xref: /aosp_15_r20/external/skia/tests/sksl/shared/TernaryOneZeroOptimization.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
11*c8dee2aaSAndroid Build Coastguard Worker{
12*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
16*c8dee2aaSAndroid Build Coastguard Worker{
17*c8dee2aaSAndroid Build Coastguard Worker    bool ok = true;
18*c8dee2aaSAndroid Build Coastguard Worker    bool _34 = _7_colorGreen.y != 0.0f;
19*c8dee2aaSAndroid Build Coastguard Worker    bool TRUE = _34;
20*c8dee2aaSAndroid Build Coastguard Worker    bool _41 = false;
21*c8dee2aaSAndroid Build Coastguard Worker    if (true)
22*c8dee2aaSAndroid Build Coastguard Worker    {
23*c8dee2aaSAndroid Build Coastguard Worker        _41 = 1 == int(_34);
24*c8dee2aaSAndroid Build Coastguard Worker    }
25*c8dee2aaSAndroid Build Coastguard Worker    else
26*c8dee2aaSAndroid Build Coastguard Worker    {
27*c8dee2aaSAndroid Build Coastguard Worker        _41 = false;
28*c8dee2aaSAndroid Build Coastguard Worker    }
29*c8dee2aaSAndroid Build Coastguard Worker    ok = _41;
30*c8dee2aaSAndroid Build Coastguard Worker    bool _47 = false;
31*c8dee2aaSAndroid Build Coastguard Worker    if (_41)
32*c8dee2aaSAndroid Build Coastguard Worker    {
33*c8dee2aaSAndroid Build Coastguard Worker        _47 = 1.0f == float(_34);
34*c8dee2aaSAndroid Build Coastguard Worker    }
35*c8dee2aaSAndroid Build Coastguard Worker    else
36*c8dee2aaSAndroid Build Coastguard Worker    {
37*c8dee2aaSAndroid Build Coastguard Worker        _47 = false;
38*c8dee2aaSAndroid Build Coastguard Worker    }
39*c8dee2aaSAndroid Build Coastguard Worker    ok = _47;
40*c8dee2aaSAndroid Build Coastguard Worker    bool _50 = false;
41*c8dee2aaSAndroid Build Coastguard Worker    if (_47)
42*c8dee2aaSAndroid Build Coastguard Worker    {
43*c8dee2aaSAndroid Build Coastguard Worker        _50 = _34;
44*c8dee2aaSAndroid Build Coastguard Worker    }
45*c8dee2aaSAndroid Build Coastguard Worker    else
46*c8dee2aaSAndroid Build Coastguard Worker    {
47*c8dee2aaSAndroid Build Coastguard Worker        _50 = false;
48*c8dee2aaSAndroid Build Coastguard Worker    }
49*c8dee2aaSAndroid Build Coastguard Worker    ok = _50;
50*c8dee2aaSAndroid Build Coastguard Worker    bool _55 = false;
51*c8dee2aaSAndroid Build Coastguard Worker    if (_50)
52*c8dee2aaSAndroid Build Coastguard Worker    {
53*c8dee2aaSAndroid Build Coastguard Worker        _55 = 1 == int(_34);
54*c8dee2aaSAndroid Build Coastguard Worker    }
55*c8dee2aaSAndroid Build Coastguard Worker    else
56*c8dee2aaSAndroid Build Coastguard Worker    {
57*c8dee2aaSAndroid Build Coastguard Worker        _55 = false;
58*c8dee2aaSAndroid Build Coastguard Worker    }
59*c8dee2aaSAndroid Build Coastguard Worker    ok = _55;
60*c8dee2aaSAndroid Build Coastguard Worker    bool _60 = false;
61*c8dee2aaSAndroid Build Coastguard Worker    if (_55)
62*c8dee2aaSAndroid Build Coastguard Worker    {
63*c8dee2aaSAndroid Build Coastguard Worker        _60 = 1.0f == float(_34);
64*c8dee2aaSAndroid Build Coastguard Worker    }
65*c8dee2aaSAndroid Build Coastguard Worker    else
66*c8dee2aaSAndroid Build Coastguard Worker    {
67*c8dee2aaSAndroid Build Coastguard Worker        _60 = false;
68*c8dee2aaSAndroid Build Coastguard Worker    }
69*c8dee2aaSAndroid Build Coastguard Worker    ok = _60;
70*c8dee2aaSAndroid Build Coastguard Worker    bool _68 = false;
