1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib> 2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h> 3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__ 4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall" 5*c8dee2aaSAndroid Build Coastguard Worker#endif 6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal; 7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms { 8*c8dee2aaSAndroid Build Coastguard Worker half4 colorGreen; 9*c8dee2aaSAndroid Build Coastguard Worker half4 colorRed; 10*c8dee2aaSAndroid Build Coastguard Worker}; 11*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs { 12*c8dee2aaSAndroid Build Coastguard Worker}; 13*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs { 14*c8dee2aaSAndroid Build Coastguard Worker half4 sk_FragColor [[color(0)]]; 15*c8dee2aaSAndroid Build Coastguard Worker}; 16*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 17*c8dee2aaSAndroid Build Coastguard Worker Outputs _out; 18*c8dee2aaSAndroid Build Coastguard Worker (void)_out; 19*c8dee2aaSAndroid Build Coastguard Worker bool4 v = bool4(bool(_uniforms.colorGreen.y)); 20*c8dee2aaSAndroid Build Coastguard Worker bool4 result = bool4(v.x, true, true, true); 21*c8dee2aaSAndroid Build Coastguard Worker result = bool4(v.xy, false, true); 22*c8dee2aaSAndroid Build Coastguard Worker result = bool4(v.x, true, true, false); 23*c8dee2aaSAndroid Build Coastguard Worker result = bool4(false, v.y, true, true); 24*c8dee2aaSAndroid Build Coastguard Worker result = bool4(v.xyz, true); 25*c8dee2aaSAndroid Build Coastguard Worker result = bool4(v.xy, true, true); 26*c8dee2aaSAndroid Build Coastguard Worker result = bool4(v.x, false, v.z, true); 27*c8dee2aaSAndroid Build Coastguard Worker result = bool4(v.x, true, false, false); 28*c8dee2aaSAndroid Build Coastguard Worker result = bool4(true, v.yz, false); 29*c8dee2aaSAndroid Build Coastguard Worker result = bool4(false, v.y, true, false); 30*c8dee2aaSAndroid Build Coastguard Worker result = bool4(true, true, v.z, false); 31*c8dee2aaSAndroid Build Coastguard Worker result = v; 32*c8dee2aaSAndroid Build Coastguard Worker result = bool4(v.xyz, true); 33*c8dee2aaSAndroid Build Coastguard Worker result = bool4(v.xy, false, v.w); 34*c8dee2aaSAndroid Build Coastguard Worker result = bool4(v.xy, true, false); 35*c8dee2aaSAndroid Build Coastguard Worker result = bool4(v.x, true, v.zw); 36*c8dee2aaSAndroid Build Coastguard Worker result = bool4(v.x, false, v.z, true); 37*c8dee2aaSAndroid Build Coastguard Worker result = bool4(v.x, true, true, v.w); 38*c8dee2aaSAndroid Build Coastguard Worker result = bool4(v.x, true, false, true); 39*c8dee2aaSAndroid Build Coastguard Worker result = bool4(true, v.yzw); 40*c8dee2aaSAndroid Build Coastguard Worker result = bool4(false, v.yz, true); 41*c8dee2aaSAndroid Build Coastguard Worker result = bool4(false, v.y, true, v.w); 42*c8dee2aaSAndroid Build Coastguard Worker result = bool4(true, v.y, true, true); 43*c8dee2aaSAndroid Build Coastguard Worker result = bool4(false, false, v.zw); 44*c8dee2aaSAndroid Build Coastguard Worker result = bool4(false, false, v.z, true); 45*c8dee2aaSAndroid Build Coastguard Worker result = bool4(false, true, true, v.w); 46*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor = any(result) ? _uniforms.colorGreen : _uniforms.colorRed; 47*c8dee2aaSAndroid Build Coastguard Worker return _out; 48*c8dee2aaSAndroid Build Coastguard Worker} 49