1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 unknownInput: f32, 8}; 9@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 10fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 11 { 12 let b: bool = bool(_globalUniforms.unknownInput); 13 var b4: vec4<bool> = vec4<bool>(b); 14 b4 = vec4<bool>(vec2<bool>(b), false, true); 15 b4 = vec4<bool>(false, b, true, false); 16 b4 = vec4<bool>(false, b, false, b); 17 return vec4<f32>(b4); 18 } 19} 20@fragment fn main() -> FSOut { 21 var _stageOut: FSOut; 22 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 23 return _stageOut; 24} 25