1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define TRACE_TAG TRANSPORT
18 
19 #include "sysdeps.h"
20 #include "transport.h"
21 
22 #include <errno.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <sys/types.h>
27 
28 #include <condition_variable>
29 #include <functional>
30 #include <memory>
31 #include <mutex>
32 #include <thread>
33 #include <unordered_map>
34 #include <vector>
35 
36 #include <android-base/parsenetaddress.h>
37 #include <android-base/stringprintf.h>
38 #include <android-base/thread_annotations.h>
39 #include <cutils/sockets.h>
40 
41 #include "adb.h"
42 #include "adb_io.h"
43 #include "adb_unique_fd.h"
44 #include "adb_utils.h"
45 #include "socket_spec.h"
46 #include "sysdeps/chrono.h"
47 
48 // Android Wear has been using port 5601 in all of its documentation/tooling,
49 // but we search for emulators on ports [5554, 5555 + ADB_LOCAL_TRANSPORT_MAX].
50 // Avoid stomping on their port by restricting the active scanning range.
51 // Once emulators self-(re-)register, they'll have to avoid 5601 in their own way.
52 static int adb_local_transport_max_port = DEFAULT_ADB_LOCAL_TRANSPORT_PORT + 16 * 2 - 1;
53 
adb_local_transport_max_port_env_override()54 static void adb_local_transport_max_port_env_override() {
55     const char* env_max_s = getenv("ADB_LOCAL_TRANSPORT_MAX_PORT");
56     if (env_max_s != nullptr) {
57         size_t env_max;
58         if (ParseUint(&env_max, env_max_s, nullptr) && env_max < 65536) {
59             // < DEFAULT_ADB_LOCAL_TRANSPORT_PORT harmlessly mimics ADB_EMU=0
60             adb_local_transport_max_port = env_max;
61             D("transport: ADB_LOCAL_TRANSPORT_MAX_PORT read as %d", adb_local_transport_max_port);
62         } else {
63             D("transport: ADB_LOCAL_TRANSPORT_MAX_PORT '%s' invalid or >= 65536, so ignored",
64               env_max_s);
65         }
66     }
67 }
68 
69 static std::mutex& emulator_transports_lock = *new std::mutex();
70 // We keep a map from emulator port to transport.
71 // TODO: weak_ptr?
72 static std::unordered_map<int, atransport*> emulator_transports
73         [[clang::no_destroy]] GUARDED_BY(emulator_transports_lock);
74 
connect_emulator(int port)75 bool connect_emulator(int port) {
76     std::string dummy;
77     return connect_emulator_arbitrary_ports(port - 1, port, &dummy) == 0;
78 }
79 
connect_device(const std::string & address,std::string * response)80 void connect_device(const std::string& address, std::string* response) {
81     if (address.empty()) {
82         *response = "empty address";
83         return;
84     }
85 
86     D("connection requested to '%s'", address.c_str());
87     unique_fd fd;
88     int port;
89     std::string serial, prefix_addr;
90 
91     // If address does not match any socket type, it should default to TCP.
92     if (address.starts_with("vsock:") || address.starts_with("localfilesystem:")) {
93         prefix_addr = address;
94     } else {
95         prefix_addr = "tcp:" + address;
96     }
97 
98     socket_spec_connect(&fd, prefix_addr, &port, &serial, response);
99     if (fd.get() == -1) {
100         return;
101     }
102     auto reconnect = [prefix_addr](atransport* t) {
103         std::string response;
104         unique_fd fd;
105         int port;
106         std::string serial;
107         socket_spec_connect(&fd, prefix_addr, &port, &serial, &response);
108         if (fd == -1) {
109             D("reconnect failed: %s", response.c_str());
110             return ReconnectResult::Retry;
111         }
112         // This invokes the part of register_socket_transport() that needs to be
113         // invoked if the atransport* has already been setup. This eventually
114         // calls atransport->SetConnection() with a newly created Connection*
115         // that will in turn send the CNXN packet.
