xref: /aosp_15_r20/external/skia/tests/sksl/shared/SwizzleAsLValue.skrp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker72 instructions
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Worker[immutable slots]
4*c8dee2aaSAndroid Build Coastguard Workeri0 = 0x3F000000 (0.5)
5*c8dee2aaSAndroid Build Coastguard Workeri1 = 0
6*c8dee2aaSAndroid Build Coastguard Workeri2 = 0
7*c8dee2aaSAndroid Build Coastguard Workeri3 = 0
8*c8dee2aaSAndroid Build Coastguard Workeri4 = 0x3F000000 (0.5)
9*c8dee2aaSAndroid Build Coastguard Workeri5 = 0
10*c8dee2aaSAndroid Build Coastguard Workeri6 = 0
11*c8dee2aaSAndroid Build Coastguard Workeri7 = 0
12*c8dee2aaSAndroid Build Coastguard Workeri8 = 0x3F000000 (0.5)
13*c8dee2aaSAndroid Build Coastguard Workeri9 = 0x3E800000 (0.25)
14*c8dee2aaSAndroid Build Coastguard Workeri10 = 0
15*c8dee2aaSAndroid Build Coastguard Workeri11 = 0
16*c8dee2aaSAndroid Build Coastguard Workeri12 = 0x3F400000 (0.75)
17*c8dee2aaSAndroid Build Coastguard Workeri13 = 0x3F800000 (1.0)
18*c8dee2aaSAndroid Build Coastguard Workeri14 = 0x3F800000 (1.0)
19*c8dee2aaSAndroid Build Coastguard Workeri15 = 0x3E800000 (0.25)
20*c8dee2aaSAndroid Build Coastguard Workeri16 = 0x3F800000 (1.0)
21*c8dee2aaSAndroid Build Coastguard Worker
22*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg                   v0..1 = src.rg
23*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks                CondMask = LoopMask = RetMask = true
24*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants              scalar = 0
25*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants              array[0] = 0
26*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $0..3 = colorGreen
27*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants              $4..7 = 0x3F000000 (0.5)
28*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
29*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          scalar = $0..3
30*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  scalar(3) = 0x40000000 (2.0)
31*c8dee2aaSAndroid Build Coastguard Workermul_imm_float                  scalar(1) *= 0x40800000 (4.0)
32*c8dee2aaSAndroid Build Coastguard Workercopy_3_slots_unmasked          $3..5 = scalar(1..3)
33*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked     $6..9 = i0..3 [0x3F000000 (0.5), 0, 0, 0]
34*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked     $10..13 = i4..7 [0x3F000000 (0.5), 0, 0, 0]
35*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  $14 = 0x3F000000 (0.5)
36*c8dee2aaSAndroid Build Coastguard Workermatrix_multiply_3              mat3x1($0..2) = mat3x1($3..5) * mat3x3($6..14)
37*c8dee2aaSAndroid Build Coastguard Workercopy_3_slots_unmasked          scalar(1..3) = $0..2
38*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $0..3 = scalar
39*c8dee2aaSAndroid Build Coastguard Workerswizzle_4                      $0..3 = ($0..3).zywx
40*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked     $4..7 = i9..12 [0x3E800000 (0.25), 0, 0, 0x3F400000 (0.75)]
41*c8dee2aaSAndroid Build Coastguard Workeradd_4_floats                   $0..3 += $4..7
42*c8dee2aaSAndroid Build Coastguard Workerswizzle_copy_4_slots_masked    (scalar).zywx = Mask($0..3)
43*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $0 = scalar(0)
44*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = scalar(3)
45*c8dee2aaSAndroid Build Coastguard Workercmple_imm_float                $1 = lessThanEqual($1, 0x3F800000 (1.0))
46*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  $2 = 0
47*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $3 = scalar(2)
48*c8dee2aaSAndroid Build Coastguard Workermix_int                        $1 = mix($2, $3, $1)
49*c8dee2aaSAndroid Build Coastguard Workeradd_float                      $0 += $1
50*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             scalar(0) = $0
51*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $0..3 = colorGreen
52*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants              $4..7 = 0x3F000000 (0.5)
53*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
54*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          array[0] = $0..3
55*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  array[0](3) = 0x40000000 (2.0)
56*c8dee2aaSAndroid Build Coastguard Workermul_imm_float                  array[0](1) *= 0x40800000 (4.0)
57*c8dee2aaSAndroid Build Coastguard Workercopy_3_slots_unmasked          $3..5 = array[0](1..3)
58*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked     $6..9 = i0..3 [0x3F000000 (0.5), 0, 0, 0]
59*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked     $10..13 = i4..7 [0x3F000000 (0.5), 0, 0, 0]
60*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  $14 = 0x3F000000 (0.5)
61*c8dee2aaSAndroid Build Coastguard Workermatrix_multiply_3              mat3x1($0..2) = mat3x1($3..5) * mat3x3($6..14)
62*c8dee2aaSAndroid Build Coastguard Workercopy_3_slots_unmasked          array[0](1..3) = $0..2
63*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $0..3 = array[0]
64*c8dee2aaSAndroid Build Coastguard Workerswizzle_4                      $0..3 = ($0..3).zywx
65*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked     $4..7 = i9..12 [0x3E800000 (0.25), 0, 0, 0x3F400000 (0.75)]
66*c8dee2aaSAndroid Build Coastguard Workeradd_4_floats                   $0..3 += $4..7
67*c8dee2aaSAndroid Build Coastguard Workerswizzle_copy_4_slots_masked    (array[0]).zywx = Mask($0..3)
68*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $0 = array[0](0)
69*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $1..4 = array[0]
70*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $1 = $4
71*c8dee2aaSAndroid Build Coastguard Workercmple_imm_float                $1 = lessThanEqual($1, 0x3F800000 (1.0))
72*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  $2 = 0
73*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $3..6 = array[0]
74*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $3 = $5
75*c8dee2aaSAndroid Build Coastguard Workermix_int                        $1 = mix($2, $3, $1)
76*c8dee2aaSAndroid Build Coastguard Workeradd_float                      $0 += $1
77*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             array[0](0) = $0
78*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $0..3 = scalar
79*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked     $4..7 = i13..16 [0x3F800000 (1.0), 0x3F800000 (1.0), 0x3E800000 (0.25), 0x3F800000 (1.0)]
80*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats                 $0..3 = equal($0..3, $4..7)
81*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints             $0..1 &= $2..3
82*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $0 &= $1
83*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $1..4 = array[0]
84*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked     $5..8 = i13..16 [0x3F800000 (1.0), 0x3F800000 (1.0), 0x3E800000 (0.25), 0x3F800000 (1.0)]
85*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
86*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints             $1..2 &= $3..4
87*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $1 &= $2
88*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $0 &= $1
89*c8dee2aaSAndroid Build Coastguard Workerswizzle_4                      $0..3 = ($0..3).xxxx
90*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $4..7 = colorRed
91*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $8..11 = colorGreen
92*c8dee2aaSAndroid Build Coastguard Workermix_4_ints                     $0..3 = mix($4..7, $8..11, $0..3)
93*c8dee2aaSAndroid Build Coastguard Workerload_src                       src.rgba = $0..3
94