1package { 2 // See: http://go/android-license-faq 3 // A large-scale-change added 'default_applicable_licenses' to import 4 // all of the 'license_kinds' from "hardware_google_gfxstream_license" 5 // to get the below license kinds: 6 // SPDX-license-identifier-Apache-2.0 7 default_applicable_licenses: ["hardware_google_gfxstream_license"], 8} 9 10cc_library_static { 11 name: "libgfxstream_host_vulkan_emulatedtextures", 12 defaults: [ 13 "gfxstream_defaults", 14 "gfxstream_host_cc_defaults", 15 ], 16 header_libs: [ 17 "libgfxstream_host_vulkan_cereal_common", 18 ], 19 srcs: [ 20 "AstcTexture.cpp", 21 "CompressedImageInfo.cpp", 22 "GpuDecompressionPipeline.cpp", 23 ], 24} 25