nir_block *block = nir_cursor_current_block(build->cursor);
421*61046927SAndroid Build Coastguard Worker for (nir_cf_node *n = &block->cf_node; n; n = n->parent) {
422*61046927SAndroid Build Coastguard Worker if (n == cf_node)
423*61046927SAndroid Build Coastguard Worker return true;
424*61046927SAndroid Build Coastguard Worker }
425*61046927SAndroid Build Coastguard Worker return false;
426*61046927SAndroid Build Coastguard Worker }
427*61046927SAndroid Build Coastguard Worker
428*61046927SAndroid Build Coastguard Worker nir_if *
nir_push_if(nir_builder * build,nir_def * condition)429*61046927SAndroid Build Coastguard Worker nir_push_if(nir_builder *build, nir_def *condition)
430*61046927SAndroid Build Coastguard Worker {
431*61046927SAndroid Build Coastguard Worker nir_if *nif = nir_if_create(build->shader);
432*61046927SAndroid Build Coastguard Worker nif->condition = nir_src_for_ssa(condition);
433*61046927SAndroid Build Coastguard Worker nir_builder_cf_insert(build, &nif->cf_node);
434*61046927SAndroid Build Coastguard Worker build->cursor = nir_before_cf_list(&nif->then_list);
435*61046927SAndroid Build Coastguard Worker return nif;
436*61046927SAndroid Build Coastguard Worker }
437*61046927SAndroid Build Coastguard Worker
438*61046927SAndroid Build Coastguard Worker nir_if *
nir_push_else(nir_builder * build,nir_if * nif)439*61046927SAndroid Build Coastguard Worker nir_push_else(nir_builder *build, nir_if *nif)
440*61046927SAndroid Build Coastguard Worker {
441*61046927SAndroid Build Coastguard Worker if (nif) {
442*61046927SAndroid Build Coastguard Worker assert(nir_builder_is_inside_cf(build, &nif->cf_node));
443*61046927SAndroid Build Coastguard Worker } else {
444*61046927SAndroid Build Coastguard Worker nir_block *block = nir_cursor_current_block(build->cursor);
445*61046927SAndroid Build Coastguard Worker nif = nir_cf_node_as_if(block->cf_node.parent);
446*61046927SAndroid Build Coastguard Worker }
447*61046927SAndroid Build Coastguard Worker build->cursor = nir_before_cf_list(&nif->else_list);
448*61046927SAndroid Build Coastguard Worker return nif;
449*61046927SAndroid Build Coastguard Worker }
450*61046927SAndroid Build Coastguard Worker
451*61046927SAndroid Build Coastguard Worker void
nir_pop_if(nir_builder * build,nir_if * nif)452*61046927SAndroid Build Coastguard Worker nir_pop_if(nir_builder *build, nir_if *nif)
453*61046927SAndroid Build Coastguard Worker {
454*61046927SAndroid Build Coastguard Worker if (nif) {
455*61046927SAndroid Build Coastguard Worker assert(nir_builder_is_inside_cf(build, &nif->cf_node));
456*61046927SAndroid Build Coastguard Worker } else {
457*61046927SAndroid Build Coastguard Worker nir_block *block = nir_cursor_current_block(build->cursor);
458*61046927SAndroid Build Coastguard Worker nif = nir_cf_node_as_if(block->cf_node.parent);
459*61046927SAndroid Build Coastguard Worker }
460*61046927SAndroid Build Coastguard Worker build->cursor = nir_after_cf_node(&nif->cf_node);
461*61046927SAndroid Build Coastguard Worker }
462*61046927SAndroid Build Coastguard Worker
463*61046927SAndroid Build Coastguard Worker nir_def *
nir_if_phi(nir_builder * build,nir_def * then_def,nir_def * else_def)464*61046927SAndroid Build Coastguard Worker nir_if_phi(nir_builder *build, nir_def *then_def, nir_def *else_def)
465*61046927SAndroid Build Coastguard Worker {
466*61046927SAndroid Build Coastguard Worker nir_block *block = nir_cursor_current_block(build->cursor);
467*61046927SAndroid Build Coastguard Worker nir_if *nif = nir_cf_node_as_if(nir_cf_node_prev(&block->cf_node));