116         return init_socket_transport(t, std::move(fd), port, false) >= 0 ? ReconnectResult::Success
117                                                                          : ReconnectResult::Retry;
118     };
119 
120     int error;
121     if (!register_socket_transport(std::move(fd), serial, port, false, std::move(reconnect), false,
122                                    &error)) {
123         if (error == EALREADY) {
124             *response = android::base::StringPrintf("already connected to %s", serial.c_str());
125         } else if (error == EPERM) {
126             *response = android::base::StringPrintf("failed to authenticate to %s", serial.c_str());
127         } else {
128             *response = android::base::StringPrintf("failed to connect to %s", serial.c_str());
129         }
130     } else {
131         *response = android::base::StringPrintf("connected to %s", serial.c_str());
132     }
133 }
134 
connect_emulator_arbitrary_ports(int console_port,int adb_port,std::string * error)135 int connect_emulator_arbitrary_ports(int console_port, int adb_port, std::string* error) {
136     unique_fd fd;
137 
138     if (find_emulator_transport_by_adb_port(adb_port) != nullptr ||
139         find_emulator_transport_by_console_port(console_port) != nullptr) {
140         return -1;
141     }
142 
143     const char* host = getenv("ADBHOST");
144     if (host) {
145         fd.reset(network_connect(host, adb_port, SOCK_STREAM, 0, error));
146     }
147 
148     if (fd < 0) {
149         fd.reset(network_loopback_client(adb_port, SOCK_STREAM, error));
150     }
151 
152     if (fd >= 0) {
153         D("client: connected on remote on fd %d", fd.get());
154         close_on_exec(fd.get());
155         disable_tcp_nagle(fd.get());
156         std::string serial = getEmulatorSerialString(console_port);
157         if (register_socket_transport(
158                     std::move(fd), std::move(serial), adb_port, true,
159                     [](atransport*) { return ReconnectResult::Abort; }, false)) {
160             return 0;
161         }
162     }
163     return -1;
164 }
165 
PollAllLocalPortsForEmulator()166 static void PollAllLocalPortsForEmulator() {
167     // Try to connect to any number of running emulator instances.
168     for (int port = DEFAULT_ADB_LOCAL_TRANSPORT_PORT; port <= adb_local_transport_max_port;
169          port += 2) {
170         connect_emulator(port);  // Note, uses port and port-1, so '=max_port' is OK.
171     }
172 }
173 
174 // Retry the disconnected local port for 60 times, and sleep 1 second between two retries.
175 static constexpr uint32_t LOCAL_PORT_RETRY_COUNT = 60;
176 static constexpr auto LOCAL_PORT_RETRY_INTERVAL = 1s;
177 
178 struct RetryPort {
179     int port;
180     uint32_t retry_count;
181 };
182 
183 // Retry emulators just kicked.
184 static std::vector<RetryPort>& retry_ports = *new std::vector<RetryPort>;
185 std::mutex& retry_ports_lock = *new std::mutex;
186 std::condition_variable& retry_ports_cond = *new std::condition_variable;
187 
client_socket_thread(std::string_view)188 static void client_socket_thread(std::string_view) {
189     adb_thread_setname("emulator_scanner");
190     PollAllLocalPortsForEmulator();
191     while (true) {
192         std::vector<RetryPort> ports;
193         // Collect retry ports.
194         {
195             std::unique_lock<std::mutex> lock(retry_ports_lock);
196             while (retry_ports.empty()) {
197                 retry_ports_cond.wait(lock);
198             }
199             retry_ports.swap(ports);
200         }
201         // Sleep here instead of the end of loop, because if we immediately try to reconnect
202         // the emulator just kicked, the adbd on the emulator may not have time to remove the
203         // just kicked transport.
204         std::this_thread::sleep_for(LOCAL_PORT_RETRY_INTERVAL);
205 
206         // Try connecting retry ports.
207         std::vector<RetryPort> next_ports;
208         for (auto& port : ports) {
209             VLOG(TRANSPORT) << "retry port " << port.port << ", last retry_count "
210                             << port.retry_count;
211             if (connect_emulator(port.port)) {
212                 VLOG(TRANSPORT) << "retry port " << port.port << " successfully";
213                 continue;
214             }
215             if (--port.retry_count > 0) {
216                 next_ports.push_back(port);
217             } else {
218                 VLOG(TRANSPORT) << "stop retrying port " << port.port;
219             }
220         }
221 
222         // Copy back left retry ports.
