1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 R_array: array<vec4<f32>, 5>, 8 vector: vec2<f32>, 9 matrix: mat2x2<f32>, 10 idx: i32, 11}; 12@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 13fn _skslMain() -> vec4<f32> { 14 { 15 let _skTemp0 = _globalUniforms.idx + 1; 16 let _skTemp1 = _globalUniforms.idx + 1; 17 return vec4<f32>(f32(_globalUniforms.R_array[_globalUniforms.idx][_globalUniforms.idx]), f32(_globalUniforms.vector[_skTemp0]), f32(_globalUniforms.matrix[_globalUniforms.idx][_skTemp1]), 1.0); 18 } 19} 20@fragment fn main() -> FSOut { 21 var _stageOut: FSOut; 22 _stageOut.sk_FragColor = _skslMain(); 23 return _stageOut; 24} 25