468*61046927SAndroid Build Coastguard Worker
469*61046927SAndroid Build Coastguard Worker nir_phi_instr *phi = nir_phi_instr_create(build->shader);
470*61046927SAndroid Build Coastguard Worker nir_phi_instr_add_src(phi, nir_if_last_then_block(nif), then_def);
471*61046927SAndroid Build Coastguard Worker nir_phi_instr_add_src(phi, nir_if_last_else_block(nif), else_def);
472*61046927SAndroid Build Coastguard Worker
473*61046927SAndroid Build Coastguard Worker assert(then_def->num_components == else_def->num_components);
474*61046927SAndroid Build Coastguard Worker assert(then_def->bit_size == else_def->bit_size);
475*61046927SAndroid Build Coastguard Worker nir_def_init(&phi->instr, &phi->def, then_def->num_components,
476*61046927SAndroid Build Coastguard Worker then_def->bit_size);
477*61046927SAndroid Build Coastguard Worker
478*61046927SAndroid Build Coastguard Worker nir_builder_instr_insert(build, &phi->instr);
479*61046927SAndroid Build Coastguard Worker
480*61046927SAndroid Build Coastguard Worker return &phi->def;
481*61046927SAndroid Build Coastguard Worker }
482*61046927SAndroid Build Coastguard Worker
483*61046927SAndroid Build Coastguard Worker nir_loop *
nir_push_loop(nir_builder * build)484*61046927SAndroid Build Coastguard Worker nir_push_loop(nir_builder *build)
485*61046927SAndroid Build Coastguard Worker {
486*61046927SAndroid Build Coastguard Worker nir_loop *loop = nir_loop_create(build->shader);
487*61046927SAndroid Build Coastguard Worker nir_builder_cf_insert(build, &loop->cf_node);
488*61046927SAndroid Build Coastguard Worker build->cursor = nir_before_cf_list(&loop->body);
489*61046927SAndroid Build Coastguard Worker return loop;
490*61046927SAndroid Build Coastguard Worker }
491*61046927SAndroid Build Coastguard Worker
492*61046927SAndroid Build Coastguard Worker nir_loop *
nir_push_continue(nir_builder * build,nir_loop * loop)493*61046927SAndroid Build Coastguard Worker nir_push_continue(nir_builder *build, nir_loop *loop)
494*61046927SAndroid Build Coastguard Worker {
495*61046927SAndroid Build Coastguard Worker if (loop) {
496*61046927SAndroid Build Coastguard Worker assert(nir_builder_is_inside_cf(build, &loop->cf_node));
497*61046927SAndroid Build Coastguard Worker } else {
498*61046927SAndroid Build Coastguard Worker nir_block *block = nir_cursor_current_block(build->cursor);
499*61046927SAndroid Build Coastguard Worker loop = nir_cf_node_as_loop(block->cf_node.parent);
500*61046927SAndroid Build Coastguard Worker }
501*61046927SAndroid Build Coastguard Worker
502*61046927SAndroid Build Coastguard Worker nir_loop_add_continue_construct(loop);
503*61046927SAndroid Build Coastguard Worker
504*61046927SAndroid Build Coastguard Worker build->cursor = nir_before_cf_list(&loop->continue_list);
505*61046927SAndroid Build Coastguard Worker return loop;
506*61046927SAndroid Build Coastguard Worker }
507*61046927SAndroid Build Coastguard Worker
508*61046927SAndroid Build Coastguard Worker void
nir_pop_loop(nir_builder * build,nir_loop * loop)509*61046927SAndroid Build Coastguard Worker nir_pop_loop(nir_builder *build, nir_loop *loop)
510*61046927SAndroid Build Coastguard Worker {
511*61046927SAndroid Build Coastguard Worker if (loop) {
512*61046927SAndroid Build Coastguard Worker assert(nir_builder_is_inside_cf(build, &loop->cf_node));
513*61046927SAndroid Build Coastguard Worker } else {
514*61046927SAndroid Build Coastguard Worker nir_block *block = nir_cursor_current_block(build->cursor);
