/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/ |
H A D | ProgramExecutableGL.cpp | 28 mFunctions(nullptr), in ProgramExecutableGL() 54 mFunctions = functions; in postLink() 118 ASSERT(mFunctions->programUniform1ui != nullptr); in updateEnabledClipDistances() 119 mFunctions->programUniform1ui(mProgramID, mClipDistanceEnabledUniformLocation, in updateEnabledClipDistances() 132 if (mFunctions->programUniform1f != nullptr) in updateEmulatedClipOrigin() 134 mFunctions->programUniform1f(mProgramID, mClipOriginUniformLocation, originValue); in updateEmulatedClipOrigin() 139 mFunctions->uniform1f(mClipOriginUniformLocation, originValue); in updateEmulatedClipOrigin() 148 ASSERT(mFunctions->programUniform1i != nullptr); in enableLayeredRenderingPath() 149 mFunctions->programUniform1i(mProgramID, mMultiviewBaseViewLayerIndexUniformLocation, in enableLayeredRenderingPath() 155 if (mFunctions->programUniform1fv != nullptr) in setUniform1fv() [all …]
|
H A D | BlitGL.cpp | 266 : mFunctions(functions), in BlitGL() 278 ASSERT(mFunctions); in BlitGL() 330 if (readType == GL_HALF_FLOAT_OES && mFunctions->standard == STANDARD_GL_DESKTOP) in copyImageToLUMAWorkaroundTexture() 341 mFunctions->texImage2D(ToGLenum(target), static_cast<GLint>(level), internalFormat, in copyImageToLUMAWorkaroundTexture() 371 if (readType == GL_HALF_FLOAT_OES && mFunctions->standard == STANDARD_GL_DESKTOP) in copySubImageToLUMAWorkaroundTexture() 377 nativegl::GetCopyTexImageImageFormat(mFunctions, mFeatures, readFormat, readType); in copySubImageToLUMAWorkaroundTexture() 381 context, mFunctions->copyTexImage2D(GL_TEXTURE_2D, 0, copyTexImageFormat.internalFormat, in copySubImageToLUMAWorkaroundTexture() 394 mFunctions->texParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzle)); in copySubImageToLUMAWorkaroundTexture() 400 context, mFunctions->texImage2D(GL_TEXTURE_2D, 0, copyTexImageFormat.internalFormat, in copySubImageToLUMAWorkaroundTexture() 406 ANGLE_GL_TRY(context, mFunctions->framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in copySubImageToLUMAWorkaroundTexture() [all …]
|
H A D | RendererGL.cpp | 150 mFunctions(std::move(functions)), in RendererGL() 160 ASSERT(mFunctions); in RendererGL() 164 nativegl_gl::InitializeFeatures(mFunctions.get(), &mFeatures); in RendererGL() 167 new StateManagerGL(mFunctions.get(), getNativeCaps(), getNativeExtensions(), mFeatures); in RendererGL() 168 mBlitter = new BlitGL(mFunctions.get(), mFeatures, mStateManager); in RendererGL() 169 mMultiviewClearer = new ClearMultiviewGL(mFunctions.get(), mStateManager); in RendererGL() 171 bool hasDebugOutput = mFunctions->isAtLeastGL(gl::Version(4, 3)) || in RendererGL() 172 mFunctions->hasGLExtension("GL_KHR_debug") || in RendererGL() 173 mFunctions->isAtLeastGLES(gl::Version(3, 2)) || in RendererGL() 174 mFunctions->hasGLESExtension("GL_KHR_debug"); in RendererGL() [all …]
|
H A D | StateManagerGL.cpp | 78 : mFunctions(functions), in StateManagerGL() 164 mHasSeparateFramebufferBindings(mFunctions->isAtLeastGL(gl::Version(3, 0)) || 165 mFunctions->isAtLeastGLES(gl::Version(3, 0))), 177 ASSERT(mFunctions); 192 if (mFunctions->standard == STANDARD_GL_DESKTOP) 194 mFunctions->enable(GL_PROGRAM_POINT_SIZE); 199 if ((mFunctions->profile & GL_CONTEXT_CORE_PROFILE_BIT) == 0) 201 mFunctions->enable(GL_POINT_SPRITE); 209 mFunctions->primitiveRestartIndex(primitiveRestartIndex); 217 !nativegl::CanUseDefaultVertexArrayObject(mFunctions)) [all …]
|
H A D | ProgramGL.cpp | 104 mFunctions(functions), in LinkTaskGL() 148 mFunctions->getProgramiv(mProgramID, GL_COMPLETION_STATUS, &completionStatus); in isLinkingInternally() 156 const FunctionsGL *mFunctions; member in rx::ProgramGL::LinkTaskGL 173 mFunctions(functions), in ProgramGL() 179 ASSERT(mFunctions); in ProgramGL() 182 mProgramID = mFunctions->createProgram(); in ProgramGL() 189 mFunctions->deleteProgram(mProgramID); in destroy() 208 mFunctions->programBinary(mProgramID, binaryFormat, binary, binaryLength); in load() 218 executableGL->postLink(mFunctions, mStateManager, mFeatures, mProgramID); in load() 230 mFunctions->getProgramiv(mProgramID, GL_PROGRAM_BINARY_LENGTH, &binaryLength); in save() [all …]
