xref: /aosp_15_r20/external/skia/tests/sksl/shared/VectorScalarMath.skrp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1412 instructions
2
3[immutable slots]
4i0 = 0x40400000 (3.0)
5i1 = 0x40000000 (2.0)
6i2 = 0x40000000 (2.0)
7i3 = 0x40400000 (3.0)
8i4 = 0xBF800000 (-1.0)
9i5 = 0xBF800000 (-1.0)
10i6 = 0xC0000000 (-2.0)
11i7 = 0xC0000000 (-2.0)
12i8 = 0x40000000 (2.0)
13i9 = 0x3F800000 (1.0)
14i10 = 0x3F800000 (1.0)
15i11 = 0x40000000 (2.0)
16i12 = 0x41100000 (9.0)
17i13 = 0x41100000 (9.0)
18i14 = 0x41100000 (9.0)
19i15 = 0x40000000 (2.0)
20i16 = 0x41900000 (18.0)
21i17 = 0x40800000 (4.0)
22i18 = 0x41100000 (9.0)
23i19 = 0x40000000 (2.0)
24i20 = 0
25i21 = 0x40A00000 (5.0)
26i22 = 0x40A00000 (5.0)
27i23 = 0
28i24 = 0x41100000 (9.0)
29i25 = 0x41100000 (9.0)
30i26 = 0x41200000 (10.0)
31i27 = 0x41200000 (10.0)
32i28 = 0x3F800000 (1.0)
33i29 = 0x40000000 (2.0)
34i30 = 0x3F800000 (1.0)
35i31 = 0x40000000 (2.0)
36i32 = 0x41000000 (8.0)
37i33 = 0x41000000 (8.0)
38i34 = 0x41000000 (8.0)
39i35 = 0x40000000 (2.0)
40i36 = 0x40800000 (4.0)
41i37 = 0x41800000 (16.0)
42i38 = 0x41000000 (8.0)
43i39 = 0x40000000 (2.0)
44i40 = 0x40000000 (2.0)
45i41 = 0x41000000 (8.0)
46i42 = 0x41800000 (16.0)
47i43 = 0x40800000 (4.0)
48i44 = 0x00000003 (4.203895e-45)
49i45 = 0x00000002 (2.802597e-45)
50i46 = 0x00000002 (2.802597e-45)
51i47 = 0x00000003 (4.203895e-45)
52i48 = 0xFFFFFFFF
53i49 = 0xFFFFFFFF
54i50 = 0xFFFFFFFE
55i51 = 0xFFFFFFFE
56i52 = 0x00000002 (2.802597e-45)
57i53 = 0x00000001 (1.401298e-45)
58i54 = 0x00000001 (1.401298e-45)
59i55 = 0x00000002 (2.802597e-45)
60i56 = 0x00000009 (1.261169e-44)
61i57 = 0x00000009 (1.261169e-44)
62i58 = 0x00000009 (1.261169e-44)
63i59 = 0x00000002 (2.802597e-45)
64i60 = 0x00000002 (2.802597e-45)
65i61 = 0
66i62 = 0x00000009 (1.261169e-44)
67i63 = 0x00000002 (2.802597e-45)
68i64 = 0
69i65 = 0x00000005 (7.006492e-45)
70i66 = 0x00000005 (7.006492e-45)
71i67 = 0
72i68 = 0x00000009 (1.261169e-44)
73i69 = 0x00000009 (1.261169e-44)
74i70 = 0x0000000A (1.401298e-44)
75i71 = 0x0000000A (1.401298e-44)
76i72 = 0x00000001 (1.401298e-45)
77i73 = 0x00000002 (2.802597e-45)
78i74 = 0x00000001 (1.401298e-45)
79i75 = 0x00000002 (2.802597e-45)
80i76 = 0x00000008 (1.121039e-44)
81i77 = 0x00000008 (1.121039e-44)
82i78 = 0x00000008 (1.121039e-44)
83i79 = 0x00000002 (2.802597e-45)
84i80 = 0x00000004 (5.605194e-45)
85i81 = 0x00000012 (2.522337e-44)
86i82 = 0x00000008 (1.121039e-44)
87i83 = 0x00000002 (2.802597e-45)
88i84 = 0x00000002 (2.802597e-45)
89i85 = 0x00000009 (1.261169e-44)
90i86 = 0x00000012 (2.522337e-44)
91i87 = 0x00000004 (5.605194e-45)
92
93store_src_rg                   coords = src.rg
94init_lane_masks                CondMask = LoopMask = RetMask = true
95copy_constant                  _0_ok = 0xFFFFFFFF
96copy_4_uniforms                _1_inputRed = colorRed
97copy_4_uniforms                _2_inputGreen = colorGreen
98copy_4_slots_unmasked          $0..3 = _1_inputRed
99splat_4_constants              $4..7 = 0x40000000 (2.0)
100add_4_floats                   $0..3 += $4..7
101copy_4_slots_unmasked          _3_x = $0..3
102copy_slot_unmasked             $0 = _0_ok
103copy_4_slots_unmasked          $1..4 = _3_x
