1 /* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2014 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20 */ 21 22 /** 23 * \file SDL_opengles.h 24 * 25 * This is a simple file to encapsulate the OpenGL ES 2.0 API headers. 26 */ 27 #ifndef _MSC_VER 28 #ifdef __IPHONEOS__ 29 #include <OpenGLES/ES2/gl.h> 30 #include <OpenGLES/ES2/glext.h> 31 #else 32 #include <GLES2/gl2.h> 33 #include <GLES2/gl2ext.h> 34 #endif 35 36 #else /* _MSC_VER */ 37 38 /* OpenGL ES2 headers for Visual Studio */ 39 40 #ifndef __khrplatform_h_ 41 #define __khrplatform_h_ 42 43 /* 44 ** Copyright (c) 2008-2009 The Khronos Group Inc. 45 ** 46 ** Permission is hereby granted, free of charge, to any person obtaining a 47 ** copy of this software and/or associated documentation files (the 48 ** "Materials"), to deal in the Materials without restriction, including 49 ** without limitation the rights to use, copy, modify, merge, publish, 50 ** distribute, sublicense, and/or sell copies of the Materials, and to 51 ** permit persons to whom the Materials are furnished to do so, subject to 52 ** the following conditions: 53 ** 54 ** The above copyright notice and this permission notice shall be included 55 ** in all copies or substantial portions of the Materials. 56 ** 57 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 58 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 59 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 60 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 61 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 62 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 63 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 64 */ 65 66 /* Khronos platform-specific types and definitions. 67 * 68 * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $ 69 * 70 * Adopters may modify this file to suit their platform. Adopters are 71 * encouraged to submit platform specific modifications to the Khronos 72 * group so that they can be included in future versions of this file. 73 * Please submit changes by sending them to the public Khronos Bugzilla 74 * (http://khronos.org/bugzilla) by filing a bug against product 75 * "Khronos (general)" component "Registry". 76 * 77 * A predefined template which fills in some of the bug fields can be 78 * reached using http://tinyurl.com/khrplatform-h-bugreport, but you 79 * must create a Bugzilla login first. 80 * 81 * 82 * See the Implementer's Guidelines for information about where this file 83 * should be located on your system and for more details of its use: 84 * http://www.khronos.org/registry/implementers_guide.pdf 85 * 86 * This file should be included as 87 * #include <KHR/khrplatform.h> 88 * by Khronos client API header files that use its types and defines. 89 * 90 * The types in khrplatform.h should only be used to define API-specific types. 91 * 92 * Types defined in khrplatform.h: 93 * khronos_int8_t signed 8 bit 94 * khronos_uint8_t unsigned 8 bit 95 * khronos_int16_t signed 16 bit 96 * khronos_uint16_t unsigned 16 bit 97 * khronos_int32_t signed 32 bit 98 * khronos_uint32_t unsigned 32 bit 99 * khronos_int64_t signed 64 bit 100 * khronos_uint64_t unsigned 64 bit 101 * khronos_intptr_t signed same number of bits as a pointer 102 * khronos_uintptr_t unsigned same number of bits as a pointer 103 * khronos_ssize_t signed size 104 * khronos_usize_t unsigned size 105 * khronos_float_t signed 32 bit floating point 106 * khronos_time_ns_t unsigned 64 bit time in nanoseconds 107 * khronos_utime_nanoseconds_t unsigned time interval or absolute time in 108 * nanoseconds 109 * khronos_stime_nanoseconds_t signed time interval in nanoseconds 110 * khronos_boolean_enum_t enumerated boolean type. This should 111 * only be used as a base type when a client API's boolean type is 112 * an enum. Client APIs which use an integer or other type for 113 * booleans cannot use this as the base type for their boolean. 114 * 115 * Tokens defined in khrplatform.h: 116 * 117 * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. 118 * 119 * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. 120 * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. 121 * 122 * Calling convention macros defined in this file: 123 * KHRONOS_APICALL 124 * KHRONOS_APIENTRY 125 * KHRONOS_APIATTRIBUTES 126 * 127 * These may be used in function prototypes as: 128 * 129 * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( 130 * int arg1, 131 * int arg2) KHRONOS_APIATTRIBUTES; 132 */ 133 134 /*------------------------------------------------------------------------- 135 * Definition of KHRONOS_APICALL 136 *------------------------------------------------------------------------- 137 * This precedes the return type of the function in the function prototype. 138 */ 139 #if defined(_WIN32) && !defined(__SCITECH_SNAP__) 140 # define KHRONOS_APICALL __declspec(dllimport) 141 #elif defined (__SYMBIAN32__) 142 # define KHRONOS_APICALL IMPORT_C 143 #else 144 # define KHRONOS_APICALL 145 #endif 146 147 /*------------------------------------------------------------------------- 148 * Definition of KHRONOS_APIENTRY 149 *------------------------------------------------------------------------- 150 * This follows the return type of the function and precedes the function 151 * name in the function prototype. 152 */ 153 #if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) 154 /* Win32 but not WinCE */ 155 # define KHRONOS_APIENTRY __stdcall 156 #else 157 # define KHRONOS_APIENTRY 158 #endif 159 160 /*------------------------------------------------------------------------- 161 * Definition of KHRONOS_APIATTRIBUTES 162 *------------------------------------------------------------------------- 163 * This follows the closing parenthesis of the function prototype arguments. 164 */ 165 #if defined (__ARMCC_2__) 166 #define KHRONOS_APIATTRIBUTES __softfp 167 #else 168 #define KHRONOS_APIATTRIBUTES 169 #endif 170 171 /*------------------------------------------------------------------------- 172 * basic type definitions 173 *-----------------------------------------------------------------------*/ 174 #if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) 175 176 177 /* 178 * Using <stdint.h> 179 */ 180 #include <stdint.h> 181 typedef int32_t khronos_int32_t; 182 typedef uint32_t khronos_uint32_t; 183 typedef int64_t khronos_int64_t; 184 typedef uint64_t khronos_uint64_t; 185 #define KHRONOS_SUPPORT_INT64 1 186 #define KHRONOS_SUPPORT_FLOAT 1 187 188 #elif defined(__VMS ) || defined(__sgi) 189 190 /* 191 * Using <inttypes.h> 192 */ 193 #include <inttypes.h> 194 typedef int32_t khronos_int32_t; 195 typedef uint32_t khronos_uint32_t; 196 typedef int64_t khronos_int64_t; 197 typedef uint64_t khronos_uint64_t; 198 #define KHRONOS_SUPPORT_INT64 1 199 #define KHRONOS_SUPPORT_FLOAT 1 200 201 #elif defined(_WIN32) && !defined(__SCITECH_SNAP__) 202 203 /* 204 * Win32 205 */ 206 typedef __int32 khronos_int32_t; 207 typedef unsigned __int32 khronos_uint32_t; 208 typedef __int64 khronos_int64_t; 209 typedef unsigned __int64 khronos_uint64_t; 210 #define KHRONOS_SUPPORT_INT64 1 211 #define KHRONOS_SUPPORT_FLOAT 1 212 213 #elif defined(__sun__) || defined(__digital__) 214 215 /* 216 * Sun or Digital 217 */ 218 typedef int khronos_int32_t; 219 typedef unsigned int khronos_uint32_t; 220 #if defined(__arch64__) || defined(_LP64) 221 typedef long int khronos_int64_t; 222 typedef unsigned long int khronos_uint64_t; 223 #else 224 typedef long long int khronos_int64_t; 225 typedef unsigned long long int khronos_uint64_t; 226 #endif /* __arch64__ */ 227 #define KHRONOS_SUPPORT_INT64 1 228 #define KHRONOS_SUPPORT_FLOAT 1 229 230 #elif 0 231 232 /* 233 * Hypothetical platform with no float or int64 support 234 */ 235 typedef int khronos_int32_t; 236 typedef unsigned int khronos_uint32_t; 237 #define KHRONOS_SUPPORT_INT64 0 238 #define KHRONOS_SUPPORT_FLOAT 0 239 240 #else 241 242 /* 243 * Generic fallback 244 */ 245 #include <stdint.h> 246 typedef int32_t khronos_int32_t; 247 typedef uint32_t khronos_uint32_t; 248 typedef int64_t khronos_int64_t; 249 typedef uint64_t khronos_uint64_t; 250 #define KHRONOS_SUPPORT_INT64 1 251 #define KHRONOS_SUPPORT_FLOAT 1 252 253 #endif 254 255 256 /* 257 * Types that are (so far) the same on all platforms 258 */ 259 typedef signed char khronos_int8_t; 260 typedef unsigned char khronos_uint8_t; 261 typedef signed short int khronos_int16_t; 262 typedef unsigned short int khronos_uint16_t; 263 264 /* 265 * Types that differ between LLP64 and LP64 architectures - in LLP64, 266 * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears 267 * to be the only LLP64 architecture in current use. 268 */ 269 #ifdef _WIN64 270 typedef signed long long int khronos_intptr_t; 271 typedef unsigned long long int khronos_uintptr_t; 272 typedef signed long long int khronos_ssize_t; 273 typedef unsigned long long int khronos_usize_t; 274 #else 275 typedef signed long int khronos_intptr_t; 276 typedef unsigned long int khronos_uintptr_t; 277 typedef signed long int khronos_ssize_t; 278 typedef unsigned long int khronos_usize_t; 279 #endif 280 281 #if KHRONOS_SUPPORT_FLOAT 282 /* 283 * Float type 284 */ 285 typedef float khronos_float_t; 286 #endif 287 288 #if KHRONOS_SUPPORT_INT64 289 /* Time types 290 * 291 * These types can be used to represent a time interval in nanoseconds or 292 * an absolute Unadjusted System Time. Unadjusted System Time is the number 293 * of nanoseconds since some arbitrary system event (e.g. since the last 294 * time the system booted). The Unadjusted System Time is an unsigned 295 * 64 bit value that wraps back to 0 every 584 years. Time intervals 296 * may be either signed or unsigned. 297 */ 298 typedef khronos_uint64_t khronos_utime_nanoseconds_t; 299 typedef khronos_int64_t khronos_stime_nanoseconds_t; 300 #endif 301 302 /* 303 * Dummy value used to pad enum types to 32 bits. 304 */ 305 #ifndef KHRONOS_MAX_ENUM 306 #define KHRONOS_MAX_ENUM 0x7FFFFFFF 307 #endif 308 309 /* 310 * Enumerated boolean type 311 * 312 * Values other than zero should be considered to be true. Therefore 313 * comparisons should not be made against KHRONOS_TRUE. 314 */ 315 typedef enum { 316 KHRONOS_FALSE = 0, 317 KHRONOS_TRUE = 1, 318 KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM 319 } khronos_boolean_enum_t; 320 321 #endif /* __khrplatform_h_ */ 322 323 324 #ifndef __gl2platform_h_ 325 #define __gl2platform_h_ 326 327 /* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ 328 329 /* 330 * This document is licensed under the SGI Free Software B License Version 331 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . 332 */ 333 334 /* Platform-specific types and definitions for OpenGL ES 2.X gl2.h 335 * 336 * Adopters may modify khrplatform.h and this file to suit their platform. 337 * You are encouraged to submit all modifications to the Khronos group so that 338 * they can be included in future versions of this file. Please submit changes 339 * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) 340 * by filing a bug against product "OpenGL-ES" component "Registry". 341 */ 342 343 /*#include <KHR/khrplatform.h>*/ 344 345 #ifndef GL_APICALL 346 #define GL_APICALL KHRONOS_APICALL 347 #endif 348 349 #ifndef GL_APIENTRY 350 #define GL_APIENTRY KHRONOS_APIENTRY 351 #endif 352 353 #endif /* __gl2platform_h_ */ 354 355 #ifndef __gl2_h_ 356 #define __gl2_h_ 357 358 /* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */ 359 360 /*#include <GLES2/gl2platform.h>*/ 361 362 #ifdef __cplusplus 363 extern "C" { 364 #endif 365 366 /* 367 * This document is licensed under the SGI Free Software B License Version 368 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . 