Searched refs:ArrayStructT (Results 1 – 10 of 10) sorted by relevance
60 public ArrayStructT UnPack() { in UnPack()61 var _o = new ArrayStructT(); in UnPack()65 public void UnPackTo(ArrayStructT _o) { in UnPackTo()76 …public static Offset<MyGame.Example.ArrayStruct> Pack(FlatBufferBuilder builder, ArrayStructT _o) { in Pack()102 public class ArrayStructT class117 public ArrayStructT() { in ArrayStructT() method in MyGame.Example.ArrayStructT
11 private MyGame.Example.ArrayStructT a;13 public MyGame.Example.ArrayStructT getA() { return a; } in getA()15 public void setA(MyGame.Example.ArrayStructT a) { this.a = a; } in setA()19 this.a = new MyGame.Example.ArrayStructT(); in ArrayTableT()
64 public ArrayStructT unpack() { in unpack()65 ArrayStructT _o = new ArrayStructT(); in unpack()69 public void unpackTo(ArrayStructT _o) { in unpackTo()83 public static int pack(FlatBufferBuilder builder, ArrayStructT _o) { in pack()
10 public class ArrayStructT { class43 public ArrayStructT() { in ArrayStructT() method in ArrayStructT
52 public MyGame.Example.ArrayStructT A { get; set; }55 this.A = new MyGame.Example.ArrayStructT(); in ArrayTableT()
101 class ArrayStructT(object): class120 x = ArrayStructT()
80 self.a = MyGame.Example.ArrayStruct.ArrayStructT.InitFromObj(arrayTable.A())
205 pub fn unpack(&self) -> ArrayStructT { in unpack() argument206 ArrayStructT { in unpack()218 pub struct ArrayStructT { struct226 impl ArrayStructT { argument
121 pub a: Option<ArrayStructT>,
183 ArrayStructT::default(), in object_api_defaults()184 ArrayStructT { in object_api_defaults()