1 // automatically generated by the FlatBuffers compiler, do not modify
2
3
4 #ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
5 #define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
6
7 #include "flatbuffers/flatbuffers.h"
8 #include "flatbuffers/flexbuffers.h"
9 #include "flatbuffers/flex_flat_util.h"
10
11 // Ensure the included flatbuffers.h is the same version as when this file was
12 // generated, otherwise it may not be compatible.
13 static_assert(FLATBUFFERS_VERSION_MAJOR == 2 &&
14 FLATBUFFERS_VERSION_MINOR == 0 &&
15 FLATBUFFERS_VERSION_REVISION == 7,
16 "Non-compatible flatbuffers version included");
17
18 namespace MyGame {
19
20 struct InParentNamespace;
21 struct InParentNamespaceBuilder;
22 struct InParentNamespaceT;
23
24 namespace Example2 {
25
26 struct Monster;
27 struct MonsterBuilder;
28 struct MonsterT;
29
30 } // namespace Example2
31
32 namespace Example {
33
34 struct Test;
35
36 struct TestSimpleTableWithEnum;
37 struct TestSimpleTableWithEnumBuilder;
38 struct TestSimpleTableWithEnumT;
39
40 struct Vec3;
41
42 struct Ability;
43
44 struct StructOfStructs;
45
46 struct StructOfStructsOfStructs;
47
48 struct Stat;
49 struct StatBuilder;
50 struct StatT;
51
52 struct Referrable;
53 struct ReferrableBuilder;
54 struct ReferrableT;
55
56 struct Monster;
57 struct MonsterBuilder;
58 struct MonsterT;
59
60 struct TypeAliases;
61 struct TypeAliasesBuilder;
62 struct TypeAliasesT;
63
64 } // namespace Example
65
66 bool operator==(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
67 bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
68 namespace Example2 {
69
70 bool operator==(const MonsterT &lhs, const MonsterT &rhs);
71 bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
72 } // namespace Example2
73
74 namespace Example {
75
76 bool operator==(const Test &lhs, const Test &rhs);
77 bool operator!=(const Test &lhs, const Test &rhs);
78 bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
79 bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
80 bool operator==(const Vec3 &lhs, const Vec3 &rhs);
81 bool operator!=(const Vec3 &lhs, const Vec3 &rhs);
82 bool operator==(const Ability &lhs, const Ability &rhs);
83 bool operator!=(const Ability &lhs, const Ability &rhs);
84 bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs);
85 bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs);
86 bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
87 bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
88 bool operator==(const StatT &lhs, const StatT &rhs);
89 bool operator!=(const StatT &lhs, const StatT &rhs);
90 bool operator==(const ReferrableT &lhs, const ReferrableT &rhs);
91 bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs);
92 bool operator==(const MonsterT &lhs, const MonsterT &rhs);
93 bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
94 bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
95 bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
96
97 } // namespace Example
98
99 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable();
100
101 namespace Example2 {
102
103 inline const flatbuffers::TypeTable *MonsterTypeTable();
104
105 } // namespace Example2
106
107 namespace Example {
108
109 inline const flatbuffers::TypeTable *TestTypeTable();
110
111 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
112
113 inline const flatbuffers::TypeTable *Vec3TypeTable();
114
115 inline const flatbuffers::TypeTable *AbilityTypeTable();
116
117 inline const flatbuffers::TypeTable *StructOfStructsTypeTable();
118
119 inline const flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable();
120
121 inline const flatbuffers::TypeTable *StatTypeTable();
122
123 inline const flatbuffers::TypeTable *ReferrableTypeTable();
124
125 inline const flatbuffers::TypeTable *MonsterTypeTable();
126
127 inline const flatbuffers::TypeTable *TypeAliasesTypeTable();
128
129 /// Composite components of Monster color.
130 enum Color : uint8_t {
131 Color_Red = 1,
132 /// \brief color Green
133 /// Green is bit_flag with value (1u << 1)
134 Color_Green = 2,
135 /// \brief color Blue (1u << 3)
136 Color_Blue = 8,
137 Color_NONE = 0,
138 Color_ANY = 11
139 };
140
EnumValuesColor()141 inline const Color (&EnumValuesColor())[3] {
142 static const Color values[] = {
143 Color_Red,
144 Color_Green,
145 Color_Blue
146 };
147 return values;
148 }
149
EnumNamesColor()150 inline const char * const *EnumNamesColor() {
151 static const char * const names[9] = {
152 "Red",
153 "Green",
154 "",
155 "",
156 "",
157 "",
158 "",
159 "Blue",
160 nullptr
161 };
162 return names;
163 }
164
EnumNameColor(Color e)165 inline const char *EnumNameColor(Color e) {
166 if (flatbuffers::IsOutRange(e, Color_Red, Color_Blue)) return "";
167 const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color_Red);
168 return EnumNamesColor()[index];
169 }
170
171 enum Race : int8_t {
172 Race_None = -1,
173 Race_Human = 0,
174 Race_Dwarf = 1,
175 Race_Elf = 2,
176 Race_MIN = Race_None,
177 Race_MAX = Race_Elf
178 };
179
EnumValuesRace()180 inline const Race (&EnumValuesRace())[4] {
181 static const Race values[] = {
182 Race_None,
183 Race_Human,
184 Race_Dwarf,
185 Race_Elf
186 };
187 return values;
188 }
189
EnumNamesRace()190 inline const char * const *EnumNamesRace() {
191 static const char * const names[5] = {
192 "None",
193 "Human",
194 "Dwarf",
195 "Elf",
196 nullptr
197 };
198 return names;
199 }
200
EnumNameRace(Race e)201 inline const char *EnumNameRace(Race e) {
202 if (flatbuffers::IsOutRange(e, Race_None, Race_Elf)) return "";
203 const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race_None);
204 return EnumNamesRace()[index];
205 }
206
207 enum LongEnum : uint64_t {
208 LongEnum_LongOne = 2ULL,
209 LongEnum_LongTwo = 4ULL,
210 LongEnum_LongBig = 1099511627776ULL,
211 LongEnum_NONE = 0,
212 LongEnum_ANY = 1099511627782ULL
213 };
214
EnumValuesLongEnum()215 inline const LongEnum (&EnumValuesLongEnum())[3] {
216 static const LongEnum values[] = {
217 LongEnum_LongOne,
218 LongEnum_LongTwo,
219 LongEnum_LongBig
220 };
221 return values;
222 }
223
EnumNameLongEnum(LongEnum e)224 inline const char *EnumNameLongEnum(LongEnum e) {
225 switch (e) {
226 case LongEnum_LongOne: return "LongOne";
227 case LongEnum_LongTwo: return "LongTwo";
228 case LongEnum_LongBig: return "LongBig";
229 default: return "";
230 }
231 }
232
233 enum Any : uint8_t {
234 Any_NONE = 0,
235 Any_Monster = 1,
236 Any_TestSimpleTableWithEnum = 2,
237 Any_MyGame_Example2_Monster = 3,
238 Any_MIN = Any_NONE,
239 Any_MAX = Any_MyGame_Example2_Monster
240 };
241
EnumValuesAny()242 inline const Any (&EnumValuesAny())[4] {
243 static const Any values[] = {
244 Any_NONE,
245 Any_Monster,
246 Any_TestSimpleTableWithEnum,
247 Any_MyGame_Example2_Monster
248 };
249 return values;
250 }
251
EnumNamesAny()252 inline const char * const *EnumNamesAny() {
253 static const char * const names[5] = {
254 "NONE",
255 "Monster",
256 "TestSimpleTableWithEnum",
257 "MyGame_Example2_Monster",
258 nullptr
259 };
260 return names;
261 }
262
EnumNameAny(Any e)263 inline const char *EnumNameAny(Any e) {
264 if (flatbuffers::IsOutRange(e, Any_NONE, Any_MyGame_Example2_Monster)) return "";
265 const size_t index = static_cast<size_t>(e);
266 return EnumNamesAny()[index];
267 }
268
269 template<typename T> struct AnyTraits {
270 static const Any enum_value = Any_NONE;
271 };
272
273 template<> struct AnyTraits<MyGame::Example::Monster> {
274 static const Any enum_value = Any_Monster;
275 };
276
277 template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
278 static const Any enum_value = Any_TestSimpleTableWithEnum;
279 };
280
281 template<> struct AnyTraits<MyGame::Example2::Monster> {
282 static const Any enum_value = Any_MyGame_Example2_Monster;
283 };
284
285 template<typename T> struct AnyUnionTraits {
286 static const Any enum_value = Any_NONE;
287 };
288
289 template<> struct AnyUnionTraits<MyGame::Example::MonsterT> {
290 static const Any enum_value = Any_Monster;
291 };
292
293 template<> struct AnyUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
294 static const Any enum_value = Any_TestSimpleTableWithEnum;
295 };
296
297 template<> struct AnyUnionTraits<MyGame::Example2::MonsterT> {
298 static const Any enum_value = Any_MyGame_Example2_Monster;
299 };
300
301 struct AnyUnion {
302 Any type;
303 void *value;
304
305 AnyUnion() : type(Any_NONE), value(nullptr) {}
306 AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
307 type(Any_NONE), value(nullptr)
308 { std::swap(type, u.type); std::swap(value, u.value); }
309 AnyUnion(const AnyUnion &);
310 AnyUnion &operator=(const AnyUnion &u)
311 { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
312 AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
313 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
314 ~AnyUnion() { Reset(); }
315
316 void Reset();
317
318 template <typename T>
319 void Set(T&& val) {
320 typedef typename std::remove_reference<T>::type RT;
321 Reset();
322 type = AnyUnionTraits<RT>::enum_value;
323 if (type != Any_NONE) {
324 value = new RT(std::forward<T>(val));
325 }
326 }
327
328 static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
329 flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
330
331 MyGame::Example::MonsterT *AsMonster() {
332 return type == Any_Monster ?
333 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
334 }
335 const MyGame::Example::MonsterT *AsMonster() const {
336 return type == Any_Monster ?
337 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
338 }
339 MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
340 return type == Any_TestSimpleTableWithEnum ?
341 reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
342 }
343 const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
344 return type == Any_TestSimpleTableWithEnum ?
345 reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
346 }
347 MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
348 return type == Any_MyGame_Example2_Monster ?
349 reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
350 }
351 const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
352 return type == Any_MyGame_Example2_Monster ?
353 reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
354 }
355 };
356
357
358 inline bool operator==(const AnyUnion &lhs, const AnyUnion &rhs) {
359 if (lhs.type != rhs.type) return false;
360 switch (lhs.type) {
361 case Any_NONE: {
362 return true;
363 }
364 case Any_Monster: {
365 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
366 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
367 }
368 case Any_TestSimpleTableWithEnum: {
369 return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
370 *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
371 }
372 case Any_MyGame_Example2_Monster: {
373 return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
374 *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
375 }
376 default: {
377 return false;
378 }
379 }
380 }
381
382 inline bool operator!=(const AnyUnion &lhs, const AnyUnion &rhs) {
383 return !(lhs == rhs);
384 }
385
386 bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
387 bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
388
389 enum AnyUniqueAliases : uint8_t {
390 AnyUniqueAliases_NONE = 0,
391 AnyUniqueAliases_M = 1,
392 AnyUniqueAliases_TS = 2,
393 AnyUniqueAliases_M2 = 3,
394 AnyUniqueAliases_MIN = AnyUniqueAliases_NONE,
395 AnyUniqueAliases_MAX = AnyUniqueAliases_M2
396 };
397
398 inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
399 static const AnyUniqueAliases values[] = {
400 AnyUniqueAliases_NONE,
401 AnyUniqueAliases_M,
402 AnyUniqueAliases_TS,
403 AnyUniqueAliases_M2
404 };
405 return values;
406 }
407
408 inline const char * const *EnumNamesAnyUniqueAliases() {
409 static const char * const names[5] = {
410 "NONE",
411 "M",
412 "TS",
413 "M2",
414 nullptr
415 };
416 return names;
417 }
418
419 inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
420 if (flatbuffers::IsOutRange(e, AnyUniqueAliases_NONE, AnyUniqueAliases_M2)) return "";
421 const size_t index = static_cast<size_t>(e);
422 return EnumNamesAnyUniqueAliases()[index];
423 }
424
425 template<typename T> struct AnyUniqueAliasesTraits {
426 static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
427 };
428
429 template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
430 static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
431 };
432
433 template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
434 static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
435 };
436
437 template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
438 static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
439 };
440
441 template<typename T> struct AnyUniqueAliasesUnionTraits {
442 static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
443 };
444
445 template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::MonsterT> {
446 static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
447 };
448
449 template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
450 static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
451 };
452
453 template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example2::MonsterT> {
454 static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
455 };
456
457 struct AnyUniqueAliasesUnion {
458 AnyUniqueAliases type;
459 void *value;
460
461 AnyUniqueAliasesUnion() : type(AnyUniqueAliases_NONE), value(nullptr) {}
462 AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
463 type(AnyUniqueAliases_NONE), value(nullptr)
464 { std::swap(type, u.type); std::swap(value, u.value); }
465 AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &);
466 AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u)
467 { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
468 AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
469 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
470 ~AnyUniqueAliasesUnion() { Reset(); }
471
472 void Reset();
473
474 template <typename T>
475 void Set(T&& val) {
476 typedef typename std::remove_reference<T>::type RT;
477 Reset();
478 type = AnyUniqueAliasesUnionTraits<RT>::enum_value;
479 if (type != AnyUniqueAliases_NONE) {
480 value = new RT(std::forward<T>(val));
481 }
482 }
483
484 static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver);
485 flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
486
487 MyGame::Example::MonsterT *AsM() {
488 return type == AnyUniqueAliases_M ?
489 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
490 }
491 const MyGame::Example::MonsterT *AsM() const {
492 return type == AnyUniqueAliases_M ?
493 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
494 }
495 MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
496 return type == AnyUniqueAliases_TS ?
497 reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
498 }
499 const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
500 return type == AnyUniqueAliases_TS ?
501 reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
502 }
503 MyGame::Example2::MonsterT *AsM2() {
504 return type == AnyUniqueAliases_M2 ?
505 reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
506 }
507 const MyGame::Example2::MonsterT *AsM2() const {
508 return type == AnyUniqueAliases_M2 ?
509 reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
510 }
511 };
512
513
514 inline bool operator==(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
515 if (lhs.type != rhs.type) return false;
516 switch (lhs.type) {
517 case AnyUniqueAliases_NONE: {
518 return true;
519 }
520 case AnyUniqueAliases_M: {
521 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
522 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
523 }
524 case AnyUniqueAliases_TS: {
525 return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
526 *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
527 }
528 case AnyUniqueAliases_M2: {
529 return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
530 *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
531 }
532 default: {
533 return false;
534 }
535 }
536 }
537
538 inline bool operator!=(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
539 return !(lhs == rhs);
540 }
541
542 bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
543 bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
544
545 enum AnyAmbiguousAliases : uint8_t {
546 AnyAmbiguousAliases_NONE = 0,
547 AnyAmbiguousAliases_M1 = 1,
548 AnyAmbiguousAliases_M2 = 2,
549 AnyAmbiguousAliases_M3 = 3,
550 AnyAmbiguousAliases_MIN = AnyAmbiguousAliases_NONE,
551 AnyAmbiguousAliases_MAX = AnyAmbiguousAliases_M3
552 };
553
554 inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
555 static const AnyAmbiguousAliases values[] = {
556 AnyAmbiguousAliases_NONE,
557 AnyAmbiguousAliases_M1,
558 AnyAmbiguousAliases_M2,
559 AnyAmbiguousAliases_M3
560 };
561 return values;
562 }
563
564 inline const char * const *EnumNamesAnyAmbiguousAliases() {
565 static const char * const names[5] = {
566 "NONE",
567 "M1",
568 "M2",
569 "M3",
570 nullptr
571 };
572 return names;
573 }
574
575 inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
576 if (flatbuffers::IsOutRange(e, AnyAmbiguousAliases_NONE, AnyAmbiguousAliases_M3)) return "";
577 const size_t index = static_cast<size_t>(e);
578 return EnumNamesAnyAmbiguousAliases()[index];
579 }
580
581 struct AnyAmbiguousAliasesUnion {
582 AnyAmbiguousAliases type;
583 void *value;
584
585 AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases_NONE), value(nullptr) {}
586 AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
587 type(AnyAmbiguousAliases_NONE), value(nullptr)
588 { std::swap(type, u.type); std::swap(value, u.value); }
589 AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &);
590 AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u)
591 { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
592 AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
593 { std::swap(type, u.type); std::swap(value, u.value); return *this; }
594 ~AnyAmbiguousAliasesUnion() { Reset(); }
595
596 void Reset();
597
598 static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver);
599 flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
600
601 MyGame::Example::MonsterT *AsM1() {
602 return type == AnyAmbiguousAliases_M1 ?
603 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
604 }
605 const MyGame::Example::MonsterT *AsM1() const {
606 return type == AnyAmbiguousAliases_M1 ?
607 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
608 }
609 MyGame::Example::MonsterT *AsM2() {
610 return type == AnyAmbiguousAliases_M2 ?
611 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
612 }
613 const MyGame::Example::MonsterT *AsM2() const {
614 return type == AnyAmbiguousAliases_M2 ?