369 */ 370 371 /*------------------------------------------------------------------------- 372 * Data type definitions 373 *-----------------------------------------------------------------------*/ 374 375 typedef void GLvoid; 376 typedef char GLchar; 377 typedef unsigned int GLenum; 378 typedef unsigned char GLboolean; 379 typedef unsigned int GLbitfield; 380 typedef khronos_int8_t GLbyte; 381 typedef short GLshort; 382 typedef int GLint; 383 typedef int GLsizei; 384 typedef khronos_uint8_t GLubyte; 385 typedef unsigned short GLushort; 386 typedef unsigned int GLuint; 387 typedef khronos_float_t GLfloat; 388 typedef khronos_float_t GLclampf; 389 typedef khronos_int32_t GLfixed; 390 391 /* GL types for handling large vertex buffer objects */ 392 typedef khronos_intptr_t GLintptr; 393 typedef khronos_ssize_t GLsizeiptr; 394 395 /* OpenGL ES core versions */ 396 #define GL_ES_VERSION_2_0 1 397 398 /* ClearBufferMask */ 399 #define GL_DEPTH_BUFFER_BIT 0x00000100 400 #define GL_STENCIL_BUFFER_BIT 0x00000400 401 #define GL_COLOR_BUFFER_BIT 0x00004000 402 403 /* Boolean */ 404 #define GL_FALSE 0 405 #define GL_TRUE 1 406 407 /* BeginMode */ 408 #define GL_POINTS 0x0000 409 #define GL_LINES 0x0001 410 #define GL_LINE_LOOP 0x0002 411 #define GL_LINE_STRIP 0x0003 412 #define GL_TRIANGLES 0x0004 413 #define GL_TRIANGLE_STRIP 0x0005 414 #define GL_TRIANGLE_FAN 0x0006 415 416 /* AlphaFunction (not supported in ES20) */ 417 /* GL_NEVER */ 418 /* GL_LESS */ 419 /* GL_EQUAL */ 420 /* GL_LEQUAL */ 421 /* GL_GREATER */ 422 /* GL_NOTEQUAL */ 423 /* GL_GEQUAL */ 424 /* GL_ALWAYS */ 425 426 /* BlendingFactorDest */ 427 #define GL_ZERO 0 428 #define GL_ONE 1 429 #define GL_SRC_COLOR 0x0300 430 #define GL_ONE_MINUS_SRC_COLOR 0x0301 431 #define GL_SRC_ALPHA 0x0302 432 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 433 #define GL_DST_ALPHA 0x0304 434 #define GL_ONE_MINUS_DST_ALPHA 0x0305 435 436 /* BlendingFactorSrc */ 437 /* GL_ZERO */ 438 /* GL_ONE */ 439 #define GL_DST_COLOR 0x0306 440 #define GL_ONE_MINUS_DST_COLOR 0x0307 441 #define GL_SRC_ALPHA_SATURATE 0x0308 442 /* GL_SRC_ALPHA */ 443 /* GL_ONE_MINUS_SRC_ALPHA */ 444 /* GL_DST_ALPHA */ 445 /* GL_ONE_MINUS_DST_ALPHA */ 446 447 /* BlendEquationSeparate */ 448 #define GL_FUNC_ADD 0x8006 449 #define GL_BLEND_EQUATION 0x8009 450 #define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ 451 #define GL_BLEND_EQUATION_ALPHA 0x883D 452 453 /* BlendSubtract */ 454 #define GL_FUNC_SUBTRACT 0x800A 455 #define GL_FUNC_REVERSE_SUBTRACT 0x800B 456 457 /* Separate Blend Functions */ 458 #define GL_BLEND_DST_RGB 0x80C8 459 #define GL_BLEND_SRC_RGB 0x80C9 460 #define GL_BLEND_DST_ALPHA 0x80CA 461 #define GL_BLEND_SRC_ALPHA 0x80CB 462 #define GL_CONSTANT_COLOR 0x8001 463 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 464 #define GL_CONSTANT_ALPHA 0x8003 465 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 466 #define GL_BLEND_COLOR 0x8005 467 468 /* Buffer Objects */ 469 #define GL_ARRAY_BUFFER 0x8892 470 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 471 #define GL_ARRAY_BUFFER_BINDING 0x8894 472 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 473 474 #define GL_STREAM_DRAW 0x88E0 475 #define GL_STATIC_DRAW 0x88E4 476 #define GL_DYNAMIC_DRAW 0x88E8 477 478 #define GL_BUFFER_SIZE 0x8764 479 #define GL_BUFFER_USAGE 0x8765 480 481 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 482 483 /* CullFaceMode */ 484 #define GL_FRONT 0x0404 485 #define GL_BACK 0x0405 486 #define GL_FRONT_AND_BACK 0x0408 487 488 /* DepthFunction */ 489 /* GL_NEVER */ 490 /* GL_LESS */ 491 /* GL_EQUAL */ 492 /* GL_LEQUAL */ 493 /* GL_GREATER */ 494 /* GL_NOTEQUAL */ 495 /* GL_GEQUAL */ 496 /* GL_ALWAYS */ 497 498 /* EnableCap */ 499 #define GL_TEXTURE_2D 0x0DE1 500 #define GL_CULL_FACE 0x0B44 501 #define GL_BLEND 0x0BE2 502 #define GL_DITHER 0x0BD0 503 #define GL_STENCIL_TEST 0x0B90 504 #define GL_DEPTH_TEST 0x0B71 505 #define GL_SCISSOR_TEST 0x0C11 506 #define GL_POLYGON_OFFSET_FILL 0x8037 507 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 508 #define GL_SAMPLE_COVERAGE 0x80A0 509 510 /* ErrorCode */ 511 #define GL_NO_ERROR 0 512 #define GL_INVALID_ENUM 0x0500 513 #define GL_INVALID_VALUE 0x0501 514 #define GL_INVALID_OPERATION 0x0502 515 #define GL_OUT_OF_MEMORY 0x0505 516 517 /* FrontFaceDirection */ 518 #define GL_CW 0x0900 519 #define GL_CCW 0x0901 520 521 /* GetPName */ 522 #define GL_LINE_WIDTH 0x0B21 523 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 524 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 525 #define GL_CULL_FACE_MODE 0x0B45 526 #define GL_FRONT_FACE 0x0B46 527 #define GL_DEPTH_RANGE 0x0B70 528 #define GL_DEPTH_WRITEMASK 0x0B72 529 #define GL_DEPTH_CLEAR_VALUE 0x0B73 530 #define GL_DEPTH_FUNC 0x0B74 531 #define GL_STENCIL_CLEAR_VALUE 0x0B91 532 #define GL_STENCIL_FUNC 0x0B92 533 #define GL_STENCIL_FAIL 0x0B94 534 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 535 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 536 #define GL_STENCIL_REF 0x0B97 537 #define GL_STENCIL_VALUE_MASK 0x0B93 538 #define GL_STENCIL_WRITEMASK 0x0B98 539 #define GL_STENCIL_BACK_FUNC 0x8800 540 #define GL_STENCIL_BACK_FAIL 0x8801 541 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 542 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 543 #define GL_STENCIL_BACK_REF 0x8CA3 544 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 545 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 546 #define GL_VIEWPORT 0x0BA2 547 #define GL_SCISSOR_BOX 0x0C10 548 /* GL_SCISSOR_TEST */ 549 #define GL_COLOR_CLEAR_VALUE 0x0C22 550 #define GL_COLOR_WRITEMASK 0x0C23 551 #define GL_UNPACK_ALIGNMENT 0x0CF5 552 #define GL_PACK_ALIGNMENT 0x0D05 553 #define GL_MAX_TEXTURE_SIZE 0x0D33 554 #define GL_MAX_VIEWPORT_DIMS 0x0D3A 555 #define GL_SUBPIXEL_BITS 0x0D50 556 #define GL_RED_BITS 0x0D52 557 #define GL_GREEN_BITS 0x0D53 558 #define GL_BLUE_BITS 0x0D54 559 #define GL_ALPHA_BITS 0x0D55 560 #define GL_DEPTH_BITS 0x0D56 561 #define GL_STENCIL_BITS 0x0D57 562 #define GL_POLYGON_OFFSET_UNITS 0x2A00 563 /* GL_POLYGON_OFFSET_FILL */ 564 #define GL_POLYGON_OFFSET_FACTOR 0x8038 565 #define GL_TEXTURE_BINDING_2D 0x8069 566 #define GL_SAMPLE_BUFFERS 0x80A8 567 #define GL_SAMPLES 0x80A9 568 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 569 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 570 571 /* GetTextureParameter */ 572 /* GL_TEXTURE_MAG_FILTER */ 573 /* GL_TEXTURE_MIN_FILTER */ 574 /* GL_TEXTURE_WRAP_S */ 575 /* GL_TEXTURE_WRAP_T */ 576 577 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 578 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 579 580 /* HintMode */ 581 #define GL_DONT_CARE 0x1100 582 #define GL_FASTEST 0x1101 583 #define GL_NICEST 0x1102 584 585 /* HintTarget */ 586 #define GL_GENERATE_MIPMAP_HINT 0x8192 587 588 /* DataType */ 589 #define GL_BYTE 0x1400 590 #define GL_UNSIGNED_BYTE 0x1401 591 #define GL_SHORT 0x1402 592 #define GL_UNSIGNED_SHORT 0x1403 593 #define GL_INT 0x1404 594 #define GL_UNSIGNED_INT 0x1405 595 #define GL_FLOAT 0x1406 596 #define GL_FIXED 0x140C 597 598 /* PixelFormat */ 599 #define GL_DEPTH_COMPONENT 0x1902 600 #define GL_ALPHA 0x1906 601 #define GL_RGB 0x1907 602 #define GL_RGBA 0x1908 603 #define GL_LUMINANCE 0x1909 604 #define GL_LUMINANCE_ALPHA 0x190A 605 606 /* PixelType */ 607 /* GL_UNSIGNED_BYTE */ 608 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 609 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 610 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 611 612 /* Shaders */ 613 #define GL_FRAGMENT_SHADER 0x8B30 614 #define GL_VERTEX_SHADER 0x8B31 615 #define GL_MAX_VERTEX_ATTRIBS 0x8869 616 #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 617 #define GL_MAX_VARYING_VECTORS 0x8DFC 618 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 619 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 620 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 621 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 622 #define GL_SHADER_TYPE 0x8B4F 623 #define GL_DELETE_STATUS 0x8B80 624 #define GL_LINK_STATUS 0x8B82 625 #define GL_VALIDATE_STATUS 0x8B83 626 #define GL_ATTACHED_SHADERS 0x8B85 627 #define GL_ACTIVE_UNIFORMS 0x8B86 628 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 629 #define GL_ACTIVE_ATTRIBUTES 0x8B89 630 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 631 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C 632 #define GL_CURRENT_PROGRAM 0x8B8D 633 634 /* StencilFunction */ 635 #define GL_NEVER 0x0200 636 #define GL_LESS 0x0201 637 #define GL_EQUAL 0x0202 638 #define GL_LEQUAL 0x0203 639 #define GL_GREATER 0x0204 640 #define GL_NOTEQUAL 0x0205 641 #define GL_GEQUAL 0x0206 642 #define GL_ALWAYS 0x0207 643 644 /* StencilOp */ 645 /* GL_ZERO */ 646 #define GL_KEEP 0x1E00 647 #define GL_REPLACE 0x1E01 648 #define GL_INCR 0x1E02 649 #define GL_DECR 0x1E03 650 #define GL_INVERT 0x150A 651 #define GL_INCR_WRAP 0x8507 652 #define GL_DECR_WRAP 0x8508 653 654 /* StringName */ 655 #define GL_VENDOR 0x1F00 656 #define GL_RENDERER 0x1F01 657 #define GL_VERSION 0x1F02 658 #define GL_EXTENSIONS 0x1F03 659 660 /* TextureMagFilter */ 661 #define GL_NEAREST 0x2600 662 #define GL_LINEAR 0x2601 663 664 /* TextureMinFilter */ 665 /* GL_NEAREST */ 666 /* GL_LINEAR */ 667 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 668 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 669 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 670 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 671 672 /* TextureParameterName */ 673 #define GL_TEXTURE_MAG_FILTER 0x2800 674 #define GL_TEXTURE_MIN_FILTER 0x2801 675 #define GL_TEXTURE_WRAP_S 0x2802 676 #define GL_TEXTURE_WRAP_T 0x2803 677 678 /* TextureTarget */ 679 /* GL_TEXTURE_2D */ 680 #define GL_TEXTURE 0x1702 681 682 #define GL_TEXTURE_CUBE_MAP 0x8513 683 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 684 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 685 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 686 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 687 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 688 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 689 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 690 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 691 692 /* TextureUnit */ 693 #define GL_TEXTURE0 0x84C0 694 #define GL_TEXTURE1 0x84C1 695 #define GL_TEXTURE2 0x84C2 696 #define GL_TEXTURE3 0x84C3 697 #define GL_TEXTURE4 0x84C4 698 #define GL_TEXTURE5 0x84C5 699 #define GL_TEXTURE6 0x84C6 700 #define GL_TEXTURE7 0x84C7 701 #define GL_TEXTURE8 0x84C8 702 #define GL_TEXTURE9 0x84C9 703 #define GL_TEXTURE10 0x84CA 704 #define GL_TEXTURE11 0x84CB 705 #define GL_TEXTURE12 0x84CC 706 #define GL_TEXTURE13 0x84CD 707 #define GL_TEXTURE14 0x84CE 708 #define GL_TEXTURE15 0x84CF 709 #define GL_TEXTURE16 0x84D0 710 #define GL_TEXTURE17 0x84D1 711 #define GL_TEXTURE18 0x84D2 712 #define GL_TEXTURE19 0x84D3 713 #define GL_TEXTURE20 0x84D4 714 #define GL_TEXTURE21 0x84D5 715 #define GL_TEXTURE22 0x84D6 716 #define GL_TEXTURE23 0x84D7 717 #define GL_TEXTURE24 0x84D8 718 #define GL_TEXTURE25 0x84D9 719 #define GL_TEXTURE26 0x84DA 720 #define GL_TEXTURE27 0x84DB 721 #define GL_TEXTURE28 0x84DC 722 #define GL_TEXTURE29 0x84DD 723 #define GL_TEXTURE30 0x84DE 724 #define GL_TEXTURE31 0x84DF 725 #define GL_ACTIVE_TEXTURE 0x84E0 726 727 /* TextureWrapMode */ 728 #define GL_REPEAT 0x2901 729 #define GL_CLAMP_TO_EDGE 0x812F 730 #define GL_MIRRORED_REPEAT 0x8370 731 732 /* Uniform Types */ 733 #define GL_FLOAT_VEC2 0x8B50 734 #define GL_FLOAT_VEC3 0x8B51 735 #define GL_FLOAT_VEC4 0x8B52 736 #define GL_INT_VEC2 0x8B53 737 #define GL_INT_VEC3 0x8B54 738 #define GL_INT_VEC4 0x8B55 739 #define GL_BOOL 0x8B56 740 #define GL_BOOL_VEC2 0x8B57 741 #define GL_BOOL_VEC3 0x8B58 742 #define GL_BOOL_VEC4 0x8B59 743 #define GL_FLOAT_MAT2 0x8B5A 744 #define GL_FLOAT_MAT3 0x8B5B 745 #define GL_FLOAT_MAT4 0x8B5C 746 #define GL_SAMPLER_2D 0x8B5E 747 #define GL_SAMPLER_CUBE 0x8B60 748 749 /* Vertex Arrays */ 750 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 751 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 752 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 753 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 754 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 755 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 756 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 757 758 /* Read Format */ 759 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 760 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 761 762 /* Shader Source */ 763 #define GL_COMPILE_STATUS 0x8B81 764 #define GL_INFO_LOG_LENGTH 0x8B84 765 #define GL_SHADER_SOURCE_LENGTH 0x8B88 766 #define GL_SHADER_COMPILER 0x8DFA 767 768 /* Shader Binary */ 769 #define GL_SHADER_BINARY_FORMATS 0x8DF8 770 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 771 772 /* Shader Precision-Specified Types */ 773 #define GL_LOW_FLOAT 0x8DF0 774 #define GL_MEDIUM_FLOAT 0x8DF1 775 #define GL_HIGH_FLOAT 0x8DF2 776 #define GL_LOW_INT 0x8DF3 777 #define GL_MEDIUM_INT 0x8DF4 778 #define GL_HIGH_INT 0x8DF5 779 780 /* Framebuffer Object. */ 781 #define GL_FRAMEBUFFER 0x8D40 782 #define GL_RENDERBUFFER 0x8D41 783 784 #define GL_RGBA4 0x8056 785 #define GL_RGB5_A1 0x8057 786 #define GL_RGB565 0x8D62 787 #define GL_DEPTH_COMPONENT16 0x81A5 788 #define GL_STENCIL_INDEX8 0x8D48 789 790 #define GL_RENDERBUFFER_WIDTH 0x8D42 791 #define GL_RENDERBUFFER_HEIGHT 0x8D43 792 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 793 #define GL_RENDERBUFFER_RED_SIZE 0x8D50 794 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 795 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 796 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 797 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 798 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 799 800 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 801 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 802 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 803 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 804 805 #define GL_COLOR_ATTACHMENT0 0x8CE0 806 #define GL_DEPTH_ATTACHMENT 0x8D00 807 #define GL_STENCIL_ATTACHMENT 0x8D20 808 809 #define GL_NONE 0 810 811 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 812 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 813 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 814 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 815 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 816 817 #define GL_FRAMEBUFFER_BINDING 0x8CA6 818 #define GL_RENDERBUFFER_BINDING 0x8CA7 819 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 820 821 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 822 823 /*------------------------------------------------------------------------- 824 * GL core functions. 