104copy_4_immutables_unmasked     $5..8 = i0..3 [0x40400000 (3.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40400000 (3.0)]
105cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
106bitwise_and_2_ints             $1..2 &= $3..4
107bitwise_and_int                $1 &= $2
108bitwise_and_int                $0 &= $1
109copy_slot_unmasked             _0_ok = $0
110copy_4_slots_unmasked          $0..3 = _2_inputGreen
111swizzle_4                      $0..3 = ($0..3).ywxz
112splat_4_constants              $4..7 = 0x40000000 (2.0)
113sub_4_floats                   $0..3 -= $4..7
114copy_4_slots_unmasked          _3_x = $0..3
115copy_slot_unmasked             $0 = _0_ok
116copy_4_slots_unmasked          $1..4 = _3_x
117copy_4_immutables_unmasked     $5..8 = i4..7 [0xBF800000 (-1.0), 0xBF800000 (-1.0), 0xC0000000 (-2.0), 0xC0000000 (-2.0)]
118cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
119bitwise_and_2_ints             $1..2 &= $3..4
120bitwise_and_int                $1 &= $2
121bitwise_and_int                $0 &= $1
122copy_slot_unmasked             _0_ok = $0
123copy_4_slots_unmasked          $0..3 = _1_inputRed
124copy_slot_unmasked             $4 = _2_inputGreen(1)
125swizzle_4                      $4..7 = ($4..7).xxxx
126add_4_floats                   $0..3 += $4..7
127copy_4_slots_unmasked          _3_x = $0..3
128copy_slot_unmasked             $0 = _0_ok
129copy_4_slots_unmasked          $1..4 = _3_x
130copy_4_immutables_unmasked     $5..8 = i8..11 [0x40000000 (2.0), 0x3F800000 (1.0), 0x3F800000 (1.0), 0x40000000 (2.0)]
131cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
132bitwise_and_2_ints             $1..2 &= $3..4
133bitwise_and_int                $1 &= $2
134bitwise_and_int                $0 &= $1
135copy_slot_unmasked             _0_ok = $0
136copy_4_slots_unmasked          $0..3 = _2_inputGreen
137swizzle_3                      $0..2 = ($0..3).wyw
138splat_3_constants              $3..5 = 0x41100000 (9.0)
139mul_3_floats                   $0..2 *= $3..5
140copy_3_slots_unmasked          _3_x(0..2) = $0..2
141copy_slot_unmasked             $0 = _0_ok
142copy_4_slots_unmasked          $1..4 = _3_x
143copy_4_immutables_unmasked     $5..8 = i12..15 [0x41100000 (9.0), 0x41100000 (9.0), 0x41100000 (9.0), 0x40000000 (2.0)]
144cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
145bitwise_and_2_ints             $1..2 &= $3..4
146bitwise_and_int                $1 &= $2
147bitwise_and_int                $0 &= $1
148copy_slot_unmasked             _0_ok = $0
149copy_2_slots_unmasked          $0..1 = _3_x(2..3)
150mul_imm_float                  $0 *= 0x40000000 (2.0)
151mul_imm_float                  $1 *= 0x40000000 (2.0)
152copy_2_slots_unmasked          _3_x(0..1) = $0..1
153copy_slot_unmasked             $0 = _0_ok
154copy_4_slots_unmasked          $1..4 = _3_x
155copy_4_immutables_unmasked     $5..8 = i16..19 [0x41900000 (18.0), 0x40800000 (4.0), 0x41100000 (9.0), 0x40000000 (2.0)]
156cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
157bitwise_and_2_ints             $1..2 &= $3..4
158bitwise_and_int                $1 &= $2
159bitwise_and_int                $0 &= $1
160copy_slot_unmasked             _0_ok = $0
161copy_4_slots_unmasked          $0..3 = _1_inputRed