515*61046927SAndroid Build Coastguard Worker loop = nir_cf_node_as_loop(block->cf_node.parent);
516*61046927SAndroid Build Coastguard Worker }
517*61046927SAndroid Build Coastguard Worker build->cursor = nir_after_cf_node(&loop->cf_node);
518*61046927SAndroid Build Coastguard Worker }
519*61046927SAndroid Build Coastguard Worker
520*61046927SAndroid Build Coastguard Worker nir_def *
nir_compare_func(nir_builder * b,enum compare_func func,nir_def * src0,nir_def * src1)521*61046927SAndroid Build Coastguard Worker nir_compare_func(nir_builder *b, enum compare_func func,
522*61046927SAndroid Build Coastguard Worker nir_def *src0, nir_def *src1)
523*61046927SAndroid Build Coastguard Worker {
524*61046927SAndroid Build Coastguard Worker switch (func) {
525*61046927SAndroid Build Coastguard Worker case COMPARE_FUNC_NEVER:
526*61046927SAndroid Build Coastguard Worker return nir_imm_int(b, 0);
527*61046927SAndroid Build Coastguard Worker case COMPARE_FUNC_ALWAYS:
528*61046927SAndroid Build Coastguard Worker return nir_imm_int(b, ~0);
529*61046927SAndroid Build Coastguard Worker case COMPARE_FUNC_EQUAL:
530*61046927SAndroid Build Coastguard Worker return nir_feq(b, src0, src1);
531*61046927SAndroid Build Coastguard Worker case COMPARE_FUNC_NOTEQUAL:
532*61046927SAndroid Build Coastguard Worker return nir_fneu(b, src0, src1);
533*61046927SAndroid Build Coastguard Worker case COMPARE_FUNC_GREATER:
534*61046927SAndroid Build Coastguard Worker return nir_flt(b, src1, src0);
535*61046927SAndroid Build Coastguard Worker case COMPARE_FUNC_GEQUAL:
536*61046927SAndroid Build Coastguard Worker return nir_fge(b, src0, src1);
537*61046927SAndroid Build Coastguard Worker case COMPARE_FUNC_LESS:
538*61046927SAndroid Build Coastguard Worker return nir_flt(b, src0, src1);
539*61046927SAndroid Build Coastguard Worker case COMPARE_FUNC_LEQUAL:
540*61046927SAndroid Build Coastguard Worker return nir_fge(b, src1, src0);
541*61046927SAndroid Build Coastguard Worker }
542*61046927SAndroid Build Coastguard Worker unreachable("bad compare func");
543*61046927SAndroid Build Coastguard Worker }
544*61046927SAndroid Build Coastguard Worker
545*61046927SAndroid Build Coastguard Worker nir_def *
nir_type_convert(nir_builder * b,nir_def * src,nir_alu_type src_type,nir_alu_type dest_type,nir_rounding_mode rnd)546*61046927SAndroid Build Coastguard Worker nir_type_convert(nir_builder *b,
547*61046927SAndroid Build Coastguard Worker nir_def *src,
548*61046927SAndroid Build Coastguard Worker nir_alu_type src_type,
549*61046927SAndroid Build Coastguard Worker nir_alu_type dest_type,
550*61046927SAndroid Build Coastguard Worker nir_rounding_mode rnd)
551*61046927SAndroid Build Coastguard Worker {
552*61046927SAndroid Build Coastguard Worker assert(nir_alu_type_get_type_size(src_type) == 0 ||
553*61046927SAndroid Build Coastguard Worker nir_alu_type_get_type_size(src_type) == src->bit_size);
554*61046927SAndroid Build Coastguard Worker
555*61046927SAndroid Build Coastguard Worker const nir_alu_type dst_base =
556*61046927SAndroid Build Coastguard Worker (nir_alu_type)nir_alu_type_get_base_type(dest_type);
557*61046927SAndroid Build Coastguard Worker
558*61046927SAndroid Build Coastguard Worker const nir_alu_type src_base =
559*61046927SAndroid Build Coastguard Worker (nir_alu_type)nir_alu_type_get_base_type(src_type);
560*61046927SAndroid Build Coastguard Worker
561*61046927SAndroid Build Coastguard Worker /* b2b uses the regular type conversion path, but i2b and f2b are
562*61046927SAndroid Build Coastguard Worker * implemented as src != 0.
