xref: /aosp_15_r20/external/mesa3d/src/compiler/glsl/gl_nir_lower_images.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © 2019 Red Hat Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 /**
25  * \file
26  *
27  * Lower image operations by turning the image_deref_* into a image_* on an
28  * index number or bindless_image_* intrinsic on a load_deref of the previous
29  * deref source. All applicable indicies are also set so that fetching the
30  * variable in the backend wouldn't be needed anymore.
31  */
32 
33 #include "compiler/nir/nir.h"
34 #include "compiler/nir/nir_builder.h"
35 #include "compiler/nir/nir_deref.h"
36 
37 #include "compiler/glsl/gl_nir.h"
38 
39 static void
type_size_align_1(const struct glsl_type * type,unsigned * size,unsigned * align)40 type_size_align_1(const struct glsl_type *type, unsigned *size, unsigned *align)
41 {
42    unsigned s;
43 
44    if (glsl_type_is_array(type))
45       s = glsl_get_aoa_size(type);
46    else
47       s = 1;
48 
49    *size = s;
50    *align = s;
51 }
52 
53 static bool
lower_instr(nir_builder * b,nir_instr * instr,void * cb_data)54 lower_instr(nir_builder *b, nir_instr *instr, void *cb_data)
55 {
56    if (instr->type != nir_instr_type_intrinsic)
57       return false;
58 
59    bool bindless_only = *(bool *)cb_data;
60 
61    nir_intrinsic_instr *intrinsic = nir_instr_as_intrinsic(instr);
62 
63    nir_deref_instr *deref;
64    nir_variable *var;
65 
66    switch (intrinsic->intrinsic) {
67    case nir_intrinsic_image_deref_atomic:
68    case nir_intrinsic_image_deref_atomic_swap:
69    case nir_intrinsic_image_deref_load:
70    case nir_intrinsic_image_deref_samples:
71    case nir_intrinsic_image_deref_size:
72    case nir_intrinsic_image_deref_samples_identical:
73    case nir_intrinsic_image_deref_descriptor_amd:
74    case nir_intrinsic_image_deref_store: {
75       deref = nir_src_as_deref(intrinsic->src[0]);
76       var = nir_deref_instr_get_variable(deref);
77       break;
78    }
79    default:
80       return false;
81    }
82 
83    bool bindless = var->data.mode != nir_var_image || var->data.bindless;
84    if (bindless_only && !bindless)
85       return false;
86 
87    b->cursor = nir_before_instr(instr);
88 
89    nir_def *src;
90    int range_base = 0;
91    if (bindless) {
92       src = nir_load_deref(b, deref);
93    } else if (b->shader->options->lower_image_offset_to_range_base) {
94       src = nir_build_deref_offset(b, deref, type_size_align_1);
95       range_base = var->data.driver_location;
96    } else {
97       src = nir_iadd_imm(b,
98                          nir_build_deref_offset(b, deref, type_size_align_1),
99                          var->data.driver_location);
100    }
101    nir_rewrite_image_intrinsic(intrinsic, src, bindless);
102    if (!bindless)
103       nir_intrinsic_set_range_base(intrinsic, range_base);
104 
105    return true;
106 }
107 
108 bool
gl_nir_lower_images(nir_shader * shader,bool bindless_only)109 gl_nir_lower_images(nir_shader *shader, bool bindless_only)
110 {
111    return nir_shader_instructions_pass(shader, lower_instr,
112                                        nir_metadata_control_flow,
113                                        &bindless_only);
114 }
115