Searched refs:nir_jump_instr_create (Results 1 – 11 of 11) sorted by relevance
/aosp_15_r20/external/mesa3d/src/compiler/nir/tests/ |
H A D | opt_shrink_vectors_tests.cpp | 294 nir_jump_instr *jump = nir_jump_instr_create(b->shader, nir_jump_break); in TEST_F() 398 nir_jump_instr *jump = nir_jump_instr_create(b->shader, nir_jump_break); in TEST_F() 503 nir_jump_instr *jump = nir_jump_instr_create(b->shader, nir_jump_break); in TEST_F()
|
H A D | control_flow_tests.cpp | 45 nir_jump_instr *jump = nir_jump_instr_create(b->shader, nir_jump_break); in TEST_F()
|
H A D | loop_analyze_tests.cpp | 96 nir_jump_instr *jump = nir_jump_instr_create(b->shader, nir_jump_break); in loop_builder() 167 nir_jump_instr *jump = nir_jump_instr_create(b->shader, nir_jump_break); in loop_builder_invert()
|
H A D | opt_if_tests.cpp | 105 nir_jump_instr *jump = nir_jump_instr_create(b->shader, nir_jump_return); in TEST_F()
|
/aosp_15_r20/external/mesa3d/src/compiler/nir/ |
H A D | nir_builder.h | 2198 nir_jump_instr *jump = nir_jump_instr_create(build->shader, jump_type); in nir_jump() 2206 nir_jump_instr *jump = nir_jump_instr_create(build->shader, nir_jump_goto); in nir_goto() 2216 nir_jump_instr *jump = nir_jump_instr_create(build->shader, nir_jump_goto_if); in nir_goto_if()
|
H A D | nir_opt_loop_unroll.c | 805 nir_jump_instr *brk = nir_jump_instr_create(shader, nir_jump_break); in partial_unroll()
|
H A D | nir_clone.c | 410 nir_jump_instr *njmp = nir_jump_instr_create(state->ns, jmp->type); in clone_jump()
|
H A D | nir_serialize.c | 1576 nir_jump_instr *jmp = nir_jump_instr_create(ctx->nir, header.jump.type); in read_jump()
|
H A D | nir.c | 711 nir_jump_instr_create(nir_shader *shader, nir_jump_type type) in nir_jump_instr_create() function
|
H A D | nir.h | 4625 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
|
/aosp_15_r20/external/mesa3d/src/compiler/glsl/ |
H A D | glsl_to_nir.cpp | 766 nir_jump_instr *instr = nir_jump_instr_create(this->shader, type); in visit() 790 nir_jump_instr *instr = nir_jump_instr_create(this->shader, nir_jump_return); in visit()
|