162splat_4_constants              $4..7 = 0x40A00000 (5.0)
163mul_4_floats                   $0..3 *= $4..7
164swizzle_4                      $0..3 = ($0..3).yxwz
165copy_4_slots_unmasked          _3_x = $0..3
166copy_slot_unmasked             $0 = _0_ok
167copy_4_slots_unmasked          $1..4 = _3_x
168copy_4_immutables_unmasked     $5..8 = i20..23 [0, 0x40A00000 (5.0), 0x40A00000 (5.0), 0]
169cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
170bitwise_and_2_ints             $1..2 &= $3..4
171bitwise_and_int                $1 &= $2
172bitwise_and_int                $0 &= $1
173copy_slot_unmasked             _0_ok = $0
174copy_4_slots_unmasked          $0..3 = _1_inputRed
175splat_4_constants              $4..7 = 0x40000000 (2.0)
176add_4_floats                   $0..3 += $4..7
177copy_4_slots_unmasked          _3_x = $0..3
178copy_slot_unmasked             $0 = _0_ok
179copy_4_slots_unmasked          $1..4 = _3_x
180copy_4_immutables_unmasked     $5..8 = i0..3 [0x40400000 (3.0), 0x40000000 (2.0), 0x40000000 (2.0), 0x40400000 (3.0)]
181cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
182bitwise_and_2_ints             $1..2 &= $3..4
183bitwise_and_int                $1 &= $2
184bitwise_and_int                $0 &= $1
185copy_slot_unmasked             _0_ok = $0
186splat_4_constants              $0..3 = 0x41200000 (10.0)
187copy_4_slots_unmasked          $4..7 = _2_inputGreen
188swizzle_4                      $4..7 = ($4..7).ywxz
189sub_4_floats                   $0..3 -= $4..7
190copy_4_slots_unmasked          _3_x = $0..3
191copy_slot_unmasked             $0 = _0_ok
192copy_4_slots_unmasked          $1..4 = _3_x
193copy_4_immutables_unmasked     $5..8 = i24..27 [0x41100000 (9.0), 0x41100000 (9.0), 0x41200000 (10.0), 0x41200000 (10.0)]
194cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
195bitwise_and_2_ints             $1..2 &= $3..4
196bitwise_and_int                $1 &= $2
197bitwise_and_int                $0 &= $1
198copy_slot_unmasked             _0_ok = $0
199copy_slot_unmasked             $0 = _1_inputRed(0)
200swizzle_4                      $0..3 = ($0..3).xxxx
201copy_4_slots_unmasked          $4..7 = _2_inputGreen
202add_4_floats                   $0..3 += $4..7
203copy_4_slots_unmasked          _3_x = $0..3
204copy_slot_unmasked             $0 = _0_ok
205copy_4_slots_unmasked          $1..4 = _3_x
206copy_4_immutables_unmasked     $5..8 = i28..31 [0x3F800000 (1.0), 0x40000000 (2.0), 0x3F800000 (1.0), 0x40000000 (2.0)]
207cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
208bitwise_and_2_ints             $1..2 &= $3..4
209bitwise_and_int                $1 &= $2
210bitwise_and_int                $0 &= $1
211copy_slot_unmasked             _0_ok = $0
212copy_4_slots_unmasked          $0..3 = _2_inputGreen
213swizzle_3                      $0..2 = ($0..3).wyw
214splat_3_constants              $3..5 = 0x41000000 (8.0)
215mul_3_floats                   $0..2 *= $3..5
216copy_3_slots_unmasked          _3_x(0..2) = $0..2
217copy_slot_unmasked             $0 = _0_ok
218copy_4_slots_unmasked          $1..4 = _3_x
219copy_4_immutables_unmasked     $5..8 = i32..35 [0x41000000 (8.0), 0x41000000 (8.0), 0x41000000 (8.0), 0x40000000 (2.0)]
220cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
221bitwise_and_2_ints             $1..2 &= $3..4
222bitwise_and_int                $1 &= $2
223bitwise_and_int                $0 &= $1
224copy_slot_unmasked             _0_ok = $0
225splat_2_constants              $0..1 = 0x42000000 (32.0)
226copy_2_slots_unmasked          $2..3 = _3_x(2..3)
227div_2_floats                   $0..1 /= $2..3
228copy_2_slots_unmasked          _3_x(0..1) = $0..1
229copy_slot_unmasked             $0 = _0_ok
230copy_4_slots_unmasked          $1..4 = _3_x
231copy_4_immutables_unmasked     $5..8 = i36..39 [0x40800000 (4.0), 0x41800000 (16.0), 0x41000000 (8.0), 0x40000000 (2.0)]
232cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
233bitwise_and_2_ints             $1..2 &= $3..4
234bitwise_and_int                $1 &= $2
235bitwise_and_int                $0 &= $1
236copy_slot_unmasked             _0_ok = $0
237splat_4_constants              $0..3 = 0x42000000 (32.0)
238copy_4_slots_unmasked          $4..7 = _3_x
239div_4_floats                   $0..3 /= $4..7
240swizzle_4                      $0..3 = ($0..3).yxwz
241copy_4_slots_unmasked          _3_x = $0..3
242copy_slot_unmasked             $0 = _0_ok
243copy_4_slots_unmasked          $1..4 = _3_x
244copy_4_immutables_unmasked     $5..8 = i40..43 [0x40000000 (2.0), 0x41000000 (8.0), 0x41800000 (16.0), 0x40800000 (4.0)]
245cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
246bitwise_and_2_ints             $1..2 &= $3..4
247bitwise_and_int                $1 &= $2
248bitwise_and_int                $0 &= $1
249copy_slot_unmasked             _0_ok = $0
250copy_4_slots_unmasked          $0..3 = _3_x
251splat_4_constants              $4..7 = 0x40000000 (2.0)
252add_4_floats                   $0..3 += $4..7
253copy_4_slots_unmasked          _3_x = $0..3
254splat_4_constants              $4..7 = 0x40000000 (2.0)
255mul_4_floats                   $0..3 *= $4..7
256copy_4_slots_unmasked          _3_x = $0..3
257splat_4_constants              $4..7 = 0x40800000 (4.0)
258sub_4_floats                   $0..3 -= $4..7
259copy_4_slots_unmasked          _3_x = $0..3
260splat_4_constants              $4..7 = 0x3F000000 (0.5)
261mul_4_floats                   $0..3 *= $4..7
262copy_4_slots_unmasked          _3_x = $0..3
263copy_slot_unmasked             $0 = _0_ok
264copy_4_slots_unmasked          $1..4 = _3_x
265copy_4_immutables_unmasked     $5..8 = i40..43 [0x40000000 (2.0), 0x41000000 (8.0), 0x41800000 (16.0), 0x40800000 (4.0)]
266cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
267bitwise_and_2_ints             $1..2 &= $3..4
268bitwise_and_int                $1 &= $2
269bitwise_and_int                $0 &= $1
270copy_slot_unmasked             _0_ok = $0
271copy_4_slots_unmasked          $0..3 = _3_x
272splat_4_constants              $4..7 = 0x40000000 (2.0)
273add_4_floats                   $0..3 += $4..7
274copy_4_slots_unmasked          _3_x = $0..3
275splat_4_constants              $4..7 = 0x40000000 (2.0)
276mul_4_floats                   $0..3 *= $4..7
277copy_4_slots_unmasked          _3_x = $0..3
278splat_4_constants              $4..7 = 0x40800000 (4.0)
279sub_4_floats                   $0..3 -= $4..7
280copy_4_slots_unmasked          _3_x = $0..3