|
H A D | QueryGL.cpp | 63 mFunctions(functions), in StandardQueryGL() 80 mFunctions->deleteQueries(1, &mActiveQuery); in clearInternalQueries() 87 mFunctions->deleteQueries(1, &id); in clearInternalQueries() 111 mFunctions->genQueries(1, &query); in queryCounter() 112 mFunctions->queryCounter(query, GL_TIMESTAMP); in queryCounter() 188 mFunctions->genQueries(1, &mActiveQuery); in resume() 206 mFunctions->getQueryObjectuiv(id, GL_QUERY_RESULT_AVAILABLE, &resultAvailable); in flush() 216 if (mFunctions->getQueryObjectui64v != nullptr) in flush() 219 mFunctions->getQueryObjectui64v(id, GL_QUERY_RESULT, &result); in flush() 225 mFunctions->getQueryObjectuiv(id, GL_QUERY_RESULT, &result); in flush() [all …]
|
H A D | ClearMultiviewGL.cpp | 21 : mFunctions(functions), mStateManager(stateManager), mFramebuffer(0u) in ClearMultiviewGL() 28 mFunctions->deleteFramebuffers(1, &mFramebuffer); in ~ClearMultiviewGL() 66 mFunctions->drawBuffers(static_cast<GLsizei>(drawBuffers.size()), drawBuffers.data()); in clearLayeredFBO() 91 mFunctions->clear(mask); in genericClear() 94 mFunctions->clearBufferfv(buffer, drawbuffer, in genericClear() 98 mFunctions->clearBufferuiv(buffer, drawbuffer, in genericClear() 102 mFunctions->clearBufferiv(buffer, drawbuffer, reinterpret_cast<const GLint *>(values)); in genericClear() 105 mFunctions->clearBufferfi(buffer, drawbuffer, depth, stencil); in genericClear() 128 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, colorAttachment, in attachTextures() 142 mFunctions->framebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, in attachTextures() [all …]
|
H A D | FenceNVGL.cpp | 19 FenceNVGL::FenceNVGL(const FunctionsGL *functions) : FenceNVImpl(), mFunctions(functions) in FenceNVGL() 21 mFunctions->genFencesNV(1, &mFence); in FenceNVGL() 26 mFunctions->deleteFencesNV(1, &mFence); in ~FenceNVGL() 34 mFunctions->setFenceNV(mFence, condition); in set() 42 *outFinished = mFunctions->testFenceNV(mFence); in test() 48 mFunctions->finishFenceNV(mFence); in finish() 59 : FenceNVImpl(), mSyncObject(0), mFunctions(functions) in FenceNVSyncGL() 66 mFunctions->deleteSync(mSyncObject); in ~FenceNVSyncGL() 75 mSyncObject = mFunctions->fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in set() 84 ASSERT(mFunctions->isSync(mSyncObject)); in test() [all …]
|
H A D | SamplerGL.cpp | 72 mFunctions(functions), in SamplerGL() 77 mFunctions->genSamplers(1, &mSamplerID); in SamplerGL() 93 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_MIN_FILTER… in syncState() 94 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_MAG_FILTER… in syncState() 95 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_WRAP_S, &g… in syncState() 96 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_WRAP_T, &g… in syncState() 97 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_WRAP_R, &g… in syncState() 98 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_MAX_ANISOT… in syncState() 99 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_MIN_LOD, &… in syncState() 100 …SyncSamplerStateMember(mFunctions, mSamplerID, mState, mAppliedSamplerState, GL_TEXTURE_MAX_LOD, &… in syncState() [all …]
|
H A D | TransformFeedbackGL.cpp | 27 mFunctions(functions), in TransformFeedbackGL() 34 mFunctions->genTransformFeedbacks(1, &mTransformFeedbackID); in TransformFeedbackGL() 95 ANGLE_GL_TRY(context, mFunctions->bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, in bindIndexedBuffer() 102 mFunctions->bindBufferRange( in bindIndexedBuffer() 108 ANGLE_GL_TRY(context, mFunctions->bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, in bindIndexedBuffer() 115 ANGLE_GL_TRY(context, mFunctions->bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, in bindIndexedBuffer() 140 mFunctions->beginTransformFeedback(gl::ToGLenum(primitiveMode)); in syncActiveState() 149 mFunctions->endTransformFeedback(); in syncActiveState() 165 mFunctions->pauseTransformFeedback(); in syncPausedState() 169 mFunctions->resumeTransformFeedback(); in syncPausedState()
