xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/r600/r600_pipe.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright 2010 Jerome Glisse <[email protected]>
3  * SPDX-License-Identifier: MIT
4  */
5 
6 #include "r600_pipe.h"
7 #include "r600_public.h"
8 #include "r600_isa.h"
9 #include "r600_sfn.h"
10 #include "evergreen_compute.h"
11 #include "r600d.h"
12 
13 #include <errno.h>
14 #include "pipe/p_shader_tokens.h"
15 #include "util/u_debug.h"
16 #include "util/u_endian.h"
17 #include "util/u_memory.h"
18 #include "util/u_screen.h"
19 #include "util/u_simple_shaders.h"
20 #include "util/u_upload_mgr.h"
21 #include "util/u_math.h"
22 #include "vl/vl_decoder.h"
23 #include "vl/vl_video_buffer.h"
24 #include "radeon_video.h"
25 #include "radeon_uvd.h"
26 #include "util/os_time.h"
27 
28 static const struct debug_named_value r600_debug_options[] = {
29 	/* features */
30 	{ "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
31 
32         DEBUG_NAMED_VALUE_END /* must be last */
33 };
34 
35 /*
36  * pipe_context
37  */
38 
r600_destroy_context(struct pipe_context * context)39 static void r600_destroy_context(struct pipe_context *context)
40 {
41 	struct r600_context *rctx = (struct r600_context *)context;
42 	unsigned sh, i;
43 
44 	r600_isa_destroy(rctx->isa);
45 
46 	for (sh = 0; sh < (rctx->b.gfx_level < EVERGREEN ? R600_NUM_HW_STAGES : EG_NUM_HW_STAGES); sh++) {
47 		r600_resource_reference(&rctx->scratch_buffers[sh].buffer, NULL);
48 	}
49 	r600_resource_reference(&rctx->dummy_cmask, NULL);
50 	r600_resource_reference(&rctx->dummy_fmask, NULL);
51 
52 	if (rctx->append_fence)
53 		pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
54 	for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
55 		rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, false, NULL);
56 		free(rctx->driver_consts[sh].constants);
57 	}
58 
59 	if (rctx->fixed_func_tcs_shader)
60 		rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
61 
62 	if (rctx->dummy_pixel_shader) {
63 		rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
64 	}
65 	if (rctx->custom_dsa_flush) {
66 		rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
67 	}
68 	if (rctx->custom_blend_resolve) {
69 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
70 	}
71 	if (rctx->custom_blend_decompress) {
72 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
73 	}
74 	if (rctx->custom_blend_fastclear) {
75 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
76 	}
77 	util_unreference_framebuffer_state(&rctx->framebuffer.state);
78 
79 	if (rctx->gs_rings.gsvs_ring.buffer)
80 		pipe_resource_reference(&rctx->gs_rings.gsvs_ring.buffer, NULL);
81 
82 	if (rctx->gs_rings.esgs_ring.buffer)
83 		pipe_resource_reference(&rctx->gs_rings.esgs_ring.buffer, NULL);
84 
85 	for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh)
86 		for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; ++i)
87 			rctx->b.b.set_constant_buffer(context, sh, i, false, NULL);
88 
89 	if (rctx->blitter) {
90 		util_blitter_destroy(rctx->blitter);
91 	}
92 	u_suballocator_destroy(&rctx->allocator_fetch_shader);
93 
94 	r600_release_command_buffer(&rctx->start_cs_cmd);
95 
96 	FREE(rctx->start_compute_cs_cmd.buf);
97 
98 	r600_common_context_cleanup(&rctx->b);
99 
100 	r600_resource_reference(&rctx->trace_buf, NULL);
101 	r600_resource_reference(&rctx->last_trace_buf, NULL);
102 	radeon_clear_saved_cs(&rctx->last_gfx);
103 
104 	switch (rctx->b.gfx_level) {
105 	case EVERGREEN:
106 	case CAYMAN:
107 		for (i = 0; i < EG_MAX_ATOMIC_BUFFERS; ++i)
108 			pipe_resource_reference(&rctx->atomic_buffer_state.buffer[i].buffer, NULL);
109 		break;
110 	default:
111 		break;
112 	}
113 
114 	FREE(rctx);
115 }
116 
r600_create_context(struct pipe_screen * screen,void * priv,unsigned flags)117 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
