1// Copyright (C) 2024 The Android Open Source Project 2// 3// Licensed under the Apache License, Version 2.0 (the "License"); 4// you may not use this file except in compliance with the License. 5// You may obtain a copy of the License at 6// 7// http://www.apache.org/licenses/LICENSE-2.0 8// 9// Unless required by applicable law or agreed to in writing, software 10// distributed under the License is distributed on an "AS IS" BASIS, 11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12// See the License for the specific language governing permissions and 13// limitations under the License. 14 15syntax = "proto3"; 16 17import "VirtioGpuContextSnapshot.proto"; 18import "VirtioGpuResourceSnapshot.proto"; 19 20package gfxstream.host.snapshot; 21 22// The state of Gfxstream's Virtio GPU frontend that serialized and 23// deserialized during snapshot and restore operations. 24// 25// LINT.IfChange(virtio_gpu_frontend) 26message VirtioGpuFrontendSnapshot { 27 map<uint32, VirtioGpuContextSnapshot> contexts = 1; 28 map<uint32, VirtioGpuResourceSnapshot> resources = 2; 29} 30// LINT.ThenChange(VirtioGpuFrontend.h:virtio_gpu_frontend)