|
H A D | SyncGL.cpp | 19 SyncGL::SyncGL(const FunctionsGL *functions) : SyncImpl(), mFunctions(functions), mSyncObject(0) in SyncGL() 21 ASSERT(mFunctions); in SyncGL() 32 mFunctions->deleteSync(mSyncObject); in onDestroy() 40 mSyncObject = mFunctions->fenceSync(condition, flags); in set() 53 *outResult = mFunctions->clientWaitSync(mSyncObject, flags, timeout); in clientWait() 60 mFunctions->waitSync(mSyncObject, flags, timeout); in serverWait() 67 mFunctions->getSynciv(mSyncObject, GL_SYNC_STATUS, 1, nullptr, outResult); in getStatus()
|
H A D | ShaderGL.cpp | 32 : mFunctions(functions), in ShaderTranslateTaskGL() 56 mFunctions->getShaderiv(mShaderID, GL_COMPLETION_STATUS, &status); in isCompilingInternally() 64 mFunctions->getShaderiv(mShaderID, GL_COMPILE_STATUS, &compileStatus); in getResult() 72 mFunctions->getShaderiv(mShaderID, GL_INFO_LOG_LENGTH, &infoLogLength); in getResult() 79 mFunctions->getShaderInfoLog(mShaderID, infoLogLength, nullptr, &buf[0]); in getResult() 95 mFunctions->shaderSource(mShaderID, 1, &source, nullptr); in startCompile() 96 mFunctions->compileShader(mShaderID); in startCompile() 99 const FunctionsGL *mFunctions; member in rx::__anon369f15a40111::ShaderTranslateTaskGL
|
H A D | ProgramPipelineGL.cpp | 19 : ProgramPipelineImpl(data), mFunctions(functions), mProgramPipelineID(0) in ProgramPipelineGL() 21 ASSERT(mFunctions); in ProgramPipelineGL() 22 mFunctions->genProgramPipelines(1, &mProgramPipelineID); in ProgramPipelineGL() 29 mFunctions->deleteProgramPipelines(1, &mProgramPipelineID); in ~ProgramPipelineGL()
|
H A D | FenceNVGL.h | 35 const FunctionsGL *mFunctions; variable 55 const FunctionsGL *mFunctions; variable
|
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/cgl/ |
H A D | WindowSurfaceCGL.mm | 34 const rx::FunctionsGL *mFunctions; field 56 mFunctions = functions; 115 mFunctions->genFramebuffers(1, &mReadFramebuffer); 130 mFunctions->getIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &drawFBO); 132 mFunctions->bindFramebuffer(GL_FRAMEBUFFER, mReadFramebuffer); 133 mFunctions->framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 136 mFunctions->bindFramebuffer(GL_READ_FRAMEBUFFER, mReadFramebuffer); 137 mFunctions->bindFramebuffer(GL_DRAW_FRAMEBUFFER, drawFBO); 138 mFunctions->blitFramebuffer(0, 0, texture.width, texture.height, 0, 0, texture.width, 161 mFunctions(renderer->getFunctions()), [all …]
|
H A D | PbufferSurfaceCGL.cpp | 28 mFunctions(renderer->getFunctions()), in PbufferSurfaceCGL() 57 mFunctions->genRenderbuffers(1, &mColorRenderbuffer); in initialize() 59 mFunctions->renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, mWidth, mHeight); in initialize() 61 mFunctions->genRenderbuffers(1, &mDSRenderbuffer); in initialize() 63 mFunctions->renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mWidth, mHeight); in initialize() 139 mFunctions->genFramebuffers(1, &framebufferID); in attachToFramebuffer() 141 mFunctions->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, in attachToFramebuffer() 143 mFunctions->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, in attachToFramebuffer()
|
H A D | IOSurfaceSurfaceCGL.cpp | 79 mFunctions(renderer->getFunctions()), in IOSurfaceSurfaceCGL() 303 mFunctions->genTextures(1, &textureID); in attachToFramebuffer() 323 mFunctions->genFramebuffers(1, &framebufferID); in attachToFramebuffer() 326 mFunctions->framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_RECTANGLE, in attachToFramebuffer()
|
/aosp_15_r20/external/angle/src/compiler/translator/ |
