xref: /aosp_15_r20/external/skia/tests/sksl/workarounds/RewriteDoWhileLoopsStandaloneSettings.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1
2out vec4 sk_FragColor;
3void main() {
4    int i = 0;
5    do {
6        ++i;
7        do {
8            i++;
9        } while (true);
10    } while (i < 10);
11    sk_FragColor = vec4(float(i));
12}
13