1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3@group(1) @binding(0) var texRGBA: texture_storage_2d<rgba8unorm, write>; 4@group(1) @binding(1) var texRed: texture_2d<f32>; 5fn fill_texture_vTT(passedInTexRGBA: texture_storage_2d<rgba8unorm, write>, passedInTexRed: texture_2d<f32>) { 6 { 7 let _skTemp0 = vec2<u32>(0u); 8 let red: vec4<f32> = textureLoad(passedInTexRed, _skTemp0, 0); 9 let _skTemp1 = textureDimensions(passedInTexRGBA); 10 let sizeX: u32 = _skTemp1.x; 11 let _skTemp2 = textureDimensions(passedInTexRGBA); 12 let sizeY: u32 = _skTemp2.y; 13 var coords: vec2<u32>; 14 { 15 coords.y = 0u; 16 17 loop { 18 if coords.y < sizeY { 19 { 20 { 21 coords.x = 0u; 22 23 loop { 24 if coords.x < sizeX { 25 { 26 textureStore(passedInTexRGBA, coords, red); 27 } 28 } else { 29 break; 30 } 31 continuing { 32 coords.x = coords.x + u32(1); 33 } 34 } 35 } 36 } 37 } else { 38 break; 39 } 40 continuing { 41 coords.y = coords.y + u32(1); 42 } 43 } 44 } 45 } 46} 47fn _skslMain() { 48 { 49 fill_texture_vTT(texRGBA, texRed); 50 } 51} 52@compute @workgroup_size(1, 1, 1) fn main() { 53 _skslMain(); 54} 55