1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 colorGreen: vec4<f32>, 8 colorRed: vec4<f32>, 9 h: f32, 10 f: f32, 11}; 12@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 13fn _skslMain() -> vec4<f32> { 14 { 15 var ok: bool = true; 16 ok = ok && all((mat2x2<f32>(2.0, 0.0, 0.0, 2.0) * vec2<f32>(_globalUniforms.f)) == vec2<f32>(2.0 * _globalUniforms.f)); 17 ok = ok && all((mat4x4<f32>(2.0, 0.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 0.0, 0.0, 2.0, 0.0, 0.0, 0.0, 0.0, 2.0) * vec4<f32>(_globalUniforms.h)) == vec4<f32>(2.0 * _globalUniforms.h)); 18 return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>(ok)); 19 } 20} 21@fragment fn main() -> FSOut { 22 var _stageOut: FSOut; 23 _stageOut.sk_FragColor = _skslMain(); 24 return _stageOut; 25} 26