1
2out vec4 sk_FragColor;
3uniform vec4 colorGreen;
4void setGreen_vh4(inout vec4 c) {
5    c.y = 1.0;
6}
7void setAlpha_vh4(inout vec4 c) {
8    c.w = 1.0;
9    return;
10}
11void main() {
12    vec4 color = vec4(0.0);
13    sk_FragColor = ((setGreen_vh4(color), setAlpha_vh4(color)), color);
14    return;
15}
16