1 2out vec4 sk_FragColor; 3uniform vec4 colorGreen; 4float setGreen_vh4(inout vec4 c) { 5 c.y = 1.0; 6 return 0.0; 7} 8float setAlpha_vh4(inout vec4 c) { 9 c.w = 1.0; 10 return 0.0; 11 return 0.0; 12} 13vec4 main() { 14 vec4 color = vec4(0.0); 15 return ((setGreen_vh4(color), setAlpha_vh4(color)), color); 16} 17