Searched refs:mutable_c (Results 1 – 8 of 8) sorted by relevance
3755 TEST_NOTNULL(nStruct0.mutable_c()); in FixedLengthArrayTest()3756 nStruct0.mutable_c()->Mutate(0, MyGame::Example::TestEnum::C); in FixedLengthArrayTest()3757 nStruct0.mutable_c()->Mutate(1, MyGame::Example::TestEnum::A); in FixedLengthArrayTest()3765 TEST_NOTNULL(nStruct1.mutable_c()); in FixedLengthArrayTest()3766 nStruct1.mutable_c()->Mutate(0, MyGame::Example::TestEnum::C); in FixedLengthArrayTest()3767 nStruct1.mutable_c()->Mutate(1, MyGame::Example::TestEnum::A); in FixedLengthArrayTest()4045 auto mutable_d_c = flatbuffers::make_span(*mutable_nested.mutable_c()); in FixedLengthArraySpanTest()
130 flatbuffers::Array<MyGame::Example::TestEnum, 2> *mutable_c() { in mutable_c() function
889 MyGame::Example::Ability &mutable_c() {
134 ::flatbuffers::Array<MyGame::Example::TestEnum, 2> *mutable_c() in mutable_c() function
803 MyGame::Example::Ability &mutable_c() {