1 /*
2 * Copyright (C) 2015 Red Hat, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #include <drm/drm_file.h>
27 #include <drm/drm_fourcc.h>
28
29 #include "virtgpu_drv.h"
30
virtio_gpu_gem_create(struct drm_file * file,struct drm_device * dev,struct virtio_gpu_object_params * params,struct drm_gem_object ** obj_p,uint32_t * handle_p)31 static int virtio_gpu_gem_create(struct drm_file *file,
32 struct drm_device *dev,
33 struct virtio_gpu_object_params *params,
34 struct drm_gem_object **obj_p,
35 uint32_t *handle_p)
36 {
37 struct virtio_gpu_device *vgdev = dev->dev_private;
38 struct virtio_gpu_object *obj;
39 int ret;
40 u32 handle;
41
42 ret = virtio_gpu_object_create(vgdev, params, &obj, NULL);
43 if (ret < 0)
44 return ret;
45
46 ret = drm_gem_handle_create(file, &obj->base.base, &handle);
47 if (ret) {
48 drm_gem_object_release(&obj->base.base);
49 return ret;
50 }
51
52 *obj_p = &obj->base.base;
53
54 /* drop reference from allocate - handle holds it now */
55 drm_gem_object_put(&obj->base.base);
56
57 *handle_p = handle;
58 return 0;
59 }
60
virtio_gpu_mode_dumb_create(struct drm_file * file_priv,struct drm_device * dev,struct drm_mode_create_dumb * args)61 int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
62 struct drm_device *dev,
63 struct drm_mode_create_dumb *args)
64 {
65 struct drm_gem_object *gobj;
66 struct virtio_gpu_object_params params = { 0 };
67 struct virtio_gpu_device *vgdev = dev->dev_private;
68 int ret;
69 uint32_t pitch;
70
71 if (args->bpp != 32)
72 return -EINVAL;
73
74 pitch = args->width * 4;
75 args->size = pitch * args->height;
76 args->size = ALIGN(args->size, PAGE_SIZE);
77
78 params.format = virtio_gpu_translate_format(DRM_FORMAT_HOST_XRGB8888);
79 params.width = args->width;
80 params.height = args->height;
81 params.size = args->size;
82 params.dumb = true;
83
84 if (vgdev->has_resource_blob && !vgdev->has_virgl_3d) {
85 params.blob_mem = VIRTGPU_BLOB_MEM_GUEST;
86 params.blob_flags = VIRTGPU_BLOB_FLAG_USE_SHAREABLE;
87 params.blob = true;
88 }
89
90 ret = virtio_gpu_gem_create(file_priv, dev, ¶ms, &gobj,
91 &args->handle);
92 if (ret)
93 goto fail;
94
95 args->pitch = pitch;
96 return ret;
97
98 fail:
99 return ret;
100 }
101
virtio_gpu_gem_object_open(struct drm_gem_object * obj,struct drm_file * file)102 int virtio_gpu_gem_object_open(struct drm_gem_object *obj,
103 struct drm_file *file)
104 {
105 struct virtio_gpu_device *vgdev = obj->dev->dev_private;
106 struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
107 struct virtio_gpu_object_array *objs;
108
109 if (!vgdev->has_virgl_3d)
110 goto out_notify;
111
112 /* the context might still be missing when the first ioctl is
113 * DRM_IOCTL_MODE_CREATE_DUMB or DRM_IOCTL_PRIME_FD_TO_HANDLE
114 */
115 if (!vgdev->has_context_init)
116 virtio_gpu_create_context(obj->dev, file);
117
118 if (vfpriv->context_created) {
119 objs = virtio_gpu_array_alloc(1);
120 if (!objs)
121 return -ENOMEM;
122 virtio_gpu_array_add_obj(objs, obj);
123
124 virtio_gpu_cmd_context_attach_resource(vgdev, vfpriv->ctx_id, objs);
125 }
126
127 out_notify:
128 virtio_gpu_notify(vgdev);
129 return 0;
130 }
131
virtio_gpu_gem_object_close(struct drm_gem_object * obj,struct drm_file * file)132 void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
133 struct drm_file *file)
134 {
135 struct virtio_gpu_device *vgdev = obj->dev->dev_private;
136 struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
137 struct virtio_gpu_object_array *objs;
138
139 if (!vgdev->has_virgl_3d)
140 return;
141
142 objs = virtio_gpu_array_alloc(1);
143 if (!objs)
144 return;
145 virtio_gpu_array_add_obj(objs, obj);
146
147 virtio_gpu_cmd_context_detach_resource(vgdev, vfpriv->ctx_id,
148 objs);
149 virtio_gpu_notify(vgdev);
150 }
151
virtio_gpu_array_alloc(u32 nents)152 struct virtio_gpu_object_array *virtio_gpu_array_alloc(u32 nents)
153 {
154 struct virtio_gpu_object_array *objs;
155
