Searched refs:lower_image_offset_to_range_base (Results 1 – 4 of 4) sorted by relevance
93 } else if (b->shader->options->lower_image_offset_to_range_base) { in lower_instr()
1234 screen->compiler_options.lower_image_offset_to_range_base = true; in virgl_create_screen()
1405 .lower_image_offset_to_range_base = 1, in r600_common_screen_init()
4304 bool lower_image_offset_to_range_base; member