Searched refs:dynamic_rasterization_samples (Results 1 – 8 of 8) sorted by relevance
14 bool dynamic_rasterization_samples; member61 if (state->dynamic_rasterization_samples) { in lower_barycentric_coord_at_sample()251 .dynamic_rasterization_samples = gfx_state->dynamic_rasterization_samples, in radv_nir_lower_fs_barycentric()
87 if (gfx_state->dynamic_rasterization_samples) { in radv_nir_lower_fs_intrinsics()
345 if (s->gfx_state->dynamic_rasterization_samples) { in lower_abi_instr()
139 gfx_state.dynamic_rasterization_samples = true; in radv_shader_object_init_graphics()447 gfx_state.dynamic_rasterization_samples = true; in radv_shader_object_create_linked()
124 uint32_t dynamic_rasterization_samples : 1; member
375 if (info->ps.needs_sample_positions && gfx_state->dynamic_rasterization_samples) in radv_ps_needs_state_sgpr()
1955 …key.dynamic_rasterization_samples = BITSET_TEST(state->dynamic, MESA_VK_DYNAMIC_MS_RASTERIZATION_S… in radv_generate_graphics_state_key()
4899 - radv: add radv_pipeline_key::dynamic_rasterization_samples