1 // Copyright 2019 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #include "VkStringify.hpp" 16 17 #include "System/Debug.hpp" 18 19 #define VULKAN_HPP_NO_EXCEPTIONS 20 #define VULKAN_HPP_NAMESPACE vkhpp 21 #include <vulkan/vulkan.hpp> 22 23 namespace vk { 24 Stringify(VkStructureType value)25std::string Stringify(VkStructureType value) 26 { 27 #ifndef NDEBUG 28 switch(static_cast<int>(value)) 29 { 30 default: 31 return vkhpp::to_string(static_cast<vkhpp::StructureType>(value)); 32 } 33 #else 34 // In Release builds we avoid a dependency on vkhpp::to_string() to reduce binary size. 35 return std::to_string(static_cast<int>(value)); 36 #endif 37 } 38 Stringify(VkFormat value)39std::string Stringify(VkFormat value) 40 { 41 #ifndef NDEBUG 42 return vkhpp::to_string(static_cast<vkhpp::Format>(value)); 43 #else 44 // In Release builds we avoid a dependency on vkhpp::to_string() to reduce binary size. 45 return std::to_string(static_cast<int>(value)); 46 #endif 47 } 48 49 } // namespace vk 50