diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { colorGreen: vec4, colorRed: vec4, testMatrix2x2: mat2x2, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { let f4: vec4 = vec4(_globalUniforms.testMatrix2x2[0], _globalUniforms.testMatrix2x2[1]); let _skTemp0 = f4.xyz; let _skTemp1 = mat2x2(_skTemp0[0], _skTemp0[1], _skTemp0[2], 4.0); const _skTemp2 = mat2x2(1.0, 2.0, 3.0, 4.0); var ok: bool = (all(_skTemp1[0] == _skTemp2[0]) && all(_skTemp1[1] == _skTemp2[1])); let _skTemp3 = f4.xy; let _skTemp4 = f4.zw; let _skTemp5 = mat3x3(_skTemp3[0], _skTemp3[1], _skTemp4[0], _skTemp4[1], f4[0], f4[1], f4[2], f4[3], f4.x); const _skTemp6 = mat3x3(1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0, 1.0); ok = ok && (all(_skTemp5[0] == _skTemp6[0]) && all(_skTemp5[1] == _skTemp6[1]) && all(_skTemp5[2] == _skTemp6[2])); let _skTemp7 = f4.xyz; let _skTemp8 = f4.wxy; let _skTemp9 = f4.zwxy; let _skTemp10 = f4.zw; let _skTemp11 = mat4x4(_skTemp7[0], _skTemp7[1], _skTemp7[2], _skTemp8[0], _skTemp8[1], _skTemp8[2], _skTemp9[0], _skTemp9[1], _skTemp9[2], _skTemp9[3], _skTemp10[0], _skTemp10[1], f4[0], f4[1], f4[2], f4[3]); const _skTemp12 = mat4x4(1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0, 1.0, 2.0, 3.0, 4.0); ok = ok && (all(_skTemp11[0] == _skTemp12[0]) && all(_skTemp11[1] == _skTemp12[1]) && all(_skTemp11[2] == _skTemp12[2]) && all(_skTemp11[3] == _skTemp12[3])); return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4(ok)); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }