xref: /aosp_15_r20/external/flatbuffers/tests/cpp17/generated_cpp17/monster_test_generated.h (revision 890232f25432b36107d06881e0a25aaa6b473652)
1 // automatically generated by the FlatBuffers compiler, do not modify
2 
3 
4 #ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
5 #define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
6 
7 #include "flatbuffers/flatbuffers.h"
8 #include "flatbuffers/flexbuffers.h"
9 #include "flatbuffers/flex_flat_util.h"
10 
11 // Ensure the included flatbuffers.h is the same version as when this file was
12 // generated, otherwise it may not be compatible.
13 static_assert(FLATBUFFERS_VERSION_MAJOR == 2 &&
14               FLATBUFFERS_VERSION_MINOR == 0 &&
15               FLATBUFFERS_VERSION_REVISION == 7,
16              "Non-compatible flatbuffers version included");
17 
18 namespace MyGame {
19 
20 struct InParentNamespace;
21 struct InParentNamespaceBuilder;
22 struct InParentNamespaceT;
23 
24 namespace Example2 {
25 
26 struct Monster;
27 struct MonsterBuilder;
28 struct MonsterT;
29 
30 }  // namespace Example2
31 
32 namespace Example {
33 
34 struct Test;
35 
36 struct TestSimpleTableWithEnum;
37 struct TestSimpleTableWithEnumBuilder;
38 struct TestSimpleTableWithEnumT;
39 
40 struct Vec3;
41 
42 struct Ability;
43 
44 struct StructOfStructs;
45 
46 struct StructOfStructsOfStructs;
47 
48 struct Stat;
49 struct StatBuilder;
50 struct StatT;
51 
52 struct Referrable;
53 struct ReferrableBuilder;
54 struct ReferrableT;
55 
56 struct Monster;
57 struct MonsterBuilder;
58 struct MonsterT;
59 
60 struct TypeAliases;
61 struct TypeAliasesBuilder;
62 struct TypeAliasesT;
63 
64 }  // namespace Example
65 
66 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable();
67 
68 namespace Example2 {
69 
70 inline const flatbuffers::TypeTable *MonsterTypeTable();
71 
72 }  // namespace Example2
73 
74 namespace Example {
75 
76 inline const flatbuffers::TypeTable *TestTypeTable();
77 
78 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
79 
80 inline const flatbuffers::TypeTable *Vec3TypeTable();
81 
82 inline const flatbuffers::TypeTable *AbilityTypeTable();
83 
84 inline const flatbuffers::TypeTable *StructOfStructsTypeTable();
85 
86 inline const flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable();
87 
88 inline const flatbuffers::TypeTable *StatTypeTable();
89 
90 inline const flatbuffers::TypeTable *ReferrableTypeTable();
91 
92 inline const flatbuffers::TypeTable *MonsterTypeTable();
93 
94 inline const flatbuffers::TypeTable *TypeAliasesTypeTable();
95 
96 /// Composite components of Monster color.
97 enum class Color : uint8_t {
98   Red = 1,
99   /// \brief color Green
100   /// Green is bit_flag with value (1u << 1)
101   Green = 2,
102   /// \brief color Blue (1u << 3)
103   Blue = 8,
104   NONE = 0,
105   ANY = 11
106 };
FLATBUFFERS_DEFINE_BITMASK_OPERATORS(Color,uint8_t)107 FLATBUFFERS_DEFINE_BITMASK_OPERATORS(Color, uint8_t)
108 
109 inline const Color (&EnumValuesColor())[3] {
110   static const Color values[] = {
111     Color::Red,
112     Color::Green,
113     Color::Blue
114   };
115   return values;
116 }
117 
EnumNamesColor()118 inline const char * const *EnumNamesColor() {
119   static const char * const names[9] = {
120     "Red",
121     "Green",
122     "",
123     "",
124     "",
125     "",
126     "",
127     "Blue",
128     nullptr
129   };
130   return names;
131 }
132 
EnumNameColor(Color e)133 inline const char *EnumNameColor(Color e) {
134   if (flatbuffers::IsOutRange(e, Color::Red, Color::Blue)) return "";
135   const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color::Red);
136   return EnumNamesColor()[index];
137 }
138 
139 enum class Race : int8_t {
140   None = -1,
141   Human = 0,
142   Dwarf = 1,
143   Elf = 2,
144   MIN = None,
145   MAX = Elf
146 };
147 
EnumValuesRace()148 inline const Race (&EnumValuesRace())[4] {
149   static const Race values[] = {
150     Race::None,
151     Race::Human,
152     Race::Dwarf,
153     Race::Elf
154   };
155   return values;
156 }
157 
EnumNamesRace()158 inline const char * const *EnumNamesRace() {
159   static const char * const names[5] = {
160     "None",
161     "Human",
162     "Dwarf",
163     "Elf",
164     nullptr
165   };
166   return names;
167 }
168 
EnumNameRace(Race e)169 inline const char *EnumNameRace(Race e) {
170   if (flatbuffers::IsOutRange(e, Race::None, Race::Elf)) return "";
171   const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race::None);
172   return EnumNamesRace()[index];
173 }
174 
175 enum class LongEnum : uint64_t {
176   LongOne = 2ULL,
177   LongTwo = 4ULL,
178   LongBig = 1099511627776ULL,
179   NONE = 0,
180   ANY = 1099511627782ULL
181 };
FLATBUFFERS_DEFINE_BITMASK_OPERATORS(LongEnum,uint64_t)182 FLATBUFFERS_DEFINE_BITMASK_OPERATORS(LongEnum, uint64_t)
183 
184 inline const LongEnum (&EnumValuesLongEnum())[3] {
185   static const LongEnum values[] = {
186     LongEnum::LongOne,
187     LongEnum::LongTwo,
188     LongEnum::LongBig
189   };
190   return values;
191 }
192 
EnumNameLongEnum(LongEnum e)193 inline const char *EnumNameLongEnum(LongEnum e) {
194   switch (e) {
195     case LongEnum::LongOne: return "LongOne";
196     case LongEnum::LongTwo: return "LongTwo";
197     case LongEnum::LongBig: return "LongBig";
198     default: return "";
199   }
200 }
201 
202 enum class Any : uint8_t {
203   NONE = 0,
204   Monster = 1,
205   TestSimpleTableWithEnum = 2,
206   MyGame_Example2_Monster = 3,
207   MIN = NONE,
208   MAX = MyGame_Example2_Monster
209 };
210 
EnumValuesAny()211 inline const Any (&EnumValuesAny())[4] {
212   static const Any values[] = {
213     Any::NONE,
214     Any::Monster,
215     Any::TestSimpleTableWithEnum,
216     Any::MyGame_Example2_Monster
217   };
218   return values;
219 }
220 
EnumNamesAny()221 inline const char * const *EnumNamesAny() {
222   static const char * const names[5] = {
223     "NONE",
224     "Monster",
225     "TestSimpleTableWithEnum",
226     "MyGame_Example2_Monster",
227     nullptr
228   };
229   return names;
230 }
231 
EnumNameAny(Any e)232 inline const char *EnumNameAny(Any e) {
233   if (flatbuffers::IsOutRange(e, Any::NONE, Any::MyGame_Example2_Monster)) return "";
234   const size_t index = static_cast<size_t>(e);
235   return EnumNamesAny()[index];
236 }
237 
238 template<typename T> struct AnyTraits {
239   static const Any enum_value = Any::NONE;
240 };
241 
242 template<> struct AnyTraits<MyGame::Example::Monster> {
243   static const Any enum_value = Any::Monster;
244 };
245 
246 template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
247   static const Any enum_value = Any::TestSimpleTableWithEnum;
248 };
249 
250 template<> struct AnyTraits<MyGame::Example2::Monster> {
251   static const Any enum_value = Any::MyGame_Example2_Monster;
252 };
253 
254 template<typename T> struct AnyUnionTraits {
255   static const Any enum_value = Any::NONE;
256 };
257 
258 template<> struct AnyUnionTraits<MyGame::Example::MonsterT> {
259   static const Any enum_value = Any::Monster;
260 };
261 
262 template<> struct AnyUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
263   static const Any enum_value = Any::TestSimpleTableWithEnum;
264 };
265 
266 template<> struct AnyUnionTraits<MyGame::Example2::MonsterT> {
267   static const Any enum_value = Any::MyGame_Example2_Monster;
268 };
269 
270 struct AnyUnion {
271   Any type;
272   void *value;
273 
274   AnyUnion() : type(Any::NONE), value(nullptr) {}
275   AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
276     type(Any::NONE), value(nullptr)
277     { std::swap(type, u.type); std::swap(value, u.value); }
278   AnyUnion(const AnyUnion &);
279   AnyUnion &operator=(const AnyUnion &u)
280     { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
281   AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
282     { std::swap(type, u.type); std::swap(value, u.value); return *this; }
283   ~AnyUnion() { Reset(); }
284 
285   void Reset();
286 
287   template <typename T>
288   void Set(T&& val) {
289     typedef typename std::remove_reference<T>::type RT;
290     Reset();
291     type = AnyUnionTraits<RT>::enum_value;
292     if (type != Any::NONE) {
293       value = new RT(std::forward<T>(val));
294     }
295   }
296 
297   static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
298   flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
299 
300   MyGame::Example::MonsterT *AsMonster() {
301     return type == Any::Monster ?
302       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
303   }
304   const MyGame::Example::MonsterT *AsMonster() const {
305     return type == Any::Monster ?
306       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
307   }
308   MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
309     return type == Any::TestSimpleTableWithEnum ?
310       reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
311   }
312   const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
313     return type == Any::TestSimpleTableWithEnum ?
314       reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
315   }
316   MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
317     return type == Any::MyGame_Example2_Monster ?
318       reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
319   }
320   const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
321     return type == Any::MyGame_Example2_Monster ?
322       reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
323   }
324 };
325 
326 bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
327 bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<Any> *types);
328 
329 enum class AnyUniqueAliases : uint8_t {
330   NONE = 0,
331   M = 1,
332   TS = 2,
333   M2 = 3,
334   MIN = NONE,
335   MAX = M2
336 };
337 
338 inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
339   static const AnyUniqueAliases values[] = {
340     AnyUniqueAliases::NONE,
341     AnyUniqueAliases::M,
342     AnyUniqueAliases::TS,
343     AnyUniqueAliases::M2
344   };
345   return values;
346 }
347 
348 inline const char * const *EnumNamesAnyUniqueAliases() {
349   static const char * const names[5] = {
350     "NONE",
351     "M",
352     "TS",
353     "M2",
354     nullptr
355   };
356   return names;
357 }
358 
359 inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
360   if (flatbuffers::IsOutRange(e, AnyUniqueAliases::NONE, AnyUniqueAliases::M2)) return "";
361   const size_t index = static_cast<size_t>(e);
362   return EnumNamesAnyUniqueAliases()[index];
363 }
364 
365 template<typename T> struct AnyUniqueAliasesTraits {
366   static const AnyUniqueAliases enum_value = AnyUniqueAliases::NONE;
367 };
368 
369 template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
370   static const AnyUniqueAliases enum_value = AnyUniqueAliases::M;
371 };
372 
373 template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
374   static const AnyUniqueAliases enum_value = AnyUniqueAliases::TS;
375 };
376 
377 template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
378   static const AnyUniqueAliases enum_value = AnyUniqueAliases::M2;
379 };
380 
381 template<typename T> struct AnyUniqueAliasesUnionTraits {
382   static const AnyUniqueAliases enum_value = AnyUniqueAliases::NONE;
383 };
384 
385 template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::MonsterT> {
386   static const AnyUniqueAliases enum_value = AnyUniqueAliases::M;
387 };
388 
389 template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
390   static const AnyUniqueAliases enum_value = AnyUniqueAliases::TS;
391 };
392 
393 template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example2::MonsterT> {
394   static const AnyUniqueAliases enum_value = AnyUniqueAliases::M2;
395 };
396 
397 struct AnyUniqueAliasesUnion {
398   AnyUniqueAliases type;
399   void *value;
400 
401   AnyUniqueAliasesUnion() : type(AnyUniqueAliases::NONE), value(nullptr) {}
402   AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
403     type(AnyUniqueAliases::NONE), value(nullptr)
404     { std::swap(type, u.type); std::swap(value, u.value); }
405   AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &);
406   AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u)
407     { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
408   AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
409     { std::swap(type, u.type); std::swap(value, u.value); return *this; }
410   ~AnyUniqueAliasesUnion() { Reset(); }
411 
412   void Reset();
413 
414   template <typename T>
415   void Set(T&& val) {
416     typedef typename std::remove_reference<T>::type RT;
417     Reset();
418     type = AnyUniqueAliasesUnionTraits<RT>::enum_value;
419     if (type != AnyUniqueAliases::NONE) {
420       value = new RT(std::forward<T>(val));
421     }
422   }
423 
424   static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver);
425   flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
426 
427   MyGame::Example::MonsterT *AsM() {
428     return type == AnyUniqueAliases::M ?
429       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
430   }
431   const MyGame::Example::MonsterT *AsM() const {
432     return type == AnyUniqueAliases::M ?
433       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
434   }
435   MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
436     return type == AnyUniqueAliases::TS ?
437       reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
438   }
439   const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
440     return type == AnyUniqueAliases::TS ?
441       reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
442   }
443   MyGame::Example2::MonsterT *AsM2() {
444     return type == AnyUniqueAliases::M2 ?
445       reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
446   }
447   const MyGame::Example2::MonsterT *AsM2() const {
448     return type == AnyUniqueAliases::M2 ?
449       reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
450   }
451 };
452 
453 bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
454 bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<AnyUniqueAliases> *types);
455 
456 enum class AnyAmbiguousAliases : uint8_t {
457   NONE = 0,
458   M1 = 1,
459   M2 = 2,
460   M3 = 3,
461   MIN = NONE,
462   MAX = M3
463 };
464 
465 inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
466   static const AnyAmbiguousAliases values[] = {
467     AnyAmbiguousAliases::NONE,
468     AnyAmbiguousAliases::M1,
469     AnyAmbiguousAliases::M2,
470     AnyAmbiguousAliases::M3
471   };
472   return values;
473 }
474 
475 inline const char * const *EnumNamesAnyAmbiguousAliases() {
476   static const char * const names[5] = {
477     "NONE",
478     "M1",
479     "M2",
480     "M3",
481     nullptr
482   };
483   return names;
484 }
485 
486 inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
487   if (flatbuffers::IsOutRange(e, AnyAmbiguousAliases::NONE, AnyAmbiguousAliases::M3)) return "";
488   const size_t index = static_cast<size_t>(e);
489   return EnumNamesAnyAmbiguousAliases()[index];
490 }
491 
492 struct AnyAmbiguousAliasesUnion {
493   AnyAmbiguousAliases type;
494   void *value;
495 
496   AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases::NONE), value(nullptr) {}
497   AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
498     type(AnyAmbiguousAliases::NONE), value(nullptr)
499     { std::swap(type, u.type); std::swap(value, u.value); }
500   AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &);
501   AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u)
502     { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
503   AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
504     { std::swap(type, u.type); std::swap(value, u.value); return *this; }
505   ~AnyAmbiguousAliasesUnion() { Reset(); }
506 
507   void Reset();
508 
509   static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver);
510   flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
511 
512   MyGame::Example::MonsterT *AsM1() {
513     return type == AnyAmbiguousAliases::M1 ?
514       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
515   }
516   const MyGame::Example::MonsterT *AsM1() const {
517     return type == AnyAmbiguousAliases::M1 ?
518       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
519   }
520   MyGame::Example::MonsterT *AsM2() {
521     return type == AnyAmbiguousAliases::M2 ?
522       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
523   }
524   const MyGame::Example::MonsterT *AsM2() const {
525     return type == AnyAmbiguousAliases::M2 ?
526       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
527   }
528   MyGame::Example::MonsterT *AsM3() {
529     return type == AnyAmbiguousAliases::M3 ?
530       reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
531   }
532   const MyGame::Example::MonsterT *AsM3() const {
533     return type == AnyAmbiguousAliases::M3 ?
534       reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
535   }
536 };
537 
538 bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
539 bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<AnyAmbiguousAliases> *types);
540 
541 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
542  private:
543   int16_t a_;
544   int8_t b_;
545   int8_t padding0__;
546 
547  public:
548   struct Traits;
549   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
550     return TestTypeTable();
551   }
552   Test()
553       : a_(0),
554         b_(0),
555         padding0__(0) {
556     (void)padding0__;
557   }
558   Test(int16_t _a, int8_t _b)
559       : a_(flatbuffers::EndianScalar(_a)),
560         b_(flatbuffers::EndianScalar(_b)),
561         padding0__(0) {
562     (void)padding0__;
563   }
564   int16_t a() const {
565     return flatbuffers::EndianScalar(a_);
566   }
567   void mutate_a(int16_t _a) {
568     flatbuffers::WriteScalar(&a_, _a);
569   }
570   int8_t b() const {
571     return flatbuffers::EndianScalar(b_);
572   }
573   void mutate_b(int8_t _b) {
574     flatbuffers::WriteScalar(&b_, _b);
575   }
576   template<size_t Index>
577   auto get_field() const {
578          if constexpr (Index == 0) return a();
579     else if constexpr (Index == 1) return b();
580     else static_assert(Index != Index, "Invalid Field Index");
581   }
582 };
583 FLATBUFFERS_STRUCT_END(Test, 4);
584 
585 struct Test::Traits {
586   using type = Test;
587   static constexpr auto name = "Test";
588   static constexpr auto fully_qualified_name = "MyGame.Example.Test";
589   static constexpr size_t fields_number = 2;
590   static constexpr std::array<const char *, fields_number> field_names = {
591     "a",
592     "b"
593   };
594   template<size_t Index>
595   using FieldType = decltype(std::declval<type>().get_field<Index>());
596 };
597 
598 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
599  private:
600   float x_;
601   float y_;
602   float z_;
603   int32_t padding0__;
604   double test1_;
605   uint8_t test2_;
606   int8_t padding1__;
607   MyGame::Example::Test test3_;
608   int16_t padding2__;
609 
610  public:
611   struct Traits;
612   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
613     return Vec3TypeTable();
614   }
615   Vec3()
616       : x_(0),
617         y_(0),
618         z_(0),
619         padding0__(0),
620         test1_(0),
621         test2_(0),
622         padding1__(0),
623         test3_(),
624         padding2__(0) {
625     (void)padding0__;
626     (void)padding1__;
627     (void)padding2__;
628   }
629   Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
630       : x_(flatbuffers::EndianScalar(_x)),
631         y_(flatbuffers::EndianScalar(_y)),
632         z_(flatbuffers::EndianScalar(_z)),
633         padding0__(0),
634         test1_(flatbuffers::EndianScalar(_test1)),
635         test2_(flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
636         padding1__(0),
637         test3_(_test3),
638         padding2__(0) {
639     (void)padding0__;
640     (void)padding1__;
641     (void)padding2__;
642   }
643   float x() const {
644     return flatbuffers::EndianScalar(x_);
645   }
646   void mutate_x(float _x) {
647     flatbuffers::WriteScalar(&x_, _x);
648   }
649   float y() const {
650     return flatbuffers::EndianScalar(y_);
651   }
652   void mutate_y(float _y) {
653     flatbuffers::WriteScalar(&y_, _y);
654   }
655   float z() const {
656     return flatbuffers::EndianScalar(z_);
657   }
658   void mutate_z(float _z) {
659     flatbuffers::WriteScalar(&z_, _z);
660   }
661   double test1() const {
662     return flatbuffers::EndianScalar(test1_);
663   }
664   void mutate_test1(double _test1) {
665     flatbuffers::WriteScalar(&test1_, _test1);
666   }
667   MyGame::Example::Color test2() const {
668     return static_cast<MyGame::Example::Color>(flatbuffers::EndianScalar(test2_));
669   }
670   void mutate_test2(MyGame::Example::Color _test2) {
671     flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
672   }
673   const MyGame::Example::Test &test3() const {
674     return test3_;
675   }
676   MyGame::Example::Test &mutable_test3() {
677     return test3_;
678   }
679   template<size_t Index>
680   auto get_field() const {
681          if constexpr (Index == 0) return x();
682     else if constexpr (Index == 1) return y();
683     else if constexpr (Index == 2) return z();
684     else if constexpr (Index == 3) return test1();
685     else if constexpr (Index == 4) return test2();
686     else if constexpr (Index == 5) return test3();
687     else static_assert(Index != Index, "Invalid Field Index");
688   }
689 };
690 FLATBUFFERS_STRUCT_END(Vec3, 32);
691 
692 struct Vec3::Traits {
693   using type = Vec3;
694   static constexpr auto name = "Vec3";
695   static constexpr auto fully_qualified_name = "MyGame.Example.Vec3";
696   static constexpr size_t fields_number = 6;
697   static constexpr std::array<const char *, fields_number> field_names = {
698     "x",
699     "y",
700     "z",
701     "test1",
702     "test2",
703     "test3"
704   };
705   template<size_t Index>
706   using FieldType = decltype(std::declval<type>().get_field<Index>());
707 };
708 
709 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
710  private:
711   uint32_t id_;
712   uint32_t distance_;
713 
714  public:
715   struct Traits;
716   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
717     return AbilityTypeTable();
718   }
719   Ability()
720       : id_(0),
721         distance_(0) {
722   }
723   Ability(uint32_t _id, uint32_t _distance)
724       : id_(flatbuffers::EndianScalar(_id)),
725         distance_(flatbuffers::EndianScalar(_distance)) {
726   }
727   uint32_t id() const {
728     return flatbuffers::EndianScalar(id_);
729   }
730   void mutate_id(uint32_t _id) {
731     flatbuffers::WriteScalar(&id_, _id);
732   }
733   bool KeyCompareLessThan(const Ability *o) const {
734     return id() < o->id();
735   }
736   int KeyCompareWithValue(uint32_t _id) const {
737     return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
738   }
739   uint32_t distance() const {
740     return flatbuffers::EndianScalar(distance_);
741   }
742   void mutate_distance(uint32_t _distance) {
743     flatbuffers::WriteScalar(&distance_, _distance);
744   }
745   template<size_t Index>
746   auto get_field() const {
747          if constexpr (Index == 0) return id();
748     else if constexpr (Index == 1) return distance();
749     else static_assert(Index != Index, "Invalid Field Index");
750   }
751 };
752 FLATBUFFERS_STRUCT_END(Ability, 8);
753 
754 struct Ability::Traits {
755   using type = Ability;
756   static constexpr auto name = "Ability";
757   static constexpr auto fully_qualified_name = "MyGame.Example.Ability";
758   static constexpr size_t fields_number = 2;
759   static constexpr std::array<const char *, fields_number> field_names = {
760     "id",
761     "distance"
762   };
763   template<size_t Index>
764   using FieldType = decltype(std::declval<type>().get_field<Index>());
765 };
766 
767 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructs FLATBUFFERS_FINAL_CLASS {
768  private:
769   MyGame::Example::Ability a_;
770   MyGame::Example::Test b_;
771   MyGame::Example::Ability c_;
772 
773  public:
774   struct Traits;
775   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
776     return StructOfStructsTypeTable();
777   }
778   StructOfStructs()
779       : a_(),
780         b_(),
781         c_() {
782   }
783   StructOfStructs(const MyGame::Example::Ability &_a, const MyGame::Example::Test &_b, const MyGame::Example::Ability &_c)
784       : a_(_a),
785         b_(_b),
786         c_(_c) {
787   }
788   const MyGame::Example::Ability &a() const {
789     return a_;
790   }
791   MyGame::Example::Ability &mutable_a() {
792     return a_;
793   }
794   const MyGame::Example::Test &b() const {
795     return b_;
796   }
797   MyGame::Example::Test &mutable_b() {
798     return b_;
799   }
800   const MyGame::Example::Ability &c() const {
801     return c_;
802   }
803   MyGame::Example::Ability &mutable_c() {
804     return c_;
805   }
806   template<size_t Index>
807   auto get_field() const {
808          if constexpr (Index == 0) return a();
809     else if constexpr (Index == 1) return b();
810     else if constexpr (Index == 2) return c();
811     else static_assert(Index != Index, "Invalid Field Index");
812   }
813 };
814 FLATBUFFERS_STRUCT_END(StructOfStructs, 20);
815 
816 struct StructOfStructs::Traits {
817   using type = StructOfStructs;
818   static constexpr auto name = "StructOfStructs";
819   static constexpr auto fully_qualified_name = "MyGame.Example.StructOfStructs";
820   static constexpr size_t fields_number = 3;
821   static constexpr std::array<const char *, fields_number> field_names = {
822     "a",
823     "b",
824     "c"
825   };
826   template<size_t Index>
827   using FieldType = decltype(std::declval<type>().get_field<Index>());
828 };
829 
830 FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructsOfStructs FLATBUFFERS_FINAL_CLASS {
831  private:
832   MyGame::Example::StructOfStructs a_;
833 
834  public:
835   struct Traits;
836   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
837     return StructOfStructsOfStructsTypeTable();
838   }
839   StructOfStructsOfStructs()
840       : a_() {
841   }
842   StructOfStructsOfStructs(const MyGame::Example::StructOfStructs &_a)
843       : a_(_a) {
844   }
845   const MyGame::Example::StructOfStructs &a() const {
846     return a_;
847   }
848   MyGame::Example::StructOfStructs &mutable_a() {
849     return a_;
850   }
851   template<size_t Index>
852   auto get_field() const {
853          if constexpr (Index == 0) return a();
854     else static_assert(Index != Index, "Invalid Field Index");
855   }
856 };
857 FLATBUFFERS_STRUCT_END(StructOfStructsOfStructs, 20);
858 
859 struct StructOfStructsOfStructs::Traits {
860   using type = StructOfStructsOfStructs;
861   static constexpr auto name = "StructOfStructsOfStructs";
862   static constexpr auto fully_qualified_name = "MyGame.Example.StructOfStructsOfStructs";
863   static constexpr size_t fields_number = 1;
864   static constexpr std::array<const char *, fields_number> field_names = {
865     "a"
866   };
867   template<size_t Index>
868   using FieldType = decltype(std::declval<type>().get_field<Index>());
869 };
870 
871 }  // namespace Example
872 
873 struct InParentNamespaceT : public flatbuffers::NativeTable {
874   typedef InParentNamespace TableType;
875 };
876 
877 struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
878   typedef InParentNamespaceT NativeTableType;
879   typedef InParentNamespaceBuilder Builder;
880   struct Traits;
881   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
882     return InParentNamespaceTypeTable();
883   }
884   bool Verify(flatbuffers::Verifier &verifier) const {
885     return VerifyTableStart(verifier) &&
886            verifier.EndTable();
887   }
888   InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
889   void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
890   static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
891 };
892 
893 struct InParentNamespaceBuilder {
894   typedef InParentNamespace Table;
895   flatbuffers::FlatBufferBuilder &fbb_;
896   flatbuffers::uoffset_t start_;
897   explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
898         : fbb_(_fbb) {
899     start_ = fbb_.StartTable();
900   }
901   flatbuffers::Offset<InParentNamespace> Finish() {
902     const auto end = fbb_.EndTable(start_);
903     auto o = flatbuffers::Offset<InParentNamespace>(end);
904     return o;
905   }
906 };
907 
908 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
909     flatbuffers::FlatBufferBuilder &_fbb) {
910   InParentNamespaceBuilder builder_(_fbb);
911   return builder_.Finish();
912 }
913 
914 struct InParentNamespace::Traits {
915   using type = InParentNamespace;
916   static auto constexpr Create = CreateInParentNamespace;
917   static constexpr auto name = "InParentNamespace";
918   static constexpr auto fully_qualified_name = "MyGame.InParentNamespace";
919   static constexpr size_t fields_number = 0;
920   static constexpr std::array<const char *, fields_number> field_names = {};
921 };
922 
923 flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
924 
925 namespace Example2 {
926 
927 struct MonsterT : public flatbuffers::NativeTable {
928   typedef Monster TableType;
929 };
930 
931 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
932   typedef MonsterT NativeTableType;
933   typedef MonsterBuilder Builder;
934   struct Traits;
935   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
936     return MonsterTypeTable();
937   }
938   bool Verify(flatbuffers::Verifier &verifier) const {
939     return VerifyTableStart(verifier) &&
940            verifier.EndTable();
941   }
942   MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
943   void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
944   static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
945 };
946 
947 struct MonsterBuilder {
948   typedef Monster Table;
949   flatbuffers::FlatBufferBuilder &fbb_;
950   flatbuffers::uoffset_t start_;
951   explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
952         : fbb_(_fbb) {
953     start_ = fbb_.StartTable();
954   }
955   flatbuffers::Offset<Monster> Finish() {
956     const auto end = fbb_.EndTable(start_);
957     auto o = flatbuffers::Offset<Monster>(end);
958     return o;
959   }
960 };
961 
962 inline flatbuffers::Offset<Monster> CreateMonster(
963     flatbuffers::FlatBufferBuilder &_fbb) {
964   MonsterBuilder builder_(_fbb);
965   return builder_.Finish();
966 }
967 
968 struct Monster::Traits {
969   using type = Monster;
970   static auto constexpr Create = CreateMonster;
971   static constexpr auto name = "Monster";
972   static constexpr auto fully_qualified_name = "MyGame.Example2.Monster";
973   static constexpr size_t fields_number = 0;
974   static constexpr std::array<const char *, fields_number> field_names = {};
975 };
976 
977 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
978 
979 }  // namespace Example2
980 
981 namespace Example {
982 
983 struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
984   typedef TestSimpleTableWithEnum TableType;
985   MyGame::Example::Color color = MyGame::Example::Color::Green;
986 };
987 
988 struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
989   typedef TestSimpleTableWithEnumT NativeTableType;
990   typedef TestSimpleTableWithEnumBuilder Builder;
991   struct Traits;
992   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
993     return TestSimpleTableWithEnumTypeTable();
994   }
995   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
996     VT_COLOR = 4
997   };
998   MyGame::Example::Color color() const {
999     return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
1000   }
1001   bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(2)) {
1002     return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
1003   }
1004   template<size_t Index>
1005   auto get_field() const {
1006          if constexpr (Index == 0) return color();
1007     else static_assert(Index != Index, "Invalid Field Index");
1008   }
1009   bool Verify(flatbuffers::Verifier &verifier) const {
1010     return VerifyTableStart(verifier) &&
1011            VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
1012            verifier.EndTable();
1013   }
1014   TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1015   void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1016   static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1017 };
1018 
1019 struct TestSimpleTableWithEnumBuilder {
1020   typedef TestSimpleTableWithEnum Table;
1021   flatbuffers::FlatBufferBuilder &fbb_;
1022   flatbuffers::uoffset_t start_;
1023   void add_color(MyGame::Example::Color color) {
1024     fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
1025   }
1026   explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1027         : fbb_(_fbb) {
1028     start_ = fbb_.StartTable();
1029   }
1030   flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
1031     const auto end = fbb_.EndTable(start_);
1032     auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
1033     return o;
1034   }
1035 };
1036 
1037 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
1038     flatbuffers::FlatBufferBuilder &_fbb,
1039     MyGame::Example::Color color = MyGame::Example::Color::Green) {
1040   TestSimpleTableWithEnumBuilder builder_(_fbb);
1041   builder_.add_color(color);
1042   return builder_.Finish();
1043 }
1044 
1045 struct TestSimpleTableWithEnum::Traits {
1046   using type = TestSimpleTableWithEnum;
1047   static auto constexpr Create = CreateTestSimpleTableWithEnum;
1048   static constexpr auto name = "TestSimpleTableWithEnum";
1049   static constexpr auto fully_qualified_name = "MyGame.Example.TestSimpleTableWithEnum";
1050   static constexpr size_t fields_number = 1;
1051   static constexpr std::array<const char *, fields_number> field_names = {
1052     "color"
1053   };
1054   template<size_t Index>
1055   using FieldType = decltype(std::declval<type>().get_field<Index>());
1056 };
1057 
1058 flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1059 
1060 struct StatT : public flatbuffers::NativeTable {
1061   typedef Stat TableType;
1062   std::string id{};
1063   int64_t val = 0;
1064   uint16_t count = 0;
1065 };
1066 
1067 struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1068   typedef StatT NativeTableType;
1069   typedef StatBuilder Builder;
1070   struct Traits;
1071   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1072     return StatTypeTable();
1073   }
1074   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1075     VT_ID = 4,
1076     VT_VAL = 6,
1077     VT_COUNT = 8
1078   };
1079   const flatbuffers::String *id() const {
1080     return GetPointer<const flatbuffers::String *>(VT_ID);
1081   }
1082   flatbuffers::String *mutable_id() {
1083     return GetPointer<flatbuffers::String *>(VT_ID);
1084   }
1085   int64_t val() const {
1086     return GetField<int64_t>(VT_VAL, 0);
1087   }
1088   bool mutate_val(int64_t _val = 0) {
1089     return SetField<int64_t>(VT_VAL, _val, 0);
1090   }
1091   uint16_t count() const {
1092     return GetField<uint16_t>(VT_COUNT, 0);
1093   }
1094   bool mutate_count(uint16_t _count = 0) {
1095     return SetField<uint16_t>(VT_COUNT, _count, 0);
1096   }
1097   bool KeyCompareLessThan(const Stat *o) const {
1098     return count() < o->count();
1099   }
1100   int KeyCompareWithValue(uint16_t _count) const {
1101     return static_cast<int>(count() > _count) - static_cast<int>(count() < _count);
1102   }
1103   template<size_t Index>
1104   auto get_field() const {
1105          if constexpr (Index == 0) return id();
1106     else if constexpr (Index == 1) return val();
1107     else if constexpr (Index == 2) return count();
1108     else static_assert(Index != Index, "Invalid Field Index");
1109   }
1110   bool Verify(flatbuffers::Verifier &verifier) const {
1111     return VerifyTableStart(verifier) &&
1112            VerifyOffset(verifier, VT_ID) &&
1113            verifier.VerifyString(id()) &&
1114            VerifyField<int64_t>(verifier, VT_VAL, 8) &&
1115            VerifyField<uint16_t>(verifier, VT_COUNT, 2) &&
1116            verifier.EndTable();
1117   }
1118   StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1119   void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1120   static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1121 };
1122 
1123 struct StatBuilder {
1124   typedef Stat Table;
1125   flatbuffers::FlatBufferBuilder &fbb_;
1126   flatbuffers::uoffset_t start_;
1127   void add_id(flatbuffers::Offset<flatbuffers::String> id) {
1128     fbb_.AddOffset(Stat::VT_ID, id);
1129   }
1130   void add_val(int64_t val) {
1131     fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
1132   }
1133   void add_count(uint16_t count) {
1134     fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
1135   }
1136   explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1137         : fbb_(_fbb) {
1138     start_ = fbb_.StartTable();
1139   }
1140   flatbuffers::Offset<Stat> Finish() {
1141     const auto end = fbb_.EndTable(start_);
1142     auto o = flatbuffers::Offset<Stat>(end);
1143     return o;
1144   }
1145 };
1146 
1147 inline flatbuffers::Offset<Stat> CreateStat(
1148     flatbuffers::FlatBufferBuilder &_fbb,
1149     flatbuffers::Offset<flatbuffers::String> id = 0,
1150     int64_t val = 0,
1151     uint16_t count = 0) {
1152   StatBuilder builder_(_fbb);
1153   builder_.add_val(val);
1154   builder_.add_id(id);
1155   builder_.add_count(count);
1156   return builder_.Finish();
1157 }
1158 
1159 struct Stat::Traits {
1160   using type = Stat;
1161   static auto constexpr Create = CreateStat;
1162   static constexpr auto name = "Stat";
1163   static constexpr auto fully_qualified_name = "MyGame.Example.Stat";
1164   static constexpr size_t fields_number = 3;
1165   static constexpr std::array<const char *, fields_number> field_names = {
1166     "id",
1167     "val",
1168     "count"
1169   };
1170   template<size_t Index>
1171   using FieldType = decltype(std::declval<type>().get_field<Index>());
1172 };
1173 
1174 inline flatbuffers::Offset<Stat> CreateStatDirect(
1175     flatbuffers::FlatBufferBuilder &_fbb,
1176     const char *id = nullptr,
1177     int64_t val = 0,
1178     uint16_t count = 0) {
1179   auto id__ = id ? _fbb.CreateString(id) : 0;
1180   return MyGame::Example::CreateStat(
1181       _fbb,
1182       id__,
1183       val,
1184       count);
1185 }
1186 
1187 flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1188 
1189 struct ReferrableT : public flatbuffers::NativeTable {
1190   typedef Referrable TableType;
1191   uint64_t id = 0;
1192 };
1193 
1194 struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1195   typedef ReferrableT NativeTableType;
1196   typedef ReferrableBuilder Builder;
1197   struct Traits;
1198   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1199     return ReferrableTypeTable();
1200   }
1201   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1202     VT_ID = 4
1203   };
1204   uint64_t id() const {
1205     return GetField<uint64_t>(VT_ID, 0);
1206   }
1207   bool mutate_id(uint64_t _id = 0) {
1208     return SetField<uint64_t>(VT_ID, _id, 0);
1209   }
1210   bool KeyCompareLessThan(const Referrable *o) const {
1211     return id() < o->id();
1212   }
1213   int KeyCompareWithValue(uint64_t _id) const {
1214     return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
1215   }
1216   template<size_t Index>
1217   auto get_field() const {
1218          if constexpr (Index == 0) return id();
1219     else static_assert(Index != Index, "Invalid Field Index");
1220   }
1221   bool Verify(flatbuffers::Verifier &verifier) const {
1222     return VerifyTableStart(verifier) &&
1223            VerifyField<uint64_t>(verifier, VT_ID, 8) &&
1224            verifier.EndTable();
1225   }
1226   ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1227   void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1228   static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1229 };
1230 
1231 struct ReferrableBuilder {
1232   typedef Referrable Table;
1233   flatbuffers::FlatBufferBuilder &fbb_;
1234   flatbuffers::uoffset_t start_;
1235   void add_id(uint64_t id) {
1236     fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
1237   }
1238   explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1239         : fbb_(_fbb) {
1240     start_ = fbb_.StartTable();
1241   }
1242   flatbuffers::Offset<Referrable> Finish() {
1243     const auto end = fbb_.EndTable(start_);
1244     auto o = flatbuffers::Offset<Referrable>(end);
1245     return o;
1246   }
1247 };
1248 
1249 inline flatbuffers::Offset<Referrable> CreateReferrable(
1250     flatbuffers::FlatBufferBuilder &_fbb,
1251     uint64_t id = 0) {
1252   ReferrableBuilder builder_(_fbb);
1253   builder_.add_id(id);
1254   return builder_.Finish();
1255 }
1256 
1257 struct Referrable::Traits {
1258   using type = Referrable;
1259   static auto constexpr Create = CreateReferrable;
1260   static constexpr auto name = "Referrable";
1261   static constexpr auto fully_qualified_name = "MyGame.Example.Referrable";
1262   static constexpr size_t fields_number = 1;
1263   static constexpr std::array<const char *, fields_number> field_names = {
1264     "id"
1265   };
1266   template<size_t Index>
1267   using FieldType = decltype(std::declval<type>().get_field<Index>());
1268 };
1269 
1270 flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1271 
1272 struct MonsterT : public flatbuffers::NativeTable {
1273   typedef Monster TableType;
1274   std::unique_ptr<MyGame::Example::Vec3> pos{};
1275   int16_t mana = 150;
1276   int16_t hp = 100;
1277   std::string name{};
1278   std::vector<uint8_t> inventory{};
1279   MyGame::Example::Color color = MyGame::Example::Color::Blue;
1280   MyGame::Example::AnyUnion test{};
1281   std::vector<MyGame::Example::Test> test4{};
1282   std::vector<std::string> testarrayofstring{};
1283   std::vector<std::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables{};
1284   std::unique_ptr<MyGame::Example::MonsterT> enemy{};
1285   std::vector<uint8_t> testnestedflatbuffer{};
1286   std::unique_ptr<MyGame::Example::StatT> testempty{};
1287   bool testbool = false;
1288   int32_t testhashs32_fnv1 = 0;
1289   uint32_t testhashu32_fnv1 = 0;
1290   int64_t testhashs64_fnv1 = 0;
1291   uint64_t testhashu64_fnv1 = 0;
1292   int32_t testhashs32_fnv1a = 0;
1293   Stat *testhashu32_fnv1a = nullptr;
1294   int64_t testhashs64_fnv1a = 0;
1295   uint64_t testhashu64_fnv1a = 0;
1296   std::vector<bool> testarrayofbools{};
1297   float testf = 3.14159f;
1298   float testf2 = 3.0f;
1299   float testf3 = 0.0f;
1300   std::vector<std::string> testarrayofstring2{};
1301   std::vector<MyGame::Example::Ability> testarrayofsortedstruct{};
1302   std::vector<uint8_t> flex{};
1303   std::vector<MyGame::Example::Test> test5{};
1304   std::vector<int64_t> vector_of_longs{};
1305   std::vector<double> vector_of_doubles{};
1306   std::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test{};
1307   std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables{};
1308   ReferrableT *single_weak_reference = nullptr;
1309   std::vector<ReferrableT *> vector_of_weak_references{};
1310   std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables{};
1311   ReferrableT *co_owning_reference = nullptr;
1312   std::vector<std::unique_ptr<ReferrableT>> vector_of_co_owning_references{};
1313   ReferrableT *non_owning_reference = nullptr;
1314   std::vector<ReferrableT *> vector_of_non_owning_references{};
1315   MyGame::Example::AnyUniqueAliasesUnion any_unique{};
1316   MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous{};
1317   std::vector<MyGame::Example::Color> vector_of_enums{};
1318   MyGame::Example::Race signed_enum = MyGame::Example::Race::None;
1319   std::vector<uint8_t> testrequirednestedflatbuffer{};
1320   std::vector<std::unique_ptr<MyGame::Example::StatT>> scalar_key_sorted_tables{};
1321   MyGame::Example::Test native_inline{};
1322   MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0);
1323   MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum::LongOne;
1324   MonsterT() = default;
1325   MonsterT(const MonsterT &o);
1326   MonsterT(MonsterT&&) FLATBUFFERS_NOEXCEPT = default;
1327   MonsterT &operator=(MonsterT o) FLATBUFFERS_NOEXCEPT;
1328 };
1329 
1330 /// an example documentation comment: "monster object"
1331 struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
1332   typedef MonsterT NativeTableType;
1333   typedef MonsterBuilder Builder;
1334   struct Traits;
1335   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
1336     return MonsterTypeTable();
1337   }
1338   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
1339     VT_POS = 4,
1340     VT_MANA = 6,
1341     VT_HP = 8,
1342     VT_NAME = 10,
1343     VT_INVENTORY = 14,
1344     VT_COLOR = 16,
1345     VT_TEST_TYPE = 18,
1346     VT_TEST = 20,
1347     VT_TEST4 = 22,
1348     VT_TESTARRAYOFSTRING = 24,
1349     VT_TESTARRAYOFTABLES = 26,
1350     VT_ENEMY = 28,
1351     VT_TESTNESTEDFLATBUFFER = 30,
1352     VT_TESTEMPTY = 32,
1353     VT_TESTBOOL = 34,
1354     VT_TESTHASHS32_FNV1 = 36,
1355     VT_TESTHASHU32_FNV1 = 38,
1356     VT_TESTHASHS64_FNV1 = 40,
1357     VT_TESTHASHU64_FNV1 = 42,
1358     VT_TESTHASHS32_FNV1A = 44,
1359     VT_TESTHASHU32_FNV1A = 46,
1360     VT_TESTHASHS64_FNV1A = 48,
1361     VT_TESTHASHU64_FNV1A = 50,
1362     VT_TESTARRAYOFBOOLS = 52,
1363     VT_TESTF = 54,
1364     VT_TESTF2 = 56,
1365     VT_TESTF3 = 58,
1366     VT_TESTARRAYOFSTRING2 = 60,
1367     VT_TESTARRAYOFSORTEDSTRUCT = 62,
1368     VT_FLEX = 64,
1369     VT_TEST5 = 66,
1370     VT_VECTOR_OF_LONGS = 68,
1371     VT_VECTOR_OF_DOUBLES = 70,
1372     VT_PARENT_NAMESPACE_TEST = 72,
1373     VT_VECTOR_OF_REFERRABLES = 74,
1374     VT_SINGLE_WEAK_REFERENCE = 76,
1375     VT_VECTOR_OF_WEAK_REFERENCES = 78,
1376     VT_VECTOR_OF_STRONG_REFERRABLES = 80,
1377     VT_CO_OWNING_REFERENCE = 82,
1378     VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
1379     VT_NON_OWNING_REFERENCE = 86,
1380     VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
1381     VT_ANY_UNIQUE_TYPE = 90,
1382     VT_ANY_UNIQUE = 92,
1383     VT_ANY_AMBIGUOUS_TYPE = 94,
1384     VT_ANY_AMBIGUOUS = 96,
1385     VT_VECTOR_OF_ENUMS = 98,
1386     VT_SIGNED_ENUM = 100,
1387     VT_TESTREQUIREDNESTEDFLATBUFFER = 102,
1388     VT_SCALAR_KEY_SORTED_TABLES = 104,
1389     VT_NATIVE_INLINE = 106,
1390     VT_LONG_ENUM_NON_ENUM_DEFAULT = 108,
1391     VT_LONG_ENUM_NORMAL_DEFAULT = 110
1392   };
1393   const MyGame::Example::Vec3 *pos() const {
1394     return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
1395   }
1396   MyGame::Example::Vec3 *mutable_pos() {
1397     return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
1398   }
1399   int16_t mana() const {
1400     return GetField<int16_t>(VT_MANA, 150);
1401   }
1402   bool mutate_mana(int16_t _mana = 150) {
1403     return SetField<int16_t>(VT_MANA, _mana, 150);
1404   }
1405   int16_t hp() const {
1406     return GetField<int16_t>(VT_HP, 100);
1407   }
1408   bool mutate_hp(int16_t _hp = 100) {
1409     return SetField<int16_t>(VT_HP, _hp, 100);
1410   }
1411   const flatbuffers::String *name() const {
1412     return GetPointer<const flatbuffers::String *>(VT_NAME);
1413   }
1414   flatbuffers::String *mutable_name() {
1415     return GetPointer<flatbuffers::String *>(VT_NAME);
1416   }
1417   bool KeyCompareLessThan(const Monster *o) const {
1418     return *name() < *o->name();
1419   }
1420   int KeyCompareWithValue(const char *_name) const {
1421     return strcmp(name()->c_str(), _name);
1422   }
1423   const flatbuffers::Vector<uint8_t> *inventory() const {
1424     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1425   }
1426   flatbuffers::Vector<uint8_t> *mutable_inventory() {
1427     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
1428   }
1429   MyGame::Example::Color color() const {
1430     return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
1431   }
1432   bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(8)) {
1433     return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
1434   }
1435   MyGame::Example::Any test_type() const {
1436     return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
1437   }
1438   const void *test() const {
1439     return GetPointer<const void *>(VT_TEST);
1440   }
1441   template<typename T> const T *test_as() const;
1442   const MyGame::Example::Monster *test_as_Monster() const {
1443     return test_type() == MyGame::Example::Any::Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
1444   }
1445   const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
1446     return test_type() == MyGame::Example::Any::TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
1447   }
1448   const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
1449     return test_type() == MyGame::Example::Any::MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
1450   }
1451   void *mutable_test() {
1452     return GetPointer<void *>(VT_TEST);
1453   }
1454   const flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
1455     return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1456   }
1457   flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
1458     return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
1459   }
1460   const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
1461     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1462   }
1463   flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
1464     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
1465   }
1466   /// an example documentation comment: this will end up in the generated code
1467   /// multiline too
1468   const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
1469     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1470   }
1471   flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
1472     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
1473   }
1474   const MyGame::Example::Monster *enemy() const {
1475     return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
1476   }
1477   MyGame::Example::Monster *mutable_enemy() {
1478     return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
1479   }
1480   const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
1481     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1482   }
1483   flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
1484     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
1485   }
1486   const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
1487     return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data());
1488   }
1489   const MyGame::Example::Stat *testempty() const {
1490     return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
1491   }
1492   MyGame::Example::Stat *mutable_testempty() {
1493     return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
1494   }
1495   bool testbool() const {
1496     return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
1497   }
1498   bool mutate_testbool(bool _testbool = 0) {
1499     return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
1500   }
1501   int32_t testhashs32_fnv1() const {
1502     return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
1503   }
1504   bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1 = 0) {
1505     return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
1506   }
1507   uint32_t testhashu32_fnv1() const {
1508     return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
1509   }
1510   bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1 = 0) {
1511     return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
1512   }
1513   int64_t testhashs64_fnv1() const {
1514     return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
1515   }
1516   bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1 = 0) {
1517     return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
1518   }
1519   uint64_t testhashu64_fnv1() const {
1520     return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
1521   }
1522   bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1 = 0) {
1523     return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
1524   }
1525   int32_t testhashs32_fnv1a() const {
1526     return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
1527   }
1528   bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a = 0) {
1529     return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
1530   }
1531   uint32_t testhashu32_fnv1a() const {
1532     return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
1533   }
1534   bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a = 0) {
1535     return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
1536   }
1537   int64_t testhashs64_fnv1a() const {
1538     return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
1539   }
1540   bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a = 0) {
1541     return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
1542   }
1543   uint64_t testhashu64_fnv1a() const {
1544     return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
1545   }
1546   bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a = 0) {
1547     return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
1548   }
1549   const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
1550     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1551   }
1552   flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
1553     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
1554   }
1555   float testf() const {
1556     return GetField<float>(VT_TESTF, 3.14159f);
1557   }
1558   bool mutate_testf(float _testf = 3.14159f) {
1559     return SetField<float>(VT_TESTF, _testf, 3.14159f);
1560   }
1561   float testf2() const {
1562     return GetField<float>(VT_TESTF2, 3.0f);
1563   }
1564   bool mutate_testf2(float _testf2 = 3.0f) {
1565     return SetField<float>(VT_TESTF2, _testf2, 3.0f);
1566   }
1567   float testf3() const {
1568     return GetField<float>(VT_TESTF3, 0.0f);
1569   }
1570   bool mutate_testf3(float _testf3 = 0.0f) {
1571     return SetField<float>(VT_TESTF3, _testf3, 0.0f);
1572   }
1573   const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
1574     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1575   }
1576   flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
1577     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
1578   }
1579   const flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
1580     return GetPointer<const flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1581   }
1582   flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
1583     return GetPointer<flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
1584   }
1585   const flatbuffers::Vector<uint8_t> *flex() const {
1586     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1587   }
1588   flatbuffers::Vector<uint8_t> *mutable_flex() {
1589     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
1590   }
1591   flexbuffers::Reference flex_flexbuffer_root() const {
1592     return flexbuffers::GetRoot(flex()->Data(), flex()->size());
1593   }
1594   const flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
1595     return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1596   }
1597   flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
1598     return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
1599   }
1600   const flatbuffers::Vector<int64_t> *vector_of_longs() const {
1601     return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1602   }
1603   flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
1604     return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
1605   }
1606   const flatbuffers::Vector<double> *vector_of_doubles() const {
1607     return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1608   }
1609   flatbuffers::Vector<double> *mutable_vector_of_doubles() {
1610     return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
1611   }
1612   const MyGame::InParentNamespace *parent_namespace_test() const {
1613     return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1614   }
1615   MyGame::InParentNamespace *mutable_parent_namespace_test() {
1616     return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
1617   }
1618   const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
1619     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1620   }
1621   flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
1622     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
1623   }
1624   uint64_t single_weak_reference() const {
1625     return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
1626   }
1627   bool mutate_single_weak_reference(uint64_t _single_weak_reference = 0) {
1628     return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
1629   }
1630   const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
1631     return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1632   }
1633   flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
1634     return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
1635   }
1636   const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
1637     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1638   }
1639   flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
1640     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
1641   }
1642   uint64_t co_owning_reference() const {
1643     return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
1644   }
1645   bool mutate_co_owning_reference(uint64_t _co_owning_reference = 0) {
1646     return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
1647   }
1648   const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
1649     return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1650   }
1651   flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
1652     return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
1653   }
1654   uint64_t non_owning_reference() const {
1655     return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
1656   }
1657   bool mutate_non_owning_reference(uint64_t _non_owning_reference = 0) {
1658     return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
1659   }
1660   const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
1661     return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1662   }
1663   flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
1664     return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
1665   }
1666   MyGame::Example::AnyUniqueAliases any_unique_type() const {
1667     return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
1668   }
1669   const void *any_unique() const {
1670     return GetPointer<const void *>(VT_ANY_UNIQUE);
1671   }
1672   template<typename T> const T *any_unique_as() const;
1673   const MyGame::Example::Monster *any_unique_as_M() const {
1674     return any_unique_type() == MyGame::Example::AnyUniqueAliases::M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
1675   }
1676   const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
1677     return any_unique_type() == MyGame::Example::AnyUniqueAliases::TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
1678   }
1679   const MyGame::Example2::Monster *any_unique_as_M2() const {
1680     return any_unique_type() == MyGame::Example::AnyUniqueAliases::M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
1681   }
1682   void *mutable_any_unique() {
1683     return GetPointer<void *>(VT_ANY_UNIQUE);
1684   }
1685   MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
1686     return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
1687   }
1688   const void *any_ambiguous() const {
1689     return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
1690   }
1691   const MyGame::Example::Monster *any_ambiguous_as_M1() const {
1692     return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1693   }
1694   const MyGame::Example::Monster *any_ambiguous_as_M2() const {
1695     return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1696   }
1697   const MyGame::Example::Monster *any_ambiguous_as_M3() const {
1698     return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
1699   }
1700   void *mutable_any_ambiguous() {
1701     return GetPointer<void *>(VT_ANY_AMBIGUOUS);
1702   }
1703   const flatbuffers::Vector<MyGame::Example::Color> *vector_of_enums() const {
1704     return GetPointer<const flatbuffers::Vector<MyGame::Example::Color> *>(VT_VECTOR_OF_ENUMS);
1705   }
1706   flatbuffers::Vector<MyGame::Example::Color> *mutable_vector_of_enums() {
1707     return GetPointer<flatbuffers::Vector<MyGame::Example::Color> *>(VT_VECTOR_OF_ENUMS);
1708   }
1709   MyGame::Example::Race signed_enum() const {
1710     return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
1711   }
1712   bool mutate_signed_enum(MyGame::Example::Race _signed_enum = static_cast<MyGame::Example::Race>(-1)) {
1713     return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
1714   }
1715   const flatbuffers::Vector<uint8_t> *testrequirednestedflatbuffer() const {
1716     return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1717   }
1718   flatbuffers::Vector<uint8_t> *mutable_testrequirednestedflatbuffer() {
1719     return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
1720   }
1721   const MyGame::Example::Monster *testrequirednestedflatbuffer_nested_root() const {
1722     return flatbuffers::GetRoot<MyGame::Example::Monster>(testrequirednestedflatbuffer()->Data());
1723   }
1724   const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables() const {
1725     return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1726   }
1727   flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *mutable_scalar_key_sorted_tables() {
1728     return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
1729   }
1730   const MyGame::Example::Test *native_inline() const {
1731     return GetStruct<const MyGame::Example::Test *>(VT_NATIVE_INLINE);
1732   }
1733   MyGame::Example::Test *mutable_native_inline() {
1734     return GetStruct<MyGame::Example::Test *>(VT_NATIVE_INLINE);
1735   }
1736   MyGame::Example::LongEnum long_enum_non_enum_default() const {
1737     return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, 0));
1738   }
1739   bool mutate_long_enum_non_enum_default(MyGame::Example::LongEnum _long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0)) {
1740     return SetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(_long_enum_non_enum_default), 0);
1741   }
1742   MyGame::Example::LongEnum long_enum_normal_default() const {
1743     return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, 2ULL));
1744   }
1745   bool mutate_long_enum_normal_default(MyGame::Example::LongEnum _long_enum_normal_default = static_cast<MyGame::Example::LongEnum>(2ULL)) {
1746     return SetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(_long_enum_normal_default), 2ULL);
1747   }
1748   template<size_t Index>
1749   auto get_field() const {
1750          if constexpr (Index == 0) return pos();
1751     else if constexpr (Index == 1) return mana();
1752     else if constexpr (Index == 2) return hp();
1753     else if constexpr (Index == 3) return name();
1754     else if constexpr (Index == 4) return inventory();
1755     else if constexpr (Index == 5) return color();
1756     else if constexpr (Index == 6) return test_type();
1757     else if constexpr (Index == 7) return test();
1758     else if constexpr (Index == 8) return test4();
1759     else if constexpr (Index == 9) return testarrayofstring();
1760     else if constexpr (Index == 10) return testarrayoftables();
1761     else if constexpr (Index == 11) return enemy();
1762     else if constexpr (Index == 12) return testnestedflatbuffer();
1763     else if constexpr (Index == 13) return testempty();
1764     else if constexpr (Index == 14) return testbool();
1765     else if constexpr (Index == 15) return testhashs32_fnv1();
1766     else if constexpr (Index == 16) return testhashu32_fnv1();
1767     else if constexpr (Index == 17) return testhashs64_fnv1();
1768     else if constexpr (Index == 18) return testhashu64_fnv1();
1769     else if constexpr (Index == 19) return testhashs32_fnv1a();
1770     else if constexpr (Index == 20) return testhashu32_fnv1a();
1771     else if constexpr (Index == 21) return testhashs64_fnv1a();
1772     else if constexpr (Index == 22) return testhashu64_fnv1a();
1773     else if constexpr (Index == 23) return testarrayofbools();
1774     else if constexpr (Index == 24) return testf();
1775     else if constexpr (Index == 25) return testf2();
1776     else if constexpr (Index == 26) return testf3();
1777     else if constexpr (Index == 27) return testarrayofstring2();
1778     else if constexpr (Index == 28) return testarrayofsortedstruct();
1779     else if constexpr (Index == 29) return flex();
1780     else if constexpr (Index == 30) return test5();
1781     else if constexpr (Index == 31) return vector_of_longs();
1782     else if constexpr (Index == 32) return vector_of_doubles();
1783     else if constexpr (Index == 33) return parent_namespace_test();
1784     else if constexpr (Index == 34) return vector_of_referrables();
1785     else if constexpr (Index == 35) return single_weak_reference();
1786     else if constexpr (Index == 36) return vector_of_weak_references();
1787     else if constexpr (Index == 37) return vector_of_strong_referrables();
1788     else if constexpr (Index == 38) return co_owning_reference();
1789     else if constexpr (Index == 39) return vector_of_co_owning_references();
1790     else if constexpr (Index == 40) return non_owning_reference();
1791     else if constexpr (Index == 41) return vector_of_non_owning_references();
1792     else if constexpr (Index == 42) return any_unique_type();
1793     else if constexpr (Index == 43) return any_unique();
1794     else if constexpr (Index == 44) return any_ambiguous_type();
1795     else if constexpr (Index == 45) return any_ambiguous();
1796     else if constexpr (Index == 46) return vector_of_enums();
1797     else if constexpr (Index == 47) return signed_enum();
1798     else if constexpr (Index == 48) return testrequirednestedflatbuffer();
1799     else if constexpr (Index == 49) return scalar_key_sorted_tables();
1800     else if constexpr (Index == 50) return native_inline();
1801     else if constexpr (Index == 51) return long_enum_non_enum_default();
1802     else if constexpr (Index == 52) return long_enum_normal_default();
1803     else static_assert(Index != Index, "Invalid Field Index");
1804   }
1805   bool Verify(flatbuffers::Verifier &verifier) const {
1806     return VerifyTableStart(verifier) &&
1807            VerifyField<MyGame::Example::Vec3>(verifier, VT_POS, 8) &&
1808            VerifyField<int16_t>(verifier, VT_MANA, 2) &&
1809            VerifyField<int16_t>(verifier, VT_HP, 2) &&
1810            VerifyOffsetRequired(verifier, VT_NAME) &&
1811            verifier.VerifyString(name()) &&
1812            VerifyOffset(verifier, VT_INVENTORY) &&
1813            verifier.VerifyVector(inventory()) &&
1814            VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
1815            VerifyField<uint8_t>(verifier, VT_TEST_TYPE, 1) &&
1816            VerifyOffset(verifier, VT_TEST) &&
1817            VerifyAny(verifier, test(), test_type()) &&
1818            VerifyOffset(verifier, VT_TEST4) &&
1819            verifier.VerifyVector(test4()) &&
1820            VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
1821            verifier.VerifyVector(testarrayofstring()) &&
1822            verifier.VerifyVectorOfStrings(testarrayofstring()) &&
1823            VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
1824            verifier.VerifyVector(testarrayoftables()) &&
1825            verifier.VerifyVectorOfTables(testarrayoftables()) &&
1826            VerifyOffset(verifier, VT_ENEMY) &&
1827            verifier.VerifyTable(enemy()) &&
1828            VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
1829            verifier.VerifyVector(testnestedflatbuffer()) &&
1830            verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testnestedflatbuffer(), nullptr) &&
1831            VerifyOffset(verifier, VT_TESTEMPTY) &&
1832            verifier.VerifyTable(testempty()) &&
1833            VerifyField<uint8_t>(verifier, VT_TESTBOOL, 1) &&
1834            VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1, 4) &&
1835            VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1, 4) &&
1836            VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1, 8) &&
1837            VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1, 8) &&
1838            VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A, 4) &&
1839            VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A, 4) &&
1840            VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A, 8) &&
1841            VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A, 8) &&
1842            VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
1843            verifier.VerifyVector(testarrayofbools()) &&
1844            VerifyField<float>(verifier, VT_TESTF, 4) &&
1845            VerifyField<float>(verifier, VT_TESTF2, 4) &&
1846            VerifyField<float>(verifier, VT_TESTF3, 4) &&
1847            VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
1848            verifier.VerifyVector(testarrayofstring2()) &&
1849            verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
1850            VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
1851            verifier.VerifyVector(testarrayofsortedstruct()) &&
1852            VerifyOffset(verifier, VT_FLEX) &&
1853            verifier.VerifyVector(flex()) &&
1854            flexbuffers::VerifyNestedFlexBuffer(flex(), verifier) &&
1855            VerifyOffset(verifier, VT_TEST5) &&
1856            verifier.VerifyVector(test5()) &&
1857            VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
1858            verifier.VerifyVector(vector_of_longs()) &&
1859            VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
1860            verifier.VerifyVector(vector_of_doubles()) &&
1861            VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
1862            verifier.VerifyTable(parent_namespace_test()) &&
1863            VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
1864            verifier.VerifyVector(vector_of_referrables()) &&
1865            verifier.VerifyVectorOfTables(vector_of_referrables()) &&
1866            VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE, 8) &&
1867            VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
1868            verifier.VerifyVector(vector_of_weak_references()) &&
1869            VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
1870            verifier.VerifyVector(vector_of_strong_referrables()) &&
1871            verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
1872            VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE, 8) &&
1873            VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
1874            verifier.VerifyVector(vector_of_co_owning_references()) &&
1875            VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE, 8) &&
1876            VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
1877            verifier.VerifyVector(vector_of_non_owning_references()) &&
1878            VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE, 1) &&
1879            VerifyOffset(verifier, VT_ANY_UNIQUE) &&
1880            VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
1881            VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE, 1) &&
1882            VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
1883            VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
1884            VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
1885            verifier.VerifyVector(vector_of_enums()) &&
1886            VerifyField<int8_t>(verifier, VT_SIGNED_ENUM, 1) &&
1887            VerifyOffset(verifier, VT_TESTREQUIREDNESTEDFLATBUFFER) &&
1888            verifier.VerifyVector(testrequirednestedflatbuffer()) &&
1889            verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testrequirednestedflatbuffer(), nullptr) &&
1890            VerifyOffset(verifier, VT_SCALAR_KEY_SORTED_TABLES) &&
1891            verifier.VerifyVector(scalar_key_sorted_tables()) &&
1892            verifier.VerifyVectorOfTables(scalar_key_sorted_tables()) &&
1893            VerifyField<MyGame::Example::Test>(verifier, VT_NATIVE_INLINE, 2) &&
1894            VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NON_ENUM_DEFAULT, 8) &&
1895            VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NORMAL_DEFAULT, 8) &&
1896            verifier.EndTable();
1897   }
1898   MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1899   void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
1900   static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
1901 };
1902 
1903 template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
1904   return test_as_Monster();
1905 }
1906 
1907 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1908   return test_as_TestSimpleTableWithEnum();
1909 }
1910 
1911 template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
1912   return test_as_MyGame_Example2_Monster();
1913 }
1914 
1915 template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
1916   return any_unique_as_M();
1917 }
1918 
1919 template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
1920   return any_unique_as_TS();
1921 }
1922 
1923 template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
1924   return any_unique_as_M2();
1925 }
1926 
1927 struct MonsterBuilder {
1928   typedef Monster Table;
1929   flatbuffers::FlatBufferBuilder &fbb_;
1930   flatbuffers::uoffset_t start_;
1931   void add_pos(const MyGame::Example::Vec3 *pos) {
1932     fbb_.AddStruct(Monster::VT_POS, pos);
1933   }
1934   void add_mana(int16_t mana) {
1935     fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
1936   }
1937   void add_hp(int16_t hp) {
1938     fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
1939   }
1940   void add_name(flatbuffers::Offset<flatbuffers::String> name) {
1941     fbb_.AddOffset(Monster::VT_NAME, name);
1942   }
1943   void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
1944     fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
1945   }
1946   void add_color(MyGame::Example::Color color) {
1947     fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
1948   }
1949   void add_test_type(MyGame::Example::Any test_type) {
1950     fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
1951   }
1952   void add_test(flatbuffers::Offset<void> test) {
1953     fbb_.AddOffset(Monster::VT_TEST, test);
1954   }
1955   void add_test4(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
1956     fbb_.AddOffset(Monster::VT_TEST4, test4);
1957   }
1958   void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
1959     fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
1960   }
1961   void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
1962     fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
1963   }
1964   void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {
1965     fbb_.AddOffset(Monster::VT_ENEMY, enemy);
1966   }
1967   void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
1968     fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
1969   }
1970   void add_testempty(flatbuffers::Offset<MyGame::Example::Stat> testempty) {
1971     fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
1972   }
1973   void add_testbool(bool testbool) {
1974     fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
1975   }
1976   void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
1977     fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
1978   }
1979   void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
1980     fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
1981   }
1982   void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
1983     fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
1984   }
1985   void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
1986     fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
1987   }
1988   void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
1989     fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
1990   }
1991   void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
1992     fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
1993   }
1994   void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
1995     fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
1996   }
1997   void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
1998     fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
1999   }
2000   void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
2001     fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
2002   }
2003   void add_testf(float testf) {
2004     fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
2005   }
2006   void add_testf2(float testf2) {
2007     fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
2008   }
2009   void add_testf3(float testf3) {
2010     fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
2011   }
2012   void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
2013     fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
2014   }
2015   void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
2016     fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
2017   }
2018   void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
2019     fbb_.AddOffset(Monster::VT_FLEX, flex);
2020   }
2021   void add_test5(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
2022     fbb_.AddOffset(Monster::VT_TEST5, test5);
2023   }
2024   void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) {
2025     fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
2026   }
2027   void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
2028     fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
2029   }
2030   void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
2031     fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
2032   }
2033   void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
2034     fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
2035   }
2036   void add_single_weak_reference(uint64_t single_weak_reference) {
2037     fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
2038   }
2039   void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
2040     fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
2041   }
2042   void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
2043     fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
2044   }
2045   void add_co_owning_reference(uint64_t co_owning_reference) {
2046     fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
2047   }
2048   void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
2049     fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
2050   }
2051   void add_non_owning_reference(uint64_t non_owning_reference) {
2052     fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
2053   }
2054   void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
2055     fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
2056   }
2057   void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
2058     fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
2059   }
2060   void add_any_unique(flatbuffers::Offset<void> any_unique) {
2061     fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
2062   }
2063   void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
2064     fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
2065   }
2066   void add_any_ambiguous(flatbuffers::Offset<void> any_ambiguous) {
2067     fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
2068   }
2069   void add_vector_of_enums(flatbuffers::Offset<flatbuffers::Vector<MyGame::Example::Color>> vector_of_enums) {
2070     fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
2071   }
2072   void add_signed_enum(MyGame::Example::Race signed_enum) {
2073     fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
2074   }
2075   void add_testrequirednestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer) {
2076     fbb_.AddOffset(Monster::VT_TESTREQUIREDNESTEDFLATBUFFER, testrequirednestedflatbuffer);
2077   }
2078   void add_scalar_key_sorted_tables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables) {
2079     fbb_.AddOffset(Monster::VT_SCALAR_KEY_SORTED_TABLES, scalar_key_sorted_tables);
2080   }
2081   void add_native_inline(const MyGame::Example::Test *native_inline) {
2082     fbb_.AddStruct(Monster::VT_NATIVE_INLINE, native_inline);
2083   }
2084   void add_long_enum_non_enum_default(MyGame::Example::LongEnum long_enum_non_enum_default) {
2085     fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(long_enum_non_enum_default), 0);
2086   }
2087   void add_long_enum_normal_default(MyGame::Example::LongEnum long_enum_normal_default) {
2088     fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(long_enum_normal_default), 2ULL);
2089   }
2090   explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
2091         : fbb_(_fbb) {
2092     start_ = fbb_.StartTable();
2093   }
2094   flatbuffers::Offset<Monster> Finish() {
2095     const auto end = fbb_.EndTable(start_);
2096     auto o = flatbuffers::Offset<Monster>(end);
2097     fbb_.Required(o, Monster::VT_NAME);
2098     return o;
2099   }
2100 };
2101 
2102 inline flatbuffers::Offset<Monster> CreateMonster(
2103     flatbuffers::FlatBufferBuilder &_fbb,
2104     const MyGame::Example::Vec3 *pos = nullptr,
2105     int16_t mana = 150,
2106     int16_t hp = 100,
2107     flatbuffers::Offset<flatbuffers::String> name = 0,
2108     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
2109     MyGame::Example::Color color = MyGame::Example::Color::Blue,
2110     MyGame::Example::Any test_type = MyGame::Example::Any::NONE,
2111     flatbuffers::Offset<void> test = 0,
2112     flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
2113     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
2114     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
2115     flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2116     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
2117     flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2118     bool testbool = false,
2119     int32_t testhashs32_fnv1 = 0,
2120     uint32_t testhashu32_fnv1 = 0,
2121     int64_t testhashs64_fnv1 = 0,
2122     uint64_t testhashu64_fnv1 = 0,
2123     int32_t testhashs32_fnv1a = 0,
2124     uint32_t testhashu32_fnv1a = 0,
2125     int64_t testhashs64_fnv1a = 0,
2126     uint64_t testhashu64_fnv1a = 0,
2127     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
2128     float testf = 3.14159f,
2129     float testf2 = 3.0f,
2130     float testf3 = 0.0f,
2131     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
2132     flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
2133     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
2134     flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
2135     flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
2136     flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
2137     flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2138     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
2139     uint64_t single_weak_reference = 0,
2140     flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
2141     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
2142     uint64_t co_owning_reference = 0,
2143     flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
2144     uint64_t non_owning_reference = 0,
2145     flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
2146     MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases::NONE,
2147     flatbuffers::Offset<void> any_unique = 0,
2148     MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases::NONE,
2149     flatbuffers::Offset<void> any_ambiguous = 0,
2150     flatbuffers::Offset<flatbuffers::Vector<MyGame::Example::Color>> vector_of_enums = 0,
2151     MyGame::Example::Race signed_enum = MyGame::Example::Race::None,
2152     flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer = 0,
2153     flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables = 0,
2154     const MyGame::Example::Test *native_inline = nullptr,
2155     MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
2156     MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum::LongOne) {
2157   MonsterBuilder builder_(_fbb);
2158   builder_.add_long_enum_normal_default(long_enum_normal_default);
2159   builder_.add_long_enum_non_enum_default(long_enum_non_enum_default);
2160   builder_.add_non_owning_reference(non_owning_reference);
2161   builder_.add_co_owning_reference(co_owning_reference);
2162   builder_.add_single_weak_reference(single_weak_reference);
2163   builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
2164   builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
2165   builder_.add_testhashu64_fnv1(testhashu64_fnv1);
2166   builder_.add_testhashs64_fnv1(testhashs64_fnv1);
2167   builder_.add_native_inline(native_inline);
2168   builder_.add_scalar_key_sorted_tables(scalar_key_sorted_tables);
2169   builder_.add_testrequirednestedflatbuffer(testrequirednestedflatbuffer);
2170   builder_.add_vector_of_enums(vector_of_enums);
2171   builder_.add_any_ambiguous(any_ambiguous);
2172   builder_.add_any_unique(any_unique);
2173   builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
2174   builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
2175   builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
2176   builder_.add_vector_of_weak_references(vector_of_weak_references);
2177   builder_.add_vector_of_referrables(vector_of_referrables);
2178   builder_.add_parent_namespace_test(parent_namespace_test);
2179   builder_.add_vector_of_doubles(vector_of_doubles);
2180   builder_.add_vector_of_longs(vector_of_longs);
2181   builder_.add_test5(test5);
2182   builder_.add_flex(flex);
2183   builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
2184   builder_.add_testarrayofstring2(testarrayofstring2);
2185   builder_.add_testf3(testf3);
2186   builder_.add_testf2(testf2);
2187   builder_.add_testf(testf);
2188   builder_.add_testarrayofbools(testarrayofbools);
2189   builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
2190   builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
2191   builder_.add_testhashu32_fnv1(testhashu32_fnv1);
2192   builder_.add_testhashs32_fnv1(testhashs32_fnv1);
2193   builder_.add_testempty(testempty);
2194   builder_.add_testnestedflatbuffer(testnestedflatbuffer);
2195   builder_.add_enemy(enemy);
2196   builder_.add_testarrayoftables(testarrayoftables);
2197   builder_.add_testarrayofstring(testarrayofstring);
2198   builder_.add_test4(test4);
2199   builder_.add_test(test);
2200   builder_.add_inventory(inventory);
2201   builder_.add_name(name);
2202   builder_.add_pos(pos);
2203   builder_.add_hp(hp);
2204   builder_.add_mana(mana);
2205   builder_.add_signed_enum(signed_enum);
2206   builder_.add_any_ambiguous_type(any_ambiguous_type);
2207   builder_.add_any_unique_type(any_unique_type);
2208   builder_.add_testbool(testbool);
2209   builder_.add_test_type(test_type);
2210   builder_.add_color(color);
2211   return builder_.Finish();
2212 }
2213 
2214 struct Monster::Traits {
2215   using type = Monster;
2216   static auto constexpr Create = CreateMonster;
2217   static constexpr auto name = "Monster";
2218   static constexpr auto fully_qualified_name = "MyGame.Example.Monster";
2219   static constexpr size_t fields_number = 53;
2220   static constexpr std::array<const char *, fields_number> field_names = {
2221     "pos",
2222     "mana",
2223     "hp",
2224     "name",
2225     "inventory",
2226     "color",
2227     "test_type",
2228     "test",
2229     "test4",
2230     "testarrayofstring",
2231     "testarrayoftables",
2232     "enemy",
2233     "testnestedflatbuffer",
2234     "testempty",
2235     "testbool",
2236     "testhashs32_fnv1",
2237     "testhashu32_fnv1",
2238     "testhashs64_fnv1",
2239     "testhashu64_fnv1",
2240     "testhashs32_fnv1a",
2241     "testhashu32_fnv1a",
2242     "testhashs64_fnv1a",
2243     "testhashu64_fnv1a",
2244     "testarrayofbools",
2245     "testf",
2246     "testf2",
2247     "testf3",
2248     "testarrayofstring2",
2249     "testarrayofsortedstruct",
2250     "flex",
2251     "test5",
2252     "vector_of_longs",
2253     "vector_of_doubles",
2254     "parent_namespace_test",
2255     "vector_of_referrables",
2256     "single_weak_reference",
2257     "vector_of_weak_references",
2258     "vector_of_strong_referrables",
2259     "co_owning_reference",
2260     "vector_of_co_owning_references",
2261     "non_owning_reference",
2262     "vector_of_non_owning_references",
2263     "any_unique_type",
2264     "any_unique",
2265     "any_ambiguous_type",
2266     "any_ambiguous",
2267     "vector_of_enums",
2268     "signed_enum",
2269     "testrequirednestedflatbuffer",
2270     "scalar_key_sorted_tables",
2271     "native_inline",
2272     "long_enum_non_enum_default",
2273     "long_enum_normal_default"
2274   };
2275   template<size_t Index>
2276   using FieldType = decltype(std::declval<type>().get_field<Index>());
2277 };
2278 
2279 inline flatbuffers::Offset<Monster> CreateMonsterDirect(
2280     flatbuffers::FlatBufferBuilder &_fbb,
2281     const MyGame::Example::Vec3 *pos = nullptr,
2282     int16_t mana = 150,
2283     int16_t hp = 100,
2284     const char *name = nullptr,
2285     const std::vector<uint8_t> *inventory = nullptr,
2286     MyGame::Example::Color color = MyGame::Example::Color::Blue,
2287     MyGame::Example::Any test_type = MyGame::Example::Any::NONE,
2288     flatbuffers::Offset<void> test = 0,
2289     const std::vector<MyGame::Example::Test> *test4 = nullptr,
2290     const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
2291     std::vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
2292     flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2293     const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
2294     flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
2295     bool testbool = false,
2296     int32_t testhashs32_fnv1 = 0,
2297     uint32_t testhashu32_fnv1 = 0,
2298     int64_t testhashs64_fnv1 = 0,
2299     uint64_t testhashu64_fnv1 = 0,
2300     int32_t testhashs32_fnv1a = 0,
2301     uint32_t testhashu32_fnv1a = 0,
2302     int64_t testhashs64_fnv1a = 0,
2303     uint64_t testhashu64_fnv1a = 0,
2304     const std::vector<uint8_t> *testarrayofbools = nullptr,
2305     float testf = 3.14159f,
2306     float testf2 = 3.0f,
2307     float testf3 = 0.0f,
2308     const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
2309     std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
2310     const std::vector<uint8_t> *flex = nullptr,
2311     const std::vector<MyGame::Example::Test> *test5 = nullptr,
2312     const std::vector<int64_t> *vector_of_longs = nullptr,
2313     const std::vector<double> *vector_of_doubles = nullptr,
2314     flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
2315     std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
2316     uint64_t single_weak_reference = 0,
2317     const std::vector<uint64_t> *vector_of_weak_references = nullptr,
2318     std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
2319     uint64_t co_owning_reference = 0,
2320     const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
2321     uint64_t non_owning_reference = 0,
2322     const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
2323     MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases::NONE,
2324     flatbuffers::Offset<void> any_unique = 0,
2325     MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases::NONE,
2326     flatbuffers::Offset<void> any_ambiguous = 0,
2327     const std::vector<MyGame::Example::Color> *vector_of_enums = nullptr,
2328     MyGame::Example::Race signed_enum = MyGame::Example::Race::None,
2329     const std::vector<uint8_t> *testrequirednestedflatbuffer = nullptr,
2330     std::vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables = nullptr,
2331     const MyGame::Example::Test *native_inline = nullptr,
2332     MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
2333     MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum::LongOne) {
2334   auto name__ = name ? _fbb.CreateString(name) : 0;
2335   auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
2336   auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
2337   auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0;
2338   auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
2339   auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
2340   auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
2341   auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0;
2342   auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
2343   auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
2344   auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
2345   auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
2346   auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
2347   auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
2348   auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
2349   auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
2350   auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
2351   auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
2352   auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<MyGame::Example::Color>(*vector_of_enums) : 0;
2353   auto testrequirednestedflatbuffer__ = testrequirednestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testrequirednestedflatbuffer) : 0;
2354   auto scalar_key_sorted_tables__ = scalar_key_sorted_tables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Stat>(scalar_key_sorted_tables) : 0;
2355   return MyGame::Example::CreateMonster(
2356       _fbb,
2357       pos,
2358       mana,
2359       hp,
2360       name__,
2361       inventory__,
2362       color,
2363       test_type,
2364       test,
2365       test4__,
2366       testarrayofstring__,
2367       testarrayoftables__,
2368       enemy,
2369       testnestedflatbuffer__,
2370       testempty,
2371       testbool,
2372       testhashs32_fnv1,
2373       testhashu32_fnv1,
2374       testhashs64_fnv1,
2375       testhashu64_fnv1,
2376       testhashs32_fnv1a,
2377       testhashu32_fnv1a,
2378       testhashs64_fnv1a,
2379       testhashu64_fnv1a,
2380       testarrayofbools__,
2381       testf,
2382       testf2,
2383       testf3,
2384       testarrayofstring2__,
2385       testarrayofsortedstruct__,
2386       flex__,
2387       test5__,
2388       vector_of_longs__,
2389       vector_of_doubles__,
2390       parent_namespace_test,
2391       vector_of_referrables__,
2392       single_weak_reference,
2393       vector_of_weak_references__,
2394       vector_of_strong_referrables__,
2395       co_owning_reference,
2396       vector_of_co_owning_references__,
2397       non_owning_reference,
2398       vector_of_non_owning_references__,
2399       any_unique_type,
2400       any_unique,
2401       any_ambiguous_type,
2402       any_ambiguous,
2403       vector_of_enums__,
2404       signed_enum,
2405       testrequirednestedflatbuffer__,
2406       scalar_key_sorted_tables__,
2407       native_inline,
2408       long_enum_non_enum_default,
2409       long_enum_normal_default);
2410 }
2411 
2412 flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2413 
2414 struct TypeAliasesT : public flatbuffers::NativeTable {
2415   typedef TypeAliases TableType;
2416   int8_t i8 = 0;
2417   uint8_t u8 = 0;
2418   int16_t i16 = 0;
2419   uint16_t u16 = 0;
2420   int32_t i32 = 0;
2421   uint32_t u32 = 0;
2422   int64_t i64 = 0;
2423   uint64_t u64 = 0;
2424   float f32 = 0.0f;
2425   double f64 = 0.0;
2426   std::vector<int8_t> v8{};
2427   std::vector<double> vf64{};
2428 };
2429 
2430 struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
2431   typedef TypeAliasesT NativeTableType;
2432   typedef TypeAliasesBuilder Builder;
2433   struct Traits;
2434   static const flatbuffers::TypeTable *MiniReflectTypeTable() {
2435     return TypeAliasesTypeTable();
2436   }
2437   enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
2438     VT_I8 = 4,
2439     VT_U8 = 6,
2440     VT_I16 = 8,
2441     VT_U16 = 10,
2442     VT_I32 = 12,
2443     VT_U32 = 14,
2444     VT_I64 = 16,
2445     VT_U64 = 18,
2446     VT_F32 = 20,
2447     VT_F64 = 22,
2448     VT_V8 = 24,
2449     VT_VF64 = 26
2450   };
2451   int8_t i8() const {
2452     return GetField<int8_t>(VT_I8, 0);
2453   }
2454   bool mutate_i8(int8_t _i8 = 0) {
2455     return SetField<int8_t>(VT_I8, _i8, 0);
2456   }
2457   uint8_t u8() const {
2458     return GetField<uint8_t>(VT_U8, 0);
2459   }
2460   bool mutate_u8(uint8_t _u8 = 0) {
2461     return SetField<uint8_t>(VT_U8, _u8, 0);
2462   }
2463   int16_t i16() const {
2464     return GetField<int16_t>(VT_I16, 0);
2465   }
2466   bool mutate_i16(int16_t _i16 = 0) {
2467     return SetField<int16_t>(VT_I16, _i16, 0);
2468   }
2469   uint16_t u16() const {
2470     return GetField<uint16_t>(VT_U16, 0);
2471   }
2472   bool mutate_u16(uint16_t _u16 = 0) {
2473     return SetField<uint16_t>(VT_U16, _u16, 0);
2474   }
2475   int32_t i32() const {
2476     return GetField<int32_t>(VT_I32, 0);
2477   }
2478   bool mutate_i32(int32_t _i32 = 0) {
2479     return SetField<int32_t>(VT_I32, _i32, 0);
2480   }
2481   uint32_t u32() const {
2482     return GetField<uint32_t>(VT_U32, 0);
2483   }
2484   bool mutate_u32(uint32_t _u32 = 0) {
2485     return SetField<uint32_t>(VT_U32, _u32, 0);
2486   }
2487   int64_t i64() const {
2488     return GetField<int64_t>(VT_I64, 0);
2489   }
2490   bool mutate_i64(int64_t _i64 = 0) {
2491     return SetField<int64_t>(VT_I64, _i64, 0);
2492   }
2493   uint64_t u64() const {
2494     return GetField<uint64_t>(VT_U64, 0);
2495   }
2496   bool mutate_u64(uint64_t _u64 = 0) {
2497     return SetField<uint64_t>(VT_U64, _u64, 0);
2498   }
2499   float f32() const {
2500     return GetField<float>(VT_F32, 0.0f);
2501   }
2502   bool mutate_f32(float _f32 = 0.0f) {
2503     return SetField<float>(VT_F32, _f32, 0.0f);
2504   }
2505   double f64() const {
2506     return GetField<double>(VT_F64, 0.0);
2507   }
2508   bool mutate_f64(double _f64 = 0.0) {
2509     return SetField<double>(VT_F64, _f64, 0.0);
2510   }
2511   const flatbuffers::Vector<int8_t> *v8() const {
2512     return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8);
2513   }
2514   flatbuffers::Vector<int8_t> *mutable_v8() {
2515     return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8);
2516   }
2517   const flatbuffers::Vector<double> *vf64() const {
2518     return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64);
2519   }
2520   flatbuffers::Vector<double> *mutable_vf64() {
2521     return GetPointer<flatbuffers::Vector<double> *>(VT_VF64);
2522   }
2523   template<size_t Index>
2524   auto get_field() const {
2525          if constexpr (Index == 0) return i8();
2526     else if constexpr (Index == 1) return u8();
2527     else if constexpr (Index == 2) return i16();
2528     else if constexpr (Index == 3) return u16();
2529     else if constexpr (Index == 4) return i32();
2530     else if constexpr (Index == 5) return u32();
2531     else if constexpr (Index == 6) return i64();
2532     else if constexpr (Index == 7) return u64();
2533     else if constexpr (Index == 8) return f32();
2534     else if constexpr (Index == 9) return f64();
2535     else if constexpr (Index == 10) return v8();
2536     else if constexpr (Index == 11) return vf64();
2537     else static_assert(Index != Index, "Invalid Field Index");
2538   }
2539   bool Verify(flatbuffers::Verifier &verifier) const {
2540     return VerifyTableStart(verifier) &&
2541            VerifyField<int8_t>(verifier, VT_I8, 1) &&
2542            VerifyField<uint8_t>(verifier, VT_U8, 1) &&
2543            VerifyField<int16_t>(verifier, VT_I16, 2) &&
2544            VerifyField<uint16_t>(verifier, VT_U16, 2) &&
2545            VerifyField<int32_t>(verifier, VT_I32, 4) &&
2546            VerifyField<uint32_t>(verifier, VT_U32, 4) &&
2547            VerifyField<int64_t>(verifier, VT_I64, 8) &&
2548            VerifyField<uint64_t>(verifier, VT_U64, 8) &&
2549            VerifyField<float>(verifier, VT_F32, 4) &&
2550            VerifyField<double>(verifier, VT_F64, 8) &&
2551            VerifyOffset(verifier, VT_V8) &&
2552            verifier.VerifyVector(v8()) &&
2553            VerifyOffset(verifier, VT_VF64) &&
2554            verifier.VerifyVector(vf64()) &&
2555            verifier.EndTable();
2556   }
2557   TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2558   void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
2559   static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2560 };
2561 
2562 struct TypeAliasesBuilder {
2563   typedef TypeAliases Table;
2564   flatbuffers::FlatBufferBuilder &fbb_;
2565   flatbuffers::uoffset_t start_;
2566   void add_i8(int8_t i8) {
2567     fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
2568   }
2569   void add_u8(uint8_t u8) {
2570     fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
2571   }
2572   void add_i16(int16_t i16) {
2573     fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
2574   }
2575   void add_u16(uint16_t u16) {
2576     fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
2577   }
2578   void add_i32(int32_t i32) {
2579     fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
2580   }
2581   void add_u32(uint32_t u32) {
2582     fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
2583   }
2584   void add_i64(int64_t i64) {
2585     fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
2586   }
2587   void add_u64(uint64_t u64) {
2588     fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
2589   }
2590   void add_f32(float f32) {
2591     fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
2592   }
2593   void add_f64(double f64) {
2594     fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
2595   }
2596   void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) {
2597     fbb_.AddOffset(TypeAliases::VT_V8, v8);
2598   }
2599   void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) {
2600     fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
2601   }
2602   explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb)
2603         : fbb_(_fbb) {
2604     start_ = fbb_.StartTable();
2605   }
2606   flatbuffers::Offset<TypeAliases> Finish() {
2607     const auto end = fbb_.EndTable(start_);
2608     auto o = flatbuffers::Offset<TypeAliases>(end);
2609     return o;
2610   }
2611 };
2612 
2613 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(
2614     flatbuffers::FlatBufferBuilder &_fbb,
2615     int8_t i8 = 0,
2616     uint8_t u8 = 0,
2617     int16_t i16 = 0,
2618     uint16_t u16 = 0,
2619     int32_t i32 = 0,
2620     uint32_t u32 = 0,
2621     int64_t i64 = 0,
2622     uint64_t u64 = 0,
2623     float f32 = 0.0f,
2624     double f64 = 0.0,
2625     flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0,
2626     flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) {
2627   TypeAliasesBuilder builder_(_fbb);
2628   builder_.add_f64(f64);
2629   builder_.add_u64(u64);
2630   builder_.add_i64(i64);
2631   builder_.add_vf64(vf64);
2632   builder_.add_v8(v8);
2633   builder_.add_f32(f32);
2634   builder_.add_u32(u32);
2635   builder_.add_i32(i32);
2636   builder_.add_u16(u16);
2637   builder_.add_i16(i16);
2638   builder_.add_u8(u8);
2639   builder_.add_i8(i8);
2640   return builder_.Finish();
2641 }
2642 
2643 struct TypeAliases::Traits {
2644   using type = TypeAliases;
2645   static auto constexpr Create = CreateTypeAliases;
2646   static constexpr auto name = "TypeAliases";
2647   static constexpr auto fully_qualified_name = "MyGame.Example.TypeAliases";
2648   static constexpr size_t fields_number = 12;
2649   static constexpr std::array<const char *, fields_number> field_names = {
2650     "i8",
2651     "u8",
2652     "i16",
2653     "u16",
2654     "i32",
2655     "u32",
2656     "i64",
2657     "u64",
2658     "f32",
2659     "f64",
2660     "v8",
2661     "vf64"
2662   };
2663   template<size_t Index>
2664   using FieldType = decltype(std::declval<type>().get_field<Index>());
2665 };
2666 
2667 inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
2668     flatbuffers::FlatBufferBuilder &_fbb,
2669     int8_t i8 = 0,
2670     uint8_t u8 = 0,
2671     int16_t i16 = 0,
2672     uint16_t u16 = 0,
2673     int32_t i32 = 0,
2674     uint32_t u32 = 0,
2675     int64_t i64 = 0,
2676     uint64_t u64 = 0,
2677     float f32 = 0.0f,
2678     double f64 = 0.0,
2679     const std::vector<int8_t> *v8 = nullptr,
2680     const std::vector<double> *vf64 = nullptr) {
2681   auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
2682   auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
2683   return MyGame::Example::CreateTypeAliases(
2684       _fbb,
2685       i8,
2686       u8,
2687       i16,
2688       u16,
2689       i32,
2690       u32,
2691       i64,
2692       u64,
2693       f32,
2694       f64,
2695       v8__,
2696       vf64__);
2697 }
2698 
2699 flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
2700 
2701 }  // namespace Example
2702 
2703 inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2704   auto _o = std::make_unique<InParentNamespaceT>();
2705   UnPackTo(_o.get(), _resolver);
2706   return _o.release();
2707 }
2708 
2709 inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2710   (void)_o;
2711   (void)_resolver;
2712 }
2713 
2714 inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2715   return CreateInParentNamespace(_fbb, _o, _rehasher);
2716 }
2717 
2718 inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2719   (void)_rehasher;
2720   (void)_o;
2721   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2722   return MyGame::CreateInParentNamespace(
2723       _fbb);
2724 }
2725 
2726 namespace Example2 {
2727 
2728 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2729   auto _o = std::make_unique<MonsterT>();
2730   UnPackTo(_o.get(), _resolver);
2731   return _o.release();
2732 }
2733 
2734 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2735   (void)_o;
2736   (void)_resolver;
2737 }
2738 
2739 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2740   return CreateMonster(_fbb, _o, _rehasher);
2741 }
2742 
2743 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2744   (void)_rehasher;
2745   (void)_o;
2746   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2747   return MyGame::Example2::CreateMonster(
2748       _fbb);
2749 }
2750 
2751 }  // namespace Example2
2752 
2753 namespace Example {
2754 
2755 inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2756   auto _o = std::make_unique<TestSimpleTableWithEnumT>();
2757   UnPackTo(_o.get(), _resolver);
2758   return _o.release();
2759 }
2760 
2761 inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2762   (void)_o;
2763   (void)_resolver;
2764   { auto _e = color(); _o->color = _e; }
2765 }
2766 
2767 inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2768   return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
2769 }
2770 
2771 inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2772   (void)_rehasher;
2773   (void)_o;
2774   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2775   auto _color = _o->color;
2776   return MyGame::Example::CreateTestSimpleTableWithEnum(
2777       _fbb,
2778       _color);
2779 }
2780 
2781 inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2782   auto _o = std::make_unique<StatT>();
2783   UnPackTo(_o.get(), _resolver);
2784   return _o.release();
2785 }
2786 
2787 inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2788   (void)_o;
2789   (void)_resolver;
2790   { auto _e = id(); if (_e) _o->id = _e->str(); }
2791   { auto _e = val(); _o->val = _e; }
2792   { auto _e = count(); _o->count = _e; }
2793 }
2794 
2795 inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2796   return CreateStat(_fbb, _o, _rehasher);
2797 }
2798 
2799 inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2800   (void)_rehasher;
2801   (void)_o;
2802   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2803   auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
2804   auto _val = _o->val;
2805   auto _count = _o->count;
2806   return MyGame::Example::CreateStat(
2807       _fbb,
2808       _id,
2809       _val,
2810       _count);
2811 }
2812 
2813 inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2814   auto _o = std::make_unique<ReferrableT>();
2815   UnPackTo(_o.get(), _resolver);
2816   return _o.release();
2817 }
2818 
2819 inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2820   (void)_o;
2821   (void)_resolver;
2822   { auto _e = id(); _o->id = _e; }
2823 }
2824 
2825 inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
2826   return CreateReferrable(_fbb, _o, _rehasher);
2827 }
2828 
2829 inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
2830   (void)_rehasher;
2831   (void)_o;
2832   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
2833   auto _id = _o->id;
2834   return MyGame::Example::CreateReferrable(
2835       _fbb,
2836       _id);
2837 }
2838 
2839 inline MonsterT::MonsterT(const MonsterT &o)
2840       : pos((o.pos) ? new MyGame::Example::Vec3(*o.pos) : nullptr),
2841         mana(o.mana),
2842         hp(o.hp),
2843         name(o.name),
2844         inventory(o.inventory),
2845         color(o.color),
2846         test(o.test),
2847         test4(o.test4),
2848         testarrayofstring(o.testarrayofstring),
2849         enemy((o.enemy) ? new MyGame::Example::MonsterT(*o.enemy) : nullptr),
2850         testnestedflatbuffer(o.testnestedflatbuffer),
2851         testempty((o.testempty) ? new MyGame::Example::StatT(*o.testempty) : nullptr),
2852         testbool(o.testbool),
2853         testhashs32_fnv1(o.testhashs32_fnv1),
2854         testhashu32_fnv1(o.testhashu32_fnv1),
2855         testhashs64_fnv1(o.testhashs64_fnv1),
2856         testhashu64_fnv1(o.testhashu64_fnv1),
2857         testhashs32_fnv1a(o.testhashs32_fnv1a),
2858         testhashu32_fnv1a(o.testhashu32_fnv1a),
2859         testhashs64_fnv1a(o.testhashs64_fnv1a),
2860         testhashu64_fnv1a(o.testhashu64_fnv1a),
2861         testarrayofbools(o.testarrayofbools),
2862         testf(o.testf),
2863         testf2(o.testf2),
2864         testf3(o.testf3),
2865         testarrayofstring2(o.testarrayofstring2),
2866         testarrayofsortedstruct(o.testarrayofsortedstruct),
2867         flex(o.flex),
2868         test5(o.test5),
2869         vector_of_longs(o.vector_of_longs),
2870         vector_of_doubles(o.vector_of_doubles),
2871         parent_namespace_test((o.parent_namespace_test) ? new MyGame::InParentNamespaceT(*o.parent_namespace_test) : nullptr),
2872         single_weak_reference(o.single_weak_reference),
2873         vector_of_weak_references(o.vector_of_weak_references),
2874         co_owning_reference(o.co_owning_reference),
2875         non_owning_reference(o.non_owning_reference),
2876         vector_of_non_owning_references(o.vector_of_non_owning_references),
2877         any_unique(o.any_unique),
2878         any_ambiguous(o.any_ambiguous),
2879         vector_of_enums(o.vector_of_enums),
2880         signed_enum(o.signed_enum),
2881         testrequirednestedflatbuffer(o.testrequirednestedflatbuffer),
2882         native_inline(o.native_inline),
2883         long_enum_non_enum_default(o.long_enum_non_enum_default),
2884         long_enum_normal_default(o.long_enum_normal_default) {
2885   testarrayoftables.reserve(o.testarrayoftables.size());
2886   for (const auto &testarrayoftables_ : o.testarrayoftables) { testarrayoftables.emplace_back((testarrayoftables_) ? new MyGame::Example::MonsterT(*testarrayoftables_) : nullptr); }
2887   vector_of_referrables.reserve(o.vector_of_referrables.size());
2888   for (const auto &vector_of_referrables_ : o.vector_of_referrables) { vector_of_referrables.emplace_back((vector_of_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_referrables_) : nullptr); }
2889   vector_of_strong_referrables.reserve(o.vector_of_strong_referrables.size());
2890   for (const auto &vector_of_strong_referrables_ : o.vector_of_strong_referrables) { vector_of_strong_referrables.emplace_back((vector_of_strong_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_strong_referrables_) : nullptr); }
2891   vector_of_co_owning_references.reserve(o.vector_of_co_owning_references.size());
2892   for (const auto &vector_of_co_owning_references_ : o.vector_of_co_owning_references) { vector_of_co_owning_references.emplace_back((vector_of_co_owning_references_) ? new ReferrableT(*vector_of_co_owning_references_) : nullptr); }
2893   scalar_key_sorted_tables.reserve(o.scalar_key_sorted_tables.size());
2894   for (const auto &scalar_key_sorted_tables_ : o.scalar_key_sorted_tables) { scalar_key_sorted_tables.emplace_back((scalar_key_sorted_tables_) ? new MyGame::Example::StatT(*scalar_key_sorted_tables_) : nullptr); }
2895 }
2896 
2897 inline MonsterT &MonsterT::operator=(MonsterT o) FLATBUFFERS_NOEXCEPT {
2898   std::swap(pos, o.pos);
2899   std::swap(mana, o.mana);
2900   std::swap(hp, o.hp);
2901   std::swap(name, o.name);
2902   std::swap(inventory, o.inventory);
2903   std::swap(color, o.color);
2904   std::swap(test, o.test);
2905   std::swap(test4, o.test4);
2906   std::swap(testarrayofstring, o.testarrayofstring);
2907   std::swap(testarrayoftables, o.testarrayoftables);
2908   std::swap(enemy, o.enemy);
2909   std::swap(testnestedflatbuffer, o.testnestedflatbuffer);
2910   std::swap(testempty, o.testempty);
2911   std::swap(testbool, o.testbool);
2912   std::swap(testhashs32_fnv1, o.testhashs32_fnv1);
2913   std::swap(testhashu32_fnv1, o.testhashu32_fnv1);
2914   std::swap(testhashs64_fnv1, o.testhashs64_fnv1);
2915   std::swap(testhashu64_fnv1, o.testhashu64_fnv1);
2916   std::swap(testhashs32_fnv1a, o.testhashs32_fnv1a);
2917   std::swap(testhashu32_fnv1a, o.testhashu32_fnv1a);
2918   std::swap(testhashs64_fnv1a, o.testhashs64_fnv1a);
2919   std::swap(testhashu64_fnv1a, o.testhashu64_fnv1a);
2920   std::swap(testarrayofbools, o.testarrayofbools);
2921   std::swap(testf, o.testf);
2922   std::swap(testf2, o.testf2);
2923   std::swap(testf3, o.testf3);
2924   std::swap(testarrayofstring2, o.testarrayofstring2);
2925   std::swap(testarrayofsortedstruct, o.testarrayofsortedstruct);
2926   std::swap(flex, o.flex);
2927   std::swap(test5, o.test5);
2928   std::swap(vector_of_longs, o.vector_of_longs);
2929   std::swap(vector_of_doubles, o.vector_of_doubles);
2930   std::swap(parent_namespace_test, o.parent_namespace_test);
2931   std::swap(vector_of_referrables, o.vector_of_referrables);
2932   std::swap(single_weak_reference, o.single_weak_reference);
2933   std::swap(vector_of_weak_references, o.vector_of_weak_references);
2934   std::swap(vector_of_strong_referrables, o.vector_of_strong_referrables);
2935   std::swap(co_owning_reference, o.co_owning_reference);
2936   std::swap(vector_of_co_owning_references, o.vector_of_co_owning_references);
2937   std::swap(non_owning_reference, o.non_owning_reference);
2938   std::swap(vector_of_non_owning_references, o.vector_of_non_owning_references);
2939   std::swap(any_unique, o.any_unique);
2940   std::swap(any_ambiguous, o.any_ambiguous);
2941   std::swap(vector_of_enums, o.vector_of_enums);
2942   std::swap(signed_enum, o.signed_enum);
2943   std::swap(testrequirednestedflatbuffer, o.testrequirednestedflatbuffer);
2944   std::swap(scalar_key_sorted_tables, o.scalar_key_sorted_tables);
2945   std::swap(native_inline, o.native_inline);
2946   std::swap(long_enum_non_enum_default, o.long_enum_non_enum_default);
2947   std::swap(long_enum_normal_default, o.long_enum_normal_default);
2948   return *this;
2949 }
2950 
2951 inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
2952   auto _o = std::make_unique<MonsterT>();
2953   UnPackTo(_o.get(), _resolver);
2954   return _o.release();
2955 }
2956 
2957 inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
2958   (void)_o;
2959   (void)_resolver;
2960   { auto _e = pos(); if (_e) _o->pos = std::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
2961   { auto _e = mana(); _o->mana = _e; }
2962   { auto _e = hp(); _o->hp = _e; }
2963   { auto _e = name(); if (_e) _o->name = _e->str(); }
2964   { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->inventory.begin()); } }
2965   { auto _e = color(); _o->color = _e; }
2966   { auto _e = test_type(); _o->test.type = _e; }
2967   { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); }
2968   { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } }
2969   { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } }
2970   { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables[_i] = std::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); } } }
2971   { auto _e = enemy(); if (_e) _o->enemy = std::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); }
2972   { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testnestedflatbuffer.begin()); } }
2973   { auto _e = testempty(); if (_e) _o->testempty = std::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); }
2974   { auto _e = testbool(); _o->testbool = _e; }
2975   { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
2976   { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
2977   { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
2978   { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
2979   { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
2980   { auto _e = testhashu32_fnv1a(); //scalar resolver, naked
2981 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
2982   { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
2983   { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
2984   { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } }
2985   { auto _e = testf(); _o->testf = _e; }
2986   { auto _e = testf2(); _o->testf2 = _e; }
2987   { auto _e = testf3(); _o->testf3 = _e; }
2988   { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } }
2989   { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } }
2990   { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->flex.begin()); } }
2991   { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } }
2992   { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } }
2993   { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } }
2994   { auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = std::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); }
2995   { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
2996   { auto _e = single_weak_reference(); //scalar resolver, naked
2997 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
2998   { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
2999 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } }
3000   { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_strong_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
3001   { auto _e = co_owning_reference(); //scalar resolver, naked
3002 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
3003   { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type
3004 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } }
3005   { auto _e = non_owning_reference(); //scalar resolver, naked
3006 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
3007   { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
3008 if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } }
3009   { auto _e = any_unique_type(); _o->any_unique.type = _e; }
3010   { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
3011   { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
3012   { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
3013   { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } }
3014   { auto _e = signed_enum(); _o->signed_enum = _e; }
3015   { auto _e = testrequirednestedflatbuffer(); if (_e) { _o->testrequirednestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testrequirednestedflatbuffer.begin()); } }
3016   { auto _e = scalar_key_sorted_tables(); if (_e) { _o->scalar_key_sorted_tables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->scalar_key_sorted_tables[_i] = std::unique_ptr<MyGame::Example::StatT>(_e->Get(_i)->UnPack(_resolver)); } } }
3017   { auto _e = native_inline(); if (_e) _o->native_inline = *_e; }
3018   { auto _e = long_enum_non_enum_default(); _o->long_enum_non_enum_default = _e; }
3019   { auto _e = long_enum_normal_default(); _o->long_enum_normal_default = _e; }
3020 }
3021 
3022 inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
3023   return CreateMonster(_fbb, _o, _rehasher);
3024 }
3025 
3026 inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
3027   (void)_rehasher;
3028   (void)_o;
3029   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
3030   auto _pos = _o->pos ? _o->pos.get() : nullptr;
3031   auto _mana = _o->mana;
3032   auto _hp = _o->hp;
3033   auto _name = _fbb.CreateString(_o->name);
3034   auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
3035   auto _color = _o->color;
3036   auto _test_type = _o->test.type;
3037   auto _test = _o->test.Pack(_fbb);
3038   auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
3039   auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
3040   auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
3041   auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
3042   auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
3043   auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
3044   auto _testbool = _o->testbool;
3045   auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
3046   auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
3047   auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
3048   auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
3049   auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
3050   auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
3051   auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
3052   auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
3053   auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
3054   auto _testf = _o->testf;
3055   auto _testf2 = _o->testf2;
3056   auto _testf3 = _o->testf3;
3057   auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
3058   auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
3059   auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
3060   auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
3061   auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
3062   auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
3063   auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
3064   auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
3065   auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
3066   auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
3067   auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
3068   auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
3069   auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
3070   auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
3071   auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
3072   auto _any_unique_type = _o->any_unique.type;
3073   auto _any_unique = _o->any_unique.Pack(_fbb);
3074   auto _any_ambiguous_type = _o->any_ambiguous.type;
3075   auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
3076   auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVector(_o->vector_of_enums) : 0;
3077   auto _signed_enum = _o->signed_enum;
3078   auto _testrequirednestedflatbuffer = _o->testrequirednestedflatbuffer.size() ? _fbb.CreateVector(_o->testrequirednestedflatbuffer) : 0;
3079   auto _scalar_key_sorted_tables = _o->scalar_key_sorted_tables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Stat>> (_o->scalar_key_sorted_tables.size(), [](size_t i, _VectorArgs *__va) { return CreateStat(*__va->__fbb, __va->__o->scalar_key_sorted_tables[i].get(), __va->__rehasher); }, &_va ) : 0;
3080   auto _native_inline = &_o->native_inline;
3081   auto _long_enum_non_enum_default = _o->long_enum_non_enum_default;
3082   auto _long_enum_normal_default = _o->long_enum_normal_default;
3083   return MyGame::Example::CreateMonster(
3084       _fbb,
3085       _pos,
3086       _mana,
3087       _hp,
3088       _name,
3089       _inventory,
3090       _color,
3091       _test_type,
3092       _test,
3093       _test4,
3094       _testarrayofstring,
3095       _testarrayoftables,
3096       _enemy,
3097       _testnestedflatbuffer,
3098       _testempty,
3099       _testbool,
3100       _testhashs32_fnv1,
3101       _testhashu32_fnv1,
3102       _testhashs64_fnv1,
3103       _testhashu64_fnv1,
3104       _testhashs32_fnv1a,
3105       _testhashu32_fnv1a,
3106       _testhashs64_fnv1a,
3107       _testhashu64_fnv1a,
3108       _testarrayofbools,
3109       _testf,
3110       _testf2,
3111       _testf3,
3112       _testarrayofstring2,
3113       _testarrayofsortedstruct,
3114       _flex,
3115       _test5,
3116       _vector_of_longs,
3117       _vector_of_doubles,
3118       _parent_namespace_test,
3119       _vector_of_referrables,
3120       _single_weak_reference,
3121       _vector_of_weak_references,
3122       _vector_of_strong_referrables,
3123       _co_owning_reference,
3124       _vector_of_co_owning_references,
3125       _non_owning_reference,
3126       _vector_of_non_owning_references,
3127       _any_unique_type,
3128       _any_unique,
3129       _any_ambiguous_type,
3130       _any_ambiguous,
3131       _vector_of_enums,
3132       _signed_enum,
3133       _testrequirednestedflatbuffer,
3134       _scalar_key_sorted_tables,
3135       _native_inline,
3136       _long_enum_non_enum_default,
3137       _long_enum_normal_default);
3138 }
3139 
3140 inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
3141   auto _o = std::make_unique<TypeAliasesT>();
3142   UnPackTo(_o.get(), _resolver);
3143   return _o.release();
3144 }
3145 
3146 inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {
3147   (void)_o;
3148   (void)_resolver;
3149   { auto _e = i8(); _o->i8 = _e; }
3150   { auto _e = u8(); _o->u8 = _e; }
3151   { auto _e = i16(); _o->i16 = _e; }
3152   { auto _e = u16(); _o->u16 = _e; }
3153   { auto _e = i32(); _o->i32 = _e; }
3154   { auto _e = u32(); _o->u32 = _e; }
3155   { auto _e = i64(); _o->i64 = _e; }
3156   { auto _e = u64(); _o->u64 = _e; }
3157   { auto _e = f32(); _o->f32 = _e; }
3158   { auto _e = f64(); _o->f64 = _e; }
3159   { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->v8.begin()); } }
3160   { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } }
3161 }
3162 
3163 inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
3164   return CreateTypeAliases(_fbb, _o, _rehasher);
3165 }
3166 
3167 inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
3168   (void)_rehasher;
3169   (void)_o;
3170   struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
3171   auto _i8 = _o->i8;
3172   auto _u8 = _o->u8;
3173   auto _i16 = _o->i16;
3174   auto _u16 = _o->u16;
3175   auto _i32 = _o->i32;
3176   auto _u32 = _o->u32;
3177   auto _i64 = _o->i64;
3178   auto _u64 = _o->u64;
3179   auto _f32 = _o->f32;
3180   auto _f64 = _o->f64;
3181   auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
3182   auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
3183   return MyGame::Example::CreateTypeAliases(
3184       _fbb,
3185       _i8,
3186       _u8,
3187       _i16,
3188       _u16,
3189       _i32,
3190       _u32,
3191       _i64,
3192       _u64,
3193       _f32,
3194       _f64,
3195       _v8,
3196       _vf64);
3197 }
3198 
3199 inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
3200   switch (type) {
3201     case Any::NONE: {
3202       return true;
3203     }
3204     case Any::Monster: {
3205       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3206       return verifier.VerifyTable(ptr);
3207     }
3208     case Any::TestSimpleTableWithEnum: {
3209       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3210       return verifier.VerifyTable(ptr);
3211     }
3212     case Any::MyGame_Example2_Monster: {
3213       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3214       return verifier.VerifyTable(ptr);
3215     }
3216     default: return true;
3217   }
3218 }
3219 
3220 inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<Any> *types) {
3221   if (!values || !types) return !values && !types;
3222   if (values->size() != types->size()) return false;
3223   for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3224     if (!VerifyAny(
3225         verifier,  values->Get(i), types->GetEnum<Any>(i))) {
3226       return false;
3227     }
3228   }
3229   return true;
3230 }
3231 
3232 inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
3233   (void)resolver;
3234   switch (type) {
3235     case Any::Monster: {
3236       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3237       return ptr->UnPack(resolver);
3238     }
3239     case Any::TestSimpleTableWithEnum: {
3240       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3241       return ptr->UnPack(resolver);
3242     }
3243     case Any::MyGame_Example2_Monster: {
3244       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3245       return ptr->UnPack(resolver);
3246     }
3247     default: return nullptr;
3248   }
3249 }
3250 
3251 inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3252   (void)_rehasher;
3253   switch (type) {
3254     case Any::Monster: {
3255       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3256       return CreateMonster(_fbb, ptr, _rehasher).Union();
3257     }
3258     case Any::TestSimpleTableWithEnum: {
3259       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
3260       return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
3261     }
3262     case Any::MyGame_Example2_Monster: {
3263       auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
3264       return CreateMonster(_fbb, ptr, _rehasher).Union();
3265     }
3266     default: return 0;
3267   }
3268 }
3269 
3270 inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) {
3271   switch (type) {
3272     case Any::Monster: {
3273       value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3274       break;
3275     }
3276     case Any::TestSimpleTableWithEnum: {
3277       value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
3278       break;
3279     }
3280     case Any::MyGame_Example2_Monster: {
3281       value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
3282       break;
3283     }
3284     default:
3285       break;
3286   }
3287 }
3288 
3289 inline void AnyUnion::Reset() {
3290   switch (type) {
3291     case Any::Monster: {
3292       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3293       delete ptr;
3294       break;
3295     }
3296     case Any::TestSimpleTableWithEnum: {
3297       auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
3298       delete ptr;
3299       break;
3300     }
3301     case Any::MyGame_Example2_Monster: {
3302       auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3303       delete ptr;
3304       break;
3305     }
3306     default: break;
3307   }
3308   value = nullptr;
3309   type = Any::NONE;
3310 }
3311 
3312 inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
3313   switch (type) {
3314     case AnyUniqueAliases::NONE: {
3315       return true;
3316     }
3317     case AnyUniqueAliases::M: {
3318       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3319       return verifier.VerifyTable(ptr);
3320     }
3321     case AnyUniqueAliases::TS: {
3322       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3323       return verifier.VerifyTable(ptr);
3324     }
3325     case AnyUniqueAliases::M2: {
3326       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3327       return verifier.VerifyTable(ptr);
3328     }
3329     default: return true;
3330   }
3331 }
3332 
3333 inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<AnyUniqueAliases> *types) {
3334   if (!values || !types) return !values && !types;
3335   if (values->size() != types->size()) return false;
3336   for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3337     if (!VerifyAnyUniqueAliases(
3338         verifier,  values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
3339       return false;
3340     }
3341   }
3342   return true;
3343 }
3344 
3345 inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) {
3346   (void)resolver;
3347   switch (type) {
3348     case AnyUniqueAliases::M: {
3349       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3350       return ptr->UnPack(resolver);
3351     }
3352     case AnyUniqueAliases::TS: {
3353       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
3354       return ptr->UnPack(resolver);
3355     }
3356     case AnyUniqueAliases::M2: {
3357       auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
3358       return ptr->UnPack(resolver);
3359     }
3360     default: return nullptr;
3361   }
3362 }
3363 
3364 inline flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3365   (void)_rehasher;
3366   switch (type) {
3367     case AnyUniqueAliases::M: {
3368       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3369       return CreateMonster(_fbb, ptr, _rehasher).Union();
3370     }
3371     case AnyUniqueAliases::TS: {
3372       auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
3373       return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
3374     }
3375     case AnyUniqueAliases::M2: {
3376       auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
3377       return CreateMonster(_fbb, ptr, _rehasher).Union();
3378     }
3379     default: return 0;
3380   }
3381 }
3382 
3383 inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) {
3384   switch (type) {
3385     case AnyUniqueAliases::M: {
3386       value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3387       break;
3388     }
3389     case AnyUniqueAliases::TS: {
3390       value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
3391       break;
3392     }
3393     case AnyUniqueAliases::M2: {
3394       value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
3395       break;
3396     }
3397     default:
3398       break;
3399   }
3400 }
3401 
3402 inline void AnyUniqueAliasesUnion::Reset() {
3403   switch (type) {
3404     case AnyUniqueAliases::M: {
3405       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3406       delete ptr;
3407       break;
3408     }
3409     case AnyUniqueAliases::TS: {
3410       auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
3411       delete ptr;
3412       break;
3413     }
3414     case AnyUniqueAliases::M2: {
3415       auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
3416       delete ptr;
3417       break;
3418     }
3419     default: break;
3420   }
3421   value = nullptr;
3422   type = AnyUniqueAliases::NONE;
3423 }
3424 
3425 inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
3426   switch (type) {
3427     case AnyAmbiguousAliases::NONE: {
3428       return true;
3429     }
3430     case AnyAmbiguousAliases::M1: {
3431       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3432       return verifier.VerifyTable(ptr);
3433     }
3434     case AnyAmbiguousAliases::M2: {
3435       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3436       return verifier.VerifyTable(ptr);
3437     }
3438     case AnyAmbiguousAliases::M3: {
3439       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3440       return verifier.VerifyTable(ptr);
3441     }
3442     default: return true;
3443   }
3444 }
3445 
3446 inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<AnyAmbiguousAliases> *types) {
3447   if (!values || !types) return !values && !types;
3448   if (values->size() != types->size()) return false;
3449   for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
3450     if (!VerifyAnyAmbiguousAliases(
3451         verifier,  values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
3452       return false;
3453     }
3454   }
3455   return true;
3456 }
3457 
3458 inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) {
3459   (void)resolver;
3460   switch (type) {
3461     case AnyAmbiguousAliases::M1: {
3462       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3463       return ptr->UnPack(resolver);
3464     }
3465     case AnyAmbiguousAliases::M2: {
3466       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3467       return ptr->UnPack(resolver);
3468     }
3469     case AnyAmbiguousAliases::M3: {
3470       auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
3471       return ptr->UnPack(resolver);
3472     }
3473     default: return nullptr;
3474   }
3475 }
3476 