223         {
224             std::unique_lock<std::mutex> lock(retry_ports_lock);
225             retry_ports.insert(retry_ports.end(), next_ports.begin(), next_ports.end());
226         }
227     }
228 }
229 
init_emulator_scanner(const std::string & addr)230 void init_emulator_scanner(const std::string& addr) {
231     VLOG(TRANSPORT) << "Starting emulator scanner on '" << addr << "'";
232     std::thread(client_socket_thread, addr).detach();
233     adb_local_transport_max_port_env_override();
234 }
235 
236 struct EmulatorConnection : public FdConnection {
EmulatorConnectionEmulatorConnection237     EmulatorConnection(unique_fd fd, int local_port)
238         : FdConnection(std::move(fd)), local_port_(local_port) {}
239 
~EmulatorConnectionEmulatorConnection240     ~EmulatorConnection() {
241         VLOG(TRANSPORT) << "remote_close, local_port = " << local_port_;
242         std::unique_lock<std::mutex> lock(retry_ports_lock);
243         RetryPort port;
244         port.port = local_port_;
245         port.retry_count = LOCAL_PORT_RETRY_COUNT;
246         retry_ports.push_back(port);
247         retry_ports_cond.notify_one();
248     }
249 
CloseEmulatorConnection250     void Close() override {
251         std::lock_guard<std::mutex> lock(emulator_transports_lock);
252         emulator_transports.erase(local_port_);
253         FdConnection::Close();
254     }
255 
256     int local_port_;
257 };
258 
259 /* Only call this function if you already hold emulator_transports_lock. */
find_emulator_transport_by_adb_port_locked(int adb_port)260 static atransport* find_emulator_transport_by_adb_port_locked(int adb_port)
261         REQUIRES(emulator_transports_lock) {
262     auto it = emulator_transports.find(adb_port);
263     if (it == emulator_transports.end()) {
264         return nullptr;
265     }
266     return it->second;
267 }
268 
find_emulator_transport_by_adb_port(int adb_port)269 atransport* find_emulator_transport_by_adb_port(int adb_port) {
270     std::lock_guard<std::mutex> lock(emulator_transports_lock);
271     return find_emulator_transport_by_adb_port_locked(adb_port);
272 }
273 
find_emulator_transport_by_console_port(int console_port)274 atransport* find_emulator_transport_by_console_port(int console_port) {
275     return find_transport(getEmulatorSerialString(console_port).c_str());
276 }
277 
getEmulatorSerialString(int console_port)278 std::string getEmulatorSerialString(int console_port) {
279     return android::base::StringPrintf("emulator-%d", console_port);
280 }
281 
init_socket_transport(atransport * t,unique_fd fd,int adb_port,bool is_emulator)282 int init_socket_transport(atransport* t, unique_fd fd, int adb_port, bool is_emulator) {
283     int fail = 0;
284 
285     if (is_emulator) {
286         auto emulator_connection = std::make_unique<EmulatorConnection>(std::move(fd), adb_port);
287         t->SetConnection(
288                 std::make_unique<BlockingConnectionAdapter>(std::move(emulator_connection)));
289         std::lock_guard<std::mutex> lock(emulator_transports_lock);
290         atransport* existing_transport = find_emulator_transport_by_adb_port_locked(adb_port);
291         if (existing_transport != nullptr) {
292             D("is_emulator transport for port %d already registered (%p)?", adb_port,
293               existing_transport);
294             fail = -1;
295         } else {
296             emulator_transports[adb_port] = t;
297         }
298 
299         return fail;
300     }
301 
302     // Regular tcp connection.
303     auto fd_connection = std::make_unique<FdConnection>(std::move(fd));
304     t->SetConnection(std::make_unique<BlockingConnectionAdapter>(std::move(fd_connection)));
305     return fail;
306 }
307