281splat_4_constants              $4..7 = 0x3F000000 (0.5)
282mul_4_floats                   $0..3 *= $4..7
283copy_4_slots_unmasked          _3_x = $0..3
284copy_slot_unmasked             $0 = _0_ok
285copy_4_slots_unmasked          $1..4 = _3_x
286copy_4_immutables_unmasked     $5..8 = i40..43 [0x40000000 (2.0), 0x41000000 (8.0), 0x41800000 (16.0), 0x40800000 (4.0)]
287cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
288bitwise_and_2_ints             $1..2 &= $3..4
289bitwise_and_int                $1 &= $2
290bitwise_and_int                $0 &= $1
291copy_slot_unmasked             _0_ok = $0
292store_condition_mask           $12 = CondMask
293copy_slot_unmasked             $13 = _0_ok
294copy_constant                  $0 = 0
295merge_condition_mask           CondMask = $12 & $13
296branch_if_no_lanes_active      branch_if_no_lanes_active +204 (label 1 at #408)
297copy_constant                  ok = 0xFFFFFFFF
298copy_4_uniforms                $1..4 = colorRed
299cast_to_int_from_4_floats      $1..4 = FloatToInt($1..4)
300copy_4_slots_unmasked          inputRed = $1..4
301copy_4_uniforms                $1..4 = colorGreen
302cast_to_int_from_4_floats      $1..4 = FloatToInt($1..4)
303copy_4_slots_unmasked          inputGreen = $1..4
304copy_4_slots_unmasked          $1..4 = inputRed
305splat_4_constants              $5..8 = 0x00000002 (2.802597e-45)
306add_4_ints                     $1..4 += $5..8
307copy_4_slots_unmasked          x = $1..4
308copy_slot_unmasked             $1 = ok
309copy_4_slots_unmasked          $2..5 = x
310copy_4_immutables_unmasked     $6..9 = i44..47 [0x00000003 (4.203895e-45), 0x00000002 (2.802597e-45), 0x00000002 (2.802597e-45), 0x00000003 (4.203895e-45)]
311cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
312bitwise_and_2_ints             $2..3 &= $4..5
313bitwise_and_int                $2 &= $3
314bitwise_and_int                $1 &= $2
315copy_slot_masked               ok = Mask($1)
316copy_4_slots_unmasked          $1..4 = inputGreen
317swizzle_4                      $1..4 = ($1..4).ywxz
318splat_4_constants              $5..8 = 0x00000002 (2.802597e-45)
319sub_4_ints                     $1..4 -= $5..8
320copy_4_slots_masked            x = Mask($1..4)
321copy_slot_unmasked             $1 = ok
322copy_4_slots_unmasked          $2..5 = x
323copy_4_immutables_unmasked     $6..9 = i48..51 [0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFE, 0xFFFFFFFE]
324cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
325bitwise_and_2_ints             $2..3 &= $4..5
326bitwise_and_int                $2 &= $3
327bitwise_and_int                $1 &= $2
328copy_slot_masked               ok = Mask($1)
329copy_4_slots_unmasked          $1..4 = inputRed
330copy_slot_unmasked             $5 = inputGreen(1)
331swizzle_4                      $5..8 = ($5..8).xxxx
332add_4_ints                     $1..4 += $5..8
333copy_4_slots_masked            x = Mask($1..4)
334copy_slot_unmasked             $1 = ok
335copy_4_slots_unmasked          $2..5 = x
336copy_4_immutables_unmasked     $6..9 = i52..55 [0x00000002 (2.802597e-45), 0x00000001 (1.401298e-45), 0x00000001 (1.401298e-45), 0x00000002 (2.802597e-45)]
337cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