615 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
616 }
617 MyGame::Example::MonsterT *AsM3() {
618 return type == AnyAmbiguousAliases_M3 ?
619 reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
620 }
621 const MyGame::Example::MonsterT *AsM3() const {
622 return type == AnyAmbiguousAliases_M3 ?
623 reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
624 }
625 };
626
627
628 inline bool operator==(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
629 if (lhs.type != rhs.type) return false;
630 switch (lhs.type) {
631 case AnyAmbiguousAliases_NONE: {
632 return true;
633 }
634 case AnyAmbiguousAliases_M1: {
635 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
636 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
637 }
638 case AnyAmbiguousAliases_M2: {
639 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
640 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
641 }
642 case AnyAmbiguousAliases_M3: {
643 return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
644 *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
645 }
646 default: {
647 return false;
648 }
649 }
650 }
651
652 inline bool operator!=(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
653 return !(lhs == rhs);
654 }
655
656 bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
657 bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
658
659 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
660 private:
661 int16_t a_;
662 int8_t b_;
663 int8_t padding0__;
664
665 public:
666 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
667 return TestTypeTable();
668 }
669 Test()
670 : a_(0),
671 b_(0),
672 padding0__(0) {
673 (void)padding0__;
674 }
675 Test(int16_t _a, int8_t _b)
676 : a_(flatbuffers::EndianScalar(_a)),
677 b_(flatbuffers::EndianScalar(_b)),
678 padding0__(0) {
679 (void)padding0__;
680 }
681 int16_t a() const {
682 return flatbuffers::EndianScalar(a_);
683 }
684 void mutate_a(int16_t _a) {
685 flatbuffers::WriteScalar(&a_, _a);
686 }
687 int8_t b() const {
688 return flatbuffers::EndianScalar(b_);
689 }
690 void mutate_b(int8_t _b) {
691 flatbuffers::WriteScalar(&b_, _b);
692 }
693 };
694 FLATBUFFERS_STRUCT_END(Test, 4);
695
696 inline bool operator==(const Test &lhs, const Test &rhs) {
697 return
698 (lhs.a() == rhs.a()) &&
699 (lhs.b() == rhs.b());
700 }
701
702 inline bool operator!=(const Test &lhs, const Test &rhs) {
703 return !(lhs == rhs);
704 }
705
706
707 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
708 private:
709 float x_;
710 float y_;
711 float z_;
712 int32_t padding0__;
713 double test1_;
714 uint8_t test2_;
715 int8_t padding1__;
716 MyGame::Example::Test test3_;
717 int16_t padding2__;
718
719 public:
720 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
721 return Vec3TypeTable();
722 }
723 Vec3()
724 : x_(0),
725 y_(0),
726 z_(0),
727 padding0__(0),
728 test1_(0),
729 test2_(0),
730 padding1__(0),
731 test3_(),
732 padding2__(0) {
733 (void)padding0__;
734 (void)padding1__;
735 (void)padding2__;
736 }
737 Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
738 : x_(flatbuffers::EndianScalar(_x)),
739 y_(flatbuffers::EndianScalar(_y)),
740 z_(flatbuffers::EndianScalar(_z)),
741 padding0__(0),
742 test1_(flatbuffers::EndianScalar(_test1)),
743 test2_(flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
744 padding1__(0),
745 test3_(_test3),
746 padding2__(0) {
747 (void)padding0__;
748 (void)padding1__;
749 (void)padding2__;
750 }
751 float x() const {
752 return flatbuffers::EndianScalar(x_);
753 }
754 void mutate_x(float _x) {
755 flatbuffers::WriteScalar(&x_, _x);
756 }
757 float y() const {
758 return flatbuffers::EndianScalar(y_);
759 }
760 void mutate_y(float _y) {
761 flatbuffers::WriteScalar(&y_, _y);
762 }
763 float z() const {
764 return flatbuffers::EndianScalar(z_);
765 }
766 void mutate_z(float _z) {
767 flatbuffers::WriteScalar(&z_, _z);
768 }
769 double test1() const {
770 return flatbuffers::EndianScalar(test1_);
771 }
772 void mutate_test1(double _test1) {
773 flatbuffers::WriteScalar(&test1_, _test1);
774 }
775 MyGame::Example::Color test2() const {
776 return static_cast<MyGame::Example::Color>(flatbuffers::EndianScalar(test2_));
777 }
778 void mutate_test2(MyGame::Example::Color _test2) {
779 flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
780 }
781 const MyGame::Example::Test &test3() const {
782 return test3_;
783 }
784 MyGame::Example::Test &mutable_test3() {
785 return test3_;
786 }
787 };
788 FLATBUFFERS_STRUCT_END(Vec3, 32);
789
790 inline bool operator==(const Vec3 &lhs, const Vec3 &rhs) {
791 return
792 (lhs.x() == rhs.x()) &&
793 (lhs.y() == rhs.y()) &&
794 (lhs.z() == rhs.z()) &&
795 (lhs.test1() == rhs.test1()) &&
796 (lhs.test2() == rhs.test2()) &&
797 (lhs.test3() == rhs.test3());
798 }
799
800 inline bool operator!=(const Vec3 &lhs, const Vec3 &rhs) {
801 return !(lhs == rhs);
802 }
803
804
805 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
806 private:
807 uint32_t id_;
808 uint32_t distance_;
809
810 public:
811 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
812 return AbilityTypeTable();
813 }
814 Ability()
815 : id_(0),
816 distance_(0) {
817 }
818 Ability(uint32_t _id, uint32_t _distance)
819 : id_(flatbuffers::EndianScalar(_id)),
820 distance_(flatbuffers::EndianScalar(_distance)) {
821 }
822 uint32_t id() const {
823 return flatbuffers::EndianScalar(id_);
824 }
825 void mutate_id(uint32_t _id) {
826 flatbuffers::WriteScalar(&id_, _id);
827 }
828 bool KeyCompareLessThan(const Ability *o) const {
829 return id() < o->id();
830 }
831 int KeyCompareWithValue(uint32_t _id) const {
832 return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
833 }
834 uint32_t distance() const {
835 return flatbuffers::EndianScalar(distance_);
836 }
837 void mutate_distance(uint32_t _distance) {
838 flatbuffers::WriteScalar(&distance_, _distance);
839 }
840 };
841 FLATBUFFERS_STRUCT_END(Ability, 8);
842
843 inline bool operator==(const Ability &lhs, const Ability &rhs) {
844 return
845 (lhs.id() == rhs.id()) &&
846 (lhs.distance() == rhs.distance());
847 }
848
849 inline bool operator!=(const Ability &lhs, const Ability &rhs) {
850 return !(lhs == rhs);
851 }
852
853
854 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructs FLATBUFFERS_FINAL_CLASS {
855 private:
856 MyGame::Example::Ability a_;
857 MyGame::Example::Test b_;
858 MyGame::Example::Ability c_;
859
860 public:
861 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
862 return StructOfStructsTypeTable();
863 }
864 StructOfStructs()
865 : a_(),
866 b_(),
867 c_() {
868 }
869 StructOfStructs(const MyGame::Example::Ability &_a, const MyGame::Example::Test &_b, const MyGame::Example::Ability &_c)
870 : a_(_a),
871 b_(_b),
872 c_(_c) {
873 }
874 const MyGame::Example::Ability &a() const {
875 return a_;
876 }
877 MyGame::Example::Ability &mutable_a() {
878 return a_;
879 }
880 const MyGame::Example::Test &b() const {
881 return b_;
882 }
883 MyGame::Example::Test &mutable_b() {
884 return b_;
885 }
886 const MyGame::Example::Ability &c() const {
887 return c_;
888 }
889 MyGame::Example::Ability &mutable_c() {
890 return c_;
891 }
892 };
893 FLATBUFFERS_STRUCT_END(StructOfStructs, 20);
894
895 inline bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs) {
896 return
897 (lhs.a() == rhs.a()) &&
898 (lhs.b() == rhs.b()) &&
899 (lhs.c() == rhs.c());
900 }
901
902 inline bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs) {
903 return !(lhs == rhs);
904 }
905
906
907 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructsOfStructs FLATBUFFERS_FINAL_CLASS {
908 private:
909 MyGame::Example::StructOfStructs a_;
910
911 public:
912 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
913 return StructOfStructsOfStructsTypeTable();
914 }
915 StructOfStructsOfStructs()
916 : a_() {
917 }
918 StructOfStructsOfStructs(const MyGame::Example::StructOfStructs &_a)
919 : a_(_a) {
920 }
921 const MyGame::Example::StructOfStructs &a() const {
922 return a_;
923 }
924 MyGame::Example::StructOfStructs &mutable_a() {
925 return a_;
926 }
927 };
928 FLATBUFFERS_STRUCT_END(StructOfStructsOfStructs, 20);
929
930 inline bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
931 return
932 (lhs.a() == rhs.a());
933 }
934
935 inline bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
936 return !(lhs == rhs);
937 }
938
939
940 } // namespace Example
941
942 struct InParentNamespaceT : public flatbuffers::NativeTable {
943 typedef InParentNamespace TableType;
944 };
945
946 struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
947 typedef InParentNamespaceT NativeTableType;
948 typedef InParentNamespaceBuilder Builder;
949 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
950 return InParentNamespaceTypeTable();
951 }
952 bool Verify(flatbuffers::Verifier &verifier) const {
953 return VerifyTableStart(verifier) &&
954 verifier.EndTable();
955 }
956 InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
957 void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
958 static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
959 };
960
961 struct InParentNamespaceBuilder {
962 typedef InParentNamespace Table;
963 flatbuffers::FlatBufferBuilder &fbb_;
964 flatbuffers::uoffset_t start_;
965 explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
966 : fbb_(_fbb) {
967 start_ = fbb_.StartTable();
968 }
969 flatbuffers::Offset<InParentNamespace> Finish() {
970 const auto end = fbb_.EndTable(start_);
971 auto o = flatbuffers::Offset<InParentNamespace>(end);
972 return o;
973 }
974 };
975
976 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
977 flatbuffers::FlatBufferBuilder &_fbb) {
978 InParentNamespaceBuilder builder_(_fbb);
979 return builder_.Finish();
980 }
981
982 flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
983
984 namespace Example2 {
985
986 struct MonsterT : public flatbuffers::NativeTable {
987 typedef Monster TableType;
988 };
989
990 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
991 typedef MonsterT NativeTableType;
992 typedef MonsterBuilder Builder;
993 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
994 return MonsterTypeTable();
995 }
996 bool Verify(flatbuffers::Verifier &verifier) const {
997 return VerifyTableStart(verifier) &&
998 verifier.EndTable();
999 }
1000 MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1001 void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1002 static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1003 };
1004
1005 struct MonsterBuilder {
1006 typedef Monster Table;
1007 flatbuffers::FlatBufferBuilder &fbb_;
1008 flatbuffers::uoffset_t start_;
1009 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1010 : fbb_(_fbb) {
1011 start_ = fbb_.StartTable();
1012 }
1013 flatbuffers::Offset<Monster> Finish() {
1014 const auto end = fbb_.EndTable(start_);
1015 auto o = flatbuffers::Offset<Monster>(end);
1016 return o;
1017 }
1018 };
1019
1020 inline flatbuffers::Offset<Monster> CreateMonster(
1021 flatbuffers::FlatBufferBuilder &_fbb) {
1022 MonsterBuilder builder_(_fbb);
1023 return builder_.Finish();
1024 }
1025
1026 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1027
1028 } // namespace Example2
1029
1030 namespace Example {
1031
1032 struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
1033 typedef TestSimpleTableWithEnum TableType;
1034 MyGame::Example::Color color = MyGame::Example::Color_Green;
1035 };
1036
1037 struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1038 typedef TestSimpleTableWithEnumT NativeTableType;
1039 typedef TestSimpleTableWithEnumBuilder Builder;
1040 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1041 return TestSimpleTableWithEnumTypeTable();
1042 }
1043 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1044 VT_COLOR = 4
1045 };
1046 MyGame::Example::Color color() const {
1047 return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
1048 }
1049 bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(2)) {
1050 return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
1051 }
1052 bool Verify(flatbuffers::Verifier &verifier) const {
1053 return VerifyTableStart(verifier) &&
1054 VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
1055 verifier.EndTable();
1056 }
1057 TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1058 void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1059 static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1060 };
1061
1062 struct TestSimpleTableWithEnumBuilder {
1063 typedef TestSimpleTableWithEnum Table;
1064 flatbuffers::FlatBufferBuilder &fbb_;
1065 flatbuffers::uoffset_t start_;
1066 void add_color(MyGame::Example::Color color) {
1067 fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
1068 }
1069 explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1070 : fbb_(_fbb) {
1071 start_ = fbb_.StartTable();
1072 }
1073 flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
1074 const auto end = fbb_.EndTable(start_);
1075 auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
1076 return o;
1077 }
1078 };
1079
1080 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
1081 flatbuffers::FlatBufferBuilder &_fbb,
1082 MyGame::Example::Color color = MyGame::Example::Color_Green) {
1083 TestSimpleTableWithEnumBuilder builder_(_fbb);
1084 builder_.add_color(color);
1085 return builder_.Finish();
1086 }
1087
1088 flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1089
1090 struct StatT : public flatbuffers::NativeTable {
1091 typedef Stat TableType;
1092 std::string id{};
1093 int64_t val = 0;
1094 uint16_t count = 0;
1095 };
1096
1097 struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1098 typedef StatT NativeTableType;
1099 typedef StatBuilder Builder;
1100 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1101 return StatTypeTable();
1102 }
1103 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1104 VT_ID = 4,
1105 VT_VAL = 6,
1106 VT_COUNT = 8
1107 };
1108 const flatbuffers::String *id() const {
1109 return GetPointer<const flatbuffers::String *>(VT_ID);
1110 }
1111 flatbuffers::String *mutable_id() {
1112 return GetPointer<flatbuffers::String *>(VT_ID);
1113 }
1114 int64_t val() const {
1115 return GetField<int64_t>(VT_VAL, 0);
1116 }
1117 bool mutate_val(int64_t _val = 0) {
1118 return SetField<int64_t>(VT_VAL, _val, 0);
1119 }
1120 uint16_t count() const {
1121 return GetField<uint16_t>(VT_COUNT, 0);
1122 }
1123 bool mutate_count(uint16_t _count = 0) {
1124 return SetField<uint16_t>(VT_COUNT, _count, 0);
1125 }
1126 bool KeyCompareLessThan(const Stat *o) const {
1127 return count() < o->count();
1128 }
1129 int KeyCompareWithValue(uint16_t _count) const {
1130 return static_cast<int>(count() > _count) - static_cast<int>(count() < _count);
1131 }
1132 bool Verify(flatbuffers::Verifier &verifier) const {
1133 return VerifyTableStart(verifier) &&
1134 VerifyOffset(verifier, VT_ID) &&
1135 verifier.VerifyString(id()) &&
1136 VerifyField<int64_t>(verifier, VT_VAL, 8) &&
1137 VerifyField<uint16_t>(verifier, VT_COUNT, 2) &&
1138 verifier.EndTable();
1139 }
1140 StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1141 void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1142 static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1143 };
1144
1145 struct StatBuilder {
1146 typedef Stat Table;
1147 flatbuffers::FlatBufferBuilder &fbb_;
1148 flatbuffers::uoffset_t start_;
1149 void add_id(flatbuffers::Offset<flatbuffers::String> id) {
1150 fbb_.AddOffset(Stat::VT_ID, id);
1151 }
1152 void add_val(int64_t val) {
1153 fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
1154 }
1155 void add_count(uint16_t count) {
1156 fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
1157 }
1158 explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1159 : fbb_(_fbb) {
1160 start_ = fbb_.StartTable();
1161 }
1162 flatbuffers::Offset<Stat> Finish() {
1163 const auto end = fbb_.EndTable(start_);
1164 auto o = flatbuffers::Offset<Stat>(end);
1165 return o;
1166 }
1167 };
1168
1169 inline flatbuffers::Offset<Stat> CreateStat(
1170 flatbuffers::FlatBufferBuilder &_fbb,
1171 flatbuffers::Offset<flatbuffers::String> id = 0,
1172 int64_t val = 0,
1173 uint16_t count = 0) {
1174 StatBuilder builder_(_fbb);
1175 builder_.add_val(val);
1176 builder_.add_id(id);
1177 builder_.add_count(count);
1178 return builder_.Finish();
1179 }
1180
1181 inline flatbuffers::Offset<Stat> CreateStatDirect(
1182 flatbuffers::FlatBufferBuilder &_fbb,
1183 const char *id = nullptr,
1184 int64_t val = 0,
1185 uint16_t count = 0) {
1186 auto id__ = id ? _fbb.CreateString(id) : 0;
1187 return MyGame::Example::CreateStat(
1188 _fbb,
1189 id__,
1190 val,
1191 count);
1192 }
1193
1194 flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1195
1196 struct ReferrableT : public flatbuffers::NativeTable {
1197 typedef Referrable TableType;
1198 uint64_t id = 0;
1199 };
1200
1201 struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1202 typedef ReferrableT NativeTableType;
1203 typedef ReferrableBuilder Builder;
1204 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1205 return ReferrableTypeTable();
1206 }
1207 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1208 VT_ID = 4
1209 };
1210 uint64_t id() const {
1211 return GetField<uint64_t>(VT_ID, 0);
1212 }
1213 bool mutate_id(uint64_t _id = 0) {
1214 return SetField<uint64_t>(VT_ID, _id, 0);
1215 }
1216 bool KeyCompareLessThan(const Referrable *o) const {
1217 return id() < o->id();
1218 }
1219 int KeyCompareWithValue(uint64_t _id) const {
1220 return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
1221 }
1222 bool Verify(flatbuffers::Verifier &verifier) const {
1223 return VerifyTableStart(verifier) &&
1224 VerifyField<uint64_t>(verifier, VT_ID, 8) &&
1225 verifier.EndTable();
1226 }
1227 ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1228 void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1229 static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1230 };