118                                                 void *priv, unsigned flags)
119 {
120 	struct r600_context *rctx = CALLOC_STRUCT(r600_context);
121 	struct r600_screen* rscreen = (struct r600_screen *)screen;
122 	struct radeon_winsys *ws = rscreen->b.ws;
123 
124 	if (!rctx)
125 		return NULL;
126 
127 	rctx->b.b.screen = screen;
128 	assert(!priv);
129 	rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
130 	rctx->b.b.destroy = r600_destroy_context;
131 	rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
132 
133 	if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
134 		goto fail;
135 
136 	rctx->screen = rscreen;
137 	list_inithead(&rctx->texture_buffers);
138 
139 	r600_init_blit_functions(rctx);
140 
141 	if (rscreen->b.info.ip[AMD_IP_UVD].num_queues) {
142 		rctx->b.b.create_video_codec = r600_uvd_create_decoder;
143 		rctx->b.b.create_video_buffer = r600_video_buffer_create;
144 	} else {
145 		rctx->b.b.create_video_codec = vl_create_decoder;
146 		rctx->b.b.create_video_buffer = vl_video_buffer_create;
147 	}
148 
149 	if (getenv("R600_TRACE"))
150 		rctx->is_debug = true;
151 	r600_init_common_state_functions(rctx);
152 
153 	switch (rctx->b.gfx_level) {
154 	case R600:
155 	case R700:
156 		r600_init_state_functions(rctx);
157 		r600_init_atom_start_cs(rctx);
158 		rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
159 		rctx->custom_blend_resolve = rctx->b.gfx_level == R700 ? r700_create_resolve_blend(rctx)
160 								      : r600_create_resolve_blend(rctx);
161 		rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
162 		rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
163 					   rctx->b.family == CHIP_RV620 ||
164 					   rctx->b.family == CHIP_RS780 ||
165 					   rctx->b.family == CHIP_RS880 ||
166 					   rctx->b.family == CHIP_RV710);
167 		break;
168 	case EVERGREEN:
169 	case CAYMAN:
170 		evergreen_init_state_functions(rctx);
171 		evergreen_init_atom_start_cs(rctx);
172 		evergreen_init_atom_start_compute_cs(rctx);
173 		rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
174 		rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
175 		rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
176 		rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
177 		rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
178 					   rctx->b.family == CHIP_PALM ||
179 					   rctx->b.family == CHIP_SUMO ||
180 					   rctx->b.family == CHIP_SUMO2 ||
181 					   rctx->b.family == CHIP_CAICOS ||
182 					   rctx->b.family == CHIP_CAYMAN ||
183 					   rctx->b.family == CHIP_ARUBA);
184 
185 		rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
186 							 PIPE_USAGE_DEFAULT, 32);
187 		break;
188 	default:
189 		R600_ERR("Unsupported gfx level %d.\n", rctx->b.gfx_level);
190 		goto fail;
191 	}
192 
193 	ws->cs_create(&rctx->b.gfx.cs, rctx->b.ctx, AMD_IP_GFX,
194                       r600_context_gfx_flush, rctx);
195 	rctx->b.gfx.flush = r600_context_gfx_flush;
196 
197 	u_suballocator_init(&rctx->allocator_fetch_shader, &rctx->b.b, 64 * 1024,
198                             0, PIPE_USAGE_DEFAULT, 0, false);
199 
200 	rctx->isa = calloc(1, sizeof(struct r600_isa));
201 	if (!rctx->isa || r600_isa_init(rctx->b.gfx_level, rctx->isa))
202 		goto fail;
203 
204 	if (rscreen->b.debug_flags & DBG_FORCE_DMA)
205 		rctx->b.b.resource_copy_region = rctx->b.dma_copy;
206 
207 	rctx->blitter = util_blitter_create(&rctx->b.b);
208 	if (rctx->blitter == NULL)
209 		goto fail;
210 	util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
211 	rctx->blitter->draw_rectangle = r600_draw_rectangle;
212 
213 	r600_begin_new_cs(rctx);
214 
215 	rctx->dummy_pixel_shader =
216 		util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
217 						     TGSI_SEMANTIC_GENERIC,
218 						     TGSI_INTERPOLATE_CONSTANT);
219 	rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
220 
221 	return &rctx->b.b;
222 
223 fail:
