1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6fn _skslMain(_stageOut: ptr<function, FSOut>) { 7 { 8 const m1: mat2x2<f32> = mat2x2<f32>(1.0, 2.0, 3.0, 4.0); 9 const m2: mat2x2<f32> = mat2x2<f32>(1.0, 2.0, 3.0, 4.0); 10 const m3: mat2x2<f32> = mat2x2<f32>(1.0, 2.0, 3.0, 4.0); 11 const m4: mat2x2<f32> = mat2x2<f32>(1.0, 2.0, 3.0, 4.0); 12 (*_stageOut).sk_FragColor = ((m1 * m2) * mat2x2<f32>(m3 * m4)[0]).xyxy; 13 } 14} 15@fragment fn main() -> FSOut { 16 var _stageOut: FSOut; 17 _skslMain(&_stageOut); 18 return _stageOut; 19} 20