xref: /aosp_15_r20/external/skia/tests/sksl/shared/SwizzleBoolConstants.wgsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1diagnostic(off, derivative_uniformity);
2diagnostic(off, chromium.unreachable_code);
3struct FSOut {
4  @location(0) sk_FragColor: vec4<f32>,
5};
6struct _GlobalUniforms {
7  colorGreen: vec4<f32>,
8  colorRed: vec4<f32>,
9};
10@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
11fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
12  {
13    let v: vec4<bool> = vec4<bool>(bool(_globalUniforms.colorGreen.y));
14    var result: vec4<bool> = vec4<bool>(v.x, true, true, true);
15    result = vec4<bool>(v.xy, false, true);
16    result = vec4<bool>(v.x, true, true, false);
17    result = vec4<bool>(false, v.y, true, true);
18    result = vec4<bool>(v.xyz, true);
19    result = vec4<bool>(v.xy, true, true);
20    result = vec4<bool>(v.x, false, v.z, true);
21    result = vec4<bool>(v.x, true, false, false);
22    result = vec4<bool>(true, v.yz, false);
23    result = vec4<bool>(false, v.y, true, false);
24    result = vec4<bool>(true, true, v.z, false);
25    result = v;
26    result = vec4<bool>(v.xyz, true);
27    result = vec4<bool>(v.xy, false, v.w);
28    result = vec4<bool>(v.xy, true, false);
29    result = vec4<bool>(v.x, true, v.zw);
30    result = vec4<bool>(v.x, false, v.z, true);
31    result = vec4<bool>(v.x, true, true, v.w);
32    result = vec4<bool>(v.x, true, false, true);
33    result = vec4<bool>(true, v.yzw);
34    result = vec4<bool>(false, v.yz, true);
35    result = vec4<bool>(false, v.y, true, v.w);
36    result = vec4<bool>(true, v.y, true, true);
37    result = vec4<bool>(false, false, v.zw);
38    result = vec4<bool>(false, false, v.z, true);
39    result = vec4<bool>(false, true, true, v.w);
40    let _skTemp0 = any(result);
41    return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>(_skTemp0));
42  }
43}
44@fragment fn main() -> FSOut {
45  var _stageOut: FSOut;
46  _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
47  return _stageOut;
48}
49