xref: /aosp_15_r20/external/skia/tests/sksl/workarounds/NegatedAtan.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1#version 400
2out vec4 sk_FragColor;
3uniform float unknownInput;
4void main() {
5    vec2 x = vec2(unknownInput);
6    sk_FragColor.x = atan(x.x, -1.0 * x.y);
7}
8