3477 inline flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
3478   (void)_rehasher;
3479   switch (type) {
3480     case AnyAmbiguousAliases::M1: {
3481       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3482       return CreateMonster(_fbb, ptr, _rehasher).Union();
3483     }
3484     case AnyAmbiguousAliases::M2: {
3485       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3486       return CreateMonster(_fbb, ptr, _rehasher).Union();
3487     }
3488     case AnyAmbiguousAliases::M3: {
3489       auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
3490       return CreateMonster(_fbb, ptr, _rehasher).Union();
3491     }
3492     default: return 0;
3493   }
3494 }
3495 
3496 inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) {
3497   switch (type) {
3498     case AnyAmbiguousAliases::M1: {
3499       value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3500       break;
3501     }
3502     case AnyAmbiguousAliases::M2: {
3503       value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3504       break;
3505     }
3506     case AnyAmbiguousAliases::M3: {
3507       value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
3508       break;
3509     }
3510     default:
3511       break;
3512   }
3513 }
3514 
3515 inline void AnyAmbiguousAliasesUnion::Reset() {
3516   switch (type) {
3517     case AnyAmbiguousAliases::M1: {
3518       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3519       delete ptr;
3520       break;
3521     }
3522     case AnyAmbiguousAliases::M2: {
3523       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3524       delete ptr;
3525       break;
3526     }
3527     case AnyAmbiguousAliases::M3: {
3528       auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
3529       delete ptr;
3530       break;
3531     }
3532     default: break;
3533   }
3534   value = nullptr;
3535   type = AnyAmbiguousAliases::NONE;
3536 }
3537 
3538 inline const flatbuffers::TypeTable *ColorTypeTable() {
3539   static const flatbuffers::TypeCode type_codes[] = {
3540     { flatbuffers::ET_UCHAR, 0, 0 },
3541     { flatbuffers::ET_UCHAR, 0, 0 },
3542     { flatbuffers::ET_UCHAR, 0, 0 }
3543   };
3544   static const flatbuffers::TypeFunction type_refs[] = {
3545     MyGame::Example::ColorTypeTable
3546   };
3547   static const int64_t values[] = { 1, 2, 8 };
3548   static const char * const names[] = {
3549     "Red",
3550     "Green",
3551     "Blue"
3552   };
3553   static const flatbuffers::TypeTable tt = {
3554     flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
3555   };
3556   return &tt;
3557 }
3558 
3559 inline const flatbuffers::TypeTable *RaceTypeTable() {
3560   static const flatbuffers::TypeCode type_codes[] = {
3561     { flatbuffers::ET_CHAR, 0, 0 },
3562     { flatbuffers::ET_CHAR, 0, 0 },
3563     { flatbuffers::ET_CHAR, 0, 0 },
3564     { flatbuffers::ET_CHAR, 0, 0 }
3565   };
3566   static const flatbuffers::TypeFunction type_refs[] = {
3567     MyGame::Example::RaceTypeTable
3568   };
3569   static const int64_t values[] = { -1, 0, 1, 2 };
3570   static const char * const names[] = {
3571     "None",
3572     "Human",
3573     "Dwarf",
3574     "Elf"
3575   };
3576   static const flatbuffers::TypeTable tt = {
3577     flatbuffers::ST_ENUM, 4, type_codes, type_refs, nullptr, values, names
3578   };
3579   return &tt;
3580 }
3581 
3582 inline const flatbuffers::TypeTable *LongEnumTypeTable() {
3583   static const flatbuffers::TypeCode type_codes[] = {
3584     { flatbuffers::ET_ULONG, 0, 0 },
3585     { flatbuffers::ET_ULONG, 0, 0 },
3586     { flatbuffers::ET_ULONG, 0, 0 }
3587   };
3588   static const flatbuffers::TypeFunction type_refs[] = {
3589     MyGame::Example::LongEnumTypeTable
3590   };
3591   static const int64_t values[] = { 2ULL, 4ULL, 1099511627776ULL };
3592   static const char * const names[] = {
3593     "LongOne",
3594     "LongTwo",
3595     "LongBig"
3596   };
3597   static const flatbuffers::TypeTable tt = {
3598     flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
3599   };
3600   return &tt;
3601 }
3602 
3603 inline const flatbuffers::TypeTable *AnyTypeTable() {
3604   static const flatbuffers::TypeCode type_codes[] = {
3605     { flatbuffers::ET_SEQUENCE, 0, -1 },
3606     { flatbuffers::ET_SEQUENCE, 0, 0 },
3607     { flatbuffers::ET_SEQUENCE, 0, 1 },
3608     { flatbuffers::ET_SEQUENCE, 0, 2 }
3609   };
3610   static const flatbuffers::TypeFunction type_refs[] = {
3611     MyGame::Example::MonsterTypeTable,
3612     MyGame::Example::TestSimpleTableWithEnumTypeTable,
3613     MyGame::Example2::MonsterTypeTable
3614   };
3615   static const char * const names[] = {
3616     "NONE",
3617     "Monster",
3618     "TestSimpleTableWithEnum",
3619     "MyGame_Example2_Monster"
3620   };
3621   static const flatbuffers::TypeTable tt = {
3622     flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3623   };
3624   return &tt;
3625 }
3626 
3627 inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
3628   static const flatbuffers::TypeCode type_codes[] = {
3629     { flatbuffers::ET_SEQUENCE, 0, -1 },
3630     { flatbuffers::ET_SEQUENCE, 0, 0 },
3631     { flatbuffers::ET_SEQUENCE, 0, 1 },
3632     { flatbuffers::ET_SEQUENCE, 0, 2 }
3633   };
3634   static const flatbuffers::TypeFunction type_refs[] = {
3635     MyGame::Example::MonsterTypeTable,
3636     MyGame::Example::TestSimpleTableWithEnumTypeTable,
3637     MyGame::Example2::MonsterTypeTable
3638   };
3639   static const char * const names[] = {
3640     "NONE",
3641     "M",
3642     "TS",
3643     "M2"
3644   };
3645   static const flatbuffers::TypeTable tt = {
3646     flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3647   };
3648   return &tt;
3649 }
3650 
3651 inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
3652   static const flatbuffers::TypeCode type_codes[] = {
3653     { flatbuffers::ET_SEQUENCE, 0, -1 },
3654     { flatbuffers::ET_SEQUENCE, 0, 0 },
3655     { flatbuffers::ET_SEQUENCE, 0, 0 },
3656     { flatbuffers::ET_SEQUENCE, 0, 0 }
3657   };
3658   static const flatbuffers::TypeFunction type_refs[] = {
3659     MyGame::Example::MonsterTypeTable
3660   };
3661   static const char * const names[] = {
3662     "NONE",
3663     "M1",
3664     "M2",
3665     "M3"
3666   };
3667   static const flatbuffers::TypeTable tt = {
3668     flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
3669   };
3670   return &tt;
3671 }
3672 
3673 }  // namespace Example
3674 
3675 inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() {
3676   static const flatbuffers::TypeTable tt = {
3677     flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3678   };
3679   return &tt;
3680 }
3681 
3682 namespace Example2 {
3683 
3684 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3685   static const flatbuffers::TypeTable tt = {
3686     flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
3687   };
3688   return &tt;
3689 }
3690 
3691 }  // namespace Example2
3692 
3693 namespace Example {
3694 
3695 inline const flatbuffers::TypeTable *TestTypeTable() {
3696   static const flatbuffers::TypeCode type_codes[] = {
3697     { flatbuffers::ET_SHORT, 0, -1 },
3698     { flatbuffers::ET_CHAR, 0, -1 }
3699   };
3700   static const int64_t values[] = { 0, 2, 4 };
3701   static const char * const names[] = {
3702     "a",
3703     "b"
3704   };
3705   static const flatbuffers::TypeTable tt = {
3706     flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3707   };
3708   return &tt;
3709 }
3710 
3711 inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
3712   static const flatbuffers::TypeCode type_codes[] = {
3713     { flatbuffers::ET_UCHAR, 0, 0 }
3714   };
3715   static const flatbuffers::TypeFunction type_refs[] = {
3716     MyGame::Example::ColorTypeTable
3717   };
3718   static const char * const names[] = {
3719     "color"
3720   };
3721   static const flatbuffers::TypeTable tt = {
3722     flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, nullptr, names
3723   };
3724   return &tt;
3725 }
3726 
3727 inline const flatbuffers::TypeTable *Vec3TypeTable() {
3728   static const flatbuffers::TypeCode type_codes[] = {
3729     { flatbuffers::ET_FLOAT, 0, -1 },
3730     { flatbuffers::ET_FLOAT, 0, -1 },
3731     { flatbuffers::ET_FLOAT, 0, -1 },
3732     { flatbuffers::ET_DOUBLE, 0, -1 },
3733     { flatbuffers::ET_UCHAR, 0, 0 },
3734     { flatbuffers::ET_SEQUENCE, 0, 1 }
3735   };
3736   static const flatbuffers::TypeFunction type_refs[] = {
3737     MyGame::Example::ColorTypeTable,
3738     MyGame::Example::TestTypeTable
3739   };
3740   static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
3741   static const char * const names[] = {
3742     "x",
3743     "y",
3744     "z",
3745     "test1",
3746     "test2",
3747     "test3"
3748   };
3749   static const flatbuffers::TypeTable tt = {
3750     flatbuffers::ST_STRUCT, 6, type_codes, type_refs, nullptr, values, names
3751   };
3752   return &tt;
3753 }
3754 
3755 inline const flatbuffers::TypeTable *AbilityTypeTable() {
3756   static const flatbuffers::TypeCode type_codes[] = {
3757     { flatbuffers::ET_UINT, 0, -1 },
3758     { flatbuffers::ET_UINT, 0, -1 }
3759   };
3760   static const int64_t values[] = { 0, 4, 8 };
3761   static const char * const names[] = {
3762     "id",
3763     "distance"
3764   };
3765   static const flatbuffers::TypeTable tt = {
3766     flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
3767   };
3768   return &tt;
3769 }
3770 
3771 inline const flatbuffers::TypeTable *StructOfStructsTypeTable() {
3772   static const flatbuffers::TypeCode type_codes[] = {
3773     { flatbuffers::ET_SEQUENCE, 0, 0 },
3774     { flatbuffers::ET_SEQUENCE, 0, 1 },
3775     { flatbuffers::ET_SEQUENCE, 0, 0 }
3776   };
3777   static const flatbuffers::TypeFunction type_refs[] = {
3778     MyGame::Example::AbilityTypeTable,
3779     MyGame::Example::TestTypeTable
3780   };
3781   static const int64_t values[] = { 0, 8, 12, 20 };
3782   static const char * const names[] = {
3783     "a",
3784     "b",
3785     "c"
3786   };
3787   static const flatbuffers::TypeTable tt = {
3788     flatbuffers::ST_STRUCT, 3, type_codes, type_refs, nullptr, values, names
3789   };
3790   return &tt;
3791 }
3792 
3793 inline const flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable() {
3794   static const flatbuffers::TypeCode type_codes[] = {
3795     { flatbuffers::ET_SEQUENCE, 0, 0 }
3796   };
3797   static const flatbuffers::TypeFunction type_refs[] = {
3798     MyGame::Example::StructOfStructsTypeTable
3799   };
3800   static const int64_t values[] = { 0, 20 };
3801   static const char * const names[] = {
3802     "a"
3803   };
3804   static const flatbuffers::TypeTable tt = {
3805     flatbuffers::ST_STRUCT, 1, type_codes, type_refs, nullptr, values, names
3806   };
3807   return &tt;
3808 }
3809 
3810 inline const flatbuffers::TypeTable *StatTypeTable() {
3811   static const flatbuffers::TypeCode type_codes[] = {
3812     { flatbuffers::ET_STRING, 0, -1 },
3813     { flatbuffers::ET_LONG, 0, -1 },
3814     { flatbuffers::ET_USHORT, 0, -1 }
3815   };
3816   static const char * const names[] = {
3817     "id",
3818     "val",
3819     "count"
3820   };
3821   static const flatbuffers::TypeTable tt = {
3822     flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, nullptr, names
3823   };
3824   return &tt;
3825 }
3826 
3827 inline const flatbuffers::TypeTable *ReferrableTypeTable() {
3828   static const flatbuffers::TypeCode type_codes[] = {
3829     { flatbuffers::ET_ULONG, 0, -1 }
3830   };
3831   static const char * const names[] = {
3832     "id"
3833   };
3834   static const flatbuffers::TypeTable tt = {
3835     flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, nullptr, names
3836   };
3837   return &tt;
3838 }
3839 
3840 inline const flatbuffers::TypeTable *MonsterTypeTable() {
3841   static const flatbuffers::TypeCode type_codes[] = {
3842     { flatbuffers::ET_SEQUENCE, 0, 0 },
3843     { flatbuffers::ET_SHORT, 0, -1 },
3844     { flatbuffers::ET_SHORT, 0, -1 },
3845     { flatbuffers::ET_STRING, 0, -1 },
3846     { flatbuffers::ET_BOOL, 0, -1 },
3847     { flatbuffers::ET_UCHAR, 1, -1 },
3848     { flatbuffers::ET_UCHAR, 0, 1 },
3849     { flatbuffers::ET_UTYPE, 0, 2 },
3850     { flatbuffers::ET_SEQUENCE, 0, 2 },
3851     { flatbuffers::ET_SEQUENCE, 1, 3 },
3852     { flatbuffers::ET_STRING, 1, -1 },
3853     { flatbuffers::ET_SEQUENCE, 1, 4 },
3854     { flatbuffers::ET_SEQUENCE, 0, 4 },
3855     { flatbuffers::ET_UCHAR, 1, -1 },
3856     { flatbuffers::ET_SEQUENCE, 0, 5 },
3857     { flatbuffers::ET_BOOL, 0, -1 },
3858     { flatbuffers::ET_INT, 0, -1 },
3859     { flatbuffers::ET_UINT, 0, -1 },
3860     { flatbuffers::ET_LONG, 0, -1 },
3861     { flatbuffers::ET_ULONG, 0, -1 },
3862     { flatbuffers::ET_INT, 0, -1 },
3863     { flatbuffers::ET_UINT, 0, -1 },
3864     { flatbuffers::ET_LONG, 0, -1 },
3865     { flatbuffers::ET_ULONG, 0, -1 },
3866     { flatbuffers::ET_BOOL, 1, -1 },
3867     { flatbuffers::ET_FLOAT, 0, -1 },
3868     { flatbuffers::ET_FLOAT, 0, -1 },
3869     { flatbuffers::ET_FLOAT, 0, -1 },
3870     { flatbuffers::ET_STRING, 1, -1 },
3871     { flatbuffers::ET_SEQUENCE, 1, 6 },
3872     { flatbuffers::ET_UCHAR, 1, -1 },
3873     { flatbuffers::ET_SEQUENCE, 1, 3 },
3874     { flatbuffers::ET_LONG, 1, -1 },
3875     { flatbuffers::ET_DOUBLE, 1, -1 },
3876     { flatbuffers::ET_SEQUENCE, 0, 7 },
3877     { flatbuffers::ET_SEQUENCE, 1, 8 },
3878     { flatbuffers::ET_ULONG, 0, -1 },
3879     { flatbuffers::ET_ULONG, 1, -1 },
3880     { flatbuffers::ET_SEQUENCE, 1, 8 },
3881     { flatbuffers::ET_ULONG, 0, -1 },
3882     { flatbuffers::ET_ULONG, 1, -1 },
3883     { flatbuffers::ET_ULONG, 0, -1 },
3884     { flatbuffers::ET_ULONG, 1, -1 },
3885     { flatbuffers::ET_UTYPE, 0, 9 },
3886     { flatbuffers::ET_SEQUENCE, 0, 9 },
3887     { flatbuffers::ET_UTYPE, 0, 10 },
3888     { flatbuffers::ET_SEQUENCE, 0, 10 },
3889     { flatbuffers::ET_UCHAR, 1, 1 },
3890     { flatbuffers::ET_CHAR, 0, 11 },
3891     { flatbuffers::ET_UCHAR, 1, -1 },
3892     { flatbuffers::ET_SEQUENCE, 1, 5 },
3893     { flatbuffers::ET_SEQUENCE, 0, 3 },
3894     { flatbuffers::ET_ULONG, 0, 12 },
3895     { flatbuffers::ET_ULONG, 0, 12 }
3896   };
3897   static const flatbuffers::TypeFunction type_refs[] = {
3898     MyGame::Example::Vec3TypeTable,
3899     MyGame::Example::ColorTypeTable,
3900     MyGame::Example::AnyTypeTable,
3901     MyGame::Example::TestTypeTable,
3902     MyGame::Example::MonsterTypeTable,
3903     MyGame::Example::StatTypeTable,
3904     MyGame::Example::AbilityTypeTable,
3905     MyGame::InParentNamespaceTypeTable,
3906     MyGame::Example::ReferrableTypeTable,
3907     MyGame::Example::AnyUniqueAliasesTypeTable,
3908     MyGame::Example::AnyAmbiguousAliasesTypeTable,
3909     MyGame::Example::RaceTypeTable,
3910     MyGame::Example::LongEnumTypeTable
3911   };
3912   static const char * const names[] = {
3913     "pos",
3914     "mana",
3915     "hp",
3916     "name",
3917     "friendly",
3918     "inventory",
3919     "color",
3920     "test_type",
3921     "test",
3922     "test4",
3923     "testarrayofstring",
3924     "testarrayoftables",
3925     "enemy",
3926     "testnestedflatbuffer",
3927     "testempty",
3928     "testbool",
3929     "testhashs32_fnv1",
3930     "testhashu32_fnv1",
3931     "testhashs64_fnv1",
3932     "testhashu64_fnv1",
3933     "testhashs32_fnv1a",
3934     "testhashu32_fnv1a",
3935     "testhashs64_fnv1a",
3936     "testhashu64_fnv1a",
3937     "testarrayofbools",
3938     "testf",
3939     "testf2",
3940     "testf3",
3941     "testarrayofstring2",
3942     "testarrayofsortedstruct",
3943     "flex",
3944     "test5",
3945     "vector_of_longs",
3946     "vector_of_doubles",
3947     "parent_namespace_test",
3948     "vector_of_referrables",
3949     "single_weak_reference",
3950     "vector_of_weak_references",
3951     "vector_of_strong_referrables",
3952     "co_owning_reference",
3953     "vector_of_co_owning_references",
3954     "non_owning_reference",
3955     "vector_of_non_owning_references",
3956     "any_unique_type",
3957     "any_unique",
3958     "any_ambiguous_type",
3959     "any_ambiguous",
3960     "vector_of_enums",
3961     "signed_enum",
3962     "testrequirednestedflatbuffer",
3963     "scalar_key_sorted_tables",
3964     "native_inline",
3965     "long_enum_non_enum_default",
3966     "long_enum_normal_default"
3967   };
3968   static const flatbuffers::TypeTable tt = {
3969     flatbuffers::ST_TABLE, 54, type_codes, type_refs, nullptr, nullptr, names
3970   };
3971   return &tt;
3972 }
3973 
3974 inline const flatbuffers::TypeTable *TypeAliasesTypeTable() {
3975   static const flatbuffers::TypeCode type_codes[] = {
3976     { flatbuffers::ET_CHAR, 0, -1 },
3977     { flatbuffers::ET_UCHAR, 0, -1 },
3978     { flatbuffers::ET_SHORT, 0, -1 },
3979     { flatbuffers::ET_USHORT, 0, -1 },
3980     { flatbuffers::ET_INT, 0, -1 },
3981     { flatbuffers::ET_UINT, 0, -1 },
3982     { flatbuffers::ET_LONG, 0, -1 },
3983     { flatbuffers::ET_ULONG, 0, -1 },
3984     { flatbuffers::ET_FLOAT, 0, -1 },
3985     { flatbuffers::ET_DOUBLE, 0, -1 },
3986     { flatbuffers::ET_CHAR, 1, -1 },
3987     { flatbuffers::ET_DOUBLE, 1, -1 }
3988   };
3989   static const char * const names[] = {
3990     "i8",
3991     "u8",
3992     "i16",
3993     "u16",
3994     "i32",
3995     "u32",
3996     "i64",
3997     "u64",
3998     "f32",
3999     "f64",
4000     "v8",
4001     "vf64"
4002   };
4003   static const flatbuffers::TypeTable tt = {
4004     flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, nullptr, names
4005   };
4006   return &tt;
4007 }
4008 
4009 inline const MyGame::Example::Monster *GetMonster(const void *buf) {
4010   return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
4011 }
4012 
4013 inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
4014   return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
4015 }
4016 
4017 inline Monster *GetMutableMonster(void *buf) {
4018   return flatbuffers::GetMutableRoot<Monster>(buf);
4019 }
4020 
4021 inline MyGame::Example::Monster *GetMutableSizePrefixedMonster(void *buf) {
4022   return flatbuffers::GetMutableSizePrefixedRoot<MyGame::Example::Monster>(buf);
4023 }
4024 
4025 inline const char *MonsterIdentifier() {
4026   return "MONS";
4027 }
4028 
4029 inline bool MonsterBufferHasIdentifier(const void *buf) {
4030   return flatbuffers::BufferHasIdentifier(
4031       buf, MonsterIdentifier());
4032 }
4033 
4034 inline bool SizePrefixedMonsterBufferHasIdentifier(const void *buf) {
4035   return flatbuffers::BufferHasIdentifier(
4036       buf, MonsterIdentifier(), true);
4037 }
4038 
4039 inline bool VerifyMonsterBuffer(
4040     flatbuffers::Verifier &verifier) {
4041   return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
4042 }
4043 
4044 inline bool VerifySizePrefixedMonsterBuffer(
4045     flatbuffers::Verifier &verifier) {
4046   return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
4047 }
4048 
4049 inline const char *MonsterExtension() {
4050   return "mon";
4051 }
4052 
4053 inline void FinishMonsterBuffer(
4054     flatbuffers::FlatBufferBuilder &fbb,
4055     flatbuffers::Offset<MyGame::Example::Monster> root) {
4056   fbb.Finish(root, MonsterIdentifier());
4057 }
4058 
4059 inline void FinishSizePrefixedMonsterBuffer(
4060     flatbuffers::FlatBufferBuilder &fbb,
4061     flatbuffers::Offset<MyGame::Example::Monster> root) {
4062   fbb.FinishSizePrefixed(root, MonsterIdentifier());
4063 }
4064 
4065 inline std::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
4066     const void *buf,
4067     const flatbuffers::resolver_function_t *res = nullptr) {
4068   return std::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
4069 }
4070 
4071 inline std::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
4072     const void *buf,
4073     const flatbuffers::resolver_function_t *res = nullptr) {
4074   return std::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
4075 }
4076 
4077 }  // namespace Example
4078 }  // namespace MyGame
4079 
4080 #endif  // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
4081