156 objs = kmalloc(struct_size(objs, objs, nents), GFP_KERNEL);
157 if (!objs)
158 return NULL;
159
160 objs->nents = 0;
161 objs->total = nents;
162 return objs;
163 }
164
virtio_gpu_array_free(struct virtio_gpu_object_array * objs)165 static void virtio_gpu_array_free(struct virtio_gpu_object_array *objs)
166 {
167 kfree(objs);
168 }
169
170 struct virtio_gpu_object_array*
virtio_gpu_array_from_handles(struct drm_file * drm_file,u32 * handles,u32 nents)171 virtio_gpu_array_from_handles(struct drm_file *drm_file, u32 *handles, u32 nents)
172 {
173 struct virtio_gpu_object_array *objs;
174 u32 i;
175
176 objs = virtio_gpu_array_alloc(nents);
177 if (!objs)
178 return NULL;
179
180 for (i = 0; i < nents; i++) {
181 objs->objs[i] = drm_gem_object_lookup(drm_file, handles[i]);
182 if (!objs->objs[i]) {
183 objs->nents = i;
184 virtio_gpu_array_put_free(objs);
185 return NULL;
186 }
187 }
188 objs->nents = i;
189 return objs;
190 }
191
virtio_gpu_array_add_obj(struct virtio_gpu_object_array * objs,struct drm_gem_object * obj)192 void virtio_gpu_array_add_obj(struct virtio_gpu_object_array *objs,
193 struct drm_gem_object *obj)
194 {
195 if (WARN_ON_ONCE(objs->nents == objs->total))
196 return;
197
198 drm_gem_object_get(obj);
199 objs->objs[objs->nents] = obj;
200 objs->nents++;
201 }
202
virtio_gpu_array_lock_resv(struct virtio_gpu_object_array * objs)203 int virtio_gpu_array_lock_resv(struct virtio_gpu_object_array *objs)
204 {
205 unsigned int i;
206 int ret;
207
208 if (objs->nents == 1) {
209 ret = dma_resv_lock_interruptible(objs->objs[0]->resv, NULL);
210 } else {
211 ret = drm_gem_lock_reservations(objs->objs, objs->nents,
212 &objs->ticket);
213 }
214 if (ret)
215 return ret;
216
217 for (i = 0; i < objs->nents; ++i) {
218 ret = dma_resv_reserve_fences(objs->objs[i]->resv, 1);
219 if (ret) {
220 virtio_gpu_array_unlock_resv(objs);
221 return ret;
222 }
223 }
224 return ret;
225 }
226
virtio_gpu_array_unlock_resv(struct virtio_gpu_object_array * objs)227 void virtio_gpu_array_unlock_resv(struct virtio_gpu_object_array *objs)
228 {
229 if (objs->nents == 1) {
230 dma_resv_unlock(objs->objs[0]->resv);
231 } else {
232 drm_gem_unlock_reservations(objs->objs, objs->nents,
233 &objs->ticket);
234 }
235 }
236
virtio_gpu_array_add_fence(struct virtio_gpu_object_array * objs,struct dma_fence * fence)237 void virtio_gpu_array_add_fence(struct virtio_gpu_object_array *objs,
238 struct dma_fence *fence)
239 {
240 int i;
241
242 for (i = 0; i < objs->nents; i++)
243 dma_resv_add_fence(objs->objs[i]->resv, fence,
244 DMA_RESV_USAGE_WRITE);
245 }
246
virtio_gpu_array_put_free(struct virtio_gpu_object_array * objs)247 void virtio_gpu_array_put_free(struct virtio_gpu_object_array *objs)
248 {
249 u32 i;
250
251 if (!objs)
252 return;
253
254 for (i = 0; i < objs->nents; i++)
255 drm_gem_object_put(objs->objs[i]);
256 virtio_gpu_array_free(objs);
257 }
258
virtio_gpu_array_put_free_delayed(struct virtio_gpu_device * vgdev,struct virtio_gpu_object_array * objs)259 void virtio_gpu_array_put_free_delayed(struct virtio_gpu_device *vgdev,
260 struct virtio_gpu_object_array *objs)
261 {
262 spin_lock(&vgdev->obj_free_lock);
263 list_add_tail(&objs->next, &vgdev->obj_free_list);
264 spin_unlock(&vgdev->obj_free_lock);
265 schedule_work(&vgdev->obj_free_work);
266 }
267
virtio_gpu_array_put_free_work(struct work_struct * work)268 void virtio_gpu_array_put_free_work(struct work_struct *work)
269 {
270 struct virtio_gpu_device *vgdev =
271 container_of(work, struct virtio_gpu_device, obj_free_work);
272 struct virtio_gpu_object_array *objs;
273
274 spin_lock(&vgdev->obj_free_lock);
275 while (!list_empty(&vgdev->obj_free_list)) {
276 objs = list_first_entry(&vgdev->obj_free_list,
277 struct virtio_gpu_object_array, next);
278 list_del(&objs->next);
279 spin_unlock(&vgdev->obj_free_lock);
280 virtio_gpu_array_put_free(objs);
281 spin_lock(&vgdev->obj_free_lock);
282 }
283 spin_unlock(&vgdev->obj_free_lock);
284 }
285