825 *-----------------------------------------------------------------------*/ 826 827 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 828 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 829 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 830 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 831 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 832 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 833 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 834 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 835 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 836 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 837 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 838 GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 839 GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); 840 GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); 841 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); 842 GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 843 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 844 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); 845 GL_APICALL void GL_APIENTRY glClearStencil (GLint s); 846 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 847 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); 848 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); 849 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); 850 GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 851 GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 852 GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); 853 GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); 854 GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); 855 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); 856 GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); 857 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 858 GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); 859 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); 860 GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); 861 GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); 862 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 863 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 864 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 865 GL_APICALL void GL_APIENTRY glDisable (GLenum cap); 866 GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); 867 GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 868 GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); 869 GL_APICALL void GL_APIENTRY glEnable (GLenum cap); 870 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); 871 GL_APICALL void GL_APIENTRY glFinish (void); 872 GL_APICALL void GL_APIENTRY glFlush (void); 873 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 874 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 875 GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); 876 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); 877 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); 878 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); 879 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); 880 GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); 881 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 882 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 883 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 884 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); 885 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); 886 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); 887 GL_APICALL GLenum GL_APIENTRY glGetError (void); 888 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); 889 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); 890 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); 891 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 892 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); 893 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); 894 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); 895 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); 896 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); 897 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); 898 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); 899 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); 900 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); 901 GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); 902 GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); 903 GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); 904 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); 905 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); 906 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); 907 GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); 908 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 909 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 910 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 911 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 912 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 913 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 914 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 915 GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 916 GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); 917 GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 918 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 919 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); 920 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 921 GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 922 GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); 923 GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 924 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); 925 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); 926 GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 927 GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); 928 GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 929 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); 930 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 931 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); 932 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 933 GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 934 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); 935 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 936 GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); 937 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); 938 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); 939 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); 940 GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); 941 GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); 942 GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); 943 GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); 944 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); 945 GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); 946 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); 947 GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); 948 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); 949 GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); 950 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 951 GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); 952 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); 953 GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); 954 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 955 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 956 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 957 GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); 958 GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); 959 GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); 960 GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); 961 GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); 962 GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); 963 GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); 964 GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); 965 GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 966 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); 967 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); 968 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 969 970 #ifdef __cplusplus 971 } 972 #endif 973 974 #endif /* __gl2_h_ */ 975 976 977 #ifndef __gl2ext_h_ 978 #define __gl2ext_h_ 979 980 /* $Revision: 19436 $ on $Date:: 2012-10-10 10:37:04 -0700 #$ */ 981 982 #ifdef __cplusplus 983 extern "C" { 984 #endif 985 986 /* 987 * This document is licensed under the SGI Free Software B License Version 988 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . 989 */ 990 991 #ifndef GL_APIENTRYP 992 # define GL_APIENTRYP GL_APIENTRY* 993 #endif 994 995 /*------------------------------------------------------------------------* 996 * OES extension tokens 997 *------------------------------------------------------------------------*/ 998 999 /* GL_OES_compressed_ETC1_RGB8_texture */ 1000 #ifndef GL_OES_compressed_ETC1_RGB8_texture 1001 #define GL_ETC1_RGB8_OES 0x8D64 1002 #endif 1003 1004 /* GL_OES_compressed_paletted_texture */ 1005 #ifndef GL_OES_compressed_paletted_texture 1006 #define GL_PALETTE4_RGB8_OES 0x8B90 1007 #define GL_PALETTE4_RGBA8_OES 0x8B91 1008 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 1009 #define GL_PALETTE4_RGBA4_OES 0x8B93 1010 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 1011 #define GL_PALETTE8_RGB8_OES 0x8B95 1012 #define GL_PALETTE8_RGBA8_OES 0x8B96 1013 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 1014 #define GL_PALETTE8_RGBA4_OES 0x8B98 1015 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 1016 #endif 1017 1018 /* GL_OES_depth24 */ 1019 #ifndef GL_OES_depth24 1020 #define GL_DEPTH_COMPONENT24_OES 0x81A6 1021 #endif 1022 1023 /* GL_OES_depth32 */ 1024 #ifndef GL_OES_depth32 1025 #define GL_DEPTH_COMPONENT32_OES 0x81A7 1026 #endif 1027 1028 /* GL_OES_depth_texture */ 1029 /* No new tokens introduced by this extension. */ 1030 1031 /* GL_OES_EGL_image */ 1032 #ifndef GL_OES_EGL_image 1033 typedef void* GLeglImageOES; 1034 #endif 1035 1036 /* GL_OES_EGL_image_external */ 1037 #ifndef GL_OES_EGL_image_external 1038 /* GLeglImageOES defined in GL_OES_EGL_image already. */ 1039 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 1040 #define GL_SAMPLER_EXTERNAL_OES 0x8D66 1041 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 1042 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 1043 #endif 1044 1045 /* GL_OES_element_index_uint */ 1046 #ifndef GL_OES_element_index_uint 1047 #define GL_UNSIGNED_INT 0x1405 1048 #endif 1049 1050 /* GL_OES_get_program_binary */ 1051 #ifndef GL_OES_get_program_binary 1052 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 1053 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 1054 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 1055 #endif 1056 1057 /* GL_OES_mapbuffer */ 1058 #ifndef GL_OES_mapbuffer 1059 #define GL_WRITE_ONLY_OES 0x88B9 1060 #define GL_BUFFER_ACCESS_OES 0x88BB 1061 #define GL_BUFFER_MAPPED_OES 0x88BC 1062 #define GL_BUFFER_MAP_POINTER_OES 0x88BD 1063 #endif 1064 1065 /* GL_OES_packed_depth_stencil */ 1066 #ifndef GL_OES_packed_depth_stencil 1067 #define GL_DEPTH_STENCIL_OES 0x84F9 1068 #define GL_UNSIGNED_INT_24_8_OES 0x84FA 1069 #define GL_DEPTH24_STENCIL8_OES 0x88F0 1070 #endif 1071 1072 /* GL_OES_required_internalformat */ 1073 #ifndef GL_OES_required_internalformat 1074 #define GL_ALPHA8_OES 0x803C 1075 #define GL_DEPTH_COMPONENT16_OES 0x81A5 1076 /* reuse GL_DEPTH_COMPONENT24_OES */ 1077 /* reuse GL_DEPTH24_STENCIL8_OES */ 1078 /* reuse GL_DEPTH_COMPONENT32_OES */ 1079 #define GL_LUMINANCE4_ALPHA4_OES 0x8043 1080 #define GL_LUMINANCE8_ALPHA8_OES 0x8045 1081 #define GL_LUMINANCE8_OES 0x8040 1082 #define GL_RGBA4_OES 0x8056 1083 #define GL_RGB5_A1_OES 0x8057 1084 #define GL_RGB565_OES 0x8D62 1085 /* reuse GL_RGB8_OES */ 1086 /* reuse GL_RGBA8_OES */ 1087 /* reuse GL_RGB10_EXT */ 1088 /* reuse GL_RGB10_A2_EXT */ 1089 #endif 1090 1091 /* GL_OES_rgb8_rgba8 */ 1092 #ifndef GL_OES_rgb8_rgba8 1093 #define GL_RGB8_OES 0x8051 1094 #define GL_RGBA8_OES 0x8058 1095 #endif 1096 1097 /* GL_OES_standard_derivatives */ 1098 #ifndef GL_OES_standard_derivatives 1099 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 1100 #endif 1101 1102 /* GL_OES_stencil1 */ 1103 #ifndef GL_OES_stencil1 1104 #define GL_STENCIL_INDEX1_OES 0x8D46 1105 #endif 1106 1107 /* GL_OES_stencil4 */ 1108 #ifndef GL_OES_stencil4 1109 #define GL_STENCIL_INDEX4_OES 0x8D47 1110 #endif 1111 1112 #ifndef GL_OES_surfaceless_context 1113 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 1114 #endif 1115 1116 /* GL_OES_texture_3D */ 1117 #ifndef GL_OES_texture_3D 1118 #define GL_TEXTURE_WRAP_R_OES 0x8072 1119 #define GL_TEXTURE_3D_OES 0x806F 1120 #define GL_TEXTURE_BINDING_3D_OES 0x806A 1121 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 1122 #define GL_SAMPLER_3D_OES 0x8B5F 1123 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 1124 #endif 1125 1126 /* GL_OES_texture_float */ 1127 /* No new tokens introduced by this extension. */ 1128 1129 /* GL_OES_texture_float_linear */ 1130 /* No new tokens introduced by this extension. */ 1131 1132 /* GL_OES_texture_half_float */ 1133 #ifndef GL_OES_texture_half_float 1134 #define GL_HALF_FLOAT_OES 0x8D61 1135 #endif 1136 1137 /* GL_OES_texture_half_float_linear */ 1138 /* No new tokens introduced by this extension. */ 1139 1140 /* GL_OES_texture_npot */ 1141 /* No new tokens introduced by this extension. */ 1142 1143 /* GL_OES_vertex_array_object */ 1144 #ifndef GL_OES_vertex_array_object 1145 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 1146 #endif 1147 1148 /* GL_OES_vertex_half_float */ 1149 /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ 1150 1151 /* GL_OES_vertex_type_10_10_10_2 */ 1152 #ifndef GL_OES_vertex_type_10_10_10_2 1153 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 1154 #define GL_INT_10_10_10_2_OES 0x8DF7 1155 #endif 1156 1157 /*------------------------------------------------------------------------* 1158 * KHR extension tokens 1159 *------------------------------------------------------------------------*/ 1160 1161 #ifndef GL_KHR_debug 1162 typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); 1163 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 1164 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 1165 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 1166 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 1167 #define GL_DEBUG_SOURCE_API 0x8246 1168 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 1169 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 1170 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 1171 #define GL_DEBUG_SOURCE_APPLICATION 0x824A 1172 #define GL_DEBUG_SOURCE_OTHER 0x824B 1173 #define GL_DEBUG_TYPE_ERROR 0x824C 1174 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D 1175 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E 1176 #define GL_DEBUG_TYPE_PORTABILITY 0x824F 1177 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 1178 #define GL_DEBUG_TYPE_OTHER 0x8251 1179 #define GL_DEBUG_TYPE_MARKER 0x8268 1180 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 1181 #define GL_DEBUG_TYPE_POP_GROUP 0x826A 1182 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B 1183 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C 1184 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D 1185 #define GL_BUFFER 0x82E0 1186 #define GL_SHADER 0x82E1 1187 #define GL_PROGRAM 0x82E2 1188 #define GL_QUERY 0x82E3 1189 /* PROGRAM_PIPELINE only in GL */ 1190 #define GL_SAMPLER 0x82E6 1191 /* DISPLAY_LIST only in GL */ 1192 #define GL_MAX_LABEL_LENGTH 0x82E8 1193 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 1194 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 1195 #define GL_DEBUG_LOGGED_MESSAGES 0x9145 1196 #define GL_DEBUG_SEVERITY_HIGH 0x9146 1197 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 1198 #define GL_DEBUG_SEVERITY_LOW 0x9148 1199 #define GL_DEBUG_OUTPUT 0x92E0 1200 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 1201 #define GL_STACK_OVERFLOW 0x0503 1202 #define GL_STACK_UNDERFLOW 0x0504 1203 #endif 1204 1205 #ifndef GL_KHR_texture_compression_astc_ldr 1206 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 1207 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 1208 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 1209 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 1210 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 1211 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 1212 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 1213 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 1214 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 1215 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 1216 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 1217 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 1218 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 1219 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 1220 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 1221 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 1222 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 1223 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 1224 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 1225 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 1226 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 1227 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 1228 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 1229 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 1230 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 1231 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 1232 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 1233 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 1234 #endif 1235 1236 /*------------------------------------------------------------------------* 1237 * AMD extension tokens 1238 *------------------------------------------------------------------------*/ 1239 1240 /* GL_AMD_compressed_3DC_texture */ 1241 #ifndef GL_AMD_compressed_3DC_texture 1242 #define GL_3DC_X_AMD 0x87F9 1243 #define GL_3DC_XY_AMD 0x87FA 1244 #endif 1245 1246 /* GL_AMD_compressed_ATC_texture */ 1247 #ifndef GL_AMD_compressed_ATC_texture 1248 #define GL_ATC_RGB_AMD 0x8C92 1249 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 1250 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 1251 #endif 1252 1253 /* GL_AMD_performance_monitor */ 1254 #ifndef GL_AMD_performance_monitor 1255 #define GL_COUNTER_TYPE_AMD 0x8BC0 1256 #define GL_COUNTER_RANGE_AMD 0x8BC1 1257 #define GL_UNSIGNED_INT64_AMD 0x8BC2 1258 #define GL_PERCENTAGE_AMD 0x8BC3 1259 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 1260 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 1261 #define GL_PERFMON_RESULT_AMD 0x8BC6 1262 #endif 1263 1264 /* GL_AMD_program_binary_Z400 */ 1265 #ifndef GL_AMD_program_binary_Z400 1266 #define GL_Z400_BINARY_AMD 0x8740 1267 #endif 1268 1269 /*------------------------------------------------------------------------* 1270 * ANGLE extension tokens 1271 *------------------------------------------------------------------------*/ 1272 1273 /* GL_ANGLE_framebuffer_blit */ 1274 #ifndef GL_ANGLE_framebuffer_blit 1275 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 1276 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 1277 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 1278 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 1279 #endif 1280 1281 /* GL_ANGLE_framebuffer_multisample */ 1282 #ifndef GL_ANGLE_framebuffer_multisample 1283 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 1284 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 1285 #define GL_MAX_SAMPLES_ANGLE 0x8D57 1286 #endif 1287 1288 /* GL_ANGLE_instanced_arrays */ 1289 #ifndef GL_ANGLE_instanced_arrays 1290 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 1291 #endif 1292 1293 /* GL_ANGLE_pack_reverse_row_order */ 1294 #ifndef GL_ANGLE_pack_reverse_row_order 1295 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 1296 #endif 1297 1298 /* GL_ANGLE_texture_compression_dxt3 */ 1299 #ifndef GL_ANGLE_texture_compression_dxt3 1300 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 1301 #endif 1302 1303 /* GL_ANGLE_texture_compression_dxt5 */ 1304 #ifndef GL_ANGLE_texture_compression_dxt5 1305 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 1306 #endif 1307 1308 /* GL_ANGLE_texture_usage */ 1309 #ifndef GL_ANGLE_texture_usage 1310 #define GL_TEXTURE_USAGE_ANGLE 0x93A2 1311 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 1312 #endif 1313 1314 /* GL_ANGLE_translated_shader_source */ 1315 #ifndef GL_ANGLE_translated_shader_source 1316 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 1317 #endif 1318 1319 /*------------------------------------------------------------------------* 1320 * APPLE extension tokens 1321 *------------------------------------------------------------------------*/ 1322 1323 /* GL_APPLE_copy_texture_levels */ 1324 /* No new tokens introduced by this extension. */ 1325 1326 /* GL_APPLE_framebuffer_multisample */ 1327 #ifndef GL_APPLE_framebuffer_multisample 1328 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 1329 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 1330 #define GL_MAX_SAMPLES_APPLE 0x8D57 1331 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 1332 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 1333 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 1334 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 1335 #endif 1336 1337 /* GL_APPLE_rgb_422 */ 1338 #ifndef GL_APPLE_rgb_422 1339 #define GL_RGB_422_APPLE 0x8A1F 1340 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 1341 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 1342 #endif 1343 1344 /* GL_APPLE_sync */ 1345 #ifndef GL_APPLE_sync 1346 1347 #ifndef __gl3_h_ 1348 /* These types are defined with reference to <inttypes.h> 1349 * in the Apple extension spec, but here we use the Khronos 1350 * portable types in khrplatform.h, and assume those types 1351 * are always defined. 1352 * If any other extensions using these types are defined, 1353 * the typedefs must move out of this block and be shared. 1354 */ 1355 typedef khronos_int64_t GLint64; 1356 typedef khronos_uint64_t GLuint64; 1357 typedef struct __GLsync *GLsync; 1358 #endif 1359 1360 #define GL_SYNC_OBJECT_APPLE 0x8A53 1361 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 1362 #define GL_OBJECT_TYPE_APPLE 0x9112 1363 #define GL_SYNC_CONDITION_APPLE 0x9113 1364 #define GL_SYNC_STATUS_APPLE 0x9114 1365 #define GL_SYNC_FLAGS_APPLE 0x9115 1366 #define GL_SYNC_FENCE_APPLE 0x9116 1367 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 1368 #define GL_UNSIGNALED_APPLE 0x9118 1369 #define GL_SIGNALED_APPLE 0x9119 1370 #define GL_ALREADY_SIGNALED_APPLE 0x911A 1371 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B 1372 #define GL_CONDITION_SATISFIED_APPLE 0x911C 1373 #define GL_WAIT_FAILED_APPLE 0x911D 1374 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 1375 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 1376 #endif 1377 1378 /* GL_APPLE_texture_format_BGRA8888 */ 1379 #ifndef GL_APPLE_texture_format_BGRA8888 1380 #define GL_BGRA_EXT 0x80E1 1381 #endif 1382 1383 /* GL_APPLE_texture_max_level */ 1384 #ifndef GL_APPLE_texture_max_level 1385 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 1386 #endif 1387 1388 /*------------------------------------------------------------------------* 1389 * ARM extension tokens 1390 *------------------------------------------------------------------------*/ 1391 1392 /* GL_ARM_mali_program_binary */ 1393 #ifndef GL_ARM_mali_program_binary 1394 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 1395 #endif 1396 1397 /* GL_ARM_mali_shader_binary */ 1398 #ifndef GL_ARM_mali_shader_binary 1399 #define GL_MALI_SHADER_BINARY_ARM 0x8F60 1400 #endif 1401 1402 /* GL_ARM_rgba8 */ 1403 /* No new tokens introduced by this extension. */ 1404 1405 /*------------------------------------------------------------------------* 1406 * EXT extension tokens 1407 *------------------------------------------------------------------------*/ 1408 1409 /* GL_EXT_blend_minmax */ 1410 #ifndef GL_EXT_blend_minmax 1411 #define GL_MIN_EXT 0x8007 1412 #define GL_MAX_EXT 0x8008 1413 #endif 1414 1415 /* GL_EXT_color_buffer_half_float */ 1416 #ifndef GL_EXT_color_buffer_half_float 1417 #define GL_RGBA16F_EXT 0x881A 1418 #define GL_RGB16F_EXT 0x881B 1419 #define GL_RG16F_EXT 0x822F 1420 #define GL_R16F_EXT 0x822D 1421 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 1422 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 1423 #endif 1424 1425 /* GL_EXT_debug_label */ 1426 #ifndef GL_EXT_debug_label 1427 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 1428 #define GL_PROGRAM_OBJECT_EXT 0x8B40 1429 #define GL_SHADER_OBJECT_EXT 0x8B48 1430 #define GL_BUFFER_OBJECT_EXT 