1*c8dee2aaSAndroid Build Coastguard Worker72 instructions 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Worker[immutable slots] 4*c8dee2aaSAndroid Build Coastguard Workeri0 = 0x3F000000 (0.5) 5*c8dee2aaSAndroid Build Coastguard Workeri1 = 0 6*c8dee2aaSAndroid Build Coastguard Workeri2 = 0 7*c8dee2aaSAndroid Build Coastguard Workeri3 = 0 8*c8dee2aaSAndroid Build Coastguard Workeri4 = 0x3F000000 (0.5) 9*c8dee2aaSAndroid Build Coastguard Workeri5 = 0 10*c8dee2aaSAndroid Build Coastguard Workeri6 = 0 11*c8dee2aaSAndroid Build Coastguard Workeri7 = 0 12*c8dee2aaSAndroid Build Coastguard Workeri8 = 0x3F000000 (0.5) 13*c8dee2aaSAndroid Build Coastguard Workeri9 = 0x3E800000 (0.25) 14*c8dee2aaSAndroid Build Coastguard Workeri10 = 0 15*c8dee2aaSAndroid Build Coastguard Workeri11 = 0 16*c8dee2aaSAndroid Build Coastguard Workeri12 = 0x3F400000 (0.75) 17*c8dee2aaSAndroid Build Coastguard Workeri13 = 0x3F800000 (1.0) 18*c8dee2aaSAndroid Build Coastguard Workeri14 = 0x3F800000 (1.0) 19*c8dee2aaSAndroid Build Coastguard Workeri15 = 0x3E800000 (0.25) 20*c8dee2aaSAndroid Build Coastguard Workeri16 = 0x3F800000 (1.0) 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg v0..1 = src.rg 23*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks CondMask = LoopMask = RetMask = true 24*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants scalar = 0 25*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants array[0] = 0 26*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $0..3 = colorGreen 27*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants $4..7 = 0x3F000000 (0.5) 28*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 29*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked scalar = $0..3 30*c8dee2aaSAndroid Build Coastguard Workercopy_constant scalar(3) = 0x40000000 (2.0) 31*c8dee2aaSAndroid Build Coastguard Workermul_imm_float scalar(1) *= 0x40800000 (4.0) 32*c8dee2aaSAndroid Build Coastguard Workercopy_3_slots_unmasked $3..5 = scalar(1..3) 33*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked $6..9 = i0..3 [0x3F000000 (0.5), 0, 0, 0] 34*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked $10..13 = i4..7 [0x3F000000 (0.5), 0, 0, 0] 35*c8dee2aaSAndroid Build Coastguard Workercopy_constant $14 = 0x3F000000 (0.5) 36*c8dee2aaSAndroid Build Coastguard Workermatrix_multiply_3 mat3x1($0..2) = mat3x1($3..5) * mat3x3($6..14) 37*c8dee2aaSAndroid Build Coastguard Workercopy_3_slots_unmasked scalar(1..3) = $0..2 38*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $0..3 = scalar 39*c8dee2aaSAndroid Build Coastguard Workerswizzle_4 $0..3 = ($0..3).zywx 40*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked $4..7 = i9..12 [0x3E800000 (0.25), 0, 0, 0x3F400000 (0.75)] 41*c8dee2aaSAndroid Build Coastguard Workeradd_4_floats $0..3 += $4..7 42*c8dee2aaSAndroid Build Coastguard Workerswizzle_copy_4_slots_masked (scalar).zywx = Mask($0..3) 43*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $0 = scalar(0) 44*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $1 = scalar(3) 45*c8dee2aaSAndroid Build Coastguard Workercmple_imm_float $1 = lessThanEqual($1, 0x3F800000 (1.0)) 46*c8dee2aaSAndroid Build Coastguard Workercopy_constant $2 = 0 47*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $3 = scalar(2) 48*c8dee2aaSAndroid Build Coastguard Workermix_int $1 = mix($2, $3, $1) 49*c8dee2aaSAndroid Build Coastguard Workeradd_float $0 += $1 50*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked scalar(0) = $0 51*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $0..3 = colorGreen 52*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants $4..7 = 0x3F000000 (0.5) 53*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 54*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked array[0] = $0..3 55*c8dee2aaSAndroid Build Coastguard Workercopy_constant array[0](3) = 0x40000000 (2.0) 56*c8dee2aaSAndroid Build Coastguard Workermul_imm_float array[0](1) *= 0x40800000 (4.0) 57*c8dee2aaSAndroid Build Coastguard Workercopy_3_slots_unmasked $3..5 = array[0](1..3) 58*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked $6..9 = i0..3 [0x3F000000 (0.5), 0, 0, 0] 59*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked $10..13 = i4..7 [0x3F000000 (0.5), 0, 0, 0] 60*c8dee2aaSAndroid Build Coastguard Workercopy_constant $14 = 0x3F000000 (0.5) 61*c8dee2aaSAndroid Build Coastguard Workermatrix_multiply_3 mat3x1($0..2) = mat3x1($3..5) * mat3x3($6..14) 62*c8dee2aaSAndroid Build Coastguard Workercopy_3_slots_unmasked array[0](1..3) = $0..2 63*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $0..3 = array[0] 64*c8dee2aaSAndroid Build Coastguard Workerswizzle_4 $0..3 = ($0..3).zywx 65*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked $4..7 = i9..12 [0x3E800000 (0.25), 0, 0, 0x3F400000 (0.75)] 66*c8dee2aaSAndroid Build Coastguard Workeradd_4_floats $0..3 += $4..7 67*c8dee2aaSAndroid Build Coastguard Workerswizzle_copy_4_slots_masked (array[0]).zywx = Mask($0..3) 68*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $0 = array[0](0) 69*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $1..4 = array[0] 70*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $1 = $4 71*c8dee2aaSAndroid Build Coastguard Workercmple_imm_float $1 = lessThanEqual($1, 0x3F800000 (1.0)) 72*c8dee2aaSAndroid Build Coastguard Workercopy_constant $2 = 0 73*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $3..6 = array[0] 74*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked $3 = $5 75*c8dee2aaSAndroid Build Coastguard Workermix_int $1 = mix($2, $3, $1) 76*c8dee2aaSAndroid Build Coastguard Workeradd_float $0 += $1 77*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked array[0](0) = $0 78*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $0..3 = scalar 79*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked $4..7 = i13..16 [0x3F800000 (1.0), 0x3F800000 (1.0), 0x3E800000 (0.25), 0x3F800000 (1.0)] 80*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats $0..3 = equal($0..3, $4..7) 81*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints $0..1 &= $2..3 82*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $0 &= $1 83*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $1..4 = array[0] 84*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked $5..8 = i13..16 [0x3F800000 (1.0), 0x3F800000 (1.0), 0x3E800000 (0.25), 0x3F800000 (1.0)] 85*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats $1..4 = equal($1..4, $5..8) 86*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints $1..2 &= $3..4 87*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $1 &= $2 88*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $0 &= $1 89*c8dee2aaSAndroid Build Coastguard Workerswizzle_4 $0..3 = ($0..3).xxxx 90*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $4..7 = colorRed 91*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $8..11 = colorGreen 92*c8dee2aaSAndroid Build Coastguard Workermix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 93*c8dee2aaSAndroid Build Coastguard Workerload_src src.rgba = $0..3 94