224 	r600_destroy_context(&rctx->b.b);
225 	return NULL;
226 }
227 
228 /*
229  * pipe_screen
230  */
231 
r600_get_param(struct pipe_screen * pscreen,enum pipe_cap param)232 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
233 {
234 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
235 	enum radeon_family family = rscreen->b.family;
236 
237 	switch (param) {
238 	/* Supported features (boolean caps). */
239 	case PIPE_CAP_NPOT_TEXTURES:
240 	case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
241 	case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
242 	case PIPE_CAP_ANISOTROPIC_FILTER:
243 	case PIPE_CAP_OCCLUSION_QUERY:
244 	case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
245 	case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
246 	case PIPE_CAP_BLEND_EQUATION_SEPARATE:
247 	case PIPE_CAP_TEXTURE_SWIZZLE:
248 	case PIPE_CAP_DEPTH_CLIP_DISABLE:
249 	case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
250 	case PIPE_CAP_SHADER_STENCIL_EXPORT:
251 	case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
252 	case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
253 	case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
254 	case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
255 	case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
256 	case PIPE_CAP_SEAMLESS_CUBE_MAP:
257 	case PIPE_CAP_PRIMITIVE_RESTART:
258 	case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
259 	case PIPE_CAP_CONDITIONAL_RENDER:
260 	case PIPE_CAP_TEXTURE_BARRIER:
261 	case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
262 	case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
263 	case PIPE_CAP_VS_INSTANCEID:
264 	case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
265 	case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
266 	case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
267 	case PIPE_CAP_START_INSTANCE:
268 	case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
269 	case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
270 	case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
271 	case PIPE_CAP_TEXTURE_MULTISAMPLE:
272 	case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
273 	case PIPE_CAP_VS_LAYER_VIEWPORT:
274 	case PIPE_CAP_SAMPLE_SHADING:
275         case PIPE_CAP_MEMOBJ:
276 	case PIPE_CAP_CLIP_HALFZ:
277 	case PIPE_CAP_POLYGON_OFFSET_CLAMP:
278 	case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
279 	case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
280 	case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
281 	case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
282 	case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
283 	case PIPE_CAP_INVALIDATE_BUFFER:
284 	case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
285 	case PIPE_CAP_QUERY_MEMORY_INFO:
286 	case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
287 	case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
288 	case PIPE_CAP_LEGACY_MATH_RULES:
289 	case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
290 	case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
291 	case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
292       return 1;
293 
294 	case PIPE_CAP_NIR_ATOMICS_AS_DEREF:
295 	case PIPE_CAP_GL_SPIRV:
296 		return 1;
297 
298 	case PIPE_CAP_TEXTURE_TRANSFER_MODES:
299 		return PIPE_TEXTURE_TRANSFER_BLIT;
300 
301 	case PIPE_CAP_SHAREABLE_SHADERS:
302 		return 0;
303 
304 	case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
305 		/* Optimal number for good TexSubImage performance on Polaris10. */
306 		return 64 * 1024 * 1024;
307 
308 	case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
309 		return 1;
310 
311 	case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
312 		return !UTIL_ARCH_BIG_ENDIAN && rscreen->b.info.has_userptr;
313 
314 	case PIPE_CAP_COMPUTE:
315 		return rscreen->b.gfx_level > R700;
