1 /* 2 * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef MODULES_DESKTOP_CAPTURE_WIN_WGC_DESKTOP_FRAME_H_ 12 #define MODULES_DESKTOP_CAPTURE_WIN_WGC_DESKTOP_FRAME_H_ 13 14 #include <d3d11.h> 15 #include <wrl/client.h> 16 17 #include <memory> 18 #include <vector> 19 20 #include "modules/desktop_capture/desktop_frame.h" 21 #include "modules/desktop_capture/desktop_geometry.h" 22 23 namespace webrtc { 24 25 // DesktopFrame implementation used by capturers that use the 26 // Windows.Graphics.Capture API. 27 class WgcDesktopFrame final : public DesktopFrame { 28 public: 29 // WgcDesktopFrame receives an rvalue reference to the `image_data` vector 30 // so that it can take ownership of it (and avoid a copy). 31 WgcDesktopFrame(DesktopSize size, 32 int stride, 33 std::vector<uint8_t>&& image_data); 34 35 WgcDesktopFrame(const WgcDesktopFrame&) = delete; 36 WgcDesktopFrame& operator=(const WgcDesktopFrame&) = delete; 37 38 ~WgcDesktopFrame() override; 39 40 private: 41 std::vector<uint8_t> image_data_; 42 }; 43 44 } // namespace webrtc 45 46 #endif // MODULES_DESKTOP_CAPTURE_WIN_WGC_DESKTOP_FRAME_H_ 47