1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 colorGreen: vec4<f32>, 8 colorRed: vec4<f32>, 9 testMatrix2x2: mat2x2<f32>, 10}; 11@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 12fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 13 { 14 let f4: vec4<f32> = vec4<f32>(_globalUniforms.testMatrix2x2[0], _globalUniforms.testMatrix2x2[1]); 15 let _skTemp0 = f4.xyz; 16 let _skTemp1 = mat2x2<f32>(_skTemp0[0], _skTemp0[1], _skTemp0[2], 4.0); 17 const _skTemp2 = mat2x2<f32>(1.0, 2.0, 3.0, 4.0); 18 var ok: bool = (all(_skTemp1[0] == _skTemp2[0]) && all(_skTemp1[1] == _skTemp2[1])); 19 let _skTemp3 = f4.xy; 20 let _skTemp4 = f4.zw; 21 let _skTemp5 = mat3x3<f32>(_skTemp3[0], _skTemp3[1], _skTemp4[0], _skTemp4[1], f4[0], f4[1], f4[2], f4[3], f4.x); 22 const _skTemp6 = mat3x3<f32>(1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0, 1.0); 23 ok = ok && (all(_skTemp5[0] == _skTemp6[0]) && all(_skTemp5[1] == _skTemp6[1]) && all(_skTemp5[2] == _skTemp6[2])); 24 let _skTemp7 = f4.xyz; 25 let _skTemp8 = f4.wxy; 26 let _skTemp9 = f4.zwxy; 27 let _skTemp10 = f4.zw; 28 let _skTemp11 = mat4x4<f32>(_skTemp7[0], _skTemp7[1], _skTemp7[2], _skTemp8[0], _skTemp8[1], _skTemp8[2], _skTemp9[0], _skTemp9[1], _skTemp9[2], _skTemp9[3], _skTemp10[0], _skTemp10[1], f4[0], f4[1], f4[2], f4[3]); 29 const _skTemp12 = mat4x4<f32>(1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0); 30 ok = ok && (all(_skTemp11[0] == _skTemp12[0]) && all(_skTemp11[1] == _skTemp12[1]) && all(_skTemp11[2] == _skTemp12[2]) && all(_skTemp11[3] == _skTemp12[3])); 31 return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>(ok)); 32 } 33} 34@fragment fn main() -> FSOut { 35 var _stageOut: FSOut; 36 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 37 return _stageOut; 38} 39