316 
317 	case PIPE_CAP_TGSI_TEXCOORD:
318 		return 1;
319 
320 	case PIPE_CAP_NIR_IMAGES_AS_DEREF:
321 	case PIPE_CAP_FAKE_SW_MSAA:
322 		return 0;
323 
324 	case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
325 		return MIN2(rscreen->b.info.max_heap_size_kb * 1024ull / 4, INT_MAX);
326 
327         case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
328                 return R600_MAP_BUFFER_ALIGNMENT;
329 
330 	case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
331 		return 256;
332 
333 	case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
334 		return 4;
335 	case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
336 	case PIPE_CAP_GLSL_FEATURE_LEVEL:
337 		if (family >= CHIP_CEDAR)
338 		   return 450;
339 		return 330;
340 
341 	/* Supported except the original R600. */
342 	case PIPE_CAP_INDEP_BLEND_ENABLE:
343 	case PIPE_CAP_INDEP_BLEND_FUNC:
344 		/* R600 doesn't support per-MRT blends */
345 		return family == CHIP_R600 ? 0 : 1;
346 
347 	/* Supported on Evergreen. */
348 	case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
349 	case PIPE_CAP_CUBE_MAP_ARRAY:
350 	case PIPE_CAP_TEXTURE_GATHER_SM5:
351 	case PIPE_CAP_TEXTURE_QUERY_LOD:
352 	case PIPE_CAP_FS_FINE_DERIVATIVE:
353 	case PIPE_CAP_SAMPLER_VIEW_TARGET:
354 	case PIPE_CAP_SHADER_PACK_HALF_FLOAT:
355 	case PIPE_CAP_SHADER_CLOCK:
356 	case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
357 	case PIPE_CAP_QUERY_BUFFER_OBJECT:
358 	case PIPE_CAP_IMAGE_STORE_FORMATTED:
359 	case PIPE_CAP_ALPHA_TO_COVERAGE_DITHER_CONTROL:
360 		return family >= CHIP_CEDAR ? 1 : 0;
361 	case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
362 		return family >= CHIP_CEDAR ? 4 : 0;
363 	case PIPE_CAP_DRAW_INDIRECT:
364 		/* kernel command checker support is also required */
365 		return family >= CHIP_CEDAR;
366 
367 	case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
368 		return family >= CHIP_CEDAR ? 0 : 1;
369 
370 	case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
371 		return 8;
372 
373 	case PIPE_CAP_MAX_GS_INVOCATIONS:
374 		return 32;
375 
376 	/* shader buffer objects */
377 	case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
378 		return 1 << 27;
379 	case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
380 		return 8;
381 
382         case PIPE_CAP_INT64:
383 	case PIPE_CAP_DOUBLES:
384 		if (rscreen->b.family == CHIP_ARUBA ||
385 		    rscreen->b.family == CHIP_CAYMAN ||
386 		    rscreen->b.family == CHIP_CYPRESS ||
387 		    rscreen->b.family == CHIP_HEMLOCK)
388 			return 1;
389 		if (rscreen->b.family >= CHIP_CEDAR)
390 			return 1;
391 		return 0;
392 
393 	case PIPE_CAP_TWO_SIDED_COLOR:
394 		return 0;
395 	case PIPE_CAP_CULL_DISTANCE:
396 		return 1;
397 
398 	case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
399 		if (family >= CHIP_CEDAR)
400 			return 256;
401 		return 0;
402 
403 	case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
404 		if (family >= CHIP_CEDAR)
405 			return 30;
406 		else
407 			return 0;
408 	/* Stream output. */
409 	case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
410 		return rscreen->b.has_streamout ? 4 : 0;
411 	case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
412 	case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
413 		return rscreen->b.has_streamout ? 1 : 0;
414 	case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
415 	case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
416 		return 32*4;
417 
418 	/* Geometry shader output. */
419 	case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
420 		return 1024;
421 	case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
422 		return 16384;
423 	case PIPE_CAP_MAX_VERTEX_STREAMS:
424 		return family >= CHIP_CEDAR ? 4 : 1;
425 
426 	case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
427 		/* Should be 2047, but 2048 is a requirement for GL 4.4 */