0x9151 1431 #define GL_QUERY_OBJECT_EXT 0x9153 1432 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 1433 #endif 1434 1435 /* GL_EXT_debug_marker */ 1436 /* No new tokens introduced by this extension. */ 1437 1438 /* GL_EXT_discard_framebuffer */ 1439 #ifndef GL_EXT_discard_framebuffer 1440 #define GL_COLOR_EXT 0x1800 1441 #define GL_DEPTH_EXT 0x1801 1442 #define GL_STENCIL_EXT 0x1802 1443 #endif 1444 1445 /* GL_EXT_map_buffer_range */ 1446 #ifndef GL_EXT_map_buffer_range 1447 #define GL_MAP_READ_BIT_EXT 0x0001 1448 #define GL_MAP_WRITE_BIT_EXT 0x0002 1449 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 1450 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 1451 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 1452 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 1453 #endif 1454 1455 /* GL_EXT_multisampled_render_to_texture */ 1456 #ifndef GL_EXT_multisampled_render_to_texture 1457 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 1458 /* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */ 1459 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 1460 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 1461 #define GL_MAX_SAMPLES_EXT 0x8D57 1462 #endif 1463 1464 /* GL_EXT_multiview_draw_buffers */ 1465 #ifndef GL_EXT_multiview_draw_buffers 1466 #define GL_COLOR_ATTACHMENT_EXT 0x90F0 1467 #define GL_MULTIVIEW_EXT 0x90F1 1468 #define GL_DRAW_BUFFER_EXT 0x0C01 1469 #define GL_READ_BUFFER_EXT 0x0C02 1470 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 1471 #endif 1472 1473 /* GL_EXT_multi_draw_arrays */ 1474 /* No new tokens introduced by this extension. */ 1475 1476 /* GL_EXT_occlusion_query_boolean */ 1477 #ifndef GL_EXT_occlusion_query_boolean 1478 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 1479 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 1480 #define GL_CURRENT_QUERY_EXT 0x8865 1481 #define GL_QUERY_RESULT_EXT 0x8866 1482 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 1483 #endif 1484 1485 /* GL_EXT_read_format_bgra */ 1486 #ifndef GL_EXT_read_format_bgra 1487 #define GL_BGRA_EXT 0x80E1 1488 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 1489 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 1490 #endif 1491 1492 /* GL_EXT_robustness */ 1493 #ifndef GL_EXT_robustness 1494 /* reuse GL_NO_ERROR */ 1495 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 1496 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 1497 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 1498 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 1499 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 1500 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 1501 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261 1502 #endif 1503 1504 /* GL_EXT_separate_shader_objects */ 1505 #ifndef GL_EXT_separate_shader_objects 1506 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 1507 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 1508 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 1509 #define GL_PROGRAM_SEPARABLE_EXT 0x8258 1510 #define GL_ACTIVE_PROGRAM_EXT 0x8259 1511 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 1512 #endif 1513 1514 /* GL_EXT_shader_framebuffer_fetch */ 1515 #ifndef GL_EXT_shader_framebuffer_fetch 1516 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 1517 #endif 1518 1519 /* GL_EXT_shader_texture_lod */ 1520 /* No new tokens introduced by this extension. */ 1521 1522 /* GL_EXT_shadow_samplers */ 1523 #ifndef GL_EXT_shadow_samplers 1524 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 1525 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 1526 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 1527 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 1528 #endif 1529 1530 /* GL_EXT_sRGB */ 1531 #ifndef GL_EXT_sRGB 1532 #define GL_SRGB_EXT 0x8C40 1533 #define GL_SRGB_ALPHA_EXT 0x8C42 1534 #define GL_SRGB8_ALPHA8_EXT 0x8C43 1535 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 1536 #endif 1537 1538 /* GL_EXT_texture_compression_dxt1 */ 1539 #ifndef GL_EXT_texture_compression_dxt1 1540 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 1541 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 1542 #endif 1543 1544 /* GL_EXT_texture_filter_anisotropic */ 1545 #ifndef GL_EXT_texture_filter_anisotropic 1546 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 1547 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 1548 #endif 1549 1550 /* GL_EXT_texture_format_BGRA8888 */ 1551 #ifndef GL_EXT_texture_format_BGRA8888 1552 #define GL_BGRA_EXT 0x80E1 1553 #endif 1554 1555 /* GL_EXT_texture_rg */ 1556 #ifndef GL_EXT_texture_rg 1557 #define GL_RED_EXT 0x1903 1558 #define GL_RG_EXT 0x8227 1559 #define GL_R8_EXT 0x8229 1560 #define GL_RG8_EXT 0x822B 1561 #endif 1562 1563 /* GL_EXT_texture_storage */ 1564 #ifndef GL_EXT_texture_storage 1565 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 1566 #define GL_ALPHA8_EXT 0x803C 1567 #define GL_LUMINANCE8_EXT 0x8040 1568 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 1569 #define GL_RGBA32F_EXT 0x8814 1570 #define GL_RGB32F_EXT 0x8815 1571 #define GL_ALPHA32F_EXT 0x8816 1572 #define GL_LUMINANCE32F_EXT 0x8818 1573 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 1574 /* reuse GL_RGBA16F_EXT */ 1575 /* reuse GL_RGB16F_EXT */ 1576 #define GL_ALPHA16F_EXT 0x881C 1577 #define GL_LUMINANCE16F_EXT 0x881E 1578 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F 1579 #define GL_RGB10_A2_EXT 0x8059 1580 #define GL_RGB10_EXT 0x8052 1581 #define GL_BGRA8_EXT 0x93A1 1582 #define GL_R8_EXT 0x8229 1583 #define GL_RG8_EXT 0x822B 1584 #define GL_R32F_EXT 0x822E 1585 #define GL_RG32F_EXT 0x8230 1586 #define GL_R16F_EXT 0x822D 1587 #define GL_RG16F_EXT 0x822F 1588 #endif 1589 1590 /* GL_EXT_texture_type_2_10_10_10_REV */ 1591 #ifndef GL_EXT_texture_type_2_10_10_10_REV 1592 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 1593 #endif 1594 1595 /* GL_EXT_unpack_subimage */ 1596 #ifndef GL_EXT_unpack_subimage 1597 #define GL_UNPACK_ROW_LENGTH 0x0CF2 1598 #define GL_UNPACK_SKIP_ROWS 0x0CF3 1599 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 1600 #endif 1601 1602 /*------------------------------------------------------------------------* 1603 * DMP extension tokens 1604 *------------------------------------------------------------------------*/ 1605 1606 /* GL_DMP_shader_binary */ 1607 #ifndef GL_DMP_shader_binary 1608 #define GL_SHADER_BINARY_DMP 0x9250 1609 #endif 1610 1611 /*------------------------------------------------------------------------* 1612 * FJ extension tokens 1613 *------------------------------------------------------------------------*/ 1614 1615 /* GL_FJ_shader_binary_GCCSO */ 1616 #ifndef GL_FJ_shader_binary_GCCSO 1617 #define GCCSO_SHADER_BINARY_FJ 0x9260 1618 #endif 1619 1620 /*------------------------------------------------------------------------* 1621 * IMG extension tokens 1622 *------------------------------------------------------------------------*/ 1623 1624 /* GL_IMG_program_binary */ 1625 #ifndef GL_IMG_program_binary 1626 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 1627 #endif 1628 1629 /* GL_IMG_read_format */ 1630 #ifndef GL_IMG_read_format 1631 #define GL_BGRA_IMG 0x80E1 1632 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 1633 #endif 1634 1635 /* GL_IMG_shader_binary */ 1636 #ifndef GL_IMG_shader_binary 1637 #define GL_SGX_BINARY_IMG 0x8C0A 1638 #endif 1639 1640 /* GL_IMG_texture_compression_pvrtc */ 1641 #ifndef GL_IMG_texture_compression_pvrtc 1642 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 1643 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 1644 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 1645 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 1646 #endif 1647 1648 /* GL_IMG_multisampled_render_to_texture */ 1649 #ifndef GL_IMG_multisampled_render_to_texture 1650 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 1651 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 1652 #define GL_MAX_SAMPLES_IMG 0x9135 1653 #define GL_TEXTURE_SAMPLES_IMG 0x9136 1654 #endif 1655 1656 /*------------------------------------------------------------------------* 1657 * NV extension tokens 1658 *------------------------------------------------------------------------*/ 1659 1660 /* GL_NV_coverage_sample */ 1661 #ifndef GL_NV_coverage_sample 1662 #define GL_COVERAGE_COMPONENT_NV 0x8ED0 1663 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 1664 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 1665 #define GL_COVERAGE_BUFFERS_NV 0x8ED3 1666 #define GL_COVERAGE_SAMPLES_NV 0x8ED4 1667 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 1668 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 1669 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 1670 #define GL_COVERAGE_BUFFER_BIT_NV 0x8000 1671 #endif 1672 1673 /* GL_NV_depth_nonlinear */ 1674 #ifndef GL_NV_depth_nonlinear 1675 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 1676 #endif 1677 1678 /* GL_NV_draw_buffers */ 1679 #ifndef GL_NV_draw_buffers 1680 #define GL_MAX_DRAW_BUFFERS_NV 0x8824 1681 #define GL_DRAW_BUFFER0_NV 0x8825 1682 #define GL_DRAW_BUFFER1_NV 0x8826 1683 #define GL_DRAW_BUFFER2_NV 0x8827 1684 #define GL_DRAW_BUFFER3_NV 0x8828 1685 #define GL_DRAW_BUFFER4_NV 0x8829 1686 #define GL_DRAW_BUFFER5_NV 0x882A 1687 #define GL_DRAW_BUFFER6_NV 0x882B 1688 #define GL_DRAW_BUFFER7_NV 0x882C 1689 #define GL_DRAW_BUFFER8_NV 0x882D 1690 #define GL_DRAW_BUFFER9_NV 0x882E 1691 #define GL_DRAW_BUFFER10_NV 0x882F 1692 #define GL_DRAW_BUFFER11_NV 0x8830 1693 #define GL_DRAW_BUFFER12_NV 0x8831 1694 #define GL_DRAW_BUFFER13_NV 0x8832 1695 #define GL_DRAW_BUFFER14_NV 0x8833 1696 #define GL_DRAW_BUFFER15_NV 0x8834 1697 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 1698 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 1699 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 1700 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 1701 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 1702 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 1703 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 1704 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 1705 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 1706 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 1707 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA 1708 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB 1709 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC 1710 #define GL_COLOR_ATTACHMENT13_NV 0x8CED 1711 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE 1712 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF 1713 #endif 1714 1715 /* GL_NV_fbo_color_attachments */ 1716 #ifndef GL_NV_fbo_color_attachments 1717 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 1718 /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */ 1719 #endif 1720 1721 /* GL_NV_fence */ 1722 #ifndef GL_NV_fence 1723 #define GL_ALL_COMPLETED_NV 0x84F2 1724 #define GL_FENCE_STATUS_NV 0x84F3 1725 #define GL_FENCE_CONDITION_NV 0x84F4 1726 #endif 1727 1728 /* GL_NV_read_buffer */ 1729 #ifndef GL_NV_read_buffer 1730 #define GL_READ_BUFFER_NV 0x0C02 1731 #endif 1732 1733 /* GL_NV_read_buffer_front */ 1734 /* No new tokens introduced by this extension. */ 1735 1736 /* GL_NV_read_depth */ 1737 /* No new tokens introduced by this extension. */ 1738 1739 /* GL_NV_read_depth_stencil */ 1740 /* No new tokens introduced by this extension. */ 1741 1742 /* GL_NV_read_stencil */ 1743 /* No new tokens introduced by this extension. */ 1744 1745 /* GL_NV_texture_compression_s3tc_update */ 1746 /* No new tokens introduced by this extension. */ 1747 1748 /* GL_NV_texture_npot_2D_mipmap */ 1749 /* No new tokens introduced by this extension. */ 1750 1751 /*------------------------------------------------------------------------* 1752 * QCOM extension tokens 1753 *------------------------------------------------------------------------*/ 1754 1755 /* GL_QCOM_alpha_test */ 1756 #ifndef GL_QCOM_alpha_test 1757 #define GL_ALPHA_TEST_QCOM 0x0BC0 1758 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 1759 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 1760 #endif 1761 1762 /* GL_QCOM_binning_control */ 1763 #ifndef GL_QCOM_binning_control 1764 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 1765 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1 1766 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2 1767 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 1768 #endif 1769 1770 /* GL_QCOM_driver_control */ 1771 /* No new tokens introduced by this extension. */ 1772 1773 /* GL_QCOM_extended_get */ 1774 #ifndef GL_QCOM_extended_get 1775 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 1776 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 1777 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 1778 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 1779 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 