xref: /aosp_15_r20/external/skia/tests/sksl/shared/SwizzleScalarBool.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float _7_unknownInput : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker};
5*c8dee2aaSAndroid Build Coastguard Worker
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
10*c8dee2aaSAndroid Build Coastguard Worker{
11*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
12*c8dee2aaSAndroid Build Coastguard Worker};
13*c8dee2aaSAndroid Build Coastguard Worker
14*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
15*c8dee2aaSAndroid Build Coastguard Worker{
16*c8dee2aaSAndroid Build Coastguard Worker    bool _31 = _7_unknownInput != 0.0f;
17*c8dee2aaSAndroid Build Coastguard Worker    bool b = _31;
18*c8dee2aaSAndroid Build Coastguard Worker    bool4 b4 = _31.xxxx;
19*c8dee2aaSAndroid Build Coastguard Worker    b4 = bool4(_31.xx, false, true);
20*c8dee2aaSAndroid Build Coastguard Worker    b4 = bool4(false, _31, true, false);
21*c8dee2aaSAndroid Build Coastguard Worker    bool4 _44 = bool4(false, _31, false, _31);
22*c8dee2aaSAndroid Build Coastguard Worker    b4 = _44;
23*c8dee2aaSAndroid Build Coastguard Worker    return float4(float(false), float(_44.y), float(_44.z), float(_44.w));
24*c8dee2aaSAndroid Build Coastguard Worker}
25*c8dee2aaSAndroid Build Coastguard Worker
26*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
27*c8dee2aaSAndroid Build Coastguard Worker{
28*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
29*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
30*c8dee2aaSAndroid Build Coastguard Worker}
31*c8dee2aaSAndroid Build Coastguard Worker
32*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
33*c8dee2aaSAndroid Build Coastguard Worker{
34*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
35*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
36*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
37*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
38*c8dee2aaSAndroid Build Coastguard Worker}
39