1231
1232 struct ReferrableBuilder {
1233 typedef Referrable Table;
1234 flatbuffers::FlatBufferBuilder &fbb_;
1235 flatbuffers::uoffset_t start_;
1236 void add_id(uint64_t id) {
1237 fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
1238 }
1239 explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1240 : fbb_(_fbb) {
1241 start_ = fbb_.StartTable();
1242 }
1243 flatbuffers::Offset<Referrable> Finish() {
1244 const auto end = fbb_.EndTable(start_);
1245 auto o = flatbuffers::Offset<Referrable>(end);
1246 return o;
1247 }
1248 };
1249
1250 inline flatbuffers::Offset<Referrable> CreateReferrable(
1251 flatbuffers::FlatBufferBuilder &_fbb,
1252 uint64_t id = 0) {
1253 ReferrableBuilder builder_(_fbb);
1254 builder_.add_id(id);
1255 return builder_.Finish();
1256 }
1257
1258 flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1259
1260 struct MonsterT : public flatbuffers::NativeTable {
1261 typedef Monster TableType;
1262 flatbuffers::unique_ptr<MyGame::Example::Vec3> pos{};
1263 int16_t mana = 150;
1264 int16_t hp = 100;
1265 std::string name{};
1266 std::vector<uint8_t> inventory{};
1267 MyGame::Example::Color color = MyGame::Example::Color_Blue;
1268 MyGame::Example::AnyUnion test{};
1269 std::vector<MyGame::Example::Test> test4{};
1270 std::vector<std::string> testarrayofstring{};
1271 std::vector<flatbuffers::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables{};
1272 flatbuffers::unique_ptr<MyGame::Example::MonsterT> enemy{};
1273 std::vector<uint8_t> testnestedflatbuffer{};
1274 flatbuffers::unique_ptr<MyGame::Example::StatT> testempty{};
1275 bool testbool = false;
1276 int32_t testhashs32_fnv1 = 0;
1277 uint32_t testhashu32_fnv1 = 0;
1278 int64_t testhashs64_fnv1 = 0;
1279 uint64_t testhashu64_fnv1 = 0;
1280 int32_t testhashs32_fnv1a = 0;
1281 Stat *testhashu32_fnv1a = nullptr;
1282 int64_t testhashs64_fnv1a = 0;
1283 uint64_t testhashu64_fnv1a = 0;
1284 std::vector<bool> testarrayofbools{};
1285 float testf = 3.14159f;
1286 float testf2 = 3.0f;
1287 float testf3 = 0.0f;
1288 std::vector<std::string> testarrayofstring2{};
1289 std::vector<MyGame::Example::Ability> testarrayofsortedstruct{};
1290 std::vector<uint8_t> flex{};
1291 std::vector<MyGame::Example::Test> test5{};
1292 std::vector<int64_t> vector_of_longs{};
1293 std::vector<double> vector_of_doubles{};
1294 flatbuffers::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test{};
1295 std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables{};
1296 ReferrableT *single_weak_reference = nullptr;
1297 std::vector<ReferrableT *> vector_of_weak_references{};
1298 std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables{};
1299 ReferrableT *co_owning_reference = nullptr;
1300 std::vector<flatbuffers::unique_ptr<ReferrableT>> vector_of_co_owning_references{};
1301 ReferrableT *non_owning_reference = nullptr;
1302 std::vector<ReferrableT *> vector_of_non_owning_references{};
1303 MyGame::Example::AnyUniqueAliasesUnion any_unique{};
1304 MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous{};
1305 std::vector<MyGame::Example::Color> vector_of_enums{};
1306 MyGame::Example::Race signed_enum = MyGame::Example::Race_None;
1307 std::vector<uint8_t> testrequirednestedflatbuffer{};
1308 std::vector<flatbuffers::unique_ptr<MyGame::Example::StatT>> scalar_key_sorted_tables{};
1309 MyGame::Example::Test native_inline{};
1310 MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0);
1311 MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne;
1312 MonsterT() = default;
1313 MonsterT(const MonsterT &o);
1314 MonsterT(MonsterT&&) FLATBUFFERS_NOEXCEPT = default;
1315 MonsterT &operator=(MonsterT o) FLATBUFFERS_NOEXCEPT;
1316 };
1317
1318 /// an example documentation comment: "monster object"
1319 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1320 typedef MonsterT NativeTableType;
1321 typedef MonsterBuilder Builder;
1322 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1323 return MonsterTypeTable();
1324 }
1325 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1326 VT_POS = 4,
1327 VT_MANA = 6,
1328 VT_HP = 8,
1329 VT_NAME = 10,
1330 VT_INVENTORY = 14,
1331 VT_COLOR = 16,
1332 VT_TEST_TYPE = 18,
1333 VT_TEST = 20,
1334 VT_TEST4 = 22,
1335 VT_TESTARRAYOFSTRING = 24,
1336 VT_TESTARRAYOFTABLES = 26,
1337 VT_ENEMY = 28,
1338 VT_TESTNESTEDFLATBUFFER = 30,
1339 VT_TESTEMPTY = 32,
1340 VT_TESTBOOL = 34,
1341 VT_TESTHASHS32_FNV1 = 36,
1342 VT_TESTHASHU32_FNV1 = 38,
1343 VT_TESTHASHS64_FNV1 = 40,
1344 VT_TESTHASHU64_FNV1 = 42,
1345 VT_TESTHASHS32_FNV1A = 44,
1346 VT_TESTHASHU32_FNV1A = 46,
1347 VT_TESTHASHS64_FNV1A = 48,
1348 VT_TESTHASHU64_FNV1A = 50,
1349 VT_TESTARRAYOFBOOLS = 52,
1350 VT_TESTF = 54,
1351 VT_TESTF2 = 56,
1352 VT_TESTF3 = 58,
1353 VT_TESTARRAYOFSTRING2 = 60,
1354 VT_TESTARRAYOFSORTEDSTRUCT = 62,
1355 VT_FLEX = 64,
1356 VT_TEST5 = 66,
1357 VT_VECTOR_OF_LONGS = 68,
1358 VT_VECTOR_OF_DOUBLES = 70,
1359 VT_PARENT_NAMESPACE_TEST = 72,
1360 VT_VECTOR_OF_REFERRABLES = 74,
1361 VT_SINGLE_WEAK_REFERENCE = 76,
1362 VT_VECTOR_OF_WEAK_REFERENCES = 78,
1363 VT_VECTOR_OF_STRONG_REFERRABLES = 80,
1364 VT_CO_OWNING_REFERENCE = 82,
1365 VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
1366 VT_NON_OWNING_REFERENCE = 86,
1367 VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
1368 VT_ANY_UNIQUE_TYPE = 90,
1369 VT_ANY_UNIQUE = 92,
1370 VT_ANY_AMBIGUOUS_TYPE = 94,
1371 VT_ANY_AMBIGUOUS = 96,
1372 VT_VECTOR_OF_ENUMS = 98,
1373 VT_SIGNED_ENUM = 100,
1374 VT_TESTREQUIREDNESTEDFLATBUFFER = 102,
1375 VT_SCALAR_KEY_SORTED_TABLES = 104,
1376 VT_NATIVE_INLINE = 106,
1377 VT_LONG_ENUM_NON_ENUM_DEFAULT = 108,
1378 VT_LONG_ENUM_NORMAL_DEFAULT = 110
1379 };
1380 const MyGame::Example::Vec3 *pos() const {
1381 return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
1382 }
1383 MyGame::Example::Vec3 *mutable_pos() {
1384 return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
1385 }
1386 int16_t mana() const {
1387 return GetField<int16_t>(VT_MANA, 150);
1388 }
1389 bool mutate_mana(int16_t _mana = 150) {
1390 return SetField<int16_t>(VT_MANA, _mana, 150);
1391 }
1392 int16_t hp() const {
1393 return GetField<int16_t>(VT_HP, 100);
1394 }
1395 bool mutate_hp(int16_t _hp = 100) {
1396 return SetField<int16_t>(VT_HP, _hp, 100);
1397 }
1398 const flatbuffers::String *name() const {
1399 return GetPointer<const flatbuffers::String *>(VT_NAME);
1400 }
1401 flatbuffers::String *mutable_name() {
1402 return GetPointer<flatbuffers::String *>(VT_NAME);
1403 }
1404 bool KeyCompareLessThan(const Monster *o) const {
1405 return *name() < *o->name();
1406 }
1407 int KeyCompareWithValue(const char *_name) const {
1408 return strcmp(name()->c_str(), _name);
1409 }
1410 const flatbuffers::Vector<uint8_t> *inventory() const {
1411 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1412 }
1413 flatbuffers::Vector<uint8_t> *mutable_inventory() {
1414 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1415 }
1416 MyGame::Example::Color color() const {
1417 return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
1418 }
1419 bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(8)) {
1420 return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
1421 }
1422 MyGame::Example::Any test_type() const {
1423 return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
1424 }
1425 const void *test() const {
1426 return GetPointer<const void *>(VT_TEST);
1427 }
1428 template<typename T> const T *test_as() const;
1429 const MyGame::Example::Monster *test_as_Monster() const {
1430 return test_type() == MyGame::Example::Any_Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
1431 }
1432 const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
1433 return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
1434 }
1435 const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
1436 return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
1437 }
1438 void *mutable_test() {
1439 return GetPointer<void *>(VT_TEST);
1440 }
1441 const flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
1442 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1443 }
1444 flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
1445 return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1446 }
1447 const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
1448 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1449 }
1450 flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
1451 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1452 }
1453 /// an example documentation comment: this will end up in the generated code
1454 /// multiline too
1455 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
1456 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1457 }
1458 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
1459 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1460 }
1461 const MyGame::Example::Monster *enemy() const {
1462 return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
1463 }
1464 MyGame::Example::Monster *mutable_enemy() {
1465 return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
1466 }
1467 const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
1468 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1469 }
1470 flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
1471 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1472 }
1473 const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
1474 return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data());
1475 }
1476 const MyGame::Example::Stat *testempty() const {
1477 return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
1478 }
1479 MyGame::Example::Stat *mutable_testempty() {
1480 return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
1481 }
1482 bool testbool() const {
1483 return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
1484 }
1485 bool mutate_testbool(bool _testbool = 0) {
1486 return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
1487 }
1488 int32_t testhashs32_fnv1() const {
1489 return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
1490 }
1491 bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1 = 0) {
1492 return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
1493 }
1494 uint32_t testhashu32_fnv1() const {
1495 return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
1496 }
1497 bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1 = 0) {
1498 return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
1499 }
1500 int64_t testhashs64_fnv1() const {
1501 return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
1502 }
1503 bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1 = 0) {
1504 return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
1505 }
1506 uint64_t testhashu64_fnv1() const {
1507 return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
1508 }
1509 bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1 = 0) {
1510 return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
1511 }
1512 int32_t testhashs32_fnv1a() const {
1513 return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
1514 }
1515 bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a = 0) {
1516 return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
1517 }
1518 uint32_t testhashu32_fnv1a() const {
1519 return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
1520 }
1521 bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a = 0) {
1522 return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
1523 }
1524 int64_t testhashs64_fnv1a() const {
1525 return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
1526 }
1527 bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a = 0) {
1528 return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
1529 }
1530 uint64_t testhashu64_fnv1a() const {
1531 return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
1532 }
1533 bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a = 0) {
1534 return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
1535 }
1536 const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
1537 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1538 }
1539 flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
1540 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1541 }
1542 float testf() const {
1543 return GetField<float>(VT_TESTF, 3.14159f);
1544 }
1545 bool mutate_testf(float _testf = 3.14159f) {
1546 return SetField<float>(VT_TESTF, _testf, 3.14159f);
1547 }
1548 float testf2() const {
1549 return GetField<float>(VT_TESTF2, 3.0f);
1550 }
1551 bool mutate_testf2(float _testf2 = 3.0f) {
1552 return SetField<float>(VT_TESTF2, _testf2, 3.0f);
1553 }
1554 float testf3() const {
1555 return GetField<float>(VT_TESTF3, 0.0f);
1556 }
1557 bool mutate_testf3(float _testf3 = 0.0f) {
1558 return SetField<float>(VT_TESTF3, _testf3, 0.0f);
1559 }
1560 const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
1561 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1562 }
1563 flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
1564 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1565 }
1566 const flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
1567 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1568 }
1569 flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
1570 return GetPointer<flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1571 }
1572 const flatbuffers::Vector<uint8_t> *flex() const {
1573 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1574 }
1575 flatbuffers::Vector<uint8_t> *mutable_flex() {
1576 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1577 }
1578 flexbuffers::Reference flex_flexbuffer_root() const {
1579 return flexbuffers::GetRoot(flex()->Data(), flex()->size());
1580 }
1581 const flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
1582 return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1583 }
1584 flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
1585 return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1586 }
1587 const flatbuffers::Vector<int64_t> *vector_of_longs() const {
1588 return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1589 }
1590 flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
1591 return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1592 }
1593 const flatbuffers::Vector<double> *vector_of_doubles() const {
1594 return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1595 }
1596 flatbuffers::Vector<double> *mutable_vector_of_doubles() {
1597 return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1598 }
1599 const MyGame::InParentNamespace *parent_namespace_test() const {
1600 return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1601 }
1602 MyGame::InParentNamespace *mutable_parent_namespace_test() {
1603 return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1604 }
1605 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
1606 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1607 }
1608 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
1609 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1610 }
1611 uint64_t single_weak_reference() const {
1612 return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
1613 }
1614 bool mutate_single_weak_reference(uint64_t _single_weak_reference = 0) {
1615 return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
1616 }
1617 const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
1618 return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1619 }
1620 flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
1621 return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1622 }
1623 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
1624 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1625 }
1626 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
1627 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1628 }
1629 uint64_t co_owning_reference() const {
1630 return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
1631 }
1632 bool mutate_co_owning_reference(uint64_t _co_owning_reference = 0) {
1633 return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
1634 }
1635 const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
1636 return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1637 }
1638 flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
1639 return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1640 }
1641 uint64_t non_owning_reference() const {
1642 return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
1643 }
1644 bool mutate_non_owning_reference(uint64_t _non_owning_reference = 0) {
1645 return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
1646 }
1647 const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
1648 return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1649 }
1650 flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
1651 return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1652 }
1653 MyGame::Example::AnyUniqueAliases any_unique_type() const {
1654 return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
1655 }
1656 const void *any_unique() const {
1657 return GetPointer<const void *>(VT_ANY_UNIQUE);
1658 }
1659 template<typename T> const T *any_unique_as() const;
1660 const MyGame::Example::Monster *any_unique_as_M() const {
1661 return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
1662 }
1663 const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
1664 return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
1665 }
1666 const MyGame::Example2::Monster *any_unique_as_M2() const {
1667 return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
1668 }
1669 void *mutable_any_unique() {
1670 return GetPointer<void *>(VT_ANY_UNIQUE);
1671 }
1672 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
1673 return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