1780 #define GL_TEXTURE_TYPE_QCOM 0x8BD7 1781 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 1782 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 1783 #define GL_TEXTURE_TARGET_QCOM 0x8BDA 1784 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 1785 #define GL_STATE_RESTORE 0x8BDC 1786 #endif 1787 1788 /* GL_QCOM_extended_get2 */ 1789 /* No new tokens introduced by this extension. */ 1790 1791 /* GL_QCOM_perfmon_global_mode */ 1792 #ifndef GL_QCOM_perfmon_global_mode 1793 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 1794 #endif 1795 1796 /* GL_QCOM_writeonly_rendering */ 1797 #ifndef GL_QCOM_writeonly_rendering 1798 #define GL_WRITEONLY_RENDERING_QCOM 0x8823 1799 #endif 1800 1801 /* GL_QCOM_tiled_rendering */ 1802 #ifndef GL_QCOM_tiled_rendering 1803 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 1804 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 1805 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 1806 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 1807 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 1808 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 1809 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 1810 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 1811 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 1812 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 1813 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 1814 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 1815 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 1816 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 1817 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 1818 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 1819 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 1820 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 1821 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 1822 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 1823 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 1824 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 1825 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 1826 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 1827 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 1828 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 1829 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 1830 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 1831 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 1832 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 1833 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 1834 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 1835 #endif 1836 1837 /*------------------------------------------------------------------------* 1838 * VIV extension tokens 1839 *------------------------------------------------------------------------*/ 1840 1841 /* GL_VIV_shader_binary */ 1842 #ifndef GL_VIV_shader_binary 1843 #define GL_SHADER_BINARY_VIV 0x8FC4 1844 #endif 1845 1846 /*------------------------------------------------------------------------* 1847 * End of extension tokens, start of corresponding extension functions 1848 *------------------------------------------------------------------------*/ 1849 1850 /*------------------------------------------------------------------------* 1851 * OES extension functions 1852 *------------------------------------------------------------------------*/ 1853 1854 /* GL_OES_compressed_ETC1_RGB8_texture */ 1855 #ifndef GL_OES_compressed_ETC1_RGB8_texture 1856 #define GL_OES_compressed_ETC1_RGB8_texture 1 1857 #endif 1858 1859 /* GL_OES_compressed_paletted_texture */ 1860 #ifndef GL_OES_compressed_paletted_texture 1861 #define GL_OES_compressed_paletted_texture 1 1862 #endif 1863 1864 /* GL_OES_depth24 */ 1865 #ifndef GL_OES_depth24 1866 #define GL_OES_depth24 1 1867 #endif 1868 1869 /* GL_OES_depth32 */ 1870 #ifndef GL_OES_depth32 1871 #define GL_OES_depth32 1 1872 #endif 1873 1874 /* GL_OES_depth_texture */ 1875 #ifndef GL_OES_depth_texture 1876 #define GL_OES_depth_texture 1 1877 #endif 1878 1879 /* GL_OES_EGL_image */ 1880 #ifndef GL_OES_EGL_image 1881 #define GL_OES_EGL_image 1 1882 #ifdef GL_GLEXT_PROTOTYPES 1883 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 1884 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 1885 #endif 1886 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 1887 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 1888 #endif 1889 1890 /* GL_OES_EGL_image_external */ 1891 #ifndef GL_OES_EGL_image_external 1892 #define GL_OES_EGL_image_external 1 1893 /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */ 1894 #endif 1895 1896 /* GL_OES_element_index_uint */ 1897 #ifndef GL_OES_element_index_uint 1898 #define GL_OES_element_index_uint 1 1899 #endif 1900 1901 /* GL_OES_fbo_render_mipmap */ 1902 #ifndef GL_OES_fbo_render_mipmap 1903 #define GL_OES_fbo_render_mipmap 1 1904 #endif 1905 1906 /* GL_OES_fragment_precision_high */ 1907 #ifndef GL_OES_fragment_precision_high 1908 #define GL_OES_fragment_precision_high 1 1909 #endif 1910 1911 /* GL_OES_get_program_binary */ 1912 #ifndef GL_OES_get_program_binary 1913 #define GL_OES_get_program_binary 1 1914 #ifdef GL_GLEXT_PROTOTYPES 1915 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 1916 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 1917 #endif 1918 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 1919 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 1920 #endif 1921 1922 /* GL_OES_mapbuffer */ 1923 #ifndef GL_OES_mapbuffer 1924 #define GL_OES_mapbuffer 1 1925 #ifdef GL_GLEXT_PROTOTYPES 1926 GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 1927 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 1928 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); 1929 #endif 1930 typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 1931 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 1932 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params); 1933 #endif 1934 1935 /* GL_OES_packed_depth_stencil */ 1936 #ifndef GL_OES_packed_depth_stencil 1937 #define GL_OES_packed_depth_stencil 1 1938 #endif 1939 1940 /* GL_OES_required_internalformat */ 1941 #ifndef GL_OES_required_internalformat 1942 #define GL_OES_required_internalformat 1 1943 #endif 1944 1945 /* GL_OES_rgb8_rgba8 */ 1946 #ifndef GL_OES_rgb8_rgba8 1947 #define GL_OES_rgb8_rgba8 1 1948 #endif 1949 1950 /* GL_OES_standard_derivatives */ 1951 #ifndef GL_OES_standard_derivatives 1952 #define GL_OES_standard_derivatives 1 1953 #endif 1954 1955 /* GL_OES_stencil1 */ 1956 #ifndef GL_OES_stencil1 1957 #define GL_OES_stencil1 1 1958 #endif 1959 1960 /* GL_OES_stencil4 */ 1961 #ifndef GL_OES_stencil4 1962 #define GL_OES_stencil4 1 1963 #endif 1964 1965 #ifndef GL_OES_surfaceless_context 1966 #define GL_OES_surfaceless_context 1 1967 #endif 1968 1969 /* GL_OES_texture_3D */ 1970 #ifndef GL_OES_texture_3D 1971 #define GL_OES_texture_3D 1 1972 #ifdef GL_GLEXT_PROTOTYPES 1973 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 1974 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 1975 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1976 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 1977 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 1978 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 1979 #endif 1980 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 1981 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 1982 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1983 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 1984 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 1985 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 1986 #endif 1987 1988 /* GL_OES_texture_float */ 1989 #ifndef GL_OES_texture_float 1990 #define GL_OES_texture_float 1 1991 #endif 1992 1993 /* GL_OES_texture_float_linear */ 1994 #ifndef GL_OES_texture_float_linear 1995 #define GL_OES_texture_float_linear 1 1996 #endif 1997 1998 /* GL_OES_texture_half_float */ 1999 #ifndef GL_OES_texture_half_float 2000 #define GL_OES_texture_half_float 1 2001 #endif 2002 2003 /* GL_OES_texture_half_float_linear */ 2004 #ifndef GL_OES_texture_half_float_linear 2005 #define GL_OES_texture_half_float_linear 1 2006 #endif 2007 2008 /* GL_OES_texture_npot */ 2009 #ifndef GL_OES_texture_npot 2010 #define GL_OES_texture_npot 1 2011 #endif 2012 2013 /* GL_OES_vertex_array_object */ 2014 #ifndef GL_OES_vertex_array_object 2015 #define GL_OES_vertex_array_object 1 2016 #ifdef GL_GLEXT_PROTOTYPES 2017 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 2018 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 2019 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 2020 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 2021 #endif 2022 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 2023 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 2024 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 2025 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 2026 #endif 2027 2028 /* GL_OES_vertex_half_float */ 2029 #ifndef GL_OES_vertex_half_float 2030 #define GL_OES_vertex_half_float 1 2031 #endif 2032 2033 /* GL_OES_vertex_type_10_10_10_2 */ 2034 #ifndef GL_OES_vertex_type_10_10_10_2 2035 #define GL_OES_vertex_type_10_10_10_2 1 2036 #endif 2037 2038 /*------------------------------------------------------------------------* 2039 * KHR extension functions 2040 *------------------------------------------------------------------------*/ 2041 2042 #ifndef GL_KHR_debug 2043 #define GL_KHR_debug 1 2044 #ifdef GL_GLEXT_PROTOTYPES 2045 GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 2046 GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 2047 GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); 2048 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 2049 GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); 2050 GL_APICALL void GL_APIENTRY glPopDebugGroup (void); 2051 GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 2052 GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 2053 GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); 2054 GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 2055 GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params); 2056 #endif 2057 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 2058 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 2059 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); 2060 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 2061 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 2062 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); 2063 typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 2064 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 2065 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); 2066 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 2067 typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); 2068 #endif 2069 2070 #ifndef GL_KHR_texture_compression_astc_ldr 2071 #define GL_KHR_texture_compression_astc_ldr 1 2072 #endif 2073 2074 2075 /*------------------------------------------------------------------------* 2076 * AMD extension functions 2077 *------------------------------------------------------------------------*/ 2078 2079 /* GL_AMD_compressed_3DC_texture */ 2080 #ifndef GL_AMD_compressed_3DC_texture 2081 #define GL_AMD_compressed_3DC_texture 1 2082 #endif 2083 2084 /* GL_AMD_compressed_ATC_texture */ 2085 #ifndef GL_AMD_compressed_ATC_texture 2086 #define GL_AMD_compressed_ATC_texture 1 2087 #endif 2088 2089 /* AMD_performance_monitor */ 2090 #ifndef GL_AMD_performance_monitor 2091 #define GL_AMD_performance_monitor 1 2092 #ifdef GL_GLEXT_PROTOTYPES 2093 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 2094 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 2095 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 2096 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 2097 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); 2098 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 2099 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 2100 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 2101 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 2102 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 2103 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 2104 #endif 2105 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 2106 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 2107 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 2108 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 2109 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); 2110 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 2111 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 2112 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 2113 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 2114 