1cbuffer _UniformBuffer : register(b0, space0) 2{ 3 float4 _16_colorWhite : packoffset(c0); 4 float4 _16_colorGreen : packoffset(c1); 5 float4 _16_colorRed : packoffset(c2); 6 row_major float2x2 _16_testMatrix2x2 : packoffset(c3); 7 row_major float3x3 _16_testMatrix3x3 : packoffset(c5); 8 row_major float4x4 _16_testMatrix4x4 : packoffset(c8); 9}; 10 11 12static float4 sk_FragColor; 13 14struct SPIRV_Cross_Output 15{ 16 float4 sk_FragColor : SV_Target0; 17}; 18 19bool test_iscalar_b() 20{ 21 int _44 = int(_16_colorWhite.x); 22 int x = _44; 23 int _45 = -_44; 24 x = _45; 25 return _45 == (-1); 26} 27 28bool test_fvec_b() 29{ 30 float2 x = _16_colorWhite.xy; 31 float2 _53 = -_16_colorWhite.xy; 32 x = _53; 33 return all(bool2(_53.x == (-1.0f).xx.x, _53.y == (-1.0f).xx.y)); 34} 35 36bool test_ivec_b() 37{ 38 int2 _67 = int(_16_colorWhite.x).xx; 39 int2 x = _67; 40 int2 _68 = -_67; 41 x = _68; 42 return all(bool2(_68.x == int2(-1, -1).x, _68.y == int2(-1, -1).y)); 43} 44 45bool test_mat2_b() 46{ 47 float2x2 negated = float2x2(float2(-1.0f, -2.0f), float2(-3.0f, -4.0f)); 48 float2x2 x = _16_testMatrix2x2; 49 float2 _87 = -_16_testMatrix2x2[0]; 50 float2 _89 = -_16_testMatrix2x2[1]; 51 x = float2x2(_87, _89); 52 return all(bool2(_87.x == float2(-1.0f, -2.0f).x, _87.y == float2(-1.0f, -2.0f).y)) && all(bool2(_89.x == float2(-3.0f, -4.0f).x, _89.y == float2(-3.0f, -4.0f).y)); 53} 54 55bool test_mat3_b() 56{ 57 float3x3 negated = float3x3(float3(-1.0f, -2.0f, -3.0f), float3(-4.0f, -5.0f, -6.0f), float3(-7.0f, -8.0f, -9.0f)); 58 float3x3 x = _16_testMatrix3x3; 59 float3 _114 = -_16_testMatrix3x3[0]; 60 float3 _116 = -_16_testMatrix3x3[1]; 61 float3 _118 = -_16_testMatrix3x3[2]; 62 x = float3x3(_114, _116, _118); 63 return (all(bool3(_114.x == float3(-1.0f, -2.0f, -3.0f).x, _114.y == float3(-1.0f, -2.0f, -3.0f).y, _114.z == float3(-1.0f, -2.0f, -3.0f).z)) && all(bool3(_116.x == float3(-4.0f, -5.0f, -6.0f).x, _116.y == float3(-4.0f, -5.0f, -6.0f).y, _116.z == float3(-4.0f, -5.0f, -6.0f).z))) && all(bool3(_118.x == float3(-7.0f, -8.0f, -9.0f).x, _118.y == float3(-7.0f, -8.0f, -9.0f).y, _118.z == float3(-7.0f, -8.0f, -9.0f).z)); 64} 65 66bool test_mat4_b() 67{ 68 float4x4 negated = float4x4(float4(-1.0f, -2.0f, -3.0f, -4.0f), float4(-5.0f, -6.0f, -7.0f, -8.0f), float4(-9.0f, -10.0f, -11.0f, -12.0f), float4(-13.0f, -14.0f, -15.0f, -16.0f)); 69 float4x4 x = _16_testMatrix4x4; 70 float4 _150 = -_16_testMatrix4x4[0]; 71 float4 _152 = -_16_testMatrix4x4[1]; 72 float4 _154 = -_16_testMatrix4x4[2]; 73 float4 _156 = -_16_testMatrix4x4[3]; 74 x = float4x4(_150, _152, _154, _156); 75 return ((all(bool4(_150.x == float4(-1.0f, -2.0f, -3.0f, -4.0f).x, _150.y == float4(-1.0f, -2.0f, -3.0f, -4.0f).y, _150.z == float4(-1.0f, -2.0f, -3.0f, -4.0f).z, _150.w == float4(-1.0f, -2.0f, -3.0f, -4.0f).w)) && all(bool4(_152.x == float4(-5.0f, -6.0f, -7.0f, -8.0f).x, _152.y == float4(-5.0f, -6.0f, -7.0f, -8.0f).y, _152.z == float4(-5.0f, -6.0f, -7.0f, -8.0f).z, _152.w == float4(-5.0f, -6.0f, -7.0f, -8.0f).w))) && all(bool4(_154.x == float4(-9.0f, -10.0f, -11.0f, -12.0f).x, _154.y == float4(-9.0f, -10.0f, -11.0f, -12.0f).y, _154.z == float4(-9.0f, -10.0f, -11.0f, -12.0f).z, _154.w == float4(-9.0f, -10.0f, -11.0f, -12.0f).w))) && all(bool4(_156.x == float4(-13.0f, -14.0f, -15.0f, -16.0f).x, _156.y == float4(-13.0f, -14.0f, -15.0f, -16.0f).y, _156.z == float4(-13.0f, -14.0f, -15.0f, -16.0f).z, _156.w == float4(-13.0f, -14.0f, -15.0f, -16.0f).w)); 76} 77 78bool test_hmat2_b() 79{ 80 float2x2 negated = float2x2(float2(-1.0f, -2.0f), float2(-3.0f, -4.0f)); 81 float2x2 x = _16_testMatrix2x2; 82 float2 _176 = -_16_testMatrix2x2[0]; 83 float2 _178 = -_16_testMatrix2x2[1]; 84 x = float2x2(_176, _178); 85 return all(bool2(_176.x == float2(-1.0f, -2.0f).x, _176.y == float2(-1.0f, -2.0f).y)) && all(bool2(_178.x == float2(-3.0f, -4.0f).x, _178.y == float2(-3.0f, -4.0f).y)); 86} 87 88bool test_hmat3_b() 89{ 90 float3x3 negated = float3x3(float3(-1.0f, -2.0f, -3.0f), float3(-4.0f, -5.0f, -6.0f), float3(-7.0f, -8.0f, -9.0f)); 91 float3x3 x = _16_testMatrix3x3; 92 float3 _191 = -_16_testMatrix3x3[0]; 93 float3 _193 = -_16_testMatrix3x3[1]; 94 float3 _195 = -_16_testMatrix3x3[2]; 95 x = float3x3(_191, _193, _195); 96 return (all(bool3(_191.x == float3(-1.0f, -2.0f, -3.0f).x, _191.y == float3(-1.0f, -2.0f, -3.0f).y, _191.z == float3(-1.0f, -2.0f, -3.0f).z)) && all(bool3(_193.x == float3(-4.0f, -5.0f, -6.0f).x, _193.y == float3(-4.0f, -5.0f, -6.0f).y, _193.z == float3(-4.0f, -5.0f, -6.0f).z))) && all(bool3(_195.x == float3(-7.0f, -8.0f, -9.0f).x, _195.y == float3(-7.0f, -8.0f, -9.0f).y, _195.z == float3(-7.0f, -8.0f, -9.0f).z)); 97} 98 99bool test_hmat4_b() 100{ 101 float4x4 negated = float4x4(float4(-1.0f, -2.0f, -3.0f, -4.0f), float4(-5.0f, -6.0f, -7.0f, -8.0f), float4(-9.0f, -10.0f, -11.0f, -12.0f), float4(-13.0f, -14.0f, -15.0f, -16.0f)); 102 float4x4 x = _16_testMatrix4x4; 103 float4 _211 = -_16_testMatrix4x4[0]; 104 float4 _213 = -_16_testMatrix4x4[1]; 105 float4 _215 = -_16_testMatrix4x4[2]; 106 float4 _217 = -_16_testMatrix4x4[3]; 107 