1// Copyright 2012 The Go Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style 3// license that can be found in the LICENSE file. 4 5package runtime_test 6 7import ( 8 "runtime" 9 "testing" 10) 11 12// arm soft division benchmarks adapted from 13// https://ridiculousfish.com/files/division_benchmarks.tar.gz 14 15const numeratorsSize = 1 << 21 16 17var numerators = randomNumerators() 18 19type randstate struct { 20 hi, lo uint32 21} 22 23func (r *randstate) rand() uint32 { 24 r.hi = r.hi<<16 + r.hi>>16 25 r.hi += r.lo 26 r.lo += r.hi 27 return r.hi 28} 29 30func randomNumerators() []uint32 { 31 numerators := make([]uint32, numeratorsSize) 32 random := &randstate{2147483563, 2147483563 ^ 0x49616E42} 33 for i := range numerators { 34 numerators[i] = random.rand() 35 } 36 return numerators 37} 38 39func bmUint32Div(divisor uint32, b *testing.B) { 40 var sum uint32 41 for i := 0; i < b.N; i++ { 42 sum += numerators[i&(numeratorsSize-1)] / divisor 43 } 44} 45 46func BenchmarkUint32Div7(b *testing.B) { bmUint32Div(7, b) } 47func BenchmarkUint32Div37(b *testing.B) { bmUint32Div(37, b) } 48func BenchmarkUint32Div123(b *testing.B) { bmUint32Div(123, b) } 49func BenchmarkUint32Div763(b *testing.B) { bmUint32Div(763, b) } 50func BenchmarkUint32Div1247(b *testing.B) { bmUint32Div(1247, b) } 51func BenchmarkUint32Div9305(b *testing.B) { bmUint32Div(9305, b) } 52func BenchmarkUint32Div13307(b *testing.B) { bmUint32Div(13307, b) } 53func BenchmarkUint32Div52513(b *testing.B) { bmUint32Div(52513, b) } 54func BenchmarkUint32Div60978747(b *testing.B) { bmUint32Div(60978747, b) } 55func BenchmarkUint32Div106956295(b *testing.B) { bmUint32Div(106956295, b) } 56 57func bmUint32Mod(divisor uint32, b *testing.B) { 58 var sum uint32 59 for i := 0; i < b.N; i++ { 60 sum += numerators[i&(numeratorsSize-1)] % divisor 61 } 62} 63 64func BenchmarkUint32Mod7(b *testing.B) { bmUint32Mod(7, b) } 65func BenchmarkUint32Mod37(b *testing.B) { bmUint32Mod(37, b) } 66func BenchmarkUint32Mod123(b *testing.B) { bmUint32Mod(123, b) } 67func BenchmarkUint32Mod763(b *testing.B) { bmUint32Mod(763, b) } 68func BenchmarkUint32Mod1247(b *testing.B) { bmUint32Mod(1247, b) } 69func BenchmarkUint32Mod9305(b *testing.B) { bmUint32Mod(9305, b) } 70func BenchmarkUint32Mod13307(b *testing.B) { bmUint32Mod(13307, b) } 71func BenchmarkUint32Mod52513(b *testing.B) { bmUint32Mod(52513, b) } 72func BenchmarkUint32Mod60978747(b *testing.B) { bmUint32Mod(60978747, b) } 73func BenchmarkUint32Mod106956295(b *testing.B) { bmUint32Mod(106956295, b) } 74 75func TestUsplit(t *testing.T) { 76 var den uint32 = 1000000 77 for _, x := range []uint32{0, 1, 999999, 1000000, 1010101, 0xFFFFFFFF} { 78 q1, r1 := runtime.Usplit(x) 79 q2, r2 := x/den, x%den 80 if q1 != q2 || r1 != r2 { 81 t.Errorf("%d/1e6, %d%%1e6 = %d, %d, want %d, %d", x, x, q1, r1, q2, r2) 82 } 83 } 84} 85 86//go:noinline 87func armFloatWrite(a *[129]float64) { 88 // This used to miscompile on arm5. 89 // The offset is too big to fit in a load. 90 // So the code does: 91 // ldr r0, [sp, #8] 92 // bl 6f690 <_sfloat> 93 // ldr fp, [pc, #32] ; (address of 128.0) 94 // vldr d0, [fp] 95 // ldr fp, [pc, #28] ; (1024) 96 // add fp, fp, r0 97 // vstr d0, [fp] 98 // The software floating-point emulator gives up on the add. 99 // This causes the store to not work. 100 // See issue 15440. 101 a[128] = 128.0 102} 103func TestArmFloatBigOffsetWrite(t *testing.T) { 104 var a [129]float64 105 for i := 0; i < 128; i++ { 106 a[i] = float64(i) 107 } 108 armFloatWrite(&a) 109 for i, x := range a { 110 if x != float64(i) { 111 t.Errorf("bad entry %d:%f\n", i, x) 112 } 113 } 114} 115 116//go:noinline 117func armFloatRead(a *[129]float64) float64 { 118 return a[128] 119} 120func TestArmFloatBigOffsetRead(t *testing.T) { 121 var a [129]float64 122 for i := 0; i < 129; i++ { 123 a[i] = float64(i) 124 } 125 if x := armFloatRead(&a); x != 128.0 { 126 t.Errorf("bad value %f\n", x) 127 } 128} 129