338bitwise_and_2_ints             $2..3 &= $4..5
339bitwise_and_int                $2 &= $3
340bitwise_and_int                $1 &= $2
341copy_slot_masked               ok = Mask($1)
342copy_4_slots_unmasked          $1..4 = inputGreen
343swizzle_3                      $1..3 = ($1..4).wyw
344splat_3_constants              $4..6 = 0x00000009 (1.261169e-44)
345mul_3_ints                     $1..3 *= $4..6
346copy_3_slots_masked            x(0..2) = Mask($1..3)
347copy_slot_unmasked             $1 = ok
348copy_4_slots_unmasked          $2..5 = x
349copy_4_immutables_unmasked     $6..9 = i56..59 [0x00000009 (1.261169e-44), 0x00000009 (1.261169e-44), 0x00000009 (1.261169e-44), 0x00000002 (2.802597e-45)]
350cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
351bitwise_and_2_ints             $2..3 &= $4..5
352bitwise_and_int                $2 &= $3
353bitwise_and_int                $1 &= $2
354copy_slot_masked               ok = Mask($1)
355copy_2_slots_unmasked          $1..2 = x(2..3)
356splat_2_constants              $3..4 = 0x00000004 (5.605194e-45)
357div_2_ints                     $1..2 /= $3..4
358copy_2_slots_masked            x(0..1) = Mask($1..2)
359copy_slot_unmasked             $1 = ok
360copy_4_slots_unmasked          $2..5 = x
361copy_4_immutables_unmasked     $6..9 = i60..63 [0x00000002 (2.802597e-45), 0, 0x00000009 (1.261169e-44), 0x00000002 (2.802597e-45)]
362cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
363bitwise_and_2_ints             $2..3 &= $4..5
364bitwise_and_int                $2 &= $3
365bitwise_and_int                $1 &= $2
366copy_slot_masked               ok = Mask($1)
367copy_4_slots_unmasked          $1..4 = inputRed
368splat_4_constants              $5..8 = 0x00000005 (7.006492e-45)
369mul_4_ints                     $1..4 *= $5..8
370swizzle_4                      $1..4 = ($1..4).yxwz
371copy_4_slots_masked            x = Mask($1..4)
372copy_slot_unmasked             $1 = ok
373copy_4_slots_unmasked          $2..5 = x
374copy_4_immutables_unmasked     $6..9 = i64..67 [0, 0x00000005 (7.006492e-45), 0x00000005 (7.006492e-45), 0]
375cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
376bitwise_and_2_ints             $2..3 &= $4..5
377bitwise_and_int                $2 &= $3
378bitwise_and_int                $1 &= $2
379copy_slot_masked               ok = Mask($1)
380copy_4_slots_unmasked          $1..4 = inputRed
381splat_4_constants              $5..8 = 0x00000002 (2.802597e-45)
382add_4_ints                     $1..4 += $5..8
383copy_4_slots_masked            x = Mask($1..4)
384copy_slot_unmasked             $1 = ok
385copy_4_slots_unmasked          $2..5 = x
386copy_4_immutables_unmasked     $6..9 = i44..47 [0x00000003 (4.203895e-45), 0x00000002 (2.802597e-45), 0x00000002 (2.802597e-45), 0x00000003 (4.203895e-45)]
387cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
388bitwise_and_2_ints             $2..3 &= $4..5
389bitwise_and_int                $2 &= $3
390bitwise_and_int                $1 &= $2
391copy_slot_masked               ok = Mask($1)
392splat_4_constants              $1..4 = 0x0000000A (1.401298e-44)
393copy_4_slots_unmasked          $5..8 = inputGreen
394swizzle_4                      $5..8 = ($5..8).ywxz
