Searched refs:r300_fragment_shader (Results 1 – 5 of 5) sorted by relevance
45 struct r300_fragment_shader { struct62 struct r300_fragment_shader* fs, argument67 static inline bool r300_fragment_shader_writes_depth(struct r300_fragment_shader *fs) in r300_fragment_shader_writes_depth()74 static inline bool r300_fragment_shader_writes_all(struct r300_fragment_shader *fs) in r300_fragment_shader_writes_all()
26 struct r300_fragment_shader;655 static inline struct r300_fragment_shader *r300_fs(struct r300_context *r300) in r300_fs()657 return (struct r300_fragment_shader*)r300->fs.state; in r300_fs()
1024 struct r300_fragment_shader* fs = NULL; in r300_create_fs_state()1026 fs = (struct r300_fragment_shader*)CALLOC_STRUCT(r300_fragment_shader); in r300_create_fs_state()1062 struct r300_fragment_shader* fs = r300_fs(r300); in r300_mark_fs_code_dirty()1085 struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader; in r300_bind_fs_state()1101 struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader; in r300_delete_fs_state()
194 struct r300_fragment_shader *fs = r300_fs(r300); in r300_emit_fs()202 struct r300_fragment_shader *fs = r300_fs(r300); in r300_emit_fs_constants()236 struct r300_fragment_shader *fs = r300_fs(r300); in r300_emit_fs_rc_constant_state()265 struct r300_fragment_shader *fs = r300_fs(r300); in r500_emit_fs()273 struct r300_fragment_shader *fs = r300_fs(r300); in r500_emit_fs_constants()301 struct r300_fragment_shader *fs = r300_fs(r300); in r500_emit_fs_rc_constant_state()
566 struct r300_fragment_shader* fs, in r300_pick_fragment_shader()