428 		return 2048;
429 
430 	/* Texturing. */
431 	case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
432 		if (family >= CHIP_CEDAR)
433 			return 16384;
434 		else
435 			return 8192;
436 	case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
437 		if (family >= CHIP_CEDAR)
438 			return 15;
439 		else
440 			return 14;
441 	case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
442 		/* textures support 8192, but layered rendering supports 2048 */
443 		return 12;
444 	case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
445 		/* textures support 8192, but layered rendering supports 2048 */
446 		return 2048;
447 
448 	/* Render targets. */
449 	case PIPE_CAP_MAX_RENDER_TARGETS:
450 		/* XXX some r6xx are buggy and can only do 4 */
451 		return 8;
452 
453 	case PIPE_CAP_MAX_VIEWPORTS:
454 		return R600_MAX_VIEWPORTS;
455 	case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
456 	case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
457 		return 8;
458 
459 	/* Timer queries, present when the clock frequency is non zero. */
460 	case PIPE_CAP_QUERY_TIME_ELAPSED:
461 	case PIPE_CAP_QUERY_TIMESTAMP:
462 		return rscreen->b.info.clock_crystal_freq != 0;
463 
464 	case PIPE_CAP_TIMER_RESOLUTION:
465 		/* Conversion to nanos from cycles per millisecond */
466 		return DIV_ROUND_UP(1000000, rscreen->b.info.clock_crystal_freq);
467 
468 	case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
469 	case PIPE_CAP_MIN_TEXEL_OFFSET:
470 		return -8;
471 
472 	case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
473 	case PIPE_CAP_MAX_TEXEL_OFFSET:
474 		return 7;
475 
476 	case PIPE_CAP_MAX_VARYINGS:
477 		return 32;
478 
479 	case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
480 		return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
481 	case PIPE_CAP_ENDIANNESS:
482 		return PIPE_ENDIAN_LITTLE;
483 
484 	case PIPE_CAP_VENDOR_ID:
485 		return ATI_VENDOR_ID;
486 	case PIPE_CAP_DEVICE_ID:
487 		return rscreen->b.info.pci_id;
488 	case PIPE_CAP_ACCELERATED:
489 		return 1;
490 	case PIPE_CAP_VIDEO_MEMORY:
491 		return rscreen->b.info.vram_size_kb >> 10;
492 	case PIPE_CAP_UMA:
493 		return 0;
494 	case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
495 		return rscreen->b.gfx_level >= R700;
496 	case PIPE_CAP_PCI_GROUP:
497 		return rscreen->b.info.pci.domain;
498 	case PIPE_CAP_PCI_BUS:
499 		return rscreen->b.info.pci.bus;
500 	case PIPE_CAP_PCI_DEVICE:
501 		return rscreen->b.info.pci.dev;
502 	case PIPE_CAP_PCI_FUNCTION:
503 		return rscreen->b.info.pci.func;
504 
505 	case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
506 		if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
507 			return 8;
508 		return 0;
509 	case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
510 		if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
511 			return EG_MAX_ATOMIC_BUFFERS;
512 		return 0;
513 
514 	case PIPE_CAP_VALIDATE_ALL_DIRTY_STATES:
515 		return 1;
516 
517 	default:
518 		return u_pipe_screen_get_param_defaults(pscreen, param);
519 	}
520 }
521 
r600_get_shader_param(struct pipe_screen * pscreen,enum pipe_shader_type shader,enum pipe_shader_cap param)522 static int r600_get_shader_param(struct pipe_screen* pscreen,
523 				 enum pipe_shader_type shader,
524 				 enum pipe_shader_cap param)
525 {
526 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
527 
528 	switch(shader)
529 	{
530 	case PIPE_SHADER_FRAGMENT:
531 	case PIPE_SHADER_VERTEX:
532 		break;
533 	case PIPE_SHADER_GEOMETRY:
534 		break;
535 	case PIPE_SHADER_TESS_CTRL:
536 	case PIPE_SHADER_TESS_EVAL:
537 	case PIPE_SHADER_COMPUTE:
538 		if (rscreen->b.family >= CHIP_CEDAR)
539 			break;
540 		FALLTHROUGH;
541 	default:
542 		return 0;
543 	}
544 
545 	switch (param) {
546 	case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
547 	case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