395sub_4_ints                     $1..4 -= $5..8
396copy_4_slots_masked            x = Mask($1..4)
397copy_slot_unmasked             $1 = ok
398copy_4_slots_unmasked          $2..5 = x
399copy_4_immutables_unmasked     $6..9 = i68..71 [0x00000009 (1.261169e-44), 0x00000009 (1.261169e-44), 0x0000000A (1.401298e-44), 0x0000000A (1.401298e-44)]
400cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
401bitwise_and_2_ints             $2..3 &= $4..5
402bitwise_and_int                $2 &= $3
403bitwise_and_int                $1 &= $2
404copy_slot_masked               ok = Mask($1)
405copy_slot_unmasked             $1 = inputRed(0)
406swizzle_4                      $1..4 = ($1..4).xxxx
407copy_4_slots_unmasked          $5..8 = inputGreen
408add_4_ints                     $1..4 += $5..8
409copy_4_slots_masked            x = Mask($1..4)
410copy_slot_unmasked             $1 = ok
411copy_4_slots_unmasked          $2..5 = x
412copy_4_immutables_unmasked     $6..9 = i72..75 [0x00000001 (1.401298e-45), 0x00000002 (2.802597e-45), 0x00000001 (1.401298e-45), 0x00000002 (2.802597e-45)]
413cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
414bitwise_and_2_ints             $2..3 &= $4..5
415bitwise_and_int                $2 &= $3
416bitwise_and_int                $1 &= $2
417copy_slot_masked               ok = Mask($1)
418copy_4_slots_unmasked          $1..4 = inputGreen
419swizzle_3                      $1..3 = ($1..4).wyw
420splat_3_constants              $4..6 = 0x00000008 (1.121039e-44)
421mul_3_ints                     $1..3 *= $4..6
422copy_3_slots_masked            x(0..2) = Mask($1..3)
423copy_slot_unmasked             $1 = ok
424copy_4_slots_unmasked          $2..5 = x
425copy_4_immutables_unmasked     $6..9 = i76..79 [0x00000008 (1.121039e-44), 0x00000008 (1.121039e-44), 0x00000008 (1.121039e-44), 0x00000002 (2.802597e-45)]
426cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
427bitwise_and_2_ints             $2..3 &= $4..5
428bitwise_and_int                $2 &= $3
429bitwise_and_int                $1 &= $2
430copy_slot_masked               ok = Mask($1)
431splat_2_constants              $1..2 = 0x00000024 (5.044674e-44)
432copy_2_slots_unmasked          $3..4 = x(2..3)
433div_2_ints                     $1..2 /= $3..4
434copy_2_slots_masked            x(0..1) = Mask($1..2)
435copy_slot_unmasked             $1 = ok
436copy_4_slots_unmasked          $2..5 = x
437copy_4_immutables_unmasked     $6..9 = i80..83 [0x00000004 (5.605194e-45), 0x00000012 (2.522337e-44), 0x00000008 (1.121039e-44), 0x00000002 (2.802597e-45)]
438cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
439bitwise_and_2_ints             $2..3 &= $4..5
440bitwise_and_int                $2 &= $3
441bitwise_and_int                $1 &= $2
442copy_slot_masked               ok = Mask($1)
443splat_4_constants              $1..4 = 0x00000025 (5.184804e-44)
444copy_4_slots_unmasked          $5..8 = x
445div_4_ints                     $1..4 /= $5..8
446swizzle_4                      $1..4 = ($1..4).yxwz
447copy_4_slots_masked            x = Mask($1..4)
448copy_slot_unmasked             $1 = ok
449copy_4_slots_unmasked          $2..5 = x