x = float4x4(_211, _213, _215, _217); 108 return ((all(bool4(_211.x == float4(-1.0f, -2.0f, -3.0f, -4.0f).x, _211.y == float4(-1.0f, -2.0f, -3.0f, -4.0f).y, _211.z == float4(-1.0f, -2.0f, -3.0f, -4.0f).z, _211.w == float4(-1.0f, -2.0f, -3.0f, -4.0f).w)) && all(bool4(_213.x == float4(-5.0f, -6.0f, -7.0f, -8.0f).x, _213.y == float4(-5.0f, -6.0f, -7.0f, -8.0f).y, _213.z == float4(-5.0f, -6.0f, -7.0f, -8.0f).z, _213.w == float4(-5.0f, -6.0f, -7.0f, -8.0f).w))) && all(bool4(_215.x == float4(-9.0f, -10.0f, -11.0f, -12.0f).x, _215.y == float4(-9.0f, -10.0f, -11.0f, -12.0f).y, _215.z == float4(-9.0f, -10.0f, -11.0f, -12.0f).z, _215.w == float4(-9.0f, -10.0f, -11.0f, -12.0f).w))) && all(bool4(_217.x == float4(-13.0f, -14.0f, -15.0f, -16.0f).x, _217.y == float4(-13.0f, -14.0f, -15.0f, -16.0f).y, _217.z == float4(-13.0f, -14.0f, -15.0f, -16.0f).z, _217.w == float4(-13.0f, -14.0f, -15.0f, -16.0f).w)); 109} 110 111float4 main(float2 _231) 112{ 113 float _RESERVED_IDENTIFIER_FIXUP_0_x = _16_colorWhite.x; 114 float _238 = -_16_colorWhite.x; 115 _RESERVED_IDENTIFIER_FIXUP_0_x = _238; 116 bool _244 = false; 117 if (_238 == (-1.0f)) 118 { 119 _244 = test_iscalar_b(); 120 } 121 else 122 { 123 _244 = false; 124 } 125 bool _248 = false; 126 if (_244) 127 { 128 _248 = test_fvec_b(); 129 } 130 else 131 { 132 _248 = false; 133 } 134 bool _252 = false; 135 if (_248) 136 { 137 _252 = test_ivec_b(); 138 } 139 else 140 { 141 _252 = false; 142 } 143 bool _256 = false; 144 if (_252) 145 { 146 _256 = test_mat2_b(); 147 } 148 else 149 { 150 _256 = false; 151 } 152 bool _260 = false; 153 if (_256) 154 { 155 _260 = test_mat3_b(); 156 } 157 else 158 { 159 _260 = false; 160 } 161 bool _264 = false; 162 if (_260) 163 { 164 _264 = test_mat4_b(); 165 } 166 else 167 { 168 _264 = false; 169 } 170 bool _268 = false; 171 if (_264) 172 { 173 _268 = test_hmat2_b(); 174 } 175 else 176 { 177 _268 = false; 178 } 179 bool _272 = false; 180 if (_268) 181 { 182 _272 = test_hmat3_b(); 183 } 184 else 185 { 186 _272 = false; 187 } 188 bool _276 = false; 189 if (_272) 190 { 191 _276 = test_hmat4_b(); 192 } 193 else 194 { 195 _276 = false; 196 } 197 float4 _277 = 0.0f.xxxx; 198 if (_276) 199 { 200 _277 = _16_colorGreen; 201 } 202 else 203 { 204 _277 = _16_colorRed; 205 } 206 return _277; 207} 208 209void frag_main() 210{ 211 float2 _30 = 0.0f.xx; 212 sk_FragColor = main(_30); 213} 214 215SPIRV_Cross_Output main() 216{ 217 frag_main(); 218 SPIRV_Cross_Output stage_output; 219 stage_output.sk_FragColor = sk_FragColor; 220 return stage_output; 221} 222