1674 }
1675 const void *any_ambiguous() const {
1676 return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
1677 }
1678 const MyGame::Example::Monster *any_ambiguous_as_M1() const {
1679 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1680 }
1681 const MyGame::Example::Monster *any_ambiguous_as_M2() const {
1682 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1683 }
1684 const MyGame::Example::Monster *any_ambiguous_as_M3() const {
1685 return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1686 }
1687 void *mutable_any_ambiguous() {
1688 return GetPointer<void *>(VT_ANY_AMBIGUOUS);
1689 }
1690 const flatbuffers::Vector<uint8_t> *vector_of_enums() const {
1691 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
1692 }
1693 flatbuffers::Vector<uint8_t> *mutable_vector_of_enums() {
1694 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
1695 }
1696 MyGame::Example::Race signed_enum() const {
1697 return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
1698 }
1699 bool mutate_signed_enum(MyGame::Example::Race _signed_enum = static_cast<MyGame::Example::Race>(-1)) {
1700 return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
1701 }
1702 const flatbuffers::Vector<uint8_t> *testrequirednestedflatbuffer() const {
1703 return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1704 }
1705 flatbuffers::Vector<uint8_t> *mutable_testrequirednestedflatbuffer() {
1706 return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1707 }
1708 const MyGame::Example::Monster *testrequirednestedflatbuffer_nested_root() const {
1709 return flatbuffers::GetRoot<MyGame::Example::Monster>(testrequirednestedflatbuffer()->Data());
1710 }
1711 const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables() const {
1712 return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1713 }
1714 flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *mutable_scalar_key_sorted_tables() {
1715 return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1716 }
1717 const MyGame::Example::Test *native_inline() const {
1718 return GetStruct<const MyGame::Example::Test *>(VT_NATIVE_INLINE);
1719 }
1720 MyGame::Example::Test *mutable_native_inline() {
1721 return GetStruct<MyGame::Example::Test *>(VT_NATIVE_INLINE);
1722 }
1723 MyGame::Example::LongEnum long_enum_non_enum_default() const {
1724 return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, 0));
1725 }
1726 bool mutate_long_enum_non_enum_default(MyGame::Example::LongEnum _long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0)) {
1727 return SetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(_long_enum_non_enum_default), 0);
1728 }
1729 MyGame::Example::LongEnum long_enum_normal_default() const {
1730 return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, 2ULL));
1731 }
1732 bool mutate_long_enum_normal_default(MyGame::Example::LongEnum _long_enum_normal_default = static_cast<MyGame::Example::LongEnum>(2ULL)) {
1733 return SetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(_long_enum_normal_default), 2ULL);
1734 }
1735 bool Verify(flatbuffers::Verifier &verifier) const {
1736 return VerifyTableStart(verifier) &&
1737 VerifyField<MyGame::Example::Vec3>(verifier, VT_POS, 8) &&
1738 VerifyField<int16_t>(verifier, VT_MANA, 2) &&
1739 VerifyField<int16_t>(verifier, VT_HP, 2) &&
1740 VerifyOffsetRequired(verifier, VT_NAME) &&
1741 verifier.VerifyString(name()) &&
1742 VerifyOffset(verifier, VT_INVENTORY) &&
1743 verifier.VerifyVector(inventory()) &&
1744 VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
1745 VerifyField<uint8_t>(verifier, VT_TEST_TYPE, 1) &&
1746 VerifyOffset(verifier, VT_TEST) &&
1747 VerifyAny(verifier, test(), test_type()) &&
1748 VerifyOffset(verifier, VT_TEST4) &&
1749 verifier.VerifyVector(test4()) &&
1750 VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
1751 verifier.VerifyVector(testarrayofstring()) &&
1752 verifier.VerifyVectorOfStrings(testarrayofstring()) &&
1753 VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
1754 verifier.VerifyVector(testarrayoftables()) &&
1755 verifier.VerifyVectorOfTables(testarrayoftables()) &&
1756 VerifyOffset(verifier, VT_ENEMY) &&
1757 verifier.VerifyTable(enemy()) &&
1758 VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
1759 verifier.VerifyVector(testnestedflatbuffer()) &&
1760 verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testnestedflatbuffer(), nullptr) &&
1761 VerifyOffset(verifier, VT_TESTEMPTY) &&
1762 verifier.VerifyTable(testempty()) &&
1763 VerifyField<uint8_t>(verifier, VT_TESTBOOL, 1) &&
1764 VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1, 4) &&
1765 VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1, 4) &&
1766 VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1, 8) &&
1767 VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1, 8) &&
1768 VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A, 4) &&
1769 VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A, 4) &&
1770 VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A, 8) &&
1771 VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A, 8) &&
1772 VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
1773 verifier.VerifyVector(testarrayofbools()) &&
1774 VerifyField<float>(verifier, VT_TESTF, 4) &&
1775 VerifyField<float>(verifier, VT_TESTF2, 4) &&
1776 VerifyField<float>(verifier, VT_TESTF3, 4) &&
1777 VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
1778 verifier.VerifyVector(testarrayofstring2()) &&
1779 verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
1780 VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
1781 verifier.VerifyVector(testarrayofsortedstruct()) &&
1782 VerifyOffset(verifier, VT_FLEX) &&
1783 verifier.VerifyVector(flex()) &&
1784 flexbuffers::VerifyNestedFlexBuffer(flex(), verifier) &&
1785 VerifyOffset(verifier, VT_TEST5) &&
1786 verifier.VerifyVector(test5()) &&
1787 VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
1788 verifier.VerifyVector(vector_of_longs()) &&
1789 VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
1790 verifier.VerifyVector(vector_of_doubles()) &&
1791 VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
1792 verifier.VerifyTable(parent_namespace_test()) &&
1793 VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
1794 verifier.VerifyVector(vector_of_referrables()) &&
1795 verifier.VerifyVectorOfTables(vector_of_referrables()) &&
1796 VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE, 8) &&
1797 VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
1798 verifier.VerifyVector(vector_of_weak_references()) &&
1799 VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
1800 verifier.VerifyVector(vector_of_strong_referrables()) &&
1801 verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
1802 VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE, 8) &&
1803 VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
1804 verifier.VerifyVector(vector_of_co_owning_references()) &&
1805 VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE, 8) &&
1806 VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
1807 verifier.VerifyVector(vector_of_non_owning_references()) &&
1808 VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE, 1) &&
1809 VerifyOffset(verifier, VT_ANY_UNIQUE) &&
1810 VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
1811 VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE, 1) &&
1812 VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
1813 VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
1814 VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
1815 verifier.VerifyVector(vector_of_enums()) &&
1816 VerifyField<int8_t>(verifier, VT_SIGNED_ENUM, 1) &&
1817 VerifyOffset(verifier, VT_TESTREQUIREDNESTEDFLATBUFFER) &&
1818 verifier.VerifyVector(testrequirednestedflatbuffer()) &&
1819 verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testrequirednestedflatbuffer(), nullptr) &&
1820 VerifyOffset(verifier, VT_SCALAR_KEY_SORTED_TABLES) &&
1821 verifier.VerifyVector(scalar_key_sorted_tables()) &&
1822 verifier.VerifyVectorOfTables(scalar_key_sorted_tables()) &&
1823 VerifyField<MyGame::Example::Test>(verifier, VT_NATIVE_INLINE, 2) &&
1824 VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NON_ENUM_DEFAULT, 8) &&
1825 VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NORMAL_DEFAULT, 8) &&
1826 verifier.EndTable();
1827 }
1828 MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1829 void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1830 static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1831 };
1832
1833 template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
1834 return test_as_Monster();
1835 }
1836
1837 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1838 return test_as_TestSimpleTableWithEnum();
1839 }
1840
1841 template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
1842 return test_as_MyGame_Example2_Monster();
1843 }
1844
1845 template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
1846 return any_unique_as_M();
1847 }
1848
1849 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1850 return any_unique_as_TS();
1851 }
1852
1853 template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
1854 return any_unique_as_M2();
1855 }
1856
1857 struct MonsterBuilder {
1858 typedef Monster Table;
1859 flatbuffers::FlatBufferBuilder &fbb_;
1860 flatbuffers::uoffset_t start_;
1861 void add_pos(const MyGame::Example::Vec3 *pos) {
1862 fbb_.AddStruct(Monster::VT_POS, pos);
1863 }
1864 void add_mana(int16_t mana) {
1865 fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
1866 }
1867 void add_hp(int16_t hp) {
1868 fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
1869 }
1870 void add_name(flatbuffers::Offset<flatbuffers::String> name) {
1871 fbb_.AddOffset(Monster::VT_NAME, name);
1872 }
1873 void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
1874 fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
1875 }
1876 void add_color(MyGame::Example::Color color) {
1877 fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
1878 }
1879 void add_test_type(MyGame::Example::Any test_type) {
1880 fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
1881 }
1882 void add_test(flatbuffers::Offset<void> test) {
1883 fbb_.AddOffset(Monster::VT_TEST, test);
1884 }
1885 void add_test4(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
1886 fbb_.AddOffset(Monster::VT_TEST4, test4);
1887 }
1888 void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
1889 fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
1890 }
1891 void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
1892 fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
1893 }
1894 void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {
1895 fbb_.AddOffset(Monster::VT_ENEMY, enemy);
1896 }
1897 void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
1898 fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
1899 }
1900 void add_testempty(flatbuffers::Offset<MyGame::Example::Stat> testempty) {
1901 fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
1902 }
1903 void add_testbool(bool testbool) {
1904 fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
1905 }
1906 void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
1907 fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
1908 }
1909 void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
1910 fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
1911 }
1912 void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
1913 fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
1914 }
1915 void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
1916 fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
1917 }
1918 void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
1919 fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
1920 }
1921 void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
1922 fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
1923 }
1924 void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
1925 fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
1926 }
1927 void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
1928 fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
1929 }
1930 void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
1931 fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
1932 }
1933 void add_testf(float testf) {
1934 fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
1935 }
1936 void add_testf2(float testf2) {
1937 fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
1938 }
1939 void add_testf3(float testf3) {
1940 fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
1941 }
1942 void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
1943 fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
1944 }
1945 void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
1946 fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
1947 }
1948 void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
1949 fbb_.AddOffset(Monster::VT_FLEX, flex);
1950 }
1951 void add_test5(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
1952 fbb_.AddOffset(Monster::VT_TEST5, test5);
1953 }
1954 void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) {
1955 fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
1956 }
1957 void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
1958 fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
1959 }
1960 void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
1961 fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
1962 }
1963 void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
1964 fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
1965 }
1966 void add_single_weak_reference(uint64_t single_weak_reference) {
1967 fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
1968 }
1969 void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
1970 fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
1971 }
1972 void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
1973 fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
1974 }
1975 void add_co_owning_reference(uint64_t co_owning_reference) {
1976 fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
1977 }
1978 void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
1979 fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
1980 }
1981 void add_non_owning_reference(uint64_t non_owning_reference) {
1982 fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
1983 }
1984 void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
1985 fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
1986 }
1987 void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
1988 fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
1989 }
1990 void add_any_unique(flatbuffers::Offset<void> any_unique) {
1991 fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
1992 }
1993 void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
1994 fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
1995 }
1996 void add_any_ambiguous(flatbuffers::Offset<void> any_ambiguous) {
1997 fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
1998 }
1999 void add_vector_of_enums(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums) {
2000 fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
2001 }
2002 void add_signed_enum(MyGame::Example::Race signed_enum) {
2003 fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
2004 }
2005 void add_testrequirednestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer) {
2006 fbb_.AddOffset(Monster::VT_TESTREQUIREDNESTEDFLATBUFFER, testrequirednestedflatbuffer);
2007 }
2008 void add_scalar_key_sorted_tables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables) {
2009 fbb_.AddOffset(Monster::VT_SCALAR_KEY_SORTED_TABLES, scalar_key_sorted_tables);
2010 }
2011 void add_native_inline(const MyGame::Example::Test *native_inline) {
2012 fbb_.AddStruct(Monster::VT_NATIVE_INLINE, native_inline);
2013 }
2014 void add_long_enum_non_enum_default(MyGame::Example::LongEnum long_enum_non_enum_default) {
2015 fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(long_enum_non_enum_default), 0);
2016 }
2017 void add_long_enum_normal_default(MyGame::Example::LongEnum long_enum_normal_default) {
2018 fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(long_enum_normal_default), 2ULL);
2019 }
2020 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
2021 : fbb_(_fbb) {
2022 start_ = fbb_.StartTable();
2023 }
2024 flatbuffers::Offset<Monster> Finish() {
2025 const auto end = fbb_.EndTable(start_);
2026 auto o = flatbuffers::Offset<Monster>(end);
2027 fbb_.Required(o, Monster::VT_NAME);
2028 return o;
2029 }
2030 };
2031
2032 inline flatbuffers::Offset<Monster> CreateMonster(
2033 flatbuffers::FlatBufferBuilder &_fbb,
2034 const MyGame::Example::Vec3 *pos = nullptr,
2035 int16_t mana = 150,
2036 int16_t hp = 100,
2037 flatbuffers::Offset<flatbuffers::String> name = 0,
2038 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
2039 MyGame::Example::Color color = MyGame::Example::Color_Blue,
2040 MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
2041 flatbuffers::Offset<void> test = 0,
2042 flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
2043 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
2044 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
2045 flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2046 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
2047 flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2048 bool testbool = false,
2049 int32_t testhashs32_fnv1 = 0,
2050 uint32_t testhashu32_fnv1 = 0,
2051 int64_t testhashs64_fnv1 = 0,
2052 uint64_t testhashu64_fnv1 = 0,
2053 int32_t testhashs32_fnv1a = 0,
2054 uint32_t testhashu32_fnv1a = 0,
2055 int64_t testhashs64_fnv1a = 0,
2056 uint64_t testhashu64_fnv1a = 0,
2057 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