563*61046927SAndroid Build Coastguard Worker */
564*61046927SAndroid Build Coastguard Worker if (dst_base == nir_type_bool && src_base != nir_type_bool) {
565*61046927SAndroid Build Coastguard Worker nir_op opcode;
566*61046927SAndroid Build Coastguard Worker
567*61046927SAndroid Build Coastguard Worker const unsigned dst_bit_size = nir_alu_type_get_type_size(dest_type);
568*61046927SAndroid Build Coastguard Worker
569*61046927SAndroid Build Coastguard Worker if (src_base == nir_type_float) {
570*61046927SAndroid Build Coastguard Worker switch (dst_bit_size) {
571*61046927SAndroid Build Coastguard Worker case 1:
572*61046927SAndroid Build Coastguard Worker opcode = nir_op_fneu;
573*61046927SAndroid Build Coastguard Worker break;
574*61046927SAndroid Build Coastguard Worker case 8:
575*61046927SAndroid Build Coastguard Worker opcode = nir_op_fneu8;
576*61046927SAndroid Build Coastguard Worker break;
577*61046927SAndroid Build Coastguard Worker case 16:
578*61046927SAndroid Build Coastguard Worker opcode = nir_op_fneu16;
579*61046927SAndroid Build Coastguard Worker break;
580*61046927SAndroid Build Coastguard Worker case 32:
581*61046927SAndroid Build Coastguard Worker opcode = nir_op_fneu32;
582*61046927SAndroid Build Coastguard Worker break;
583*61046927SAndroid Build Coastguard Worker default:
584*61046927SAndroid Build Coastguard Worker unreachable("Invalid Boolean size.");
585*61046927SAndroid Build Coastguard Worker }
586*61046927SAndroid Build Coastguard Worker } else {
587*61046927SAndroid Build Coastguard Worker assert(src_base == nir_type_int || src_base == nir_type_uint);
588*61046927SAndroid Build Coastguard Worker
589*61046927SAndroid Build Coastguard Worker switch (dst_bit_size) {
590*61046927SAndroid Build Coastguard Worker case 1:
591*61046927SAndroid Build Coastguard Worker opcode = nir_op_ine;
592*61046927SAndroid Build Coastguard Worker break;
593*61046927SAndroid Build Coastguard Worker case 8:
594*61046927SAndroid Build Coastguard Worker opcode = nir_op_ine8;
595*61046927SAndroid Build Coastguard Worker break;
596*61046927SAndroid Build Coastguard Worker case 16:
597*61046927SAndroid Build Coastguard Worker opcode = nir_op_ine16;
598*61046927SAndroid Build Coastguard Worker break;
599*61046927SAndroid Build Coastguard Worker case 32:
600*61046927SAndroid Build Coastguard Worker opcode = nir_op_ine32;
601*61046927SAndroid Build Coastguard Worker break;
602*61046927SAndroid Build Coastguard Worker default:
603*61046927SAndroid Build Coastguard Worker unreachable("Invalid Boolean size.");
604*61046927SAndroid Build Coastguard Worker }
605*61046927SAndroid Build Coastguard Worker }
606*61046927SAndroid Build Coastguard Worker
607*61046927SAndroid Build Coastguard Worker return nir_build_alu(b, opcode, src,
608*61046927SAndroid Build Coastguard Worker nir_imm_zero(b, src->num_components, src->bit_size),
609*61046927SAndroid Build Coastguard Worker NULL, NULL);
610*61046927SAndroid Build Coastguard Worker } else {
611*61046927SAndroid Build Coastguard Worker src_type = (nir_alu_type)(src_type | src->bit_size);
612*61046927SAndroid Build Coastguard Worker