H A D | CallDAG.cpp | 35 for (auto &it : mFunctions) in assignIndices() 52 ASSERT(mFunctions.size() == mCurrentIndex + skipped); in assignIndices() 63 for (auto &it : mFunctions) in fillDataStructures() 104 mCurrentFunction = &mFunctions[node->getFunction()->uniqueId().get()]; in visitFunctionDefinition() 122 auto &record = mFunctions[node->getFunction()->uniqueId().get()]; in visitFunctionPrototype() 132 auto it = mFunctions.find(node->getFunction()->uniqueId().get()); in visitAggregate() 133 ASSERT(it != mFunctions.end()); in visitAggregate() 254 std::map<int, CreatorFunctionData> mFunctions; member in sh::CallDAG::CallDAGCreator
|
H A D | BuiltInFunctionEmulator.cpp | 70 return (mFunctions.size() == 0); in isOutputEmpty() 75 for (const auto &function : mFunctions) in outputEmulatedFunctions() 117 for (size_t i = 0; i < mFunctions.size(); ++i) in setFunctionCalled() 119 if (mFunctions[i] == uniqueId) in setFunctionCalled() 128 mFunctions.push_back(uniqueId); in setFunctionCalled() 145 mFunctions.clear(); in cleanup()
|
/aosp_15_r20/frameworks/base/services/usb/java/com/android/server/usb/hal/gadget/ |
H A D | UsbGadgetAidl.java | 153 public void setCurrentUsbFunctions(int mRequest, long mFunctions, in setCurrentUsbFunctions() argument 157 mFunctions, mChargingFunctions); in setCurrentUsbFunctions() 159 mGadgetProxy.setCurrentUsbFunctions(mFunctions, mUsbGadgetCallback, in setCurrentUsbFunctions() 166 + ", mFunctions=" + mFunctions in setCurrentUsbFunctions() 177 public long mFunctions; field in UsbGadgetAidl.UsbGadgetCallback 187 mFunctions = functions; in UsbGadgetCallback() 204 mRequest, mFunctions, mChargingFunctions); in setCurrentUsbFunctionsCb()
|
H A D | UsbGadgetHidl.java | 204 public void setCurrentUsbFunctions(int mRequest, long mFunctions, in setCurrentUsbFunctions() argument 208 mFunctions, mChargingFunctions); in setCurrentUsbFunctions() 210 mGadgetProxy.setCurrentUsbFunctions(mFunctions, mUsbGadgetCallback, timeout); in setCurrentUsbFunctions() 216 + ", mFunctions = " + mFunctions in setCurrentUsbFunctions() 226 public long mFunctions; field in UsbGadgetHidl.UsbGadgetCallback 234 mFunctions = functions; in UsbGadgetCallback() 242 mRequest, mFunctions, mChargingFunctions); in setCurrentUsbFunctionsCb()
|
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cSparseTextureClampTests.cpp | 208 mFunctions.push_back(f); in init() 214 mFunctions.push_back(f); in init() 223 mFunctions.push_back(f); in init() 231 mFunctions.push_back(f); in init() 543 mFunctions.push_back(f); in init() 553 mFunctions.push_back(f); in init() 559 mFunctions.push_back(f); in init() 567 mFunctions.push_back(f); in init() 576 mFunctions.push_back(f); in init() 586 mFunctions.push_back(f); in init() [all …]
|
H A D | gl4cSparseTexture2Tests.cpp | 2320 mFunctions.push_back(f); in init() 2328 mFunctions.push_back(f); in init() 2335 mFunctions.push_back(f); in init() 2344 mFunctions.push_back(f); in init() 2351 mFunctions.push_back(f); in init() 2357 mFunctions.push_back(f); in init() 2366 mFunctions.push_back(f); in init() 2374 mFunctions.push_back(f); in init() 2382 mFunctions.push_back(f); in init() 2388 mFunctions.push_back(f); in init() [all …]
|
/aosp_15_r20/packages/apps/Settings/src/com/android/settings/connecteddevice/usb/ |
D | UsbConnectionBroadcastReceiver.java | 44 private long mFunctions; field in UsbConnectionBroadcastReceiver 54 mFunctions = UsbManager.FUNCTION_NONE; in UsbConnectionBroadcastReceiver() 93 mFunctions = functions; in onReceive() 105 mUsbConnectionListener.onUsbConnectionChanged(mConnected, mFunctions, mPowerRole, in onReceive()
|
/aosp_15_r20/frameworks/rs/script_api/ |
H A D | Specification.cpp | 863 for (auto i : mFunctions) { in ~SystemSpecification() 894 return findOrCreate<Function>(name, &mFunctions, created); in findOrCreateFunction() 928 for (auto i : mFunctions) { in getMaximumApiLevel() 943 << " constants, and " << mFunctions.size() << " functions.\n"; in generateFiles() 958 auto f = mFunctions.find(name); in getHtmlAnchor() 959 if (f != mFunctions.end()) { in getHtmlAnchor()
|