2058 float testf = 3.14159f,
2059 float testf2 = 3.0f,
2060 float testf3 = 0.0f,
2061 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
2062 flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
2063 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
2064 flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
2065 flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
2066 flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
2067 flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2068 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
2069 uint64_t single_weak_reference = 0,
2070 flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
2071 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
2072 uint64_t co_owning_reference = 0,
2073 flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
2074 uint64_t non_owning_reference = 0,
2075 flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
2076 MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
2077 flatbuffers::Offset<void> any_unique = 0,
2078 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
2079 flatbuffers::Offset<void> any_ambiguous = 0,
2080 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums = 0,
2081 MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
2082 flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer = 0,
2083 flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables = 0,
2084 const MyGame::Example::Test *native_inline = nullptr,
2085 MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
2086 MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne) {
2087 MonsterBuilder builder_(_fbb);
2088 builder_.add_long_enum_normal_default(long_enum_normal_default);
2089 builder_.add_long_enum_non_enum_default(long_enum_non_enum_default);
2090 builder_.add_non_owning_reference(non_owning_reference);
2091 builder_.add_co_owning_reference(co_owning_reference);
2092 builder_.add_single_weak_reference(single_weak_reference);
2093 builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
2094 builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
2095 builder_.add_testhashu64_fnv1(testhashu64_fnv1);
2096 builder_.add_testhashs64_fnv1(testhashs64_fnv1);
2097 builder_.add_native_inline(native_inline);
2098 builder_.add_scalar_key_sorted_tables(scalar_key_sorted_tables);
2099 builder_.add_testrequirednestedflatbuffer(testrequirednestedflatbuffer);
2100 builder_.add_vector_of_enums(vector_of_enums);
2101 builder_.add_any_ambiguous(any_ambiguous);
2102 builder_.add_any_unique(any_unique);
2103 builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
2104 builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
2105 builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
2106 builder_.add_vector_of_weak_references(vector_of_weak_references);
2107 builder_.add_vector_of_referrables(vector_of_referrables);
2108 builder_.add_parent_namespace_test(parent_namespace_test);
2109 builder_.add_vector_of_doubles(vector_of_doubles);
2110 builder_.add_vector_of_longs(vector_of_longs);
2111 builder_.add_test5(test5);
2112 builder_.add_flex(flex);
2113 builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
2114 builder_.add_testarrayofstring2(testarrayofstring2);
2115 builder_.add_testf3(testf3);
2116 builder_.add_testf2(testf2);
2117 builder_.add_testf(testf);
2118 builder_.add_testarrayofbools(testarrayofbools);
2119 builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
2120 builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
2121 builder_.add_testhashu32_fnv1(testhashu32_fnv1);
2122 builder_.add_testhashs32_fnv1(testhashs32_fnv1);
2123 builder_.add_testempty(testempty);
2124 builder_.add_testnestedflatbuffer(testnestedflatbuffer);
2125 builder_.add_enemy(enemy);
2126 builder_.add_testarrayoftables(testarrayoftables);
2127 builder_.add_testarrayofstring(testarrayofstring);
2128 builder_.add_test4(test4);
2129 builder_.add_test(test);
2130 builder_.add_inventory(inventory);
2131 builder_.add_name(name);
2132 builder_.add_pos(pos);
2133 builder_.add_hp(hp);
2134 builder_.add_mana(mana);
2135 builder_.add_signed_enum(signed_enum);
2136 builder_.add_any_ambiguous_type(any_ambiguous_type);
2137 builder_.add_any_unique_type(any_unique_type);
2138 builder_.add_testbool(testbool);
2139 builder_.add_test_type(test_type);
2140 builder_.add_color(color);
2141 return builder_.Finish();
2142 }
2143
2144 inline flatbuffers::Offset<Monster> CreateMonsterDirect(
2145 flatbuffers::FlatBufferBuilder &_fbb,
2146 const MyGame::Example::Vec3 *pos = nullptr,
2147 int16_t mana = 150,
2148 int16_t hp = 100,
2149 const char *name = nullptr,
2150 const std::vector<uint8_t> *inventory = nullptr,
2151 MyGame::Example::Color color = MyGame::Example::Color_Blue,
2152 MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
2153 flatbuffers::Offset<void> test = 0,
2154 const std::vector<MyGame::Example::Test> *test4 = nullptr,
2155 const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
2156 std::vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
2157 flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2158 const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
2159 flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2160 bool testbool = false,
2161 int32_t testhashs32_fnv1 = 0,
2162 uint32_t testhashu32_fnv1 = 0,
2163 int64_t testhashs64_fnv1 = 0,
2164 uint64_t testhashu64_fnv1 = 0,
2165 int32_t testhashs32_fnv1a = 0,
2166 uint32_t testhashu32_fnv1a = 0,
2167 int64_t testhashs64_fnv1a = 0,
2168 uint64_t testhashu64_fnv1a = 0,
2169 const std::vector<uint8_t> *testarrayofbools = nullptr,
2170 float testf = 3.14159f,
2171 float testf2 = 3.0f,
2172 float testf3 = 0.0f,
2173 const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
2174 std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
2175 const std::vector<uint8_t> *flex = nullptr,
2176 const std::vector<MyGame::Example::Test> *test5 = nullptr,
2177 const std::vector<int64_t> *vector_of_longs = nullptr,
2178 const std::vector<double> *vector_of_doubles = nullptr,
2179 flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2180 std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
2181 uint64_t single_weak_reference = 0,
2182 const std::vector<uint64_t> *vector_of_weak_references = nullptr,
2183 std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
2184 uint64_t co_owning_reference = 0,
2185 const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
2186 uint64_t non_owning_reference = 0,
2187 const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
2188 MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
2189 flatbuffers::Offset<void> any_unique = 0,
2190 MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
2191 flatbuffers::Offset<void> any_ambiguous = 0,
2192 const std::vector<uint8_t> *vector_of_enums = nullptr,
2193 MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
2194 const std::vector<uint8_t> *testrequirednestedflatbuffer = nullptr,
2195 std::vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables = nullptr,
2196 const MyGame::Example::Test *native_inline = nullptr,
2197 MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
2198 MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne) {
2199 auto name__ = name ? _fbb.CreateString(name) : 0;
2200 auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
2201 auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
2202 auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0;
2203 auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
2204 auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
2205 auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
2206 auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0;
2207 auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
2208 auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
2209 auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
2210 auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
2211 auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
2212 auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
2213 auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
2214 auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
2215 auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
2216 auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
2217 auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<uint8_t>(*vector_of_enums) : 0;
2218 auto testrequirednestedflatbuffer__ = testrequirednestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testrequirednestedflatbuffer) : 0;
2219 auto scalar_key_sorted_tables__ = scalar_key_sorted_tables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Stat>(scalar_key_sorted_tables) : 0;
2220 return MyGame::Example::CreateMonster(
2221 _fbb,
2222 pos,
2223 mana,
2224 hp,
2225 name__,
2226 inventory__,
2227 color,
2228 test_type,
2229 test,
2230 test4__,
2231 testarrayofstring__,
2232 testarrayoftables__,
2233 enemy,
2234 testnestedflatbuffer__,
2235 testempty,
2236 testbool,
2237 testhashs32_fnv1,
2238 testhashu32_fnv1,
2239 testhashs64_fnv1,
2240 testhashu64_fnv1,
2241 testhashs32_fnv1a,
2242 testhashu32_fnv1a,
2243 testhashs64_fnv1a,
2244 testhashu64_fnv1a,
2245 testarrayofbools__,
2246 testf,
2247 testf2,
2248 testf3,
2249 testarrayofstring2__,
2250 testarrayofsortedstruct__,
2251 flex__,
2252 test5__,
2253 vector_of_longs__,
2254 vector_of_doubles__,
2255 parent_namespace_test,
2256 vector_of_referrables__,
2257 single_weak_reference,
2258 vector_of_weak_references__,
2259 vector_of_strong_referrables__,
2260 co_owning_reference,
2261 vector_of_co_owning_references__,
2262 non_owning_reference,
2263 vector_of_non_owning_references__,
2264 any_unique_type,
2265 any_unique,
2266 any_ambiguous_type,
2267 any_ambiguous,
2268 vector_of_enums__,
2269 signed_enum,
2270 testrequirednestedflatbuffer__,
2271 scalar_key_sorted_tables__,
2272 native_inline,
2273 long_enum_non_enum_default,
2274 long_enum_normal_default);
2275 }
2276
2277 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2278
2279 struct TypeAliasesT : public flatbuffers::NativeTable {
2280 typedef TypeAliases TableType;
2281 int8_t i8 = 0;
2282 uint8_t u8 = 0;
2283 int16_t i16 = 0;
2284 uint16_t u16 = 0;
2285 int32_t i32 = 0;
2286 uint32_t u32 = 0;
2287 int64_t i64 = 0;
2288 uint64_t u64 = 0;
2289 float f32 = 0.0f;
2290 double f64 = 0.0;
2291 std::vector<int8_t> v8{};
2292 std::vector<double> vf64{};
2293 };
2294
2295 struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
2296 typedef TypeAliasesT NativeTableType;
2297 typedef TypeAliasesBuilder Builder;
2298 static const flatbuffers::TypeTable *MiniReflectTypeTable() {
2299 return TypeAliasesTypeTable();
2300 }
2301 enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
2302 VT_I8 = 4,
2303 VT_U8 = 6,
2304 VT_I16 = 8,
2305 VT_U16 = 10,
2306 VT_I32 = 12,
2307 VT_U32 = 14,
2308 VT_I64 = 16,
2309 VT_U64 = 18,
2310 VT_F32 = 20,
2311 VT_F64 = 22,
2312 VT_V8 = 24,
2313 VT_VF64 = 26
2314 };
2315 int8_t i8() const {
2316 return GetField<int8_t>(VT_I8, 0);
2317 }
2318 bool mutate_i8(int8_t _i8 = 0) {
2319 return SetField<int8_t>(VT_I8, _i8, 0);
2320 }
2321 uint8_t u8() const {
2322 return GetField<uint8_t>(VT_U8, 0);
2323 }
2324 bool mutate_u8(uint8_t _u8 = 0) {
2325 return SetField<uint8_t>(VT_U8, _u8, 0);
2326 }
2327 int16_t i16() const {
2328 return GetField<int16_t>(VT_I16, 0);
2329 }
2330 bool mutate_i16(int16_t _i16 = 0) {
2331 return SetField<int16_t>(VT_I16, _i16, 0);
2332 }
2333 uint16_t u16() const {
2334 return GetField<uint16_t>(VT_U16, 0);
2335 }
2336 bool mutate_u16(uint16_t _u16 = 0) {
2337 return SetField<uint16_t>(VT_U16, _u16, 0);
2338 }
2339 int32_t i32() const {
2340 return GetField<int32_t>(VT_I32, 0);
2341 }
2342 bool mutate_i32(int32_t _i32 = 0) {
2343 return SetField<int32_t>(VT_I32, _i32, 0);
2344 }
2345 uint32_t u32() const {
2346 return GetField<uint32_t>(VT_U32, 0);
2347 }
2348 bool mutate_u32(uint32_t _u32 = 0) {
2349 return SetField<uint32_t>(VT_U32, _u32, 0);
2350 }
2351 int64_t i64() const {
2352 return GetField<int64_t>(VT_I64, 0);
2353 }
2354 bool mutate_i64(int64_t _i64 = 0) {
2355 return SetField<int64_t>(VT_I64, _i64, 0);
2356 }
2357 uint64_t u64() const {
2358 return GetField<uint64_t>(VT_U64, 0);
2359 }
2360 bool mutate_u64(uint64_t _u64 = 0) {
2361 return SetField<uint64_t>(VT_U64, _u64, 0);
2362 }
2363 float f32() const {
2364 return GetField<float>(VT_F32, 0.0f);
2365 }
2366 bool mutate_f32(float _f32 = 0.0f) {
2367 return SetField<float>(VT_F32, _f32, 0.0f);
2368 }
2369 double f64() const {
2370 return GetField<double>(VT_F64, 0.0);
2371 }
2372 bool mutate_f64(double _f64 = 0.0) {
2373 return SetField<double>(VT_F64, _f64, 0.0);
2374 }
2375 const flatbuffers::Vector<int8_t> *v8() const {
2376 return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8);
2377 }
2378 flatbuffers::Vector<int8_t> *mutable_v8() {
2379 return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8);
2380 }
2381 const flatbuffers::Vector<double> *vf64() const {
2382 return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64);
2383 }
2384 flatbuffers::Vector<double> *mutable_vf64() {
2385 return GetPointer<flatbuffers::Vector<double> *>(VT_VF64);
2386 }
2387 bool Verify(flatbuffers::Verifier &verifier) const {
2388 return VerifyTableStart(verifier) &&
2389 VerifyField<int8_t>(verifier, VT_I8, 1) &&
2390 VerifyField<uint8_t>(verifier, VT_U8, 1) &&
2391 VerifyField<int16_t>(verifier, VT_I16, 2) &&
2392 VerifyField<uint16_t>(verifier, VT_U16, 2) &&
2393 VerifyField<int32_t>(verifier, VT_I32, 4) &&
2394 VerifyField<uint32_t>(verifier, VT_U32, 4) &&
2395 VerifyField<int64_t>(verifier, VT_I64, 8) &&
2396 VerifyField<uint64_t>(verifier, VT_U64, 8) &&
2397 VerifyField<float>(verifier, VT_F32, 4) &&
2398 VerifyField<double>(verifier, VT_F64, 8) &&
2399 VerifyOffset(verifier, VT_V8) &&
2400 verifier.VerifyVector(v8()) &&
2401 VerifyOffset(verifier, VT_VF64) &&
2402 verifier.VerifyVector(vf64()) &&
2403 verifier.EndTable();
2404 }
2405 TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2406 void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2407 static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2408 };
2409
2410 struct TypeAliasesBuilder {
2411 typedef TypeAliases Table;
2412 flatbuffers::FlatBufferBuilder &fbb_;
2413 flatbuffers::uoffset_t start_;
2414 void add_i8(int8_t i8) {
2415 fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
2416 }
2417 void add_u8(uint8_t u8) {
2418 fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
2419 }
2420 void add_i16(int16_t i16) {
2421 fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
2422 }
2423 void add_u16(uint16_t u16) {
2424 fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
2425 }
2426 void add_i32(int32_t i32) {
2427 fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
2428 }
2429 void add_u32(uint32_t u32) {
2430 fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
2431 }
2432 void add_i64(int64_t i64) {
2433 fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
2434 }
2435 void add_u64(uint64_t u64) {
2436 fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
2437 }
2438 void add_f32(float f32) {
2439 fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
2440 }
2441 void add_f64(double f64) {
2442 fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
2443 }
2444 void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) {
2445 fbb_.AddOffset(TypeAliases::VT_V8, v8);
2446 }
2447 void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) {
2448 fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
2449 }
2450 explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb)
2451 : fbb_(_fbb) {
2452 start_ = fbb_.StartTable();
2453 }
2454 flatbuffers::Offset<TypeAliases> Finish() {
2455 const auto end = fbb_.EndTable(start_);
2456 auto o = flatbuffers::Offset<TypeAliases>(end);
2457 return o;
2458 }
2459 };
2460
2461 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(
2462 flatbuffers::FlatBufferBuilder &_fbb,
2463 int8_t i8 = 0,
2464 uint8_t u8 = 0,
2465 int16_t i16 = 0,
2466 uint16_t u16 = 0,
2467 int32_t i32 = 0,
2468 uint32_t u32 = 0,
2469 int64_t i64 = 0,
2470 uint64_t u64 = 0,
2471 float f32 = 0.0f,
2472 double f64 = 0.0,
2473 flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0,
2474 flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) {
2475 TypeAliasesBuilder builder_(_fbb);
2476 builder_.add_f64(f64);
2477 builder_.add_u64(u64);
2478 builder_.add_i64(i64);
2479 builder_.add_vf64(vf64);
2480 builder_.add_v8(v8);
2481 builder_.add_f32(f32);
2482 builder_.add_u32(u32);
2483 builder_.add_i32(i32);
2484 builder_.add_u16(u16);
2485 builder_.add_i16(i16);
2486 builder_.add_u8(u8);
2487 builder_.add_i8(i8);
2488 return builder_.Finish();
2489 }
2490
2491 inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
2492 flatbuffers::FlatBufferBuilder &_fbb,
2493 int8_t i8 = 0,
2494 uint8_t u8 = 0,
2495 int16_t i16 = 0,
2496 uint16_t u16 = 0,
2497 int32_t i32 = 0,
2498 uint32_t u32 = 0,
2499 int64_t i64 = 0,
2500 uint64_t u64 = 0,
2501 float f32 = 0.0f,
2502 double f64 = 0.0,
2503 const std::vector<int8_t> *v8 = nullptr,
2504 const std::vector<double> *vf64 = nullptr) {
2505 auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
2506 auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
2507 return MyGame::Example::CreateTypeAliases(
2508 _fbb,
2509 i8,
2510 u8,
2511 i16,
2512 u16,
2513 i32,
2514 u32,
2515 i64,
2516 u64,
2517 f32,
2518 f64,
2519 v8__,
2520 vf64__);
2521 }
2522
2523 flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2524
2525 } // namespace Example
2526
2527
2528 inline bool operator==(const InParentNamespaceT &, const InParentNamespaceT &) {
2529 return true;
2530 }
2531
2532 inline bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs) {
2533 return !(lhs == rhs);
2534 }
2535
2536
