1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 half4 colorWhite; 9}; 10struct Inputs { 11}; 12struct Outputs { 13 half4 sk_FragColor [[color(0)]]; 14}; 15bool IsEqual_bh4h4(half4 x, half4 y) { 16 return all(x == y); 17} 18fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 19 Outputs _out; 20 (void)_out; 21 half4 colorBlue = half4(0.0h, 0.0h, _uniforms.colorWhite.zw); 22 half4 colorGreen = half4(0.0h, _uniforms.colorWhite.y, 0.0h, _uniforms.colorWhite.w); 23 half4 colorRed = half4(_uniforms.colorWhite.x, 0.0h, 0.0h, _uniforms.colorWhite.w); 24 half4 result = !IsEqual_bh4h4(_uniforms.colorWhite, colorBlue) ? (IsEqual_bh4h4(colorGreen, colorRed) ? colorRed : colorGreen) : (!IsEqual_bh4h4(colorRed, colorGreen) ? colorBlue : _uniforms.colorWhite); 25 _out.sk_FragColor = IsEqual_bh4h4(colorRed, colorBlue) ? _uniforms.colorWhite : (!IsEqual_bh4h4(colorRed, colorGreen) ? result : (IsEqual_bh4h4(colorRed, _uniforms.colorWhite) ? colorBlue : colorRed)); 26 return _out; 27} 28