450copy_4_immutables_unmasked     $6..9 = i84..87 [0x00000002 (2.802597e-45), 0x00000009 (1.261169e-44), 0x00000012 (2.522337e-44), 0x00000004 (5.605194e-45)]
451cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
452bitwise_and_2_ints             $2..3 &= $4..5
453bitwise_and_int                $2 &= $3
454bitwise_and_int                $1 &= $2
455copy_slot_masked               ok = Mask($1)
456copy_4_slots_unmasked          $1..4 = x
457splat_4_constants              $5..8 = 0x00000002 (2.802597e-45)
458add_4_ints                     $1..4 += $5..8
459copy_4_slots_masked            x = Mask($1..4)
460splat_4_constants              $5..8 = 0x00000002 (2.802597e-45)
461mul_4_ints                     $1..4 *= $5..8
462copy_4_slots_masked            x = Mask($1..4)
463splat_4_constants              $5..8 = 0x00000004 (5.605194e-45)
464sub_4_ints                     $1..4 -= $5..8
465copy_4_slots_masked            x = Mask($1..4)
466splat_4_constants              $5..8 = 0x00000002 (2.802597e-45)
467div_4_ints                     $1..4 /= $5..8
468copy_4_slots_masked            x = Mask($1..4)
469copy_slot_unmasked             $1 = ok
470copy_4_slots_unmasked          $2..5 = x
471copy_4_immutables_unmasked     $6..9 = i84..87 [0x00000002 (2.802597e-45), 0x00000009 (1.261169e-44), 0x00000012 (2.522337e-44), 0x00000004 (5.605194e-45)]
472cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
473bitwise_and_2_ints             $2..3 &= $4..5
474bitwise_and_int                $2 &= $3
475bitwise_and_int                $1 &= $2
476copy_slot_masked               ok = Mask($1)
477copy_4_slots_unmasked          $1..4 = x
478splat_4_constants              $5..8 = 0x00000002 (2.802597e-45)
479add_4_ints                     $1..4 += $5..8
480copy_4_slots_masked            x = Mask($1..4)
481splat_4_constants              $5..8 = 0x00000002 (2.802597e-45)
482mul_4_ints                     $1..4 *= $5..8
483copy_4_slots_masked            x = Mask($1..4)
484splat_4_constants              $5..8 = 0x00000004 (5.605194e-45)
485sub_4_ints                     $1..4 -= $5..8
486copy_4_slots_masked            x = Mask($1..4)
487splat_4_constants              $5..8 = 0x00000002 (2.802597e-45)
488div_4_ints                     $1..4 /= $5..8
489copy_4_slots_masked            x = Mask($1..4)
490copy_slot_unmasked             $1 = ok
491copy_4_slots_unmasked          $2..5 = x
492copy_4_immutables_unmasked     $6..9 = i84..87 [0x00000002 (2.802597e-45), 0x00000009 (1.261169e-44), 0x00000012 (2.522337e-44), 0x00000004 (5.605194e-45)]
493cmpeq_4_ints                   $2..5 = equal($2..5, $6..9)
494bitwise_and_2_ints             $2..3 &= $4..5
495bitwise_and_int                $2 &= $3
496bitwise_and_int                $1 &= $2
497copy_slot_masked               ok = Mask($1)
498label                          label 0x00000002
499copy_slot_masked               $0 = Mask($1)
500label                          label 0x00000001
501load_condition_mask            CondMask = $12
502swizzle_4                      $0..3 = ($0..3).xxxx
503copy_4_uniforms                $4..7 = colorRed
504copy_4_uniforms                $8..11 = colorGreen
505mix_4_ints                     $0..3 = mix($4..7, $8..11, $0..3)
506load_src                       src.rgba = $0..3
507