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 2115 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 2116 #endif 2117 2118 /* GL_AMD_program_binary_Z400 */ 2119 #ifndef GL_AMD_program_binary_Z400 2120 #define GL_AMD_program_binary_Z400 1 2121 #endif 2122 2123 /*------------------------------------------------------------------------* 2124 * ANGLE extension functions 2125 *------------------------------------------------------------------------*/ 2126 2127 /* GL_ANGLE_framebuffer_blit */ 2128 #ifndef GL_ANGLE_framebuffer_blit 2129 #define GL_ANGLE_framebuffer_blit 1 2130 #ifdef GL_GLEXT_PROTOTYPES 2131 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2132 #endif 2133 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2134 #endif 2135 2136 /* GL_ANGLE_framebuffer_multisample */ 2137 #ifndef GL_ANGLE_framebuffer_multisample 2138 #define GL_ANGLE_framebuffer_multisample 1 2139 #ifdef GL_GLEXT_PROTOTYPES 2140 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2141 #endif 2142 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2143 #endif 2144 2145 #ifndef GL_ANGLE_instanced_arrays 2146 #ifdef GL_GLEXT_PROTOTYPES 2147 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2148 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2149 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); 2150 #endif 2151 typedef void (GL_APIENTRYP PFLGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2152 typedef void (GL_APIENTRYP PFLGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2153 typedef void (GL_APIENTRYP PFLGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); 2154 #endif 2155 2156 /* GL_ANGLE_pack_reverse_row_order */ 2157 #ifndef GL_ANGLE_pack_reverse_row_order 2158 #define GL_ANGLE_pack_reverse_row_order 1 2159 #endif 2160 2161 /* GL_ANGLE_texture_compression_dxt3 */ 2162 #ifndef GL_ANGLE_texture_compression_dxt3 2163 #define GL_ANGLE_texture_compression_dxt3 1 2164 #endif 2165 2166 /* GL_ANGLE_texture_compression_dxt5 */ 2167 #ifndef GL_ANGLE_texture_compression_dxt5 2168 #define GL_ANGLE_texture_compression_dxt5 1 2169 #endif 2170 2171 /* GL_ANGLE_texture_usage */ 2172 #ifndef GL_ANGLE_texture_usage 2173 #define GL_ANGLE_texture_usage 1 2174 #endif 2175 2176 #ifndef GL_ANGLE_translated_shader_source 2177 #define GL_ANGLE_translated_shader_source 1 2178 #ifdef GL_GLEXT_PROTOTYPES 2179 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 2180 #endif 2181 typedef void (GL_APIENTRYP PFLGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 2182 #endif 2183 2184 /*------------------------------------------------------------------------* 2185 * APPLE extension functions 2186 *------------------------------------------------------------------------*/ 2187 2188 /* GL_APPLE_copy_texture_levels */ 2189 #ifndef GL_APPLE_copy_texture_levels 2190 #define GL_APPLE_copy_texture_levels 1 2191 #ifdef GL_GLEXT_PROTOTYPES 2192 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 2193 #endif 2194 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 2195 #endif 2196 2197 /* GL_APPLE_framebuffer_multisample */ 2198 #ifndef GL_APPLE_framebuffer_multisample 2199 #define GL_APPLE_framebuffer_multisample 1 2200 #ifdef GL_GLEXT_PROTOTYPES 2201 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei); 2202 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); 2203 #endif /* GL_GLEXT_PROTOTYPES */ 2204 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2205 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); 2206 #endif 2207 2208 /* GL_APPLE_rgb_422 */ 2209 #ifndef GL_APPLE_rgb_422 2210 #define GL_APPLE_rgb_422 1 2211 #endif 2212 2213 /* GL_APPLE_sync */ 2214 #ifndef GL_APPLE_sync 2215 #define GL_APPLE_sync 1 2216 #ifdef GL_GLEXT_PROTOTYPES 2217 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); 2218 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 2219 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); 2220 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 2221 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 2222 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); 2223 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 2224 #endif 2225 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); 2226 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 2227 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); 2228 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 2229 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 2230 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); 2231 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 2232 #endif 2233 2234 /* GL_APPLE_texture_format_BGRA8888 */ 2235 #ifndef GL_APPLE_texture_format_BGRA8888 2236 #define GL_APPLE_texture_format_BGRA8888 1 2237 #endif 2238 2239 /* GL_APPLE_texture_max_level */ 2240 #ifndef GL_APPLE_texture_max_level 2241 #define GL_APPLE_texture_max_level 1 2242 #endif 2243 2244 /*------------------------------------------------------------------------* 2245 * ARM extension functions 2246 *------------------------------------------------------------------------*/ 2247 2248 /* GL_ARM_mali_program_binary */ 2249 #ifndef GL_ARM_mali_program_binary 2250 #define GL_ARM_mali_program_binary 1 2251 #endif 2252 2253 /* GL_ARM_mali_shader_binary */ 2254 #ifndef GL_ARM_mali_shader_binary 2255 #define GL_ARM_mali_shader_binary 1 2256 #endif 2257 2258 /* GL_ARM_rgba8 */ 2259 #ifndef GL_ARM_rgba8 2260 #define GL_ARM_rgba8 1 2261 #endif 2262 2263 /*------------------------------------------------------------------------* 2264 * EXT extension functions 2265 *------------------------------------------------------------------------*/ 2266 2267 /* GL_EXT_blend_minmax */ 2268 #ifndef GL_EXT_blend_minmax 2269 #define GL_EXT_blend_minmax 1 2270 #endif 2271 2272 /* GL_EXT_color_buffer_half_float */ 2273 #ifndef GL_EXT_color_buffer_half_float 2274 #define GL_EXT_color_buffer_half_float 1 2275 #endif 2276 2277 /* GL_EXT_debug_label */ 2278 #ifndef GL_EXT_debug_label 2279 #define GL_EXT_debug_label 1 2280 #ifdef GL_GLEXT_PROTOTYPES 2281 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); 2282 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 2283 #endif 2284 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); 2285 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 2286 #endif 2287 2288 /* GL_EXT_debug_marker */ 2289 #ifndef GL_EXT_debug_marker 2290 #define GL_EXT_debug_marker 1 2291 #ifdef GL_GLEXT_PROTOTYPES 2292 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 2293 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 2294 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); 2295 #endif 2296 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); 2297 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); 2298 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); 2299 #endif 2300 2301 /* GL_EXT_discard_framebuffer */ 2302 #ifndef GL_EXT_discard_framebuffer 2303 #define GL_EXT_discard_framebuffer 1 2304 #ifdef GL_GLEXT_PROTOTYPES 2305 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 2306 #endif 2307 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 2308 #endif 2309 2310 /* GL_EXT_map_buffer_range */ 2311 #ifndef GL_EXT_map_buffer_range 2312 #define GL_EXT_map_buffer_range 1 2313 #ifdef GL_GLEXT_PROTOTYPES 2314 GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 2315 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); 2316 #endif 2317 typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 2318 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 2319 #endif 2320 2321 /* GL_EXT_multisampled_render_to_texture */ 2322 #ifndef GL_EXT_multisampled_render_to_texture 2323 #define GL_EXT_multisampled_render_to_texture 1 2324 #ifdef GL_GLEXT_PROTOTYPES 2325 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei); 2326 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); 2327 #endif 2328 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2329 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2330 #endif 2331 2332 /* GL_EXT_multiview_draw_buffers */ 2333 #ifndef GL_EXT_multiview_draw_buffers 2334 #define GL_EXT_multiview_draw_buffers 1 2335 #ifdef GL_GLEXT_PROTOTYPES 2336 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); 2337 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); 2338 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); 2339 #endif 2340 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); 2341 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); 2342 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 2343 #endif 2344 2345 #ifndef GL_EXT_multi_draw_arrays 2346 #define GL_EXT_multi_draw_arrays 1 2347 #ifdef GL_GLEXT_PROTOTYPES 2348 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); 2349 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); 2350 #endif /* GL_GLEXT_PROTOTYPES */ 2351 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); 2352 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); 2353 #endif 2354 2355 /* GL_EXT_occlusion_query_boolean */ 2356 #ifndef GL_EXT_occlusion_query_boolean 2357 #define GL_EXT_occlusion_query_boolean 1 2358 #ifdef GL_GLEXT_PROTOTYPES 2359 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); 2360 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); 2361 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 2362 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); 2363 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); 2364 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); 2365 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); 2366 #endif 2367 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); 2368 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); 2369 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 2370 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); 2371 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); 2372 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 2373 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); 2374 #endif 2375 2376 /* GL_EXT_read_format_bgra */ 2377 #ifndef GL_EXT_read_format_bgra 2378 #define GL_EXT_read_format_bgra 1 2379 #endif 2380 2381 /* GL_EXT_robustness */ 2382 #ifndef GL_EXT_robustness 2383 #define GL_EXT_robustness 1 2384 #ifdef GL_GLEXT_PROTOTYPES 2385 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); 2386 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 2387 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params); 2388 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 2389 #endif 2390 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); 2391 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 2392 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params); 2393 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 2394 #endif 2395 2396 /* GL_EXT_separate_shader_objects */ 2397 #ifndef GL_EXT_separate_shader_objects 2398 #define GL_EXT_separate_shader_objects 1 2399 #ifdef GL_GLEXT_PROTOTYPES 2400 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 2401 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); 2402 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); 2403 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); 2404 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); 2405 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); 2406 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 2407 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); 2408 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); 2409 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x); 2410 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y); 2411 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z); 2412 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); 2413 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x); 2414 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y); 2415 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); 2416 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 2417 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 2418 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 2419 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 2420 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 2421 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 2422 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 2423 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 2424 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 2425 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2426 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2427 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2428 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); 2429 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 2430 #endif 2431 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 2432 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); 2433 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); 2434 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 2435 