Searched refs:has_implicit_int_to_uint_conversion (Results 1 – 10 of 10) sorted by relevance
/aosp_15_r20/external/mesa3d/src/compiler/glsl/ |
H A D | ir_function.cpp | 56 bool has_implicit_int_to_uint_conversion, in parameter_lists_match() argument 105 has_implicit_int_to_uint_conversion)) in parameter_lists_match() 112 has_implicit_int_to_uint_conversion)) in parameter_lists_match() 307 bool has_implicit_int_to_uint_conversion, in matching_signature() argument 312 has_implicit_int_to_uint_conversion, in matching_signature() 320 bool has_implicit_int_to_uint_conversion, in matching_signature() argument 346 has_implicit_int_to_uint_conversion, in matching_signature() 387 has_implicit_int_to_uint_conversion); in matching_signature()
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H A D | link_functions.cpp | 37 bool has_implicit_int_to_uint_conversion); 93 main->has_implicit_int_to_uint_conversion); in visit_enter() 106 shader_list[i]->has_implicit_int_to_uint_conversion); in visit_enter() 330 bool has_implicit_int_to_uint_conversion) in find_matching_signature() argument 338 has_implicit_int_to_uint_conversion, false); in find_matching_signature()
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H A D | glsl_parser_extras.h | 370 bool has_implicit_int_to_uint_conversion() const in has_implicit_int_to_uint_conversion() function 1111 bool has_implicit_int_to_uint_conversion);
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H A D | glsl_parser_extras.cpp | 1039 bool has_implicit_int_to_uint_conversion) in _mesa_glsl_can_implicitly_convert() argument 1067 if (has_implicit_int_to_uint_conversion && in _mesa_glsl_can_implicitly_convert() 2475 shader->has_implicit_int_to_uint_conversion = in _mesa_glsl_compile_shader() 2476 state->has_implicit_int_to_uint_conversion(); in _mesa_glsl_compile_shader()
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H A D | ir.h | 1373 bool has_implicit_int_to_uint_conversion, 1384 bool has_implicit_int_to_uint_conversion,
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H A D | ast_function.cpp | 708 state->has_implicit_int_to_uint_conversion(), in match_function_by_name() 761 state->has_implicit_int_to_uint_conversion(), in match_subroutine_by_name() 1171 state->has_implicit_int_to_uint_conversion())) { in implicitly_convert_component()
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H A D | ir_reader.cpp | 692 state->has_implicit_int_to_uint_conversion(), in read_call()
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H A D | ast_to_hir.cpp | 262 if (!state->has_implicit_int_to_uint_conversion()) in get_implicit_conversion_operation() 6452 state->has_implicit_int_to_uint_conversion(), in hir() 7159 state->has_implicit_int_to_uint_conversion()); in hir()
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H A D | builtin_functions.cpp | 1636 state->has_implicit_int_to_uint_conversion(), in find()
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/aosp_15_r20/external/mesa3d/src/mesa/main/ |
H A D | shader_types.h | 156 bool has_implicit_int_to_uint_conversion; member
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