1package { 2 default_team: "trendy_team_android_media_audio_framework", 3 // See: http://go/android-license-faq 4 // A large-scale-change added 'default_applicable_licenses' to import 5 // all of the 'license_kinds' from "hardware_interfaces_license" 6 // to get the below license kinds: 7 // SPDX-license-identifier-Apache-2.0 8 default_applicable_licenses: ["hardware_interfaces_license"], 9} 10 11apex { 12 name: "com.android.hardware.audio", 13 manifest: "manifest.json", 14 file_contexts: "file_contexts", 15 key: "com.android.hardware.key", 16 certificate: ":com.android.hardware.certificate", 17 updatable: false, 18 vendor: true, 19 20 binaries: [ 21 "android.hardware.audio.service-aidl.example", 22 "android.hardware.audio.effect.service-aidl.example", 23 ], 24 native_shared_libs: [ 25 "libaecsw", 26 "libagc1sw", 27 "libagc2sw", 28 "libbassboostsw", 29 "libbundleaidl", 30 "libdownmixaidl", 31 "libdynamicsprocessingaidl", 32 "libenvreverbsw", 33 "libequalizersw", 34 "libextensioneffect", 35 "libhapticgeneratoraidl", 36 "libloudnessenhanceraidl", 37 "libnssw", 38 "libpreprocessingaidl", 39 "libpresetreverbsw", 40 "libreverbaidl", 41 "libspatializersw", 42 "libvirtualizersw", 43 "libvisualizeraidl", 44 "libvolumesw", 45 ], 46 prebuilts: [ 47 "android.hardware.audio.service-aidl.example.rc", 48 "android.hardware.audio.service-aidl.xml", 49 "android.hardware.bluetooth.audio.xml", 50 ], 51 required: [ 52 "aidl_audio_set_configurations_bfbs", 53 "aidl_default_audio_set_configurations_json", 54 "aidl_audio_set_scenarios_bfbs", 55 "aidl_default_audio_set_scenarios_json", 56 "hfp_codec_capabilities_xml", 57 ], 58} 59