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); 2436 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); 2437 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 2438 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); 2439 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); 2440 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x); 2441 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y); 2442 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); 2443 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); 2444 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x); 2445 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); 2446 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); 2447 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 2448 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 2449 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 2450 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 2451 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 2452 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 2453 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 2454 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 2455 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 2456 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2457 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2458 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2459 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 2460 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 2461 #endif 2462 2463 /* GL_EXT_shader_framebuffer_fetch */ 2464 #ifndef GL_EXT_shader_framebuffer_fetch 2465 #define GL_EXT_shader_framebuffer_fetch 1 2466 #endif 2467 2468 /* GL_EXT_shader_texture_lod */ 2469 #ifndef GL_EXT_shader_texture_lod 2470 #define GL_EXT_shader_texture_lod 1 2471 #endif 2472 2473 /* GL_EXT_shadow_samplers */ 2474 #ifndef GL_EXT_shadow_samplers 2475 #define GL_EXT_shadow_samplers 1 2476 #endif 2477 2478 /* GL_EXT_sRGB */ 2479 #ifndef GL_EXT_sRGB 2480 #define GL_EXT_sRGB 1 2481 #endif 2482 2483 /* GL_EXT_texture_compression_dxt1 */ 2484 #ifndef GL_EXT_texture_compression_dxt1 2485 #define GL_EXT_texture_compression_dxt1 1 2486 #endif 2487 2488 /* GL_EXT_texture_filter_anisotropic */ 2489 #ifndef GL_EXT_texture_filter_anisotropic 2490 #define GL_EXT_texture_filter_anisotropic 1 2491 #endif 2492 2493 /* GL_EXT_texture_format_BGRA8888 */ 2494 #ifndef GL_EXT_texture_format_BGRA8888 2495 #define GL_EXT_texture_format_BGRA8888 1 2496 #endif 2497 2498 /* GL_EXT_texture_rg */ 2499 #ifndef GL_EXT_texture_rg 2500 #define GL_EXT_texture_rg 1 2501 #endif 2502 2503 /* GL_EXT_texture_storage */ 2504 #ifndef GL_EXT_texture_storage 2505 #define GL_EXT_texture_storage 1 2506 #ifdef GL_GLEXT_PROTOTYPES 2507 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2508 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2509 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2510 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2511 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2512 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2513 #endif 2514 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2515 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2516 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2517 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2518 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2519 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2520 #endif 2521 2522 /* GL_EXT_texture_type_2_10_10_10_REV */ 2523 #ifndef GL_EXT_texture_type_2_10_10_10_REV 2524 #define GL_EXT_texture_type_2_10_10_10_REV 1 2525 #endif 2526 2527 /* GL_EXT_unpack_subimage */ 2528 #ifndef GL_EXT_unpack_subimage 2529 #define GL_EXT_unpack_subimage 1 2530 #endif 2531 2532 /*------------------------------------------------------------------------* 2533 * DMP extension functions 2534 *------------------------------------------------------------------------*/ 2535 2536 /* GL_DMP_shader_binary */ 2537 #ifndef GL_DMP_shader_binary 2538 #define GL_DMP_shader_binary 1 2539 #endif 2540 2541 /*------------------------------------------------------------------------* 2542 * FJ extension functions 2543 *------------------------------------------------------------------------*/ 2544 2545 /* GL_FJ_shader_binary_GCCSO */ 2546 #ifndef GL_FJ_shader_binary_GCCSO 2547 #define GL_FJ_shader_binary_GCCSO 1 2548 #endif 2549 2550 /*------------------------------------------------------------------------* 2551 * IMG extension functions 2552 *------------------------------------------------------------------------*/ 2553 2554 /* GL_IMG_program_binary */ 2555 #ifndef GL_IMG_program_binary 2556 #define GL_IMG_program_binary 1 2557 #endif 2558 2559 /* GL_IMG_read_format */ 2560 #ifndef GL_IMG_read_format 2561 #define GL_IMG_read_format 1 2562 #endif 2563 2564 /* GL_IMG_shader_binary */ 2565 #ifndef GL_IMG_shader_binary 2566 #define GL_IMG_shader_binary 1 2567 #endif 2568 2569 /* GL_IMG_texture_compression_pvrtc */ 2570 #ifndef GL_IMG_texture_compression_pvrtc 2571 #define GL_IMG_texture_compression_pvrtc 1 2572 #endif 2573 2574 /* GL_IMG_multisampled_render_to_texture */ 2575 #ifndef GL_IMG_multisampled_render_to_texture 2576 #define GL_IMG_multisampled_render_to_texture 1 2577 #ifdef GL_GLEXT_PROTOTYPES 2578 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); 2579 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); 2580 #endif 2581 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2582 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2583 #endif 2584 2585 /*------------------------------------------------------------------------* 2586 * NV extension functions 2587 *------------------------------------------------------------------------*/ 2588 2589 /* GL_NV_coverage_sample */ 2590 #ifndef GL_NV_coverage_sample 2591 #define GL_NV_coverage_sample 1 2592 #ifdef GL_GLEXT_PROTOTYPES 2593 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 2594 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 2595 #endif 2596 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 2597 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 2598 #endif 2599 2600 /* GL_NV_depth_nonlinear */ 2601 #ifndef GL_NV_depth_nonlinear 2602 #define GL_NV_depth_nonlinear 1 2603 #endif 2604 2605 /* GL_NV_draw_buffers */ 2606 #ifndef GL_NV_draw_buffers 2607 #define GL_NV_draw_buffers 1 2608 #ifdef GL_GLEXT_PROTOTYPES 2609 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); 2610 #endif 2611 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); 2612 #endif 2613 2614 /* GL_NV_fbo_color_attachments */ 2615 #ifndef GL_NV_fbo_color_attachments 2616 #define GL_NV_fbo_color_attachments 1 2617 #endif 2618 2619 /* GL_NV_fence */ 2620 #ifndef GL_NV_fence 2621 #define GL_NV_fence 1 2622 #ifdef GL_GLEXT_PROTOTYPES 2623 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); 2624 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); 2625 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); 2626 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); 2627 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); 2628 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint); 2629 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum); 2630 #endif 2631 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 2632 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 2633 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 2634 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 2635 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 2636 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 2637 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 2638 #endif 2639 2640 /* GL_NV_read_buffer */ 2641 #ifndef GL_NV_read_buffer 2642 #define GL_NV_read_buffer 1 2643 #ifdef GL_GLEXT_PROTOTYPES 2644 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); 2645 #endif 2646 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); 2647 #endif 2648 2649 /* GL_NV_read_buffer_front */ 2650 #ifndef GL_NV_read_buffer_front 2651 #define GL_NV_read_buffer_front 1 2652 #endif 2653 2654 /* GL_NV_read_depth */ 2655 #ifndef GL_NV_read_depth 2656 #define GL_NV_read_depth 1 2657 #endif 2658 2659 /* GL_NV_read_depth_stencil */ 2660 #ifndef GL_NV_read_depth_stencil 2661 #define GL_NV_read_depth_stencil 1 2662 #endif 2663 2664 /* GL_NV_read_stencil */ 2665 #ifndef GL_NV_read_stencil 2666 #define GL_NV_read_stencil 1 2667 #endif 2668 2669 /* GL_NV_texture_compression_s3tc_update */ 2670 #ifndef GL_NV_texture_compression_s3tc_update 2671 #define GL_NV_texture_compression_s3tc_update 1 2672 #endif 2673 2674 /* GL_NV_texture_npot_2D_mipmap */ 2675 #ifndef GL_NV_texture_npot_2D_mipmap 2676 #define GL_NV_texture_npot_2D_mipmap 1 2677 #endif 2678 2679 /*------------------------------------------------------------------------* 2680 * QCOM extension functions 2681 *------------------------------------------------------------------------*/ 2682 2683 /* GL_QCOM_alpha_test */ 2684 #ifndef GL_QCOM_alpha_test 2685 #define GL_QCOM_alpha_test 1 2686 #ifdef GL_GLEXT_PROTOTYPES 2687 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); 2688 #endif 2689 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); 2690 #endif 2691 2692 /* GL_QCOM_binning_control */ 2693 #ifndef GL_QCOM_binning_control 2694 #define GL_QCOM_binning_control 1 2695 #endif 2696 2697 /* GL_QCOM_driver_control */ 2698 #ifndef GL_QCOM_driver_control 2699 #define GL_QCOM_driver_control 1 2700 #ifdef GL_GLEXT_PROTOTYPES 2701 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 2702 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 2703 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 2704 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 2705 #endif 2706 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 2707 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 2708 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 2709 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 2710 #endif 2711 2712 /* GL_QCOM_extended_get */ 2713 #ifndef GL_QCOM_extended_get 2714 #define GL_QCOM_extended_get 1 2715 #ifdef GL_GLEXT_PROTOTYPES 2716 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 2717 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 2718 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 2719 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 2720 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 2721 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 2722 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); 2723 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); 2724 #endif 2725 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 2726 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 2727 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 2728 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 2729 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 2730 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 2731 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); 2732 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); 2733 #endif 2734 2735 /* GL_QCOM_extended_get2 */ 2736 #ifndef GL_QCOM_extended_get2 2737 #define GL_QCOM_extended_get2 1 2738 #ifdef GL_GLEXT_PROTOTYPES 2739 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 2740 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 2741 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 2742 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 2743 #endif 2744 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 2745 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 2746 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 2747 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 2748 #endif 2749 2750 /* GL_QCOM_perfmon_global_mode */ 2751 #ifndef GL_QCOM_perfmon_global_mode 2752 #define GL_QCOM_perfmon_global_mode 1 2753 #endif 2754 2755 /* GL_QCOM_writeonly_rendering */ 2756 #ifndef GL_QCOM_writeonly_rendering 2757 #define GL_QCOM_writeonly_rendering 1 2758 #endif 2759 2760 /* GL_QCOM_tiled_rendering */ 2761 #ifndef GL_QCOM_tiled_rendering 2762 #define GL_QCOM_tiled_rendering 1 2763 #ifdef GL_GLEXT_PROTOTYPES 2764 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 2765 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 2766 #endif 2767 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 2768 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 2769 #endif 2770 2771 /*------------------------------------------------------------------------* 2772 * VIV extension tokens 2773 *------------------------------------------------------------------------*/ 2774 2775 /* GL_VIV_shader_binary */ 2776 #ifndef GL_VIV_shader_binary 2777 #define GL_VIV_shader_binary 1 2778 #endif 2779 2780 #ifdef __cplusplus 2781 } 2782 #endif 2783 2784 #endif /* __gl2ext_h_ */ 2785 2786 #endif /* _MSC_VER */ 2787 2788 #ifndef APIENTRY 2789 #define APIENTRY GL_APIENTRY 2790 #endif 2791