548 	case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
549 	case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
550 		return 16384;
551 	case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
552 		return 32;
553 	case PIPE_SHADER_CAP_MAX_INPUTS:
554 		return shader == PIPE_SHADER_VERTEX ? 16 : 32;
555 	case PIPE_SHADER_CAP_MAX_OUTPUTS:
556 		return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
557 	case PIPE_SHADER_CAP_MAX_TEMPS:
558 		return 256; /* Max native temporaries. */
559 	case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE:
560 		if (shader == PIPE_SHADER_COMPUTE) {
561 			uint64_t max_const_buffer_size;
562 			pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_NIR,
563 						   PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
564 						   &max_const_buffer_size);
565 			return MIN2(max_const_buffer_size, INT_MAX);
566 
567 		} else {
568 			return R600_MAX_CONST_BUFFER_SIZE;
569 		}
570 	case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
571 		return R600_MAX_USER_CONST_BUFFERS;
572 	case PIPE_SHADER_CAP_CONT_SUPPORTED:
573 		return 1;
574 	case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
575 		return 1;
576 	case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
577 	case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
578 	case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
579 	case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
580 		return 1;
581 	case PIPE_SHADER_CAP_SUBROUTINES:
582 	case PIPE_SHADER_CAP_INT64_ATOMICS:
583 	case PIPE_SHADER_CAP_FP16:
584         case PIPE_SHADER_CAP_FP16_DERIVATIVES:
585 	case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
586         case PIPE_SHADER_CAP_INT16:
587         case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
588 		return 0;
589 	case PIPE_SHADER_CAP_INTEGERS:
590 	case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
591 		return 1;
592 	case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
593 	case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
594 		return 16;
595 	case PIPE_SHADER_CAP_SUPPORTED_IRS: {
596 		int ir = 0;
597 		if (shader == PIPE_SHADER_COMPUTE)
598 			ir = 1 << PIPE_SHADER_IR_NATIVE;
599 		ir |= 1 << PIPE_SHADER_IR_NIR;
600 		return ir;
601 	}
602 	case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
603 	case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
604 		if (rscreen->b.family >= CHIP_CEDAR &&
605 		    (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
606 		    return 8;
607 		return 0;
608 	case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
609 		if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
610 			return 8;
611 		return 0;
612 	case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
613 		/* having to allocate the atomics out amongst shaders stages is messy,
614 		   so give compute 8 buffers and all the others one */
615 		if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
616 			return EG_MAX_ATOMIC_BUFFERS;
617 		}
618 		return 0;
619 	}
620 	return 0;
621 }
622 
r600_destroy_screen(struct pipe_screen * pscreen)623 static void r600_destroy_screen(struct pipe_screen* pscreen)
624 {
625 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
626 
627 	if (!rscreen)
628 		return;
629 
630 	if (!rscreen->b.ws->unref(rscreen->b.ws))
631 		return;
632 
633 	if (rscreen->global_pool) {
634 		compute_memory_pool_delete(rscreen->global_pool);
635 	}
636 
637 	r600_destroy_common_screen(&rscreen->b);
638 }
639 
r600_resource_create(struct pipe_screen * screen,const struct pipe_resource * templ)640 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
641 						  const struct pipe_resource *templ)
642 {
643 	if (templ->target == PIPE_BUFFER &&
644 	    (templ->bind & PIPE_BIND_GLOBAL))
645 		return r600_compute_global_buffer_create(screen, templ);
646 
