Searched refs:max_const_buffer_size (Results 1 – 9 of 9) sorted by relevance
561 uint64_t max_const_buffer_size; in r600_get_shader_param() local564 &max_const_buffer_size); in r600_get_shader_param()565 return MIN2(max_const_buffer_size, INT_MAX); in r600_get_shader_param()
80 dev.max_const_buffer_size() < 64 * 1024 || in get_highest_supported_version()303 device::max_const_buffer_size() const { in max_const_buffer_size() function in device
69 cl_ulong max_const_buffer_size() const;
185 caps->caps.v2.max_const_buffer_size[shader_type] = 4096 * sizeof(float[4]); in virgl_ws_fill_new_caps_defaults()
461 return VIRGL_SHADER_STAGE_CAP_V2(max_const_buffer_size, shader); in virgl_get_shader_param()
647 uint32_t max_const_buffer_size[6]; // PIPE_SHADER_TYPES member
11765 caps->v2.max_const_buffer_size[PIPE_SHADER_VERTEX] = max * 4; in vrend_renderer_fill_caps_v2()11768 caps->v2.max_const_buffer_size[PIPE_SHADER_FRAGMENT] = max * 4; in vrend_renderer_fill_caps_v2()11772 caps->v2.max_const_buffer_size[PIPE_SHADER_GEOMETRY] = max * 4; in vrend_renderer_fill_caps_v2()11777 caps->v2.max_const_buffer_size[PIPE_SHADER_TESS_CTRL] = max * 4; in vrend_renderer_fill_caps_v2()11779 caps->v2.max_const_buffer_size[PIPE_SHADER_TESS_EVAL] = max * 4; in vrend_renderer_fill_caps_v2()11784 caps->v2.max_const_buffer_size[PIPE_SHADER_COMPUTE] = max * 4; in vrend_renderer_fill_caps_v2()
279 buf.as_scalar<cl_ulong>() = dev.max_const_buffer_size(); in clGetDeviceInfo()
767 uint32_t max_const_buffer_size[6]; // PIPE_SHADER_TYPES member