xref: /aosp_15_r20/external/skia/tests/sksl/shared/TernarySideEffects.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
8*c8dee2aaSAndroid Build Coastguard Worker    half4 colorGreen;
9*c8dee2aaSAndroid Build Coastguard Worker    half4 colorRed;
10*c8dee2aaSAndroid Build Coastguard Worker};
11*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
12*c8dee2aaSAndroid Build Coastguard Worker};
13*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
14*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
15*c8dee2aaSAndroid Build Coastguard Worker};
16*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
17*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
18*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
19*c8dee2aaSAndroid Build Coastguard Worker    half x = 1.0h;
20*c8dee2aaSAndroid Build Coastguard Worker    half y = 1.0h;
21*c8dee2aaSAndroid Build Coastguard Worker    x == y ? (x += 1.0h) : (y += 1.0h);
22*c8dee2aaSAndroid Build Coastguard Worker    x == y ? (x += 3.0h) : (y += 3.0h);
23*c8dee2aaSAndroid Build Coastguard Worker    x < y ? (x += 5.0h) : (y += 5.0h);
24*c8dee2aaSAndroid Build Coastguard Worker    y >= x ? (x += 9.0h) : (y += 9.0h);
25*c8dee2aaSAndroid Build Coastguard Worker    x != y ? (x += 1.0h) : y;
26*c8dee2aaSAndroid Build Coastguard Worker    x == y ? (x += 2.0h) : y;
27*c8dee2aaSAndroid Build Coastguard Worker    x != y ? x : (y += 3.0h);
28*c8dee2aaSAndroid Build Coastguard Worker    x == y ? x : (y += 4.0h);
29*c8dee2aaSAndroid Build Coastguard Worker    bool b = true;
30*c8dee2aaSAndroid Build Coastguard Worker    bool c = (b = false) ? false : b;
31*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor = c ? _uniforms.colorRed : (x == 8.0h && y == 17.0h ? _uniforms.colorGreen : _uniforms.colorRed);
32*c8dee2aaSAndroid Build Coastguard Worker    return _out;
33*c8dee2aaSAndroid Build Coastguard Worker}
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