71*c8dee2aaSAndroid Build Coastguard Worker    if (_60)
72*c8dee2aaSAndroid Build Coastguard Worker    {
73*c8dee2aaSAndroid Build Coastguard Worker        bool2 _65 = _34.xx;
74*c8dee2aaSAndroid Build Coastguard Worker        _68 = all(bool2(bool2(true, true).x == _65.x, bool2(true, true).y == _65.y));
75*c8dee2aaSAndroid Build Coastguard Worker    }
76*c8dee2aaSAndroid Build Coastguard Worker    else
77*c8dee2aaSAndroid Build Coastguard Worker    {
78*c8dee2aaSAndroid Build Coastguard Worker        _68 = false;
79*c8dee2aaSAndroid Build Coastguard Worker    }
80*c8dee2aaSAndroid Build Coastguard Worker    ok = _68;
81*c8dee2aaSAndroid Build Coastguard Worker    bool _77 = false;
82*c8dee2aaSAndroid Build Coastguard Worker    if (_68)
83*c8dee2aaSAndroid Build Coastguard Worker    {
84*c8dee2aaSAndroid Build Coastguard Worker        int2 _74 = int(_34).xx;
85*c8dee2aaSAndroid Build Coastguard Worker        _77 = all(bool2(int2(1, 1).x == _74.x, int2(1, 1).y == _74.y));
86*c8dee2aaSAndroid Build Coastguard Worker    }
87*c8dee2aaSAndroid Build Coastguard Worker    else
88*c8dee2aaSAndroid Build Coastguard Worker    {
89*c8dee2aaSAndroid Build Coastguard Worker        _77 = false;
90*c8dee2aaSAndroid Build Coastguard Worker    }
91*c8dee2aaSAndroid Build Coastguard Worker    ok = _77;
92*c8dee2aaSAndroid Build Coastguard Worker    bool _85 = false;
93*c8dee2aaSAndroid Build Coastguard Worker    if (_77)
94*c8dee2aaSAndroid Build Coastguard Worker    {
95*c8dee2aaSAndroid Build Coastguard Worker        float2 _82 = float(_34).xx;
96*c8dee2aaSAndroid Build Coastguard Worker        _85 = all(bool2(1.0f.xx.x == _82.x, 1.0f.xx.y == _82.y));
97*c8dee2aaSAndroid Build Coastguard Worker    }
98*c8dee2aaSAndroid Build Coastguard Worker    else
99*c8dee2aaSAndroid Build Coastguard Worker    {
100*c8dee2aaSAndroid Build Coastguard Worker        _85 = false;
101*c8dee2aaSAndroid Build Coastguard Worker    }
102*c8dee2aaSAndroid Build Coastguard Worker    ok = _85;
103*c8dee2aaSAndroid Build Coastguard Worker    float4 _86 = 0.0f.xxxx;
104*c8dee2aaSAndroid Build Coastguard Worker    if (_85)
105*c8dee2aaSAndroid Build Coastguard Worker    {
106*c8dee2aaSAndroid Build Coastguard Worker        _86 = _7_colorGreen;
107*c8dee2aaSAndroid Build Coastguard Worker    }
108*c8dee2aaSAndroid Build Coastguard Worker    else
109*c8dee2aaSAndroid Build Coastguard Worker    {
110*c8dee2aaSAndroid Build Coastguard Worker        _86 = _7_colorRed;
111*c8dee2aaSAndroid Build Coastguard Worker    }
112*c8dee2aaSAndroid Build Coastguard Worker    return _86;
113*c8dee2aaSAndroid Build Coastguard Worker}
114*c8dee2aaSAndroid Build Coastguard Worker
115*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
116*c8dee2aaSAndroid Build Coastguard Worker{
117*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
118*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
119*c8dee2aaSAndroid Build Coastguard Worker}
120*c8dee2aaSAndroid Build Coastguard Worker
121*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
122*c8dee2aaSAndroid Build Coastguard Worker{
123*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
124*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
125*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
126*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
127*c8dee2aaSAndroid Build Coastguard Worker}
128