647 	return r600_resource_create_common(screen, templ);
648 }
649 
r600_screen_create(struct radeon_winsys * ws,const struct pipe_screen_config * config)650 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
651 				       const struct pipe_screen_config *config)
652 {
653 	struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
654 
655 	if (!rscreen) {
656 		return NULL;
657 	}
658 
659 	/* Set functions first. */
660 	rscreen->b.b.context_create = r600_create_context;
661 	rscreen->b.b.destroy = r600_destroy_screen;
662 	rscreen->b.b.get_param = r600_get_param;
663 	rscreen->b.b.get_shader_param = r600_get_shader_param;
664 	rscreen->b.b.resource_create = r600_resource_create;
665 
666 	if (!r600_common_screen_init(&rscreen->b, ws)) {
667 		FREE(rscreen);
668 		return NULL;
669 	}
670 
671 	if (rscreen->b.info.gfx_level >= EVERGREEN) {
672 		rscreen->b.b.is_format_supported = evergreen_is_format_supported;
673 	} else {
674 		rscreen->b.b.is_format_supported = r600_is_format_supported;
675 	}
676 
677 	rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
678 	if (debug_get_bool_option("R600_DEBUG_COMPUTE", false))
679 		rscreen->b.debug_flags |= DBG_COMPUTE;
680 	if (debug_get_bool_option("R600_DUMP_SHADERS", false))
681 		rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
682 	if (!debug_get_bool_option("R600_HYPERZ", true))
683 		rscreen->b.debug_flags |= DBG_NO_HYPERZ;
684 
685 	if (rscreen->b.family == CHIP_UNKNOWN) {
686 		fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
687 		FREE(rscreen);
688 		return NULL;
689 	}
690 
691 	rscreen->b.b.finalize_nir = r600_finalize_nir;
692 
693 	rscreen->b.has_streamout = true;
694 
695 	rscreen->has_msaa = true;
696 
697 	/* MSAA support. */
698 	switch (rscreen->b.gfx_level) {
699 	case R600:
700 	case R700:
701 		rscreen->has_compressed_msaa_texturing = false;
702 		break;
703 	case EVERGREEN:
704 		rscreen->has_compressed_msaa_texturing = true;
705 		break;
706 	case CAYMAN:
707 		rscreen->has_compressed_msaa_texturing = true;
708 		break;
709 	default:
710 		rscreen->has_compressed_msaa_texturing = false;
711 	}
712 
713 	rscreen->b.has_cp_dma = !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
714 
715 	rscreen->b.barrier_flags.cp_to_L2 =
716 		R600_CONTEXT_INV_VERTEX_CACHE |
717 		R600_CONTEXT_INV_TEX_CACHE |
718 		R600_CONTEXT_INV_CONST_CACHE;
719 	rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_CS_PARTIAL_FLUSH | R600_CONTEXT_FLUSH_AND_INV;
720 
721 	rscreen->global_pool = compute_memory_pool_new(rscreen);
722 
723 	/* Create the auxiliary context. This must be done last. */
724 	rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
725 
726 	rscreen->has_atomics = true;
727 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
728 	struct pipe_resource templ = {};
729 
730 	templ.width0 = 4;
731 	templ.height0 = 2048;
732 	templ.depth0 = 1;
733 	templ.array_size = 1;
734 	templ.target = PIPE_TEXTURE_2D;
735 	templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
736 	templ.usage = PIPE_USAGE_DEFAULT;
737 
738 	struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
739 	unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_MAP_WRITE);
740 
741 	memset(map, 0, 256);
742 
743 	r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
744 	r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
745 	r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
746 	r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
747 	r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
748 
749 	ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
750 
751 	int i;
752 	for (i = 0; i < 256; i++) {
753 		printf("%02X", map[i]);
754 		if (i % 16 == 15)
755 			printf("\n");
756 	}
757 #endif
758 
759 	if (rscreen->b.debug_flags & DBG_TEST_DMA)
760 		r600_test_dma(&rscreen->b);
761 
762 	r600_query_fix_enabled_rb_mask(&rscreen->b);
763 	return &rscreen->b.b;
764 }
765