613*61046927SAndroid Build Coastguard Worker nir_op opcode =
614*61046927SAndroid Build Coastguard Worker nir_type_conversion_op(src_type, dest_type, rnd);
615*61046927SAndroid Build Coastguard Worker if (opcode == nir_op_mov)
616*61046927SAndroid Build Coastguard Worker return src;
617*61046927SAndroid Build Coastguard Worker
618*61046927SAndroid Build Coastguard Worker return nir_build_alu(b, opcode, src, NULL, NULL, NULL);
619*61046927SAndroid Build Coastguard Worker }
620*61046927SAndroid Build Coastguard Worker }
621*61046927SAndroid Build Coastguard Worker
622*61046927SAndroid Build Coastguard Worker nir_def *
nir_gen_rect_vertices(nir_builder * b,nir_def * z,nir_def * w)623*61046927SAndroid Build Coastguard Worker nir_gen_rect_vertices(nir_builder *b, nir_def *z, nir_def *w)
624*61046927SAndroid Build Coastguard Worker {
625*61046927SAndroid Build Coastguard Worker if (!z)
626*61046927SAndroid Build Coastguard Worker z = nir_imm_float(b, 0.0);
627*61046927SAndroid Build Coastguard Worker if (!w)
628*61046927SAndroid Build Coastguard Worker w = nir_imm_float(b, 1.0);
629*61046927SAndroid Build Coastguard Worker
630*61046927SAndroid Build Coastguard Worker nir_def *vertex_id;
631*61046927SAndroid Build Coastguard Worker if (b->shader->options && b->shader->options->vertex_id_zero_based)
632*61046927SAndroid Build Coastguard Worker vertex_id = nir_load_vertex_id_zero_base(b);
633*61046927SAndroid Build Coastguard Worker else
634*61046927SAndroid Build Coastguard Worker vertex_id = nir_load_vertex_id(b);
635*61046927SAndroid Build Coastguard Worker
636*61046927SAndroid Build Coastguard Worker /* vertex 0: -1.0, -1.0
637*61046927SAndroid Build Coastguard Worker * vertex 1: -1.0, 1.0
638*61046927SAndroid Build Coastguard Worker * vertex 2: 1.0, -1.0
639*61046927SAndroid Build Coastguard Worker * vertex 3: 1.0, 1.0
640*61046927SAndroid Build Coastguard Worker *
641*61046927SAndroid Build Coastguard Worker * so:
642*61046927SAndroid Build Coastguard Worker *
643*61046927SAndroid Build Coastguard Worker * channel 0 is vertex_id < 2 ? -1.0 : 1.0
644*61046927SAndroid Build Coastguard Worker * channel 1 is vertex_id & 1 ? 1.0 : -1.0
645*61046927SAndroid Build Coastguard Worker */
646*61046927SAndroid Build Coastguard Worker
647*61046927SAndroid Build Coastguard Worker nir_def *c0cmp = nir_ilt_imm(b, vertex_id, 2);
648*61046927SAndroid Build Coastguard Worker nir_def *c1cmp = nir_test_mask(b, vertex_id, 1);
649*61046927SAndroid Build Coastguard Worker
650*61046927SAndroid Build Coastguard Worker nir_def *comp[4];
651*61046927SAndroid Build Coastguard Worker comp[0] = nir_bcsel(b, c0cmp, nir_imm_float(b, -1.0), nir_imm_float(b, 1.0));
652*61046927SAndroid Build Coastguard Worker comp[1] = nir_bcsel(b, c1cmp, nir_imm_float(b, 1.0), nir_imm_float(b, -1.0));
653*61046927SAndroid Build Coastguard Worker comp[2] = z;
654*61046927SAndroid Build Coastguard Worker comp[3] = w;
655*61046927SAndroid Build Coastguard Worker
656*61046927SAndroid Build Coastguard Worker return nir_vec(b, comp, 4);
657*61046927SAndroid Build Coastguard Worker }
658