1package {
2    // See: http://go/android-license-faq
3    // A large-scale-change added 'default_applicable_licenses' to import
4    // all of the 'license_kinds' from "hardware_google_gfxstream_license"
5    // to get the below license kinds:
6    //   SPDX-license-identifier-Apache-2.0
7    default_applicable_licenses: ["hardware_google_gfxstream_license"],
8}
9
10cc_library_static {
11    name: "libgfxstream_host_vulkan_emulatedtextures",
12    defaults: [
13        "gfxstream_defaults",
14        "gfxstream_host_cc_defaults",
15    ],
16    header_libs: [
17        "libgfxstream_host_vulkan_cereal_common",
18    ],
19    srcs: [
20        "AstcTexture.cpp",
21        "CompressedImageInfo.cpp",
22        "GpuDecompressionPipeline.cpp",
23    ],
24}
25