2537 inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2538 auto _o = std::unique_ptr<InParentNamespaceT>(new InParentNamespaceT());
2539 UnPackTo(_o.get(), _resolver);
2540 return _o.release();
2541 }
2542
2543 inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2544 (void)_o;
2545 (void)_resolver;
2546 }
2547
2548 inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2549 return CreateInParentNamespace(_fbb, _o, _rehasher);
2550 }
2551
2552 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2553 (void)_rehasher;
2554 (void)_o;
2555 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2556 return MyGame::CreateInParentNamespace(
2557 _fbb);
2558 }
2559
2560 namespace Example2 {
2561
2562
2563 inline bool operator==(const MonsterT &, const MonsterT &) {
2564 return true;
2565 }
2566
2567 inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
2568 return !(lhs == rhs);
2569 }
2570
2571
2572 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2573 auto _o = std::unique_ptr<MonsterT>(new MonsterT());
2574 UnPackTo(_o.get(), _resolver);
2575 return _o.release();
2576 }
2577
2578 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2579 (void)_o;
2580 (void)_resolver;
2581 }
2582
2583 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2584 return CreateMonster(_fbb, _o, _rehasher);
2585 }
2586
2587 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2588 (void)_rehasher;
2589 (void)_o;
2590 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2591 return MyGame::Example2::CreateMonster(
2592 _fbb);
2593 }
2594
2595 } // namespace Example2
2596
2597 namespace Example {
2598
2599
2600 inline bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
2601 return
2602 (lhs.color == rhs.color);
2603 }
2604
2605 inline bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
2606 return !(lhs == rhs);
2607 }
2608
2609
2610 inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2611 auto _o = std::unique_ptr<TestSimpleTableWithEnumT>(new TestSimpleTableWithEnumT());
2612 UnPackTo(_o.get(), _resolver);
2613 return _o.release();
2614 }
2615
2616 inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2617 (void)_o;
2618 (void)_resolver;
2619 { auto _e = color(); _o->color = _e; }
2620 }
2621
2622 inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2623 return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
2624 }
2625
2626 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2627 (void)_rehasher;
2628 (void)_o;
2629 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2630 auto _color = _o->color;
2631 return MyGame::Example::CreateTestSimpleTableWithEnum(
2632 _fbb,
2633 _color);
2634 }
2635
2636
2637 inline bool operator==(const StatT &lhs, const StatT &rhs) {
2638 return
2639 (lhs.id == rhs.id) &&
2640 (lhs.val == rhs.val) &&
2641 (lhs.count == rhs.count);
2642 }
2643
2644 inline bool operator!=(const StatT &lhs, const StatT &rhs) {
2645 return !(lhs == rhs);
2646 }
2647
2648
2649 inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2650 auto _o = std::unique_ptr<StatT>(new StatT());
2651 UnPackTo(_o.get(), _resolver);
2652 return _o.release();
2653 }
2654
2655 inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2656 (void)_o;
2657 (void)_resolver;
2658 { auto _e = id(); if (_e) _o->id = _e->str(); }
2659 { auto _e = val(); _o->val = _e; }
2660 { auto _e = count(); _o->count = _e; }
2661 }
2662
2663 inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2664 return CreateStat(_fbb, _o, _rehasher);
2665 }
2666
2667 inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2668 (void)_rehasher;
2669 (void)_o;
2670 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2671 auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
2672 auto _val = _o->val;
2673 auto _count = _o->count;
2674 return MyGame::Example::CreateStat(
2675 _fbb,
2676 _id,
2677 _val,
2678 _count);
2679 }
2680
2681
2682 inline bool operator==(const ReferrableT &lhs, const ReferrableT &rhs) {
2683 return
2684 (lhs.id == rhs.id);
2685 }
2686
2687 inline bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs) {
2688 return !(lhs == rhs);
2689 }
2690
2691
2692 inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2693 auto _o = std::unique_ptr<ReferrableT>(new ReferrableT());
2694 UnPackTo(_o.get(), _resolver);
2695 return _o.release();
2696 }
2697
2698 inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2699 (void)_o;
2700 (void)_resolver;
2701 { auto _e = id(); _o->id = _e; }
2702 }
2703
2704 inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2705 return CreateReferrable(_fbb, _o, _rehasher);
2706 }
2707
2708 inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2709 (void)_rehasher;
2710 (void)_o;
2711 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2712 auto _id = _o->id;
2713 return MyGame::Example::CreateReferrable(
2714 _fbb,
2715 _id);
2716 }
2717
2718
2719 inline bool operator==(const MonsterT &lhs, const MonsterT &rhs) {
2720 return
2721 ((lhs.pos == rhs.pos) || (lhs.pos && rhs.pos && *lhs.pos == *rhs.pos)) &&
2722 (lhs.mana == rhs.mana) &&
2723 (lhs.hp == rhs.hp) &&
2724 (lhs.name == rhs.name) &&
2725 (lhs.inventory == rhs.inventory) &&
2726 (lhs.color == rhs.color) &&
2727 (lhs.test == rhs.test) &&
2728 (lhs.test4 == rhs.test4) &&
2729 (lhs.testarrayofstring == rhs.testarrayofstring) &&
2730 (lhs.testarrayoftables.size() == rhs.testarrayoftables.size() && std::equal(lhs.testarrayoftables.cbegin(), lhs.testarrayoftables.cend(), rhs.testarrayoftables.cbegin(), [](flatbuffers::unique_ptr<MyGame::Example::MonsterT> const &a, flatbuffers::unique_ptr<MyGame::Example::MonsterT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
2731 ((lhs.enemy == rhs.enemy) || (lhs.enemy && rhs.enemy && *lhs.enemy == *rhs.enemy)) &&
2732 (lhs.testnestedflatbuffer == rhs.testnestedflatbuffer) &&
2733 ((lhs.testempty == rhs.testempty) || (lhs.testempty && rhs.testempty && *lhs.testempty == *rhs.testempty)) &&
2734 (lhs.testbool == rhs.testbool) &&
2735 (lhs.testhashs32_fnv1 == rhs.testhashs32_fnv1) &&
2736 (lhs.testhashu32_fnv1 == rhs.testhashu32_fnv1) &&
2737 (lhs.testhashs64_fnv1 == rhs.testhashs64_fnv1) &&
2738 (lhs.testhashu64_fnv1 == rhs.testhashu64_fnv1) &&
2739 (lhs.testhashs32_fnv1a == rhs.testhashs32_fnv1a) &&
2740 (lhs.testhashu32_fnv1a == rhs.testhashu32_fnv1a) &&
2741 (lhs.testhashs64_fnv1a == rhs.testhashs64_fnv1a) &&
2742 (lhs.testhashu64_fnv1a == rhs.testhashu64_fnv1a) &&
2743 (lhs.testarrayofbools == rhs.testarrayofbools) &&
2744 (lhs.testf == rhs.testf) &&
2745 (lhs.testf2 == rhs.testf2) &&
2746 (lhs.testf3 == rhs.testf3) &&
2747 (lhs.testarrayofstring2 == rhs.testarrayofstring2) &&
2748 (lhs.testarrayofsortedstruct == rhs.testarrayofsortedstruct) &&
2749 (lhs.flex == rhs.flex) &&
2750 (lhs.test5 == rhs.test5) &&
2751 (lhs.vector_of_longs == rhs.vector_of_longs) &&
2752 (lhs.vector_of_doubles == rhs.vector_of_doubles) &&
2753 ((lhs.parent_namespace_test == rhs.parent_namespace_test) || (lhs.parent_namespace_test && rhs.parent_namespace_test && *lhs.parent_namespace_test == *rhs.parent_namespace_test)) &&
2754 (lhs.vector_of_referrables.size() == rhs.vector_of_referrables.size() && std::equal(lhs.vector_of_referrables.cbegin(), lhs.vector_of_referrables.cend(), rhs.vector_of_referrables.cbegin(), [](flatbuffers::unique_ptr<MyGame::Example::ReferrableT> const &a, flatbuffers::unique_ptr<MyGame::Example::ReferrableT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
2755 (lhs.single_weak_reference == rhs.single_weak_reference) &&
2756 (lhs.vector_of_weak_references == rhs.vector_of_weak_references) &&
2757 (lhs.vector_of_strong_referrables.size() == rhs.vector_of_strong_referrables.size() && std::equal(lhs.vector_of_strong_referrables.cbegin(), lhs.vector_of_strong_referrables.cend(), rhs.vector_of_strong_referrables.cbegin(), [](flatbuffers::unique_ptr<MyGame::Example::ReferrableT> const &a, flatbuffers::unique_ptr<MyGame::Example::ReferrableT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
2758 (lhs.co_owning_reference == rhs.co_owning_reference) &&
2759 (lhs.vector_of_co_owning_references == rhs.vector_of_co_owning_references) &&
2760 (lhs.non_owning_reference == rhs.non_owning_reference) &&
2761 (lhs.vector_of_non_owning_references == rhs.vector_of_non_owning_references) &&
2762 (lhs.any_unique == rhs.any_unique) &&
2763 (lhs.any_ambiguous == rhs.any_ambiguous) &&
2764 (lhs.vector_of_enums == rhs.vector_of_enums) &&
2765 (lhs.signed_enum == rhs.signed_enum) &&
2766 (lhs.testrequirednestedflatbuffer == rhs.testrequirednestedflatbuffer) &&
2767 (lhs.scalar_key_sorted_tables.size() == rhs.scalar_key_sorted_tables.size() && std::equal(lhs.scalar_key_sorted_tables.cbegin(), lhs.scalar_key_sorted_tables.cend(), rhs.scalar_key_sorted_tables.cbegin(), [](flatbuffers::unique_ptr<MyGame::Example::StatT> const &a, flatbuffers::unique_ptr<MyGame::Example::StatT> const &b) { return (a == b) || (a && b && *a == *b); })) &&
2768 (lhs.native_inline == rhs.native_inline) &&
2769 (lhs.long_enum_non_enum_default == rhs.long_enum_non_enum_default) &&
2770 (lhs.long_enum_normal_default == rhs.long_enum_normal_default);
2771 }
2772
2773 inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
2774 return !(lhs == rhs);
2775 }
2776
2777
2778 inline MonsterT::MonsterT(const MonsterT &o)
2779 : pos((o.pos) ? new MyGame::Example::Vec3(*o.pos) : nullptr),
2780 mana(o.mana),
2781 hp(o.hp),
2782 name(o.name),
2783 inventory(o.inventory),
2784 color(o.color),
2785 test(o.test),
2786 test4(o.test4),
2787 testarrayofstring(o.testarrayofstring),
2788 enemy((o.enemy) ? new MyGame::Example::MonsterT(*o.enemy) : nullptr),
2789 testnestedflatbuffer(o.testnestedflatbuffer),
2790 testempty((o.testempty) ? new MyGame::Example::StatT(*o.testempty) : nullptr),
2791 testbool(o.testbool),
2792 testhashs32_fnv1(o.testhashs32_fnv1),
2793 testhashu32_fnv1(o.testhashu32_fnv1),
2794 testhashs64_fnv1(o.testhashs64_fnv1),
2795 testhashu64_fnv1(o.testhashu64_fnv1),
2796 testhashs32_fnv1a(o.testhashs32_fnv1a),
2797 testhashu32_fnv1a(o.testhashu32_fnv1a),
2798 testhashs64_fnv1a(o.testhashs64_fnv1a),
2799 testhashu64_fnv1a(o.testhashu64_fnv1a),
2800 testarrayofbools(o.testarrayofbools),
2801 testf(o.testf),
2802 testf2(o.testf2),
2803 testf3(o.testf3),
2804 testarrayofstring2(o.testarrayofstring2),
2805 testarrayofsortedstruct(o.testarrayofsortedstruct),
2806 flex(o.flex),
2807 test5(o.test5),
2808 vector_of_longs(o.vector_of_longs),
2809 vector_of_doubles(o.vector_of_doubles),
2810 parent_namespace_test((o.parent_namespace_test) ? new MyGame::InParentNamespaceT(*o.parent_namespace_test) : nullptr),
2811 single_weak_reference(o.single_weak_reference),
2812 vector_of_weak_references(o.vector_of_weak_references),
2813 co_owning_reference(o.co_owning_reference),
2814 non_owning_reference(o.non_owning_reference),
2815 vector_of_non_owning_references(o.vector_of_non_owning_references),
2816 any_unique(o.any_unique),
2817 any_ambiguous(o.any_ambiguous),
2818 vector_of_enums(o.vector_of_enums),
2819 signed_enum(o.signed_enum),
2820 testrequirednestedflatbuffer(o.testrequirednestedflatbuffer),
2821 native_inline(o.native_inline),
2822 long_enum_non_enum_default(o.long_enum_non_enum_default),
2823 long_enum_normal_default(o.long_enum_normal_default) {
2824 testarrayoftables.reserve(o.testarrayoftables.size());
2825 for (const auto &testarrayoftables_ : o.testarrayoftables) { testarrayoftables.emplace_back((testarrayoftables_) ? new MyGame::Example::MonsterT(*testarrayoftables_) : nullptr); }
2826 vector_of_referrables.reserve(o.vector_of_referrables.size());
2827 for (const auto &vector_of_referrables_ : o.vector_of_referrables) { vector_of_referrables.emplace_back((vector_of_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_referrables_) : nullptr); }
2828 vector_of_strong_referrables.reserve(o.vector_of_strong_referrables.size());
2829 for (const auto &vector_of_strong_referrables_ : o.vector_of_strong_referrables) { vector_of_strong_referrables.emplace_back((vector_of_strong_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_strong_referrables_) : nullptr); }
2830 vector_of_co_owning_references.reserve(o.vector_of_co_owning_references.size());
2831 for (const auto &vector_of_co_owning_references_ : o.vector_of_co_owning_references) { vector_of_co_owning_references.emplace_back((vector_of_co_owning_references_) ? new ReferrableT(*vector_of_co_owning_references_) : nullptr); }
2832 scalar_key_sorted_tables.reserve(o.scalar_key_sorted_tables.size());
2833 for (const auto &scalar_key_sorted_tables_ : o.scalar_key_sorted_tables) { scalar_key_sorted_tables.emplace_back((scalar_key_sorted_tables_) ? new MyGame::Example::StatT(*scalar_key_sorted_tables_) : nullptr); }
2834 }
2835
2836 inline MonsterT &MonsterT::operator=(MonsterT o) FLATBUFFERS_NOEXCEPT {
2837 std::swap(pos, o.pos);
2838 std::swap(mana, o.mana);
2839 std::swap(hp, o.hp);
2840 std::swap(name, o.name);
2841 std::swap(inventory, o.inventory);
2842 std::swap(color, o.color);
2843 std::swap(test, o.test);
2844 std::swap(test4, o.test4);
2845 std::swap(testarrayofstring, o.testarrayofstring);
2846 std::swap(testarrayoftables, o.testarrayoftables);
2847 std::swap(enemy, o.enemy);
2848 std::swap(testnestedflatbuffer, o.testnestedflatbuffer);
2849 std::swap(testempty, o.testempty);
2850 std::swap(testbool, o.testbool);
2851 std::swap(testhashs32_fnv1, o.testhashs32_fnv1);
2852 std::swap(testhashu32_fnv1, o.testhashu32_fnv1);
2853 std::swap(testhashs64_fnv1, o.testhashs64_fnv1);
2854 std::swap(testhashu64_fnv1, o.testhashu64_fnv1);
2855 std::swap(testhashs32_fnv1a, o.testhashs32_fnv1a);
2856 std::swap(testhashu32_fnv1a, o.testhashu32_fnv1a);
2857 std::swap(testhashs64_fnv1a, o.testhashs64_fnv1a);
2858 std::swap(testhashu64_fnv1a, o.testhashu64_fnv1a);
2859 std::swap(testarrayofbools, o.testarrayofbools);
2860 std::swap(testf, o.testf);
2861 std::swap(testf2, o.testf2);
2862 std::swap(testf3, o.testf3);
2863 std::swap(testarrayofstring2, o.testarrayofstring2);
2864 std::swap(testarrayofsortedstruct, o.testarrayofsortedstruct);
2865 std::swap(flex, o.flex);
2866 std::swap(test5, o.test5);
2867 std::swap(vector_of_longs, o.vector_of_longs);
2868 std::swap(vector_of_doubles, o.vector_of_doubles);
2869 std::swap(parent_namespace_test, o.parent_namespace_test);
2870 std::swap(vector_of_referrables, o.vector_of_referrables);
2871 std::swap(single_weak_reference, o.single_weak_reference);
2872 std::swap(vector_of_weak_references, o.vector_of_weak_references);
2873 std::swap(vector_of_strong_referrables, o.vector_of_strong_referrables);
2874 std::swap(co_owning_reference, o.co_owning_reference);
2875 std::swap(vector_of_co_owning_references, o.vector_of_co_owning_references);
2876 std::swap(non_owning_reference, o.non_owning_reference);
2877 std::swap(vector_of_non_owning_references, o.vector_of_non_owning_references);
2878 std::swap(any_unique, o.any_unique);
2879 std::swap(any_ambiguous, o.any_ambiguous);
2880 std::swap(vector_of_enums, o.vector_of_enums);
2881 std::swap(signed_enum, o.signed_enum);
2882 std::swap(testrequirednestedflatbuffer, o.testrequirednestedflatbuffer);
2883 std::swap(scalar_key_sorted_tables, o.scalar_key_sorted_tables);
2884 std::swap(native_inline, o.native_inline);
2885 std::swap(long_enum_non_enum_default, o.long_enum_non_enum_default);
2886 std::swap(long_enum_normal_default, o.long_enum_normal_default);
2887 return *this;
2888 }
2889
2890 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2891 auto _o = std::unique_ptr<MonsterT>(new MonsterT());
2892 UnPackTo(_o.get(), _resolver);
2893 return _o.release();
2894 }
2895
2896 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2897 (void)_o;
2898 (void)_resolver;
2899 { auto _e = pos(); if (_e) _o->pos = flatbuffers::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
2900 { auto _e = mana(); _o->mana = _e; }
2901 { auto _e = hp(); _o->hp = _e; }
2902 { auto _e = name(); if (_e) _o->name = _e->str(); }
2903 { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->inventory.begin()); } }
2904 { auto _e = color(); _o->color = _e; }
2905 { auto _e = test_type(); _o->test.type = _e; }
2906 { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); }
2907 { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } }
2908 { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } }
2909 { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables[_i] = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); } } }
2910 { auto _e = enemy(); if (_e) _o->enemy = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); }
2911 { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testnestedflatbuffer.begin()); } }
2912 { auto _e = testempty(); if (_e) _o->testempty = flatbuffers::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); }
2913 { auto _e = testbool(); _o->testbool = _e; }
2914 { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
2915 { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
2916 { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
2917 { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
2918 { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
2919 { auto _e = testhashu32_fnv1a(); //scalar resolver, naked
2920 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
2921 { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
2922 { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
2923 { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } }
2924 { auto _e = testf(); _o->testf = _e; }
2925 { auto _e = testf2(); _o->testf2 = _e; }
2926 { auto _e = testf3(); _o->testf3 = _e; }
2927 { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } }
2928 { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } }
2929 { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->flex.begin()); } }
2930 { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } }
2931 { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } }
2932 { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } }
2933 { auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = flatbuffers::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); }
2934 { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
2935 { auto _e = single_weak_reference(); //scalar resolver, naked
2936 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
2937 { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
2938 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } }
2939 { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_strong_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
2940 { auto _e = co_owning_reference(); //scalar resolver, naked
2941 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
2942 { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type
2943 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } }
2944 { auto _e = non_owning_reference(); //scalar resolver, naked
2945 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
2946 { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
2947 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } }
2948 { auto _e = any_unique_type(); _o->any_unique.type = _e; }
2949 { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
2950 { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
2951 { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
2952 { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } }
2953 { auto _e = signed_enum(); _o->signed_enum = _e; }
2954 { auto _e = testrequirednestedflatbuffer(); if (_e) { _o->testrequirednestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testrequirednestedflatbuffer.begin()); } }
2955 { auto _e = scalar_key_sorted_tables(); if (_e) { _o->scalar_key_sorted_tables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->scalar_key_sorted_tables[_i] = flatbuffers::unique_ptr<MyGame::Example::StatT>(_e->Get(_i)->UnPack(_resolver)); } } }
2956 { auto _e = native_inline(); if (_e) _o->native_inline = *_e; }
2957 { auto _e = long_enum_non_enum_default(); _o->long_enum_non_enum_default = _e; }
2958 { auto _e = long_enum_normal_default(); _o->long_enum_normal_default = _e; }
2959 }
2960
2961 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2962 return CreateMonster(_fbb, _o, _rehasher);
2963 }
2964
2965 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2966 (void)_rehasher;
2967 (void)_o;
2968 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2969 auto _pos = _o->pos ? _o->pos.get() : nullptr;
2970 auto _mana = _o->mana;
2971 auto _hp = _o->hp;
2972 auto _name = _fbb.CreateString(_o->name);
2973 auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
2974 auto _color = _o->color;
2975 auto _test_type = _o->test.type;
2976 auto _test = _o->test.Pack(_fbb);
2977 auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
2978 auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
2979 auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
2980 auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
2981 auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
2982 auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
2983 auto _testbool = _o->testbool;
2984 auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
2985 auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
2986 auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
2987 auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
2988 auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
2989 auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
2990 auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
2991 auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
2992 auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
2993 auto _testf = _o->testf;
2994 auto _testf2 = _o->testf2;
2995 auto _testf3 = _o->testf3;
2996 auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
2997 auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
2998 auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
2999 auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
3000 auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
3001 auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
3002 auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
3003 auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
3004 auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
3005 auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
3006 auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
3007 auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
3008 auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
3009 auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
3010 auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
3011 auto _any_unique_type = _o->any_unique.type;
3012 auto _any_unique = _o->any_unique.Pack(_fbb);
3013 auto _any_ambiguous_type = _o->any_ambiguous.type;
3014 auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
3015 auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVectorScalarCast<uint8_t>(flatbuffers::data(_o->vector_of_enums), _o->vector_of_enums.size()) : 0;
3016 auto _signed_enum = _o->signed_enum;
3017 auto _testrequirednestedflatbuffer = _o->testrequirednestedflatbuffer.size() ? _fbb.CreateVector(_o->testrequirednestedflatbuffer) : 0;
3018 auto _scalar_key_sorted_tables = _o->scalar_key_sorted_tables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Stat>> (_o->scalar_key_sorted_tables.size(), [](size_t i, _VectorArgs *__va) { return CreateStat(*__va->__fbb, __va->__o->scalar_key_sorted_tables[i].get(), __va->__rehasher); }, &_va ) : 0;
3019 auto _native_inline = &_o->native_inline;
3020 auto _long_enum_non_enum_default = _o->long_enum_non_enum_default;
3021 auto _long_enum_normal_default = _o->long_enum_normal_default;
3022 return MyGame::Example::CreateMonster(
3023 _fbb,
3024 _pos,
3025 _mana,
3026 _hp,
3027 _name,
3028 _inventory,
3029 _color,
3030 _test_type,
3031 _test,
3032 _test4,
3033 _testarrayofstring,
3034 _testarrayoftables,
3035 _enemy,
3036 _testnestedflatbuffer,
3037 _testempty,
3038 _testbool,
3039 _testhashs32_fnv1,
3040 _testhashu32_fnv1,
3041 _testhashs64_fnv1,
3042 _testhashu64_fnv1,
3043 _testhashs32_fnv1a,
3044 _testhashu32_fnv1a,
3045 _testhashs64_fnv1a,
3046 _testhashu64_fnv1a,
3047 _testarrayofbools,
3048 _testf,
3049 _testf2,
3050 _testf3,
3051 _testarrayofstring2,
3052 _testarrayofsortedstruct,
3053 _flex,
3054 _test5,
3055 _vector_of_longs,
3056 _vector_of_doubles,
3057 _parent_namespace_test,
3058 _vector_of_referrables,
3059 _single_weak_reference,
3060 _vector_of_weak_references,
3061 _vector_of_strong_referrables,
3062 _co_owning_reference,
3063 _vector_of_co_owning_references,
3064 _non_owning_reference,
3065 _vector_of_non_owning_references,
3066 _any_unique_type,
3067 _any_unique,
3068 _any_ambiguous_type,
3069 _any_ambiguous,
3070 _vector_of_enums,
3071 _signed_enum,
3072 _testrequirednestedflatbuffer,
3073 _scalar_key_sorted_tables,
3074 _native_inline,
3075 _long_enum_non_enum_default,
3076 _long_enum_normal_default);
3077 }
3078
3079
3080 inline bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
3081 return
3082 (lhs.i8 == rhs.i8) &&
3083 (lhs.u8 == rhs.u8) &&
3084 (lhs.i16 == rhs.i16) &&
3085 (lhs.u16 == rhs.u16) &&
3086 (lhs.i32 == rhs.i32) &&
3087 (lhs.u32 == rhs.u32) &&
3088 (lhs.i64 == rhs.i64) &&
3089 (lhs.u64 == rhs.u64) &&
3090 (lhs.f32 == rhs.f32) &&
3091 (lhs.f64 == rhs.f64) &&
3092 (lhs.v8 == rhs.v8) &&
3093 (lhs.vf64 == rhs.vf64);
3094 }
3095
3096 inline bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
3097 return !(lhs == rhs);
3098 }
3099
3100
3101 inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
3102 auto _o = std::unique_ptr<TypeAliasesT>(new TypeAliasesT());
3103 UnPackTo(_o.get(), _resolver);
3104 return _o.release();
3105 }
3106
3107 inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {
3108 (void)_o;
3109 (void)_resolver;
3110 { auto _e = i8(); _o->i8 = _e; }
3111 { auto _e = u8(); _o->u8 = _e; }
3112 { auto _e = i16(); _o->i16 = _e; }
3113 { auto _e = u16(); _o->u16 = _e; }
3114 { auto _e = i32(); _o->i32 = _e; }
3115 { auto _e = u32(); _o->u32 = _e; }
3116 { auto _e = i64(); _o->i64 = _e; }
3117 { auto _e = u64(); _o->u64 = _e; }
3118 { auto _e = f32(); _o->f32 = _e; }
3119 { auto _e = f64(); _o->f64 = _e; }
3120 { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->v8.begin()); } }
3121 { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } }
3122 }
3123
3124 inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
3125 return CreateTypeAliases(_fbb, _o, _rehasher);
3126 }
3127
3128 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
3129 (void)_rehasher;
3130 (void)_o;
3131 struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
3132 auto _i8 = _o->i8;
3133 auto _u8 = _o->u8;
3134 auto _i16 = _o->i16;
3135 auto _u16 = _o->u16;
3136 auto _i32 = _o->i32;
3137 auto _u32 = _o->u32;
3138 auto _i64 = _o->i64;
3139 auto _u64 = _o->u64;
3140 auto _f32 = _o->f32;
3141 auto _f64 = _o->f64;
3142 auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
3143 auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
3144 return MyGame::Example::CreateTypeAliases(
3145 _fbb,
3146 _i8,
3147 _u8,
3148 _i16,
3149 _u16,
3150 _i32,
3151 _u32,
3152 _i64,
3153 _u64,
3154 _f32,
3155 _f64,
3156 _v8,
3157 _vf64);
3158 }
3159
3160 inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
3161 switch (type) {
3162 case Any_NONE: {
3163 return true;
3164 }
3165 case Any_Monster: {
3166 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3167 return verifier.VerifyTable(ptr);
3168 }
3169 case Any_TestSimpleTableWithEnum: {
3170 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3171 return verifier.VerifyTable(ptr);
3172 }
3173 case Any_MyGame_Example2_Monster: {
3174 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3175 return verifier.VerifyTable(ptr);
3176 }
3177 default: return true;
3178 }
3179 }
3180
3181 inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
3182 if (!values || !types) return !values && !types;
3183 if (values->size() != types->size()) return false;
3184 for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3185 if (!VerifyAny(
3186 verifier, values->Get(i), types->GetEnum<Any>(i))) {
3187 return false;
3188 }
3189 }
3190 return true;
3191 }
3192
3193 inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
3194 (void)resolver;
3195 switch (type) {
3196 case Any_Monster: {
3197 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3198 return ptr->UnPack(resolver);
3199 }
3200 case Any_TestSimpleTableWithEnum: {
3201 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3202 return ptr->UnPack(resolver);
3203 }
3204 case Any_MyGame_Example2_Monster: {
3205 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3206 return ptr->UnPack(resolver);
3207 }
3208 default: return nullptr;
3209 }
3210 }
3211
3212 inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3213 (void)_rehasher;
3214 switch (type) {
3215 case Any_Monster: {
3216 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3217 return CreateMonster(_fbb, ptr, _rehasher).Union();
3218 }
3219 case Any_TestSimpleTableWithEnum: {
3220 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
3221 return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
3222 }
3223 case Any_MyGame_Example2_Monster: {
3224 auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
3225 return CreateMonster(_fbb, ptr, _rehasher).Union();
3226 }
3227 default: return 0;
3228 }
3229 }
3230
3231 inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) {
3232 switch (type) {
3233 case Any_Monster: {
3234 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3235 break;
3236 }
3237 case Any_TestSimpleTableWithEnum: {
3238 value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
3239 break;
3240 }
3241 case Any_MyGame_Example2_Monster: {
3242 value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
3243 break;
3244 }
3245 default:
3246 break;
3247 }
3248 }
3249
3250 inline void AnyUnion::Reset() {
3251 switch (type) {
3252 case Any_Monster: {
3253 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3254 delete ptr;
3255 break;
3256 }
3257 case Any_TestSimpleTableWithEnum: {
3258 auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
3259 delete ptr;
3260 break;
3261 }
3262 case Any_MyGame_Example2_Monster: {
3263 auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3264 delete ptr;
3265 break;
3266 }
3267 default: break;
3268 }
3269 value = nullptr;
3270 type = Any_NONE;
3271 }
3272
3273 inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
3274 switch (type) {
3275 case AnyUniqueAliases_NONE: {
3276 return true;
3277 }
3278 case AnyUniqueAliases_M: {
3279 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3280 return verifier.VerifyTable(ptr);
3281 }
3282 case AnyUniqueAliases_TS: {
3283 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3284 return verifier.VerifyTable(ptr);
3285 }
3286 case AnyUniqueAliases_M2: {
3287 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3288 return verifier.VerifyTable(ptr);
3289 }
3290 default: return true;
3291 }
3292 }
3293
3294 inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
3295 if (!values || !types) return !values && !types;
3296 if (values->size() != types->size()) return false;
3297 for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3298 if (!VerifyAnyUniqueAliases(
3299 verifier, values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
3300 return false;
3301 }
3302 }
3303 return true;
3304 }
3305
3306 inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) {
3307 (void)resolver;
3308 switch (type) {
3309 case AnyUniqueAliases_M: {
3310 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3311 return ptr->UnPack(resolver);
3312 }
3313 case AnyUniqueAliases_TS: {
3314 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3315 return ptr->UnPack(resolver);
3316 }
3317 case AnyUniqueAliases_M2: {
3318 auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3319 return ptr->UnPack(resolver);
3320 }
3321 default: return nullptr;
3322 }
3323 }
3324
3325 inline flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3326 (void)_rehasher;
3327 switch (type) {
3328 case AnyUniqueAliases_M: {
3329 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3330 return CreateMonster(_fbb, ptr, _rehasher).Union();
3331 }
3332 case AnyUniqueAliases_TS: {
3333 auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
3334 return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
3335 }
3336 case AnyUniqueAliases_M2: {
3337 auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
3338 return CreateMonster(_fbb, ptr, _rehasher).Union();
3339 }
3340 default: return 0;
3341 }
3342 }
3343
3344 inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) {
3345 switch (type) {
3346 case AnyUniqueAliases_M: {
3347 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3348 break;
3349 }
3350 case AnyUniqueAliases_TS: {
3351 value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
3352 break;
3353 }
3354 case AnyUniqueAliases_M2: {
3355 value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
3356 break;
3357 }
3358 default:
3359 break;
3360 }
3361 }
3362
3363 inline void AnyUniqueAliasesUnion::Reset() {
3364 switch (type) {
3365 case AnyUniqueAliases_M: {
3366 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3367 delete ptr;
3368 break;
3369 }
3370 case AnyUniqueAliases_TS: {
3371 auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
3372 delete ptr;
3373 break;
3374 }
3375 case AnyUniqueAliases_M2: {
3376 auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3377 delete ptr;
3378 break;
3379 }
3380 default: break;
3381 }
3382 value = nullptr;
3383 type = AnyUniqueAliases_NONE;
3384 }
3385
3386 inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
3387 switch (type) {
3388 case AnyAmbiguousAliases_NONE: {
3389 return true;
3390 }
3391 case AnyAmbiguousAliases_M1: {
3392 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3393 return verifier.VerifyTable(ptr);
3394 }
3395 case AnyAmbiguousAliases_M2: {
3396 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3397 return verifier.VerifyTable(ptr);
3398 }
3399 case AnyAmbiguousAliases_M3: {
3400 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3401 return verifier.VerifyTable(ptr);
3402 }
3403 default: return true;
3404 }
3405 }
3406
3407 inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
3408 if (!values || !types) return !values && !types;
3409 if (values->size() != types->size()) return false;
3410 for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3411 if (!VerifyAnyAmbiguousAliases(
3412 verifier, values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
3413 return false;
3414 }
3415 }
3416 return true;
3417 }
3418
3419 inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) {
3420 (void)resolver;
3421 switch (type) {
3422 case AnyAmbiguousAliases_M1: {
3423 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3424 return ptr->UnPack(resolver);
3425 }
3426 case AnyAmbiguousAliases_M2: {
3427 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3428 return ptr->UnPack(resolver);
3429 }
3430 case AnyAmbiguousAliases_M3: {
3431 auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3432 return ptr->UnPack(resolver);
3433 }
3434 default: return nullptr;
3435 }
3436 }
3437
3438 inline flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3439 (void)_rehasher;
3440 switch (type) {
3441 case AnyAmbiguousAliases_M1: {
3442 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3443 return CreateMonster(_fbb, ptr, _rehasher).Union();
3444 }
3445 case AnyAmbiguousAliases_M2: {
3446 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3447 return CreateMonster(_fbb, ptr, _rehasher).Union();
3448 }
3449 case AnyAmbiguousAliases_M3: {
3450 auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3451 return CreateMonster(_fbb, ptr, _rehasher).Union();
3452 }
3453 default: return 0;
3454 }
3455 }
3456
3457 inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) {
3458 switch (type) {
3459 case AnyAmbiguousAliases_M1: {
3460 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3461 break;
3462 }
3463 case AnyAmbiguousAliases_M2: {
3464 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3465 break;
3466 }
3467 case AnyAmbiguousAliases_M3: {
3468 value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3469 break;
3470 }
3471 default:
3472 break;
3473 }
3474 }
3475
3476 inline void AnyAmbiguousAliasesUnion::Reset() {
3477 switch (type) {
3478 case AnyAmbiguousAliases_M1: {
3479 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3480 delete ptr;
3481 break;
3482 }
3483 case AnyAmbiguousAliases_M2: {
3484 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3485 delete ptr;
3486 break;
3487 }
3488 case AnyAmbiguousAliases_M3: {
3489 auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3490 delete ptr;
3491 break;
3492 }
3493 default: break;
3494 }
3495 value = nullptr;
3496 type = AnyAmbiguousAliases_NONE;
3497 }
3498
3499 inline const flatbuffers::TypeTable *ColorTypeTable() {
3500 static const flatbuffers::TypeCode type_codes[] = {
3501 { flatbuffers::ET_UCHAR, 0, 0 },
3502 { flatbuffers::ET_UCHAR, 0, 0 },
3503 { flatbuffers::ET_UCHAR, 0, 0 }
3504 };
3505 static const flatbuffers::TypeFunction type_refs[] = {
3506 MyGame::Example::ColorTypeTable
3507 };
3508 static const int64_t values[] = { 1, 2, 8 };
3509 static const char * const names[] = {
3510 "Red",
3511 "Green",
3512 "Blue"
3513 };
3514 static const flatbuffers::TypeTable tt = {
3515 flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
3516 };
3517 return &tt;
3518 }
3519
3520 inline const flatbuffers::TypeTable *RaceTypeTable() {
3521 static const flatbuffers::TypeCode type_codes[] = {
3522 { flatbuffers::ET_CHAR, 0, 0 },
3523 { flatbuffers::ET_CHAR, 0, 0 },
3524 { flatbuffers::ET_CHAR, 0, 0 },
3525 { flatbuffers::ET_CHAR, 0, 0 }
3526 };
3527 static const flatbuffers::TypeFunction type_refs[] = {
3528 MyGame::Example::RaceTypeTable
3529 };
3530 static const int64_t values[] = { -1, 0, 1, 2 };
3531 static const char * const names[] = {
3532 "None",
3533 "Human",
3534 "Dwarf",
3535 "Elf"
3536 };
3537 static const flatbuffers::TypeTable tt = {
3538 flatbuffers::ST_ENUM, 4, type_codes, type_refs, nullptr, values, names
3539 };
3540 return &tt;
3541 }
3542
3543 inline const flatbuffers::TypeTable *LongEnumTypeTable() {
3544 static const flatbuffers::TypeCode type_codes[] = {
3545 { flatbuffers::ET_ULONG, 0, 0 },
3546 { flatbuffers::ET_ULONG, 0, 0 },
3547 { flatbuffers::ET_ULONG, 0, 0 }
3548 };
3549 static const flatbuffers::TypeFunction type_refs[] = {
3550 MyGame::Example::LongEnumTypeTable
3551 };
3552 static const int64_t values[] = { 2ULL, 4ULL, 1099511627776ULL };
3553 static const char * const names[] = {
3554 "LongOne",
3555 "LongTwo",
3556 "LongBig"
3557 };
3558 static const flatbuffers::TypeTable tt = {
3559 flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
3560 };
3561 return &tt;
3562 }
3563
3564 inline const flatbuffers::TypeTable *AnyTypeTable() {
3565 static const flatbuffers::TypeCode type_codes[] = {
3566 { flatbuffers::ET_SEQUENCE, 0, -1 },
3567 { flatbuffers::ET_SEQUENCE, 0, 0 },
3568 { flatbuffers::ET_SEQUENCE, 0, 1 },
3569 { flatbuffers::ET_SEQUENCE, 0, 2 }
3570 };
3571 static const flatbuffers::TypeFunction type_refs[] = {
3572 MyGame::Example::MonsterTypeTable,
3573 MyGame::Example::TestSimpleTableWithEnumTypeTable,
3574 MyGame::Example2::MonsterTypeTable
3575 };
3576 static const char * const names[] = {
3577 "NONE",
3578 "Monster",
3579 "TestSimpleTableWithEnum",
3580 "MyGame_Example2_Monster"
3581 };
3582 static const flatbuffers::TypeTable tt = {
3583 flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3584 };
3585 return &tt;
3586 }
3587
3588 inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
3589 static const flatbuffers::TypeCode type_codes[] = {
3590 { flatbuffers::ET_SEQUENCE, 0, -1 },
3591 { flatbuffers::ET_SEQUENCE, 0, 0 },
3592 { flatbuffers::ET_SEQUENCE, 0, 1 },
3593 { flatbuffers::ET_SEQUENCE, 0, 2 }
3594 };
3595 static const flatbuffers::TypeFunction type_refs[] = {
3596 MyGame::Example::MonsterTypeTable,
3597 MyGame::Example::TestSimpleTableWithEnumTypeTable,
3598 MyGame::Example2::MonsterTypeTable
3599 };
3600 static const char * const names[] = {
3601 "NONE",
3602 "M",
3603 "TS",
3604 "M2"
3605 };
3606 static const flatbuffers::TypeTable tt = {
3607 flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3608 };
3609 return &tt;
3610 }
3611
3612 inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
3613 static const flatbuffers::TypeCode type_codes[] = {
3614 { flatbuffers::ET_SEQUENCE, 0, -1 },
3615 { flatbuffers::ET_SEQUENCE, 0, 0 },
3616 { flatbuffers::ET_SEQUENCE, 0, 0 },
3617 { flatbuffers::ET_SEQUENCE, 0, 0 }
3618 };
3619 static const flatbuffers::TypeFunction type_refs[] = {
3620 MyGame::Example::MonsterTypeTable
3621 };
3622 static const char * const names[] = {
3623 "NONE",
3624 "M1",
3625 "M2",
3626 "M3"
3627 };
3628 static const flatbuffers::TypeTable tt = {
3629 flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3630 };
3631 return &tt;
3632 }
3633
3634 } // namespace Example
3635
3636 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() {
3637 static const flatbuffers::TypeTable tt = {
3638 flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3639 };
3640 return &tt;
3641 }
3642
3643 namespace Example2 {
3644
3645 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3646 static const flatbuffers::TypeTable tt = {
3647 flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3648 };
3649 return &tt;
3650 }
3651
3652 } // namespace Example2
3653
3654 namespace Example {
3655
3656 inline const flatbuffers::TypeTable *TestTypeTable() {
3657 static const flatbuffers::TypeCode type_codes[] = {
3658 { flatbuffers::ET_SHORT, 0, -1 },
3659 { flatbuffers::ET_CHAR, 0, -1 }
3660 };
3661 static const int64_t values[] = { 0, 2, 4 };
3662 static const char * const names[] = {
3663 "a",
3664 "b"
3665 };
3666 static const flatbuffers::TypeTable tt = {
3667 flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3668 };
3669 return &tt;
3670 }
3671
3672 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
3673 static const flatbuffers::TypeCode type_codes[] = {
3674 { flatbuffers::ET_UCHAR, 0, 0 }
3675 };
3676 static const flatbuffers::TypeFunction type_refs[] = {
3677 MyGame::Example::ColorTypeTable
3678 };
3679 static const char * const names[] = {
3680 "color"
3681 };
3682 static const flatbuffers::TypeTable tt = {
3683 flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, nullptr, names
3684 };
3685 return &tt;
3686 }
3687
3688 inline const flatbuffers::TypeTable *Vec3TypeTable() {
3689 static const flatbuffers::TypeCode type_codes[] = {
3690 { flatbuffers::ET_FLOAT, 0, -1 },
3691 { flatbuffers::ET_FLOAT, 0, -1 },
3692 { flatbuffers::ET_FLOAT, 0, -1 },
3693 { flatbuffers::ET_DOUBLE, 0, -1 },
3694 { flatbuffers::ET_UCHAR, 0, 0 },
3695 { flatbuffers::ET_SEQUENCE, 0, 1 }
3696 };
3697 static const flatbuffers::TypeFunction type_refs[] = {
3698 MyGame::Example::ColorTypeTable,
3699 MyGame::Example::TestTypeTable
3700 };
3701 static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
3702 static const char * const names[] = {
3703 "x",
3704 "y",
3705 "z",
3706 "test1",
3707 "test2",
3708 "test3"
3709 };
3710 static const flatbuffers::TypeTable tt = {
3711 flatbuffers::ST_STRUCT, 6, type_codes, type_refs, nullptr, values, names
3712 };
3713 return &tt;
3714 }
3715
3716 inline const flatbuffers::TypeTable *AbilityTypeTable() {
3717 static const flatbuffers::TypeCode type_codes[] = {
3718 { flatbuffers::ET_UINT, 0, -1 },
3719 { flatbuffers::ET_UINT, 0, -1 }
3720 };
3721 static const int64_t values[] = { 0, 4, 8 };
3722 static const char * const names[] = {
3723 "id",
3724 "distance"
3725 };
3726 static const flatbuffers::TypeTable tt = {
3727 flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3728 };
3729 return &tt;
3730 }
3731
3732 inline const flatbuffers::TypeTable *StructOfStructsTypeTable() {
3733 static const flatbuffers::TypeCode type_codes[] = {
3734 { flatbuffers::ET_SEQUENCE, 0, 0 },
3735 { flatbuffers::ET_SEQUENCE, 0, 1 },
3736 { flatbuffers::ET_SEQUENCE, 0, 0 }
3737 };
3738 static const flatbuffers::TypeFunction type_refs[] = {
3739 MyGame::Example::AbilityTypeTable,
3740 MyGame::Example::TestTypeTable
3741 };
3742 static const int64_t values[] = { 0, 8, 12, 20 };
3743 static const char * const names[] = {
3744 "a",
3745 "b",
3746 "c"
3747 };
3748 static const flatbuffers::TypeTable tt = {
3749 flatbuffers::ST_STRUCT, 3, type_codes, type_refs, nullptr, values, names
3750 };
3751 return &tt;
3752 }
3753
3754 inline const flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable() {
3755 static const flatbuffers::TypeCode type_codes[] = {
3756 { flatbuffers::ET_SEQUENCE, 0, 0 }
3757 };
3758 static const flatbuffers::TypeFunction type_refs[] = {
3759 MyGame::Example::StructOfStructsTypeTable
3760 };
3761 static const int64_t values[] = { 0, 20 };
3762 static const char * const names[] = {
3763 "a"
3764 };
3765 static const flatbuffers::TypeTable tt = {
3766 flatbuffers::ST_STRUCT, 1, type_codes, type_refs, nullptr, values, names
3767 };
3768 return &tt;
3769 }
3770
3771 inline const flatbuffers::TypeTable *StatTypeTable() {
3772 static const flatbuffers::TypeCode type_codes[] = {
3773 { flatbuffers::ET_STRING, 0, -1 },
3774 { flatbuffers::ET_LONG, 0, -1 },
3775 { flatbuffers::ET_USHORT, 0, -1 }
3776 };
3777 static const char * const names[] = {
3778 "id",
3779 "val",
3780 "count"
3781 };
3782 static const flatbuffers::TypeTable tt = {
3783 flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, nullptr, names
3784 };
3785 return &tt;
3786 }
3787
3788 inline const flatbuffers::TypeTable *ReferrableTypeTable() {
3789 static const flatbuffers::TypeCode type_codes[] = {
3790 { flatbuffers::ET_ULONG, 0, -1 }
3791 };
3792 static const char * const names[] = {
3793 "id"
3794 };
3795 static const flatbuffers::TypeTable tt = {
3796 flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, nullptr, names
3797 };
3798 return &tt;
3799 }
3800
3801 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3802 static const flatbuffers::TypeCode type_codes[] = {
3803 { flatbuffers::ET_SEQUENCE, 0, 0 },
3804 { flatbuffers::ET_SHORT, 0, -1 },
3805 { flatbuffers::ET_SHORT, 0, -1 },
3806 { flatbuffers::ET_STRING, 0, -1 },
3807 { flatbuffers::ET_BOOL, 0, -1 },
3808 { flatbuffers::ET_UCHAR, 1, -1 },
3809 { flatbuffers::ET_UCHAR, 0, 1 },
3810 { flatbuffers::ET_UTYPE, 0, 2 },
3811 { flatbuffers::ET_SEQUENCE, 0, 2 },
3812 { flatbuffers::ET_SEQUENCE, 1, 3 },
3813 { flatbuffers::ET_STRING, 1, -1 },
3814 { flatbuffers::ET_SEQUENCE, 1, 4 },
3815 { flatbuffers::ET_SEQUENCE, 0, 4 },
3816 { flatbuffers::ET_UCHAR, 1, -1 },
3817 { flatbuffers::ET_SEQUENCE, 0, 5 },
3818 { flatbuffers::ET_BOOL, 0, -1 },
3819 { flatbuffers::ET_INT, 0, -1 },
3820 { flatbuffers::ET_UINT, 0, -1 },
3821 { flatbuffers::ET_LONG, 0, -1 },
3822 { flatbuffers::ET_ULONG, 0, -1 },
3823 { flatbuffers::ET_INT, 0, -1 },
3824 { flatbuffers::ET_UINT, 0, -1 },
3825 { flatbuffers::ET_LONG, 0, -1 },
3826 { flatbuffers::ET_ULONG, 0, -1 },
3827 { flatbuffers::ET_BOOL, 1, -1 },
3828 { flatbuffers::ET_FLOAT, 0, -1 },
3829 { flatbuffers::ET_FLOAT, 0, -1 },
3830 { flatbuffers::ET_FLOAT, 0, -1 },
3831 { flatbuffers::ET_STRING, 1, -1 },
3832 { flatbuffers::ET_SEQUENCE, 1, 6 },
3833 { flatbuffers::ET_UCHAR, 1, -1 },
3834 { flatbuffers::ET_SEQUENCE, 1, 3 },
3835 { flatbuffers::ET_LONG, 1, -1 },
3836 { flatbuffers::ET_DOUBLE, 1, -1 },
3837 { flatbuffers::ET_SEQUENCE, 0, 7 },
3838 { flatbuffers::ET_SEQUENCE, 1, 8 },
3839 { flatbuffers::ET_ULONG, 0, -1 },
3840 { flatbuffers::ET_ULONG, 1, -1 },
3841 { flatbuffers::ET_SEQUENCE, 1, 8 },
3842 { flatbuffers::ET_ULONG, 0, -1 },
3843 { flatbuffers::ET_ULONG, 1, -1 },
3844 { flatbuffers::ET_ULONG, 0, -1 },
3845 { flatbuffers::ET_ULONG, 1, -1 },
3846 { flatbuffers::ET_UTYPE, 0, 9 },
3847 { flatbuffers::ET_SEQUENCE, 0, 9 },
3848 { flatbuffers::ET_UTYPE, 0, 10 },
3849 { flatbuffers::ET_SEQUENCE, 0, 10 },
3850 { flatbuffers::ET_UCHAR, 1, 1 },
3851 { flatbuffers::ET_CHAR, 0, 11 },
3852 { flatbuffers::ET_UCHAR, 1, -1 },
3853 { flatbuffers::ET_SEQUENCE, 1, 5 },
3854 { flatbuffers::ET_SEQUENCE, 0, 3 },
3855 { flatbuffers::ET_ULONG, 0, 12 },
3856 { flatbuffers::ET_ULONG, 0, 12 }
3857 };
3858 static const flatbuffers::TypeFunction type_refs[] = {
3859 MyGame::Example::Vec3TypeTable,
3860 MyGame::Example::ColorTypeTable,
3861 MyGame::Example::AnyTypeTable,
3862 MyGame::Example::TestTypeTable,
3863 MyGame::Example::MonsterTypeTable,
3864 MyGame::Example::StatTypeTable,
3865 MyGame::Example::AbilityTypeTable,
3866 MyGame::InParentNamespaceTypeTable,
3867 MyGame::Example::ReferrableTypeTable,
3868 MyGame::Example::AnyUniqueAliasesTypeTable,
3869 MyGame::Example::AnyAmbiguousAliasesTypeTable,
3870 MyGame::Example::RaceTypeTable,
3871 MyGame::Example::LongEnumTypeTable
3872 };
3873 static const char * const names[] = {
3874 "pos",
3875 "mana",
3876 "hp",
3877 "name",
3878 "friendly",
3879 "inventory",
3880 "color",
3881 "test_type",
3882 "test",
3883 "test4",
3884 "testarrayofstring",
3885 "testarrayoftables",
3886 "enemy",
3887 "testnestedflatbuffer",
3888 "testempty",
3889 "testbool",
3890 "testhashs32_fnv1",
3891 "testhashu32_fnv1",
3892 "testhashs64_fnv1",
3893 "testhashu64_fnv1",
3894 "testhashs32_fnv1a",
3895 "testhashu32_fnv1a",
3896 "testhashs64_fnv1a",
3897 "testhashu64_fnv1a",
3898 "testarrayofbools",
3899 "testf",
3900 "testf2",
3901 "testf3",
3902 "testarrayofstring2",
3903 "testarrayofsortedstruct",
3904 "flex",
3905 "test5",
3906 "vector_of_longs",
3907 "vector_of_doubles",
3908 "parent_namespace_test",
3909 "vector_of_referrables",
3910 "single_weak_reference",
3911 "vector_of_weak_references",
3912 "vector_of_strong_referrables",
3913 "co_owning_reference",
3914 "vector_of_co_owning_references",
3915 "non_owning_reference",
3916 "vector_of_non_owning_references",
3917 "any_unique_type",
3918 "any_unique",
3919 "any_ambiguous_type",
3920 "any_ambiguous",
3921 "vector_of_enums",
3922 "signed_enum",
3923 "testrequirednestedflatbuffer",
3924 "scalar_key_sorted_tables",
3925 "native_inline",
3926 "long_enum_non_enum_default",
3927 "long_enum_normal_default"
3928 };
3929 static const flatbuffers::TypeTable tt = {
3930 flatbuffers::ST_TABLE, 54, type_codes, type_refs, nullptr, nullptr, names
3931 };
3932 return &tt;
3933 }
3934
3935 inline const flatbuffers::TypeTable *TypeAliasesTypeTable() {
3936 static const flatbuffers::TypeCode type_codes[] = {
3937 { flatbuffers::ET_CHAR, 0, -1 },
3938 { flatbuffers::ET_UCHAR, 0, -1 },
3939 { flatbuffers::ET_SHORT, 0, -1 },
3940 { flatbuffers::ET_USHORT, 0, -1 },
3941 { flatbuffers::ET_INT, 0, -1 },
3942 { flatbuffers::ET_UINT, 0, -1 },
3943 { flatbuffers::ET_LONG, 0, -1 },
3944 { flatbuffers::ET_ULONG, 0, -1 },
3945 { flatbuffers::ET_FLOAT, 0, -1 },
3946 { flatbuffers::ET_DOUBLE, 0, -1 },
3947 { flatbuffers::ET_CHAR, 1, -1 },
3948 { flatbuffers::ET_DOUBLE, 1, -1 }
3949 };
3950 static const char * const names[] = {
3951 "i8",
3952 "u8",
3953 "i16",
3954 "u16",
3955 "i32",
3956 "u32",
3957 "i64",
3958 "u64",
3959 "f32",
3960 "f64",
3961 "v8",
3962 "vf64"
3963 };
3964 static const flatbuffers::TypeTable tt = {
3965 flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, nullptr, names
3966 };
3967 return &tt;
3968 }
3969
3970 inline const MyGame::Example::Monster *GetMonster(const void *buf) {
3971 return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
3972 }
3973
3974 inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
3975 return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
3976 }
3977
3978 inline Monster *GetMutableMonster(void *buf) {
3979 return flatbuffers::GetMutableRoot<Monster>(buf);
3980 }
3981
3982 inline MyGame::Example::Monster *GetMutableSizePrefixedMonster(void *buf) {
3983 return flatbuffers::GetMutableSizePrefixedRoot<MyGame::Example::Monster>(buf);
3984 }
3985
3986 inline const char *MonsterIdentifier() {
3987 return "MONS";
3988 }
3989
3990 inline bool MonsterBufferHasIdentifier(const void *buf) {
3991 return flatbuffers::BufferHasIdentifier(
3992 buf, MonsterIdentifier());
3993 }
3994
3995 inline bool SizePrefixedMonsterBufferHasIdentifier(const void *buf) {
3996 return flatbuffers::BufferHasIdentifier(
3997 buf, MonsterIdentifier(), true);
3998 }
3999
4000 inline bool VerifyMonsterBuffer(
4001 flatbuffers::Verifier &verifier) {
4002 return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
4003 }
4004
4005 inline bool VerifySizePrefixedMonsterBuffer(
4006 flatbuffers::Verifier &verifier) {
4007 return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
4008 }
4009
4010 inline const char *MonsterExtension() {
4011 return "mon";
4012 }
4013
4014 inline void FinishMonsterBuffer(
4015 flatbuffers::FlatBufferBuilder &fbb,
4016 flatbuffers::Offset<MyGame::Example::Monster> root) {
4017 fbb.Finish(root, MonsterIdentifier());
4018 }
4019
4020 inline void FinishSizePrefixedMonsterBuffer(
4021 flatbuffers::FlatBufferBuilder &fbb,
4022 flatbuffers::Offset<MyGame::Example::Monster> root) {
4023 fbb.FinishSizePrefixed(root, MonsterIdentifier());
4024 }
4025
4026 inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
4027 const void *buf,
4028 const flatbuffers::resolver_function_t *res = nullptr) {
4029 return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
4030 }
4031
4032 inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
4033 const void *buf,
4034 const flatbuffers::resolver_function_t *res = nullptr) {
4035 return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
4036 }
4037
4038 } // namespace Example
4039